Assetto Corsa PC Mods General DiscussionPC 

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Tracks listing update

Red Bold
: news and updates (tracks) from 11/08/2023 --> TBA
Red : news and updates (add-ons) from 11/08/2023 --> TBA

Yellow Bold : news and updates (tracks) from 14/07/2023 --> 12/08/2023
Yellow : news and updates (add-ons) from 14/07/2023 --> 12/08/2023

As always, thanks to all the modders who amaze us every day.
Thank you guys

Have a nice weekend

ACTL v3.0 by Breathe
 
It's release Friday 😀

Here is a new track in my portfolio that will be part of the Modern Day Racing Series (updated Terra21 version):

Symmons Plains 2013

changelog:
-fixed tree shader
-new AI
-raised pit spots to 25
-added info to UI and new maps
-added loading screens
-fixed flag shader
-new shader for the crowds
-removed a rF2 shadow material
-set new hot lap starting point
-merged some .kn5 files
-key objects debug
-added CSP: GrassFX, RainFX, Flags
-set shadows for all objects
-purged all objects and materials
-corrected timer positions so laps while drive though pits counts
-added correct overlays file for time attack mode
-corrected position of the first two starters (behind the white line)
-corrected grass texture
-extra cams by DaBaeda

Known issue:
-on some spots the white track lines are under the road mesh



bgr00.jpg
bgr01.jpg
bgr02.jpg
bgr03.jpg



Beta test of the MDRS is still running, release should be this month. The previously shown Nashville Street Circuit will also be part of the IndyCar and TransAm series. Here you can see a preview of the first pages of the user manual:

preview user manual.jpg


Additional releases:

I posted now 3 collection packs at RD. If you want to have all my fixes in one you need these three packages:
 
Wackersdorf Karting v1.0
Screenshot_ks_abarth_595ss_wackersdorf_karting_11-7-123-17-42-15.jpg
Screenshot_ks_abarth_595ss_wackersdorf_karting_11-7-123-19-56-49.jpg

Karting track in Germany.
Conversion from rFactor2.

-CSP recommended
-2 layouts (Outdoor/Indoor)
-AI, cam

NOTE; If you are using Sol and the track screen is dark, rename ext_config_for_sol.ini to ext_config.ini in the extension folder.

Credits & Thanks;
rFactor2 Original Track by LuisB
-Thank you for giving me permission

AC Converted by @shi (shin956)
logo.png by @Fanapryde
some textures by kunos
Test and Feedback by @Fanapryde , @macko68 , Steel

Download (mediafire)

Enjoy.
 
Guys, the dashboard of the Formula Hybrid 23 doesn't show any info, only the gears
Someone know how to fix it?
 

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Damn, forgot about the dark horizon - I'll add it to the comments.

I tried creating a track skin to sort out a few of these issues (inc the billboards, which also need work) but I get an error. Might be a RTB issue.

Can’t load textures:
E_INVALIDARG: An invalid parameter was passed to the returning function (-2147024809)
Ever found out why? Having this problem also after modding a car...cannot proceed.
 
Quick question

I saw yesterday that someone had uploaded a Peugeot SP66 on RD. When I went to dl the car today, it was gone.

If anyone managed to grab it, can you pls reupload it (or dm with a link)?

Thxs in advance!
 
Hello guys , its my first post on forum. Till that time ive got many helpful sources from here.

Ive got small issue about Honda Civic Ep3 from 101Creative (ver 0.8).

Gauges are black and , is tehere any solution for that ?

sorry about my bad english :)
 

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@andrevr

So check this out. Once again here is a printscreen of my two monitors with the in game on the left and custom showroom on the right. It would appear that by Isolating that object, (the Blancpain numberplate) in showroom and the writing a line in the extension folder using "visible =0" I have taken it out of the game, but not in the showroom. you can barely see the Michelin cup plate underneath or behind the Blancpain one in the showroom. It would seem to have fixed my issue, hopefully!

wtf is going on2.png
 
The Tidy (sorry, I said MNBA by mistake previously) McLaren F1 has a problem. The AI car seems to drive with a very large front height and very low rear right height. I could save the AI_default setup file for the AI cars to drive with the right setup but I'd have to do it for each track. Best to just correct the cause of the problem. I've very, very limited knowledge of modding car physics. I unpacked the data file and tried a few things but nothing worked. Seems I'm out of my depth here. MNBA don't seem interested in fixing it. Can someone please fix the issue please?
 

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The MNBA McLaren F1 has a problem. The AI car seems to drive with a very large front height and very low rear right height. I could save the AI_default setup file for the AI cars to drive with the right setup but I'd have to do it for each track. Best to just correct the cause of the problem. I've very, very limited knowledge of modding car physics. I unpacked the data file and tried a few things but nothing worked. Seems I'm out of my depth here. MNBA don't seem interested in fixing it. Can someone please fix the issue please?
if you create the ai_default.ini as you said you could do, you can just call it up on each track when you drive it and save it to that track folder when you are at the track. Not sure how to change the setup in the physics myself, but the ai setup is the easiest way and wont cause conflicts if you ever go online with it
 
What's the best mod?

ACL Prototypes Ferrari 330 P4 by Bazza Vs Ferrari 330 P4 by F40 LM Lover

ACL by Bazza Ford GT40 MkIV Vs Ford GT40 MkIV By ACTK

ACL by Bazza Lola T70 Mk3 Vs Lola T70 Mk3 by ACTK
 
What's the best mod?

ACL Prototypes Ferrari 330 P4 by Bazza Vs Ferrari 330 P4 by F40 LM Lover

ACL by Bazza Ford GT40 MkIV Vs Ford GT40 MkIV By ACTK

ACL by Bazza Lola T70 Mk3 Vs Lola T70 Mk3 by ACTK

If you can hold on a little while you'll have a definitive version of these from Bazza. The F40Lover ones are very good - the Spyder is much better optimised than the coupé though.

The ACTK ones are updates of the older Bazza versions, but I've not tried them all - I'd assume they're the best available this minute if you need them tomorrow.
 
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Hello guys , its my first post on forum. Till that time ive got many helpful sources from here.

Ive got small issue about Honda Civic Ep3 from 101Creative (ver 0.8).

Gauges are black and , is tehere any solution for that ?

sorry about my bad english :)
Get the non-beta one from 101creative!

EP3 Type-R
 
What's the best mod?

ACL Prototypes Ferrari 330 P4 by Bazza Vs Ferrari 330 P4 by F40 LM Lover

ACL by Bazza Ford GT40 MkIV Vs Ford GT40 MkIV By ACTK

ACL by Bazza Lola T70 Mk3 Vs Lola T70 Mk3 by ACTK
About the 1st one, go with F40 LM car. It has a better BOP against the GT40 (MKI and MK II versions) + a near Kunos quality 3D.

About Bazza´s x ACTK versions: the problem I have with some ACTK 'improved' cars is that some skins made for the original Bazza versions don´t work. I don´t now if they mess with the 3D of some cars or with some textures, but this happens in some cases (and I if I´m not mistaken, the MKIV was one of them - so, if u choose for this car, in the ACTK version, u won´t be able to have Pasta´s wonderful skinpack for it and so on).
 
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