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Thank for sharing that memory, this is how I will remember @fanapride from now on.
Thank for sharing that memory, this is how I will remember @fanapride from now on.
Easy. They kept insulting the other teams both urd and vrc for that. They are very toxic. And there are certain things about some jobs that are very suspicious and strange…View attachment 1477365
This is a list of whitelisted and blacklisted mod creators and teams from the URD discord server. Can someone please tell me why RSS would be blacklisted (especially considering that a while back they were whitelisted)?
That would explain why his cars feel unrealistic. I feel they're hard to drive just for the sake of being hard to drive, not because they're realistic.BTW... Arch (an 18yo from Finland) always proclaimed his physics were superior when he used a gamepad and didnt even have a drivers license and got all puffed up because I said his physics were crap after he tried to make my Alpha T33/12 "better"
DRM has been the most immersive and demanding mod I´ve tried.Why is this subjective Klown Posse nonsense getting airtime again after all these years, as if it's something to be respected?



Ok.View attachment 1477365
This is a list of whitelisted and blacklisted mod creators and teams from the URD discord server. Can someone please tell me why RSS would be blacklisted (especially considering that a while back they were whitelisted)?
That would explain why his cars feel unrealistic. I feel they're hard to drive just for the sake of being hard to drive, not because they're realistic.
He does have a tendency to ruin other people's cars. Did the same with Singer's 911, the version before he messed with the physics is far better.
In URD own wordsView attachment 1477365
This is a list of whitelisted and blacklisted mod creators and teams from the URD discord server. Can someone please tell me why RSS would be blacklisted (especially considering that a while back they were whitelisted)?
Well it's coming soon, Will be free but encrypted (think it's obvious why) Have plan for the Callaway C4 afterwards if the bank account allows it.Yes - that one! 😂
Hey Shi, I believe your magnycours_1992/1992 version and your asr_owc_1992_round_08 are essentially the same track.The original source for both tracks is the same: GP4. magnycours_1992 was converted for AC from a version where Caio Fonseca & From33to77 significantly reworked the objects/meshes/textures during conversion for rF2. The differences are most noticeable when looking at the kerbs, walls, and guardrails. Since the folder names are different, you can keep both and compare them.
I also can not see any logic in this list, did publish this more as an joke.Why is this subjective Klown Posse nonsense getting airtime again after all these years, as if it's something to be respected?
Do you believe he did test all the paid mods and if so, then I guess the illegal downloaded incomplete rev0 versions. So the rest of his ranking also very suspicious.But it's one very biased and deliberately provocative list from a group of self-proclaimed 'expert' circle-jerkers that's already been discussed and debunked ad nauseum many years ago when it first surfaced.
If you are angry about this good/bad list, please do not care. It’s always easy to criticize other people’s work without any explanation. Think if you have remarks then you always explain what in your eyes needs improvements. But the same also counting for those mod users who give a 5star ranking for every mod good or bad. Further what in my VR headset is showing as beautiful craftsmanship could be for a other users seen as terrible bad made.Mostly because we refused their childish d*ck and b*tt play antics on Discord and didnt give a **** about whatever Klown, Arch and LTK were doing.
BTW... Arch (an 18yo from Finland) always proclaimed his physics were superior when he used a gamepad and didnt even have a drivers license and got all puffed up because I said his physics were crap after he tried to make my Alpha T33/12 "better"
Please lets dont ever mention these fools again thnx
they should blacklist themselves for encrypting physics data where you cannot read tyre info, into the trashbin it goesView attachment 1477365
This is a list of whitelisted and blacklisted mod creators and teams from the URD discord server. Can someone please tell me why RSS would be blacklisted (especially considering that a while back they were whitelisted)?
This specific Ruf, however, seems to be notoriously difficult to drive due to lack of traction in real life too:"Kunos cars are pretty good generally but if you want to drive a bad car with literally ZERO traction, try Kunos RUF Yellowbird."
I have most (all?) of the headline mods from the major modding teams, and more tracks than I can count. I enjoy putting combos together that are a challenge, a good fit of car and circuit, and that offer nice immersion. While I thought I had most of the premier mods figured out, every now and then I stumble across an older gem, and yesterday was one of those days.
A new set of skins on RD led me to a car I had never come across before - the Legends Cars Mod from 2019. On the strength of one of the real-world videos on the mod page, I gave it a go in a field of AI at Bikernieki - High Speed Ring layout. Incredible. The car mod is incredibly nice, needs to be driven on the throttle, but can hold a nice slide and rewards technique. The AI handle it well, and (for my skill level anyway) make for a challenging, immersive and enjoyable race.
