No worries. I just thought I'd ask. Thanks for replying though.I dont use VR
No worries. I just thought I'd ask. Thanks for replying though.I dont use VR
There is no such version on Ilja PatreonYeah...I am on 1.80p331. I cannot remember when the toggle became a thing. The next Patreon version will most likely be 1.81.
Thank you sir! Worked like a charm.It's not just a VR thing, it's a fundamental (and pretty basic) modding mistake.
Add this to the config.
Sadly, a lot of new mods are riddled with basic errors like this. Not just visual errors either, but basic physics issues too.Code:;fix shadow-casting sun in cockpit [SHADER_REPLACEMENT_...] ACTIVE = 1 MATERIALS = int_glass ; internal glass material name CAST_SHADOWS = 0
They either aren't tested properly in the rush to get a release out (for imaginary kudos from internet strangers, or patreon dollars), or the modders drive in chase cam using a joypad and never enter the cockpit out on the track.
Or for some unfathomable reason, just made as photo mules with driving a secondary consideration.
And it's a thousand times worse of course when stupidity, ignorance or lack of attention to detail is locked behind encryption.
Is there anywhere else to get the skin other than RD? I cant get anything off their server, any downloads sit part finished and don't continue, saying a year or more to finish at 0kb/sNo one asked it, but i worked on it for myself, so why not share it here (be sure to download also the track skin by Daniel Paez on RD)
VRC - Alabama track update by CrisT86
Just download, drag-n-drop and overwrite when asked
- New EXT_CONFIG featuring RainFX, LightFX, GrassFX, Seasons (i kept few things from the Rusty config)
- New TV Cams (2 sets, 4 different FOVs)
- New TV Cams by @DaBaeda
View attachment 1144954View attachment 1144955View attachment 1144956View attachment 1144957View attachment 1144958
i just tried to download it and it was instant. so it cant be race department there normally not that busy at this time of night (uk time)Is there anywhere else to get the skin other than RD? I cant get anything off their server, any downloads sit part finished and don't continue, saying a year or more to finish at 0kb/s
Or you could try the GTPlanet Downloads hosting service built just for this purpose...i just tried to download it and it was instant. so it cant be race department there normally not that busy at this time of night (uk time)
if your still having issues i will upload it to mega but you should be good its only 10mb
I cant get any files off there, they all stop. Not sure whats going on. I can get files like Rainmakers off Medifire ok, but RD just doesnt play the game. Ive even cleared cache, I only have problems from RDi just tried to download it and it was instant. so it cant be race department there normally not that busy at this time of night (uk time)
if your still having issues i will upload it to mega but you should be good its only 10mb
It is included in the file that I uploaded to anonfiles earlier for maximeerkat (its the skin plus the update from Cris)Is there anywhere else to get the skin other than RD? I cant get anything off their server, any downloads sit part finished and don't continue, saying a year or more to finish at 0kb/s
This is the first I've heard of this feature, which apparently was added in ~2021! It would be a godsend for the ever-growing list of data-encrypted cars I flush down the toilet because of some easily fixable physics issue. But sadly it looks like it only works on certain ini files. For instance, I can use it to successfully edit digital_instruments.ini, but not suspensions.ini or power.lut (for me, the latter files are simply ignored).Check the existing config in the extension folder to make sure nothing is already overridden I guess?
Also, maybe don't add anything that wasn't in the original unpacked data. Just change the part about ABS or whatever it was you were wanting to edit.
Guessing here, so good luck.
thank youIt is included in the file that I uploaded to anonfiles earlier for maximeerkat (its the skin plus the update from Cris)
Did you try entering some limit data? Smtg likei feel like we have pretty much tried it all.
[ABS]
SLIP_RATIO_LIMIT=0.12
CURVE=
PRESENT=1
ACTIVE=1
RATE_HZ=250
[TRACTION_CONTROL]
SLIP_RATIO_LIMIT=0.22 ; Slipratio limit before TC engages
CURVE= ; Slipratio lookup table with different slipratio limits, in order to define TC levels if present. Leave blank for a single level given by above line. ctrl+T to toggle
PRESENT=0 ; 1 if present in car, 0 if not present (TC always work if TC assist is activated from realism menu UI)
ACTIVE=0 ; 1 will make the car start with TC active (if present), 0 will make the car start with TC inactive (even if present). ctrl+T to toggle
RATE_HZ=100 ; TC pulse frequency. It's better to insert the actual TC pumps refresh rate, than the ECU and sensors frequency
MIN_SPEED_KMH=40 ; Traction control is set automatically OFF under the min speed value in km/h even if selected as assist by the user.
