Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thom Lee
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1,194
Australia
Australia
39.4 hours of DR2? Disgraceful... 🤣 🤣 I remember myself sweating like crazy after a single rally of career mode.

By the way does ETS 2 count xD? 400 hours i spent on that. And a quick question, how does your system handle RF2 (frames and smoothness)? I am considering adding it to my library.

About PCars2, i never was able to connect with it. FFB, physics, cars... They weren't very pleasing IMO.

ACC, 20 fps lowest settings... Pass on that pls.

R3E, just installed it again. Before FFB updates, game was a bit crap in my opinion. FFB settings were difficult to figure out, graphics weren't great... Overall though, it was driveable. Now that they brought some FFB goodies, i hope i can like it.

DR2, how should i start... My all time favorite rally game. Spent so much time on mastering it. Tarmac physics are utter sh**, but overall, i love it.

AC, not much to talk about. 500 hours spent hotlapping and trying new mods... At least i can say i am trying to enjoy it.
DR2 - Ya I know, whe i bought it it was for the VR, then i learned i hate VR and its triple screen does nto exist so i stopped playing it.

ETS is hardcore man! trying reverse parking a double trailer into a loading dock!!

Pcars2 was my first sim game, the only thing I knew, back when I had a g25 clamped to my desk. I got my moneys worth from it ;)

R3E.. ill see, its had "major updates" several times since i bought it.. they all proved to be less than enthralling.

RF2, on all maxxed out setting wth a 40 car grid at large track like lemans, no hiccups at all. still the best FFB in market, but

AMS2 is nipping at its heels to take that crown from RF2.. with Niels Heuskenveld on the dev team I think they will grab it too..
 
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CLowndes888

I want to be monkey
Premium
10,449
Australia
Melbourne
fubbletrouble888
1,288
Finland
Helsinki
Definitely, I've already become a snob and look down on anyone who dares use a controller in sims 😜 Joking btw, i would never slate anyone for doing that.
But I am absolutely loving how it feels to actually drive a sim car and feel what is going on with the tyres and have a proper bit of control over what the car is doing. That hasn't stopped me spinning and ending up in the gravel more than before though.
that OnlyFans $$ payin' off ;)
 
42
Australia
Australia
I dont know what everyone praising AMS2 lately is smoking but whenever I boot it up after an update it still feels absolutely horrible and I go back to AC.
Tyres mostly. Reiza have a loose-is-fast attitude, whether it's wet or dry.

FFB is really tricky to set up nicely in most titles though. Each sim has different things to adjust, and requires different settings in the wheel's control panel (eg. Reiza recommend 0 for spring and damper in AMS and AMS2).
There are also various .ini files to try from other users (especially in AMS2; here's what I use with some in-game adjustments to taste), and then in-game settings to play with further.
Meanwhile AC feels completely different with 'enhanced understeer' on and off, and different again with gyro on and off, and then there's FFB post-processing (off vs gamma vs LUT)...
 
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shi

87
Japan
Japan
Manual installation recommended as it contains the camtool file

Santiago ePrix (Parque O'Higgins Circuit) v1.1
Converted from rFactor.
RD link
MEGA link
Screenshot_ks_mazda_mx5_cup_santiago_19-5-121-0-58-8.jpg

v1.1 changelog;
Reworked trees and updated textures
I adjusted the shader
Adjusted ext_config
VAO has been renewed
Updated preview
Adjusted ai_hint.ini, overlays.ini, surface.ini, semaphore.ini
Updated road surface and grass texture
Adjusted the UI
The road surface mesh was subdivided into different kn5
Added skybox
Closed the gap in the curb
AI has been renewed
Fixed Cam FOV value
Updated camtool file

Swiss ePrix (Bern Street Circuit) v1.1
Converted from rFactor.
RD link
MEGA link
Screenshot_ks_mazda_mx5_cup_swiss_eprix_18-5-121-18-3-32.jpg

v1.1 changelog;
Reworked trees and updated textures
I adjusted the shader
Adjusted ext_config
VAO has been renewed
Updated preview
Adjusted ai_hint.ini, overlays.ini, surface.ini, semaphore.ini
Updated road surface and grass texture
Increased the number of Pit / Start to 24
Adjusted the UI
Adjusted the position of Pit
The road surface mesh was subdivided into different kn5
AI has been renewed
Fixed sticky walls
Fixed Cam FOV value
Updated camtool file

