- 162
- France
Thank you !Thank you for this. And thank you for all the amazing mods you've put out there fantastic. I hope all is well.
And thanks the comunity for your support !
Really !
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Thank you !Thank you for this. And thank you for all the amazing mods you've put out there fantastic. I hope all is well.
I assume Diego is aware of Pyyer's recent releases, but he was probably expecting to see some WIP shots for the upcoming Canada race. I know it has become a habit to expect an update from Pyyer before each race, but we should all be aware that he does all this in his spare time and that he has no obligation to do so. I have been to France more than once during the summer and there are dozens of things I would rather be doing than sitting in my man cave placing virtual bridges, TecPro barriers or banners on a virtual race track.
this.
i was refering to baku .. i know he released it on his patreon. but normally he would release stuff after the GP
so my thought was if he was going to only release his work on patreon going forward or if he will still be uploading to RD.
Thanks a lot for the comprehension 👍I think he was busy at La Sarthe circuit gaining some RL footage and impressions over the weekend and he just took some rest. Give him time, he will be back soon.
Fantastic work! Many thanks!Nissan GT-R NISMO GT1 (R35) Pack
Last mod for a long time.. I'm really sorry..
It's just a Rework of my old mod with :
New skins
AO
2009 to 2011 spec (spoiler and splitters)
Endurance added (Special lights worked)
Thanks for your support !
View attachment 1161320
I just set up Simplygon on a different PC but failed to retrieve a license using two different MS accounts. I might give it another try on another PC and with another MS account, but that will have to wait until tomorrow. Any chance you can restore your working license file from a backup?Thanks - I shall try!
edit: Bah! Both are already empty.
Thanks for the suggestion anyway.
<?xml version="1.0" encoding="utf-8"?>
<License>
<Application>Simplygon</Application>
<Platform>SDK</Platform>
<Version>9</Version>
<LicenseKey>...</LicenseKey>
<Type>Free</Type>
<LatestUpdate>2022-06-15</LatestUpdate>
<ValidToDate>2025-01-01</ValidToDate>
<InstallationID>...</InstallationID>
<EULA>UGxlYXNlIHNlZSBzaWduZWQgYWdyZWVtZW50Lg==</EULA>
<ActivationKey>...</ActivationKey>
<SendTelemetry>false</SendTelemetry>
</License>
Thanks a lot for the comprehension 👍
I was indeed in Le Mans for the weekend so everything was delayed and a bit of tiredness coming home (typical with two consecutive f1 weekends and those who have already been to Le Mans will surely know what I mean 😅)
Working hard on Montreal extension now, schedule will probably be the same as last weekend : early access release on patreon then release a few days later on RD
Here's some teasing of WIP! 😉
View attachment 1161347
Yes, once in a while that models.ini thing goes bad...Thanks you for your work, saves us all a lot of time and effort!
I could be wrong but: As far as I know track bakery can also handle the "models.ini" file where all the KN5 files are listed, so if you drag this one onto the exe it might work all in one go.
Not sure if this step is needed: the final "models vao patch" can then be renamed to the main kn5 file.
As I said, just a suggestion, maybe you want to try it out and let me know if it works for you.
If this is misinformation, please let me know too, because then I might doing things quite wrong all the time :-)
I've re-worked the updated by Marc_13000 (and trashed the old montreal from terra21), then i updated the 2021 work in order to fit the update available on RD by RaceKing2016 (which seems has been removed from RD now).It's "Montreal" by terra21.
If you tell me what to do with all of that gibberish I'll certainly give it a go..!I just set up Simplygon on a different PC but failed to retrieve a license using two different MS accounts. I might give it another try on another PC and with another MS account, but that will have to wait until tomorrow. Any chance you can restore your working license file from a backup?
Mine looks like this:
XML:<?xml version="1.0" encoding="utf-8"?> <License> <Application>Simplygon</Application> <Platform>SDK</Platform> <Version>9</Version> <LicenseKey>...</LicenseKey> <Type>Free</Type> <LatestUpdate>2022-06-15</LatestUpdate> <ValidToDate>2025-01-01</ValidToDate> <InstallationID>...</InstallationID> <EULA>UGxlYXNlIHNlZSBzaWduZWQgYWdyZWVtZW50Lg==</EULA> <ActivationKey>...</ActivationKey> <SendTelemetry>false</SendTelemetry> </License>
I can count the polycount on that fender using only my two hands 🤪keeping that noted
and also...another teaser. A car that I really love even if i wasn't able to see it since I was a baby but I can in a certain game
View attachment 1161209View attachment 1161210
I could not even imagine how crazy going to LeMans would be.Thanks a lot for the comprehension 👍
I was indeed in Le Mans for the weekend so everything was delayed and a bit of tiredness coming home (typical with two consecutive f1 weekends and those who have already been to Le Mans will surely know what I mean 😅)
Working hard on Montreal extension now, schedule will probably be the same as last weekend : early access release on patreon then release a few days later on RD
Here's some teasing of WIP! 😉
View attachment 1161347
to anyone interested here the RaceKing2016 update mentioned:I've re-worked the updated by Marc_13000 (and trashed the old montreal from terra21), then i updated the 2021 work in order to fit the update available on RD by RaceKing2016 (which seems has been removed from RD now).
Now i'm planning to wait the @Pyyer release to see which difference there will be from the 2021 updated track
little refresh for Canada 2021 track
Good base for future Pyyer extention.
Bug fix and tweak here and here...