Short video of the first couple of laps of my first race below. If you don't yet have these mods, do yourself a favour and grab them today!
I've used this mod to train for a semi-local IRL contest, which used Legend Cars, and it helped me a lot; but IMHO any sim time is helpful for real track driving, even if the mods used aren't that similar to their real counterparts.This one has magically escaped my attention. Will definately try it. I like the approach of the creation: based on real life experiences of someone who has actually driven the thing. Granted, you also need insight in sim racing to adapt things properly, but this is a one-of-a-kind project that seems very thorough.
In a time where we all crave for something "completely different from GT3 and Hypercars" this would definately fit the bill.
Good find, and thanks for the heads-up!
Although it is no longer in this plan...the "legend Niki Lauda" is still present...let us celebrate the "50 years" of the historic first world title of formula drivers with the legendary Ferrari 312T (Scuderia Ferrari) on the Monza circuit (Italy).
This specific Ruf, however, seems to be notoriously difficult to drive due to lack of traction in real life too:
Yes @marc magnela the 3D model is encrypted because of you. If i see our model on your site i will literally contact your site host and send an DMCA strike to them quicker than you can generate fake .ini files.Well it's coming soon, Will be free but encrypted (think it's obvious why) Have plan for the Callaway C4 afterwards if the bank account allows it.
@Peter Boese, I don't think I got an answer to this. How do we save weather parameters so that the settings perpetuate between sessions, in this case removing probability of rain entirely from a particular weather?Ah, now I'm at my PC (was on the phone earlier and couldn't really read the table) I see that the default 'Windy' weather (which is the one I use most, and considered a 'dry' weather) DOES have a chance of rain. That's the one that's been causing the hiccups.
Question: if I edit the 'Windy' data in the Pure planner to remove rain probability completely, and hit the general Pure 'save' button, will that get saved no matter if Pure gets updated and/or 'reset to defaults' is clicked (which you always recommend when updating)?
One other suggestion for you to consider: have wind DIRECTION randomised by default for any weathers that use wind, so that flags etc will be blowing in a randomly different direction when starting a new session at a particular track. It just adds a nice variation rather than always seeing them blowing the same way. Any reason why wind direction is currently always the same by default?
Thanks.
I have most (all?) of the headline mods from the major modding teams, and more tracks than I can count. I enjoy putting combos together that are a challenge, a good fit of car and circuit, and that offer nice immersion. While I thought I had most of the premier mods figured out, every now and then I stumble across an older gem, and yesterday was one of those days.
A new set of skins on RD led me to a car I had never come across before - the Legends Cars Mod from 2019. On the strength of one of the real-world videos on the mod page, I gave it a go in a field of AI at Bikernieki - High Speed Ring layout. Incredible. The car mod is incredibly nice, needs to be driven on the throttle, but can hold a nice slide and rewards technique. The AI handle it well, and (for my skill level anyway) make for a challenging, immersive and enjoyable race.
Short video of the first couple of laps of my first race below. If you don't yet have these mods, do yourself a favour and grab them today!
Same with the opposite, rain to no rain weather, freezes for a frame at least and then ALL the wet surface disapear...@Peter Boese, I don't think I got an answer to this. How do we save weather parameters so that the settings perpetuate between sessions, in this case removing probability of rain entirely from a particular weather?
Also, is there a known issue at the moment with rain? Immediately before rain starts I get a noticeable frozen screen then a huge drop in framerate. I used to be able to run rain without affecting the framerate but lately it's been impossible.
I'll have to give that a try. Just been doing some races in that car at Bridgehampton, it's a lot of fun! Wish I'd found this gem earlier.A field of the Legends Ford Coupe on Riverside is one of the most fun times I've had on this sim, highly recommend. I need to do that again soon.
Thank you, now I have a reason to download ex mods...mods
I have most (all?) of the headline mods from the major modding teams, and more tracks than I can count. I enjoy putting combos together that are a challenge, a good fit of car and circuit, and that offer nice immersion. While I thought I had most of the premier mods figured out, every now and then I stumble across an older gem, and yesterday was one of those days.
A new set of skins on RD led me to a car I had never come across before - the Legends Cars Mod from 2019. On the strength of one of the real-world videos on the mod page, I gave it a go in a field of AI at Bikernieki - High Speed Ring layout. Incredible. The car mod is incredibly nice, needs to be driven on the throttle, but can hold a nice slide and rewards technique. The AI handle it well, and (for my skill level anyway) make for a challenging, immersive and enjoyable race.
Short video of the first couple of laps of my first race below. If you don't yet have these mods, do yourself a favour and grab them today!