・CSP required
・24 pit/start

Credits & Thanks;
LFT Rfactor Tracks ,the author of the rfactor original version.
@shi (shin956), Track convert
@ckkjw398 , Camtool Replay
 
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190
Scotland
Glasgow
My main problem with AMS2 is the 'bounciness' of the physics. I think this is a Madness Engine issue as PCars2 had exactly the same problem.
Hopefully Reiza manage to sort this out in future updates as AMS2 shows a lot of promise. It's just not quite there yet.
It was what I always hated about Pcars but this new update has the cars much more planted. Feels very familiar to me now, much more like AC or ACC. I'm not getting the bouncy/yacht sensation at all now.
 
264
United Kingdom
United Kingdom
It was what I always hated about Pcars but this new update has the cars much more planted. Feels very familiar to me now, much more like AC or ACC. I'm not getting the bouncy/yacht sensation at all now.
Agreed that it's not as noticable now, but the problem is still there.
As someone that used to race stock cars IRL, I find that of all the sims, AC is still the closest to reality. It's not perfect by a long shot (and unless you have a motion rig that can somehow produce G-forces, nothing ever will be) but it definitely provides the closest sensation - as long as you're using a decent car of course, and not just some quickly thrown-together mod.
 
173
Mali
Mali
My new favourite cruising track, this thing is enormous, has narrow country lanes, wider "highway" sections, even 4WD section at the lake. Loving it.

View attachment 1062365
Thanks for the Video.
I also wanted to buy.

But as i realized it is from the authors of this other big map which i felt it is boring. I did not buy.
I skipped a little through your complete video and see that the terrain , except some special places looks the same all over the place.
Tree placements not even change a little in your complete video. For me this also looks very boring.
Perhaps you can give some News when you have driven another 300km on it. Thanks 👍
 
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1,194
Australia
Australia
I dont know what everyone praising AMS2 lately is smoking but whenever I boot it up after an update it still feels absolutely horrible and I go back to AC.
probably pays to remember none of these feel anything like a real car anyway, anyone who thinks they do IS smoking something ;)

they are just games, we are just kids with slightly more expensive toys.
 
4,889
Iceland
Iceland

Definitely, I've already become a snob and look down on anyone who dares use a controller in sims 😜 Joking btw, i would never slate anyone for doing that.
But I am absolutely loving how it feels to actually drive a sim car and feel what is going on with the tyres and have a proper bit of control over what the car is doing. That hasn't stopped me spinning and ending up in the gravel more than before though.
Stage 1: complete
Stage 2: VR
 
4,889
Iceland
Iceland
probably pays to remember none of these feel anything like a real car anyway, anyone who thinks they do IS smoking something ;)

they are just games, we are just kids with slightly more expensive toys.
Yeah, it always cracks me up when people claim that a sim car (or, even better - their own physics mod for that car) feels just like the real car.
No.
No it doesn't.
And it never will.
 
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379
Spain
Spain
Yeah, it always cracks me up when people claim that a sim car (or, even better - their own physics mod for that car) feels just like the real car.
No.
No it doesn't.
And it never will.
All my friends who have tried the simulator (anyone) have not been able to give a lap to a circuit or to keep the car on the track, the answer is always the same, it IS NOT like in real life.
 
264
United Kingdom
United Kingdom
All my friends who have tried the simulator (anyone) have not been able to give a lap to a circuit or to keep the car on the track, the answer is always the same, it IS NOT like in real life.
Oddly enough, I've known people that have only driven simulators (never had a real-life driving lesson) and are then able to keep a real car on track. So go figure...
 
200
Mexico
Mexico
A car won´t "feel" like the real thing through a ffb wheel, but it can definately behave close to it or not. I think that was shown pretty clear last year with some of the real drivers hopping onto the sims; after a learning period they were up to speed and could point out some similarities and aberrations
 
379
Spain
Spain
Oddly enough, I've known people that have only driven simulators (never had a real-life driving lesson) and are then able to keep a real car on track. So go figure...
In that direction sim ---> RL if I see it possible, or at least easier.

