New test version for VIR that i'd like feedback on. Couple of things i'd be interested in hearing about.
-- I desaturated the grass textures a bit and added a tiny bit of blue to the midtones. Did I go too far?
-- Skin 1 is the more lush green grass, although there is still a decent amount of burnt out areas. Skin 2 is the start of trying get more of a mix of green and brown grass. Lots of areas I still want to add to, but I need to hear if what i've done so far looks decent. Last thing I want is to do the whole track and then find out it looks terrible.
-- Is the grass too bright or not bright enough. This one you can play around with yourself and let me know a number combo you think looks good. At the very bottom of the ext_config is a section that looks like what's below. Fool around with the numbers until you get something you think looks better and tell me what it is so I can test it. Go in small increments at a time to test, like .01 or .02 changes. Lower values make things darker for those who don't know how it works.
[SHADER_REPLACEMENT_...]
ACTIVE = 1
MATERIALS = TERRAIN, EDGING1
PROP_0 = ksAmbient, 0.68
PROP_1 = ksDiffuse, 0.67
VIR track skin\ext_config V4a test
Thanks as always for any help...