If you all can send me your rig measurements, i can rescale the mod, so it fits perfectly to your simrigs. 🤓My mom used to put a pillow to gain some height (she's 4'11'')
Thx, will fix this.👍I'd like to report a bug on this awesome car. The front tires a bit sink to the asphalt.
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I'd like to share my temporary tweaks, while awaiting for the official updates:IMPORTANT: PLEASE UNINSTALL PREVIOUS VERSIONS AND DO A CLEAN INSTALL
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Marcos Mantis GT3 v2.02
Changelog:
Download: https://mega.nz/file/wU5EnISD#a0yAWKuALjDK-Qe2Q_-KLa4yU-wh5X-b8lRt078Qs0U (Bearbeitet)
- new standard setup
- optimised material and shader settings
- fixed some minor bugs and issues
- LODS
With your config setting the rims are to dark and a bit to matte and not glossy enough, because in real life they are chrome, as you can see in the pictures. I edited my config on the rims a bit for better look. This will be in the next update.I'd like to share my temporary tweaks, while awaiting for the official updates:
For less shiny wheels I tweak the rim settings in ext.config.ini
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And reduced the brake_hint to 0.49 in ai.ini to prevent AI to overshoot corner after a long straight. During work, I occasionally fire up AC, and watch the mantis go round and round on a track (press ctrl+c)
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While we're on the subject of brake_hint, All GT4 cars need to be changed to 0.66 so they don't overshoot. At least on my AC that is. Maybe you could also look into that for others who like to race against AI.With your config setting the rims are to dark and a bit to matte and not glossy enough, because in real life they are chrome, as you can see in the pictures. I edited my config on the rims a bit for better look. This will be in the next update.
And thx for the pedals brake_hint. That helps a lot. I was wondering where i can do the trick, the ai won't brake late and overshoot the corners. Added this to the Vertigo and BMW too. 👍
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Also the wheels of the Vertigo wiggle and it is noticeable even at high speeds. I think it's all about the wheel hub (tyre, rim and brake disc).If you all can send me your rig measurements, i can rescale the mod, so it fits perfectly to your simrigs. 🤓
Or you can use the ingame function for driver position. 🤔
Thx, will fix this.👍
Yes the rims setting is just my personal preference. Thanks again for the awesome "unusual" carWith your config setting the rims are to dark and a bit to matte and not glossy enough, because in real life they are chrome, as you can see in the pictures. I edited my config on the rims a bit for better look. This will be in the next update.
And thx for the pedals brake_hint. That helps a lot. I was wondering where i can do the trick, the ai won't brake late and overshoot the corners. Added this to the Vertigo and BMW too. 👍
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I like how you've showed the picture of the car with the correct BBS wheels, BE_Modding got it right. Maybe, you can just change the wheels while your at it?With your config setting the rims are to dark and a bit to matte and not glossy enough, because in real life they are chrome, as you can see in the pictures. I edited my config on the rims a bit for better look. This will be in the next update.
And thx for the pedals brake_hint. That helps a lot. I was wondering where i can do the trick, the ai won't brake late and overshoot the corners. Added this to the Vertigo and BMW too. 👍
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Left mirror is flipped (easy to fix).Release Free MOD 1996 Ford Indigo Concept !!
・2 version (with visor & without visor)
・non encryption
・made collider, LOD_B, C, D
・turnlight, dash warning, digital mater
・emissive mirror light
・active left and right doors animation
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Free Release 1996 Ford Indigo Concept (2in1) | Danbowlghini Modding Project
Get more from Danbowlghini Modding Project on Patreonwww.patreon.com
※I will use Patreon from now on.
Thank you for pointing it out, Fixed left mirror flipping.Left mirror is flipped (easy to fix).
The car has a H-shifter, but since the stick looked more like it is sequential, I went searching for info and yes, it should be a 6-speed sequential box.
Wich version is this with the right rims from BE Modding? Because my base model is the first BE Modding Marcos Mantis version, because i was skinner of BE Modding and i've done the Eurotech skin on the first model and the Mantis got never released public. Only leaked. So this must be a rim swap mod, but not from BE Modding.I like how you've showed the picture of the car with the correct BBS wheels, BE_Modding got it right. Maybe, you can just change the wheels while your at it?