In the other direction RL ---> sim, things are very different, people tend to drive the simulator car like a real life car, and it shows when engaging gears for example, those changes to 3,000 rpm hehehe.

By the way, I have a friend who plays a lot of GT from the ps1, it's the only thing he plays, but withgamepad, I helped him get his driver's license by leaving my car in a safe area, haha the first hit was the clutch, no I didn't even know what it was for ...
 
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893
Tahiti
Tahiti
All my friends who have tried the simulator (anyone) have not been able to give a lap to a circuit or to keep the car on the track, the answer is always the same, it IS NOT like in real life.
I wonder if the 'refreshments' you've been enjoying during your friends visits have had any influence on their ability (or lack of) to control things? 😲


Oddly enough, I've known people that have only driven simulators (never had a real-life driving lesson) and are then able to keep a real car on track. So go figure...

I figure that if 'domestic grade' racing simulators are good enough for people like Max Verstappen and Lando Norris to use as learning tools and ways to unwind after real races, then they must have some relationship to real driving! Just like the real thing? No. Something like driving a real thing? Well, good enough to keep me in front of my PC for many hours a week.
 
379
Spain
Spain
I wonder if the 'refreshments' you've been enjoying during your friends visits have had any influence on their ability (or lack of) to control things? 😲




I figure that if 'domestic grade' racing simulators are good enough for people like Max Verstappen and Lando Norris to use as learning tools and ways to unwind after real races, then they must have some relationship to real driving! Just like the real thing? No. Something like driving a real thing? Well, good enough to keep me in front of my PC for many hours a week.
It could be that too, or a lot of smoke in the air maybe hahaha.

But the truth is that the first contact of a driver with a simulator is funny, because yes, it is very different, a simulator also requires an adaptation period, (I think): D
 
264
United Kingdom
United Kingdom
I figure that if 'domestic grade' racing simulators are good enough for people like Max Verstappen and Lando Norris to use as learning tools and ways to unwind after real races, then they must have some relationship to real driving! Just like the real thing? No. Something like driving a real thing? Well, good enough to keep me in front of my PC for many hours a week.
I figure it's more to do with the 'technical' aspects of a car.
If you learn the basics with a sim, such as how and when to change gears, it removes a lot of the issues that new real-world learner drivers face.
I wouldn't take someone out on a public highway if their only experience is in a sim, but I've been pleasantly surprised on-track.
 
893
Tahiti
Tahiti
they are just games, we are just kids with slightly more expensive toys.
In all honesty, I don't think of sim racing as gaming at all. For me it's a substitute for real driving, which allows me to thrash the living daylights out of a range of vehicles I'd never get near in real life, on tracks I'll never ever get to visit... and all with the added bonus of not costing me fuel, brake pads, tyres and big speeding fines with the accompanying loss of points off my licence!

I do have a real sports car in the garage too, but it gets a lot less use these days for all the reasons I've listed above.
 
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1,194
Australia
Australia
then they must have some relationship to real driving!
Sorry officer. I'm sure it was just tyre smoke! 🤪

no doubt, the bit that gets me though is they practice in 3M USD sims and walk away saying its "useful for learning the track brake points".. we wont even go into all those deleted iRacing videos last year featuring race drivers laughing at the physics..(although, that IS iRobbing we are talking about, hardly a fair comparison to even old games like sega rally) for us plebs on our 1-10k rigs driving $50 games.. I think the distance is a bit further.. but.. if you smoke enough of the funny stuff and drive them it gets MUCH better ;)
 
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1,288
Finland
Helsinki
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233
England
England
Regards sims not feeling like driving a real car, well driving an entry level racing car is nothing like driving a GT3 car either.

Out of any sim its the closest you can get, you have a wheel, pedals. Unlike motorcycles (or karts) you don't use your body to turn or change the behaviour in cars.

It stands up about as well as it can and is total fun and once in the zone its amazing how immersive it can be.

The biggest issue will always be that real-life is a lot easier than sims convey.
The idea of putting down people in a sim racing thread and suggesting there is no relevance to the real thing seems a bit daft to me.
Its hard enough convincing some of my friends as to why i do this so much.

 
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