- 695
- Germany
- JK-1977
Opel Kadett E 4SWhat specific model is this? I mean its an Opel Kadett E, no question i grewed up with this car, but what spec?
A Opel Kadett E 4S (1986) ? http://tech-racingcars.wikidot.com/opel-kadett-e-4s
Opel Kadett E 4SWhat specific model is this? I mean its an Opel Kadett E, no question i grewed up with this car, but what spec?
A Opel Kadett E 4S (1986) ? http://tech-racingcars.wikidot.com/opel-kadett-e-4s
I think you're better off deleting the whole ini fileI see my actual problem is when I export to FBX that particular material is not registering in the FBX file. So KSeditor is randomly assigning it its own material. So I can't see how to assign a material to the object in the config file, only the existing materials. Very annoying.
more than 2.6 million polygons? that's still not enough to try 4 or 6 million, but give me an intel i9 and a 4090 to run all that.Ferrari 308 GTB Group 4(v1.0) by F40 LM Lover & VerdesGarage
yeah its like certain days CM just says Fu$% you! lolIt's the first time I've seen it in a very long time.
We are checking."We are going for plan G. Plan G"
I apologize to keep bumping this, but I've been desperately trying to figure out why this has been happening, my installation has never properly been the same since moving the game and re-verifying everything.So I recently moved my AC installation to a brand new SSD and lost some of my old settings.
I was able to restore most of them... albeit with one caveat that's actually served to be rather irritating so far.
The rear camera (look behind) placement is suddenly far higher than it used to be.
View attachment 1345536
I use the "BACC - Forza Horizon" Chaser Camera script from RaceDepartment (Overtake) and had been using it prior to the game being moved, and never had this problem before. For context, this is how I have it currently set up when looking in front from third person.
View attachment 1345537
Anyone know how I can fix this? This is present on every vehicle and is not related to the mod shown here.
Could you describe what the issue is ?I apologize to keep bumping this, but I've been desperately trying to figure out why this has been happening, my installation has never properly been the same since moving the game and re-verifying everything.
Been trying to ask around and I haven't been getting any response. Its something that badly sets off my OCD.
Happens to any vehicle, including Kunos cars.
View attachment 1349003
View attachment 1349004
Despite my best efforts, I just can't seem to find the fix for it.
I've a dumb question, but do you have the drive(s) that your original Assetto install was on? Your ACTools folder, Documents, and the main AC folder in Steam dir?I apologize to keep bumping this, but I've been desperately trying to figure out why this has been happening, my installation has never properly been the same since moving the game and re-verifying everything.
Been trying to ask around and I haven't been getting any response. Its something that badly sets off my OCD.
Happens to any vehicle, including Kunos cars.
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View attachment 1349004
Despite my best efforts, I just can't seem to find the fix for it.
Since I moved my installation over when I obtained a new SSD, I noticed a few things broke, notably with steering lock causing several cars' tires to completely break and cause bizarre bugs when using CSP for creating previews.Could you describe what the issue is ?
I still have the drive.I've a dumb question, but do you have the drive(s) that your original Assetto install was on? Your ACTools folder, Documents, and the main AC folder in Steam dir?
Ah, didn't think of that since I never use chase cam. But I just checked, it looked OK and I can change it in the chase cam app...Since I moved my installation over when I obtained a new SSD, I noticed a few things broke, notably with steering lock causing several cars' tires to completely break and cause bizarre bugs when using CSP for creating previews.
Removing the steering lock fixes it, so I've been using that for now.
The main issue I am currently having is that the camera for looking behind is much higher than it should be, as I tried to show there with the pictures I attached, compared to when looking forward. Despite any of the settings I've tried in the 'Chaser Camera' options, I can't seem to find a fix for it. It did NOT use to be like this for me.
It's not here, is it?Since I moved my installation over when I obtained a new SSD, I noticed a few things broke, notably with steering lock causing several cars' tires to completely break and cause bizarre bugs when using CSP for creating previews.
Removing the steering lock fixes it, so I've been using that for now.