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Wich version is this with the right rims from BE Modding? Because my base model is the first BE Modding Marcos Mantis version, because i was skinner of BE Modding and i've done the Eurotech skin on the first model and the Mantis got never released public. Only leaked. So this must be a rim swap mod, but not from BE Modding.
Can you send me your version?
Yep, Yep, Be_Modding took majority of assets from RSS, a prime example is this Viper in the middle, you see in the first pic of the RSS driver. This is what happens when you fused the 2003 RSS Viper with the old assettogarage Viper, you get the middle child. Honestly, I like this frankenstein, although, I don't like the light covers their badly mapped properlyView attachment 1279016
I look at the photo posted previously, the right rims look so much like the rims of the porsche gtn from rss (the texture of the tire looks the same to me). I think you're right, it was changed later
Here is the link for Be_modding's packs : https://mega.nz/folder/IPhV2RbR#pq9SqfpUqYqwkp0a35CpvQWich version is this with the right rims from BE Modding? Because my base model is the first BE Modding Marcos Mantis version, because i was skinner of BE Modding and i've done the Eurotech skin on the first model and the Mantis got never released public. Only leaked. So this must be a rim swap mod, but not from BE Modding.
Can you send me your version?
Yep, Yep, Be_Modding took majority of assets from RSS, a prime example is this Viper in the middle, you see in the first pic of the RSS driver. This is what happens when you fused the 2003 RSS Viper with the old assettogarage Viper, you get the middle child. Honestly, I like this frankenstein, although, I don't like the light covers their badly mapped properly
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Here is the link for Be_modding's packs : https://mega.nz/folder/IPhV2RbR#pq9SqfpUqYqwkp0a35CpvQ
Wow there are lots of interesting cars in the pack. I wish I have the skills to upcycle those carsYep, Yep, Be_Modding took majority of assets from RSS, a prime example is this Viper in the middle, you see in the first pic of the RSS driver. This is what happens when you fused the 2003 RSS Viper with the old assettogarage Viper, you get the middle child. Honestly, I like this frankenstein, although, I don't like the light covers their badly mapped properly
View attachment 1279034View attachment 1279031View attachment 1279032View attachment 1279033
Here is the link for Be_modding's packs : https://mega.nz/folder/IPhV2RbR#pq9SqfpUqYqwkp0a35CpvQ
I just ran a few laps with the fsr_ligia_jsp320 at Reboot Daytona with Pyyer 2023 IMSA ext. and had nothing as you are reporting, although I did need a much taller gear for that section of track!Curious, can someone test the FSR Ligier JS P320 LMP3 at Daytona reboot road course? No matter what setup I use, something keeps breaking on the car always at the start of the oval portion of the track. Something breaks, sparks all over, force feedback on the wheel goes crazy, crash again and the car even goes on fire from time to time depending on how severe the crash is...Something is off with this car as there doesn't seem to be a way to stop the car from breaking....??? Using the latest CSP of course...
4.5 hours later i am finally through that pack, thankyou for sharingYep, Yep, Be_Modding took majority of assets from RSS, a prime example is this Viper in the middle, you see in the first pic of the RSS driver. This is what happens when you fused the 2003 RSS Viper with the old assettogarage Viper, you get the middle child. Honestly, I like this frankenstein, although, I don't like the light covers their badly mapped properly
View attachment 1279034View attachment 1279031View attachment 1279032View attachment 1279033
Here is the link for Be_modding's packs : https://mega.nz/folder/IPhV2RbR#pq9SqfpUqYqwkp0a35CpvQ
yeh i was thinking that whilst looking through, there are even a few that just need skinning. best get my learning cap onWow there are lots of interesting cars in the pack. I wish I have the skills to upcycle those cars
Thanks Kurt, I tested both tracks and the same issue on both tracks as if the collider is hitting the ground sending the car up in the air. Must be a sneak setting somewhere, I guess. Don't experience the issue with the ACFSK version of the car though...I just ran a few laps with the fsr_ligia_jsp320 at Reboot Daytona with Pyyer 2023 IMSA ext. and had nothing as you are reporting, although I did need a much taller gear for that section of track!
makes me wonder if you have set the ride height too low in the suspension setupThanks Kurt, I tested both tracks and the same issue on both tracks as if the collider is hitting the ground sending the car up in the air. Must be a sneak setting somewhere, I guess. Don't experience the issue with the ACFSK version of the car though...