Replay Cams for Pascani Motorpark (o1 layout)
Howdy to one and all... It's been a while since last posting some worthwhile addons for this enriched simulation game. So here's a few laps showcasing some additional replay cams for a track from 'doublezero', recently posted on RD.
The car mod in the video is the 'Lotus 78 JPS Mk. III' from Legion, with a personalised artwork livery. The car is well suited for this particular track.
View attachment 1271986
Note: Since YT requires user-verification for links to be 'clickable', I've gotten around it (for now) by placing a couple of underscore-characters right-after the HTTPS on the commentary field... These are to be removed beforehand. In any case, the download link is also included below.
racealot-cams
Happy racing!
Is there any way to darken or edit the sun specular of a track asphalt?
ac.setSpecularColor(rgbColor)
ac.setSunSpecularMultiplier(value)
A workaround to make real mirrors render properly in VR is to uncheck this 'High Quality' box in CM settings - Assetto Corsa/VideoLong shot, but I don't suppose you know if the mirror rendering bug in VR is fixed in the preview you are running?
Thanks. Makes no sense to me but it worked.I also puzzled for a long time, the solution is in the ext_config, there is an entry for
[Material_Leather]
Materials = RT_DriverSuit, RT_Gloves
BrightnessAdjustment = 0.3
ColorSource = DIFFUSE
DetailNormalBlend = 1
ApplyTilingFix=1
Delete the whole entry and save, then you can use any driver, a csp generated shader won't let the 3D model/mesh go.
does not mean it does not exist. Not all versions are released to Patreon.There is no such version on Ilja Patreon
Seems to be a common bug as I've seen this on a few forums.Hello, I have this big bug in AC. I've pure 0.190 + CSP 0.1.80. All works properly for weeks but today I noticed this bug in some of original kunos tracks like Silverstone, Nurburgring ecc. Please someone tell me how to solve this bug without reinstalling all the game?Thank you so much to all
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Adding to v2.02 uploading now, link as above.Logo and sections file for @Rainmaker87 Sachsenring 1967.
https://www.gtplanet.net/forum/downloads/logo-and-sections-file-for-sachsenring-1967.6510/
View attachment 1272195
Do you use triple screens?Hello, I have this big bug in AC. I've pure 0.190 + CSP 0.1.80. All works properly for weeks but today I noticed this bug in some of original kunos tracks like Silverstone, Nurburgring ecc. Please someone tell me how to solve this bug without reinstalling all the game?Thank you so much to all
![]()
Imagine that track Sachsenring 67 being released by FatAlfie.Adding to v2.02 uploading now, link as above.
Ah, I didn't know that, where can I find it?does not mean it does not exist. Not all versions are released to Patreon.
Where can I edit this values? Ext config?Code:ac.setSpecularColor(rgbColor) ac.setSunSpecularMultiplier(value)
But most of the time, specular's problems are in fact ambient / sunlight problems...
yeh i tried that first of all. i put everything as it should be like slip ratio limit e.t.c but it made no difference. if you turn on abs and or tc on this car. it will have no brakes and wont move anywhere due to tc being constantly engaged no matter what i do. i have tried every which way but backwards with no effect. thanks for the suggestion thoughDid you try entering some limit data? Smtg like
Code:[ABS] SLIP_RATIO_LIMIT=0.12 CURVE= PRESENT=1 ACTIVE=1 RATE_HZ=250 [TRACTION_CONTROL] SLIP_RATIO_LIMIT=0.22 ; Slipratio limit before TC engages CURVE= ; Slipratio lookup table with different slipratio limits, in order to define TC levels if present. Leave blank for a single level given by above line. ctrl+T to toggle PRESENT=0 ; 1 if present in car, 0 if not present (TC always work if TC assist is activated from realism menu UI) ACTIVE=0 ; 1 will make the car start with TC active (if present), 0 will make the car start with TC inactive (even if present). ctrl+T to toggle RATE_HZ=100 ; TC pulse frequency. It's better to insert the actual TC pumps refresh rate, than the ECU and sensors frequency MIN_SPEED_KMH=40 ; Traction control is set automatically OFF under the min speed value in km/h even if selected as assist by the user.
That should be used on a LUA script, if I´m not totally wrong.Where can I edit this values? Ext config?
[SHADER_REPLACEMENT_...]
ACTIVE = 1
DESCRIPTION = change specular shader settings
MATERIALS = material_name_here
PROP_... = ksSpecular, 0.1 ;use proper values here
PROP_... = ksSpecularEXP, 15 ;use proper values here
A great thank you, you really are very nice and of a very great helpEach one should test himself FGS! What is good for me can be trash for another, Jesuuuuuuuuuuuuuusssssssss.
And what the hell means 'good physics'?
Again, each one has a personal way of considering 'gp'.
Thank you and have fun.