The main issue I am currently having is that the camera for looking behind is much higher than it should be, as I tried to show there with the pictures I attached, compared to when looking forward. Despite any of the settings I've tried in the 'Chaser Camera' options, I can't seem to find a fix for it. It did NOT use to be like this for me.
That's what I was trying to change.It's not here, is it?
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Hi Teddie! Check the driver3d.ini in the cars data-dir. There should be lines like this:Guys, I have a car that in 1st person cockpit view, there are goggles in front of my face/view. Is there a way to disable that?
long_beach_2023 by @LuisB updated link : https://www.gtplanet.net/forum/downloads/long-beach-2023.6838/Does anyone know what's up with the version of Long Beach that keep popping up then getting deleted from RD? long_beach_2023 and _2024, I saw people had been praising the surface textures but they're gone again...
Found my problem. In blender I can't seperate the item from the body model, I need to actually create a new item to replace it instead. When I seperate it its still keeping its association to the main body texture, even though I've assigned a new texture to it. Live and learn!I think you're better off deleting the whole ini file
You sure about that?Hi Teddie! Check the driver3d.ini in the cars data-dir. There should be lines like this:
[HIDE_OBJECT_0]
NAME=DRIVER:HELMET
[HIDE_OBJECT_1]
NAME=DRIVERriver_Body_SUB0
[HIDE_OBJECT_2]
NAME=DRIVER:GEO_Driver_FACE
But of course without knowing what car your are talking about, I cannot tell you what is missing. Of course you also can move your "head" a little bit forward to avoid seeing the glasses, but that is just a bad workaround.
Also, if you generally find his tracks a little low-contrast and washed out (which might be a vintage design choice, who knows) then try adding this to the end of the config to darken the grass and trees slightly. I find it helps.If anyone's grabbed Sergio Loro's new '60s Pukekohe, you'll want to add the following lines to the ext_config.ini for proper car shadows:
[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS = grilla, paint?, grid_start, road?, sand_fu
BLEND_MODE = ALPHA_TEST
IS_TRANSPARENT = 0
[SHADER_REPLACEMENT_...]
DESCRIPTION=darken trees
ACTIVE = 1
MATERIALS = ?tree?, ?TREE? ;assumes 'tree' naming convention, any non-compliant will need adding manually
MESHES = ?tree?, ?TREE? ;assumes 'tree' naming convention, any non-compliant will need adding manually
PROP_...=ksAmbient, 0.15
PROP_...=ksDiffuse, 0.12
[SHADER_REPLACEMENT_...]
DESCRIPTION=darken grass
ACTIVE = 1
MATERIALS = ?gras?, ?GRAS? ;assumes 'grass' naming convention, any non-compliant will need adding manually
MESHES = ?gras?, ?GRAS? ;assumes 'grass' naming convention, any non-compliant will need adding manually
PROP_...=ksAmbient, 0.25
PROP_...=ksDiffuse, 0.15
UPDATEThat's what I was trying to change.
Works well when looking forward, but the camera sits too high when looking back;
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danbow already seen it. he is up to nfs2se cars. i am sure he will try this at some point?Hello everyone, I have acquired the 3d fbx model for the Ford Mustang Mach 3. Would anyone be interested to model this one for the NfS2SE collection? It could use a detailed interior and the edges rounded off a bit, but it might reduce the amount of work.
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Guys, I have a car that in 1st person cockpit view, there are goggles in front of my face/view. Is there a way to disable that?
in CM Showroom , you can go to car tab and click the checkbox to show driver...Hi Teddie! Check the driver3d.ini in the cars data-dir. There should be lines like this:
[HIDE_OBJECT_0]
NAME=DRIVER:HELMET
[HIDE_OBJECT_1]
NAME=DRIVERriver_Body_SUB0
[HIDE_OBJECT_2]
NAME=DRIVER:GEO_Driver_FACE
But of course without knowing what car your are talking about, I cannot tell you what is missing. Of course you also can move your "head" a little bit forward to avoid seeing the glasses, but that is just a bad workaround.