Link : https://www.mediafire.com/file/1ugusm2wg6heudy/canada_2021.zip/file
View attachment 1160282
46k to count. GTR2 conversion but for what it looks like it's actually okay it's not brilliant as expected but atleast it's not boxy.I can count the polycount on that fender using only my two hands 🤪
Hi could you expand on this a little?You could drop this ext_config.ini into each skin folder or the car's extension folder to apply the Kunos shader values globally instead of manipulating the kn5 via CM showroom. This will obviously only work in the new showroom and on track though...
to anyone interested here the RaceKing2016 update mentioned:
it seems working with the last @marc_13000 update (try)
and also, i am using this config:
Canada 2021 - New AI lanes, Cams, Track Lighting + More
Mod Features: - new AI lanes (pit & fast) - replay cams - track & ambient lighting - rain FX - VAO patch-file - background screen images - CM/CSP required - original AI lane files included (backup)... - original ext_config file included...www.racedepartment.com
the results of this combo seems to be the best looking Canada Gp ATM
Putting this file in the extension folder will overwrite the shader properties for all materials (or meshes via MESHES=*) listed and for all skins, unless you have another ext_config.ini in a skin folder. Changing the shader settings in the showroom will a) not work for encrypted mods and b) create a new kn5 with the new shader settings applied - which means you probably can't use the mod online any more due to different checksums.Hi could you expand on this a little?
I have a bunch of mods that I have been doing it the other way, but with your way i could just pop that ini file into any car's extension and it'll make it shiny?
Also which parameter controls the mods which go almost white when the sun hits them?
Is it the sunSpecular, 8?
[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS = body
PROP_... = ksAmbient, 0.5
PROP_... = ksSpecular, 0.6
PROP_... = ksSpecularEXP, 100
PROP_... = fresnelC, 0.07
PROP_... = fresnelMaxLevel, 0.6
PROP_... = shadowBiasMult, 0
PROP_... = sunSpecular, 8
PROP_... = sunSpecularEXP, 1500
welcome backHi could you expand on this a little?
I have a bunch of mods that I have been doing it the other way, but with your way i could just pop that ini file into any car's extension and it'll make it shiny?
Also which parameter controls the mods which go almost white when the sun hits them?
Is it the sunSpecular, 8?
[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS = body
PROP_... = ksAmbient, 0.5
PROP_... = ksSpecular, 0.6
PROP_... = ksSpecularEXP, 100
PROP_... = fresnelC, 0.07
PROP_... = fresnelMaxLevel, 0.6
PROP_... = shadowBiasMult, 0
PROP_... = sunSpecular, 8
PROP_... = sunSpecularEXP, 1500
After testing mutliple different accounts on three different PCs, I believe Simplygon is quite picky about accounts and that the problem isn't related to the PC/installation itself. It may well be possible to get a free license with a new Microsoft account.If you tell me what to do with all of that gibberish I'll certainly give it a go..!![]()
Really nice idea and awesome icons. Could I use them in my mod: https://www.racedepartment.com/down...tegories-and-flags-for-content-manager.28714/ with crediting you, of course?For those interested, I amended the "Mods" .json file with what I have shown below as example
{
"name": "1900s",
"description": "1900s",
"filter": "tag:1900s",
"icon": "1900s.png"
},
{
"name": "1910s",
"description": "1910s",
"filter": "tag:1910s",
"icon": "1910s.png"
it is found in folder \AppData\Local\AcTools Content Manager\Data (User)\Car Categories
I then put a tag on each car corresponding to each decade, tedious work the first time but when adding new cars it is fairly quick process which i do when making my previews.
Shown below is the Itala where I added "1900s" as a tag for that car
View attachment 1160960
If any help I have uploaded my JSON file and Fonts .png files I made up for each decade, extract then transfer these directly into the folder mentioned above and should work if you update your tags on each of your cars.
Quite exciting as I'm sure a lot more ideas could be made to filter and separate using this method. Can be a bit overwhelming to remember or browse all the great mods, even when I spend a lot of time reducing the content kept on system.
I have improved it a little. This way, it is not absolutely necessary to tag the cars.Yeah that is correct, it was pretty long task initially but once done adding new cars a quick process of adding a tag alongside it. I don't think it's possible to automate the predetermine what decade corresponds to each car and I think only way to share would be to upload every car ui file from my content folder which would be unrealistic.
Worth the effort in the long run though as not only I can have more options to make it easier finding a car to drive, it is much more enjoyable sorting out AI opponents as they come under the tags after adding these shown below.
View attachment 1161274
to anyone interested here the RaceKing2016 update mentioned:
it seems working with the last @marc_13000 update (try)
and also, i am using this config:
Canada 2021 - New AI lanes, Cams, Track Lighting + More
Mod Features: - new AI lanes (pit & fast) - replay cams - track & ambient lighting - rain FX - VAO patch-file - background screen images - CM/CSP required - original AI lane files included (backup)... - original ext_config file included...www.racedepartment.com
the results of this combo seems to be the best looking Canada Gp ATM
All settings are explained here https://www.racedepartment.com/downloads/stflow-shader.23999/ by the author.Great work, thank you.
Tried to do that by trial and error but I could not get the timing right...
May I ask how you calculated the exact values for speed and timing?
EDIT: Sorry for serial - posting...
yes yes you have my consent, indeed, I'm changing some stuff, less grip, engine output curve, and gear ratios
(sto lavorando un po sulla fisica, hanno troppo grip e vanno fuori giri subito, quindi avranno un po' meno di carico aerodinamico e rifaccio la curva di erogazione della potenza)
It's sad no one has made new models. These are not just GTR2-converts. They're actually from the engine that GTR2 is based upon. It has F1 Challenge 99 - 02 origin. It's almost, ALMOST 20 years old. And that fender gave it away instantly.46k to count. GTR2 conversion but for what it looks like it's actually okay it's not brilliant as expected but atleast it's not boxy.
I hadn't installed anything for months though?The Frenchman made an update to v1.62 just hours after I had released v1.61.