- 753
- Belgium
Guys, I have a car that in 1st person cockpit view, there are goggles in front of my face/view. Is there a way to disable that?
in CM Showroom , you can go to car tab and click the checkbox to show driver...Hi Teddie! Check the driver3d.ini in the cars data-dir. There should be lines like this:
[HIDE_OBJECT_0]
NAME=DRIVER:HELMET
[HIDE_OBJECT_1]
NAME=DRIVERriver_Body_SUB0
[HIDE_OBJECT_2]
NAME=DRIVER:GEO_Driver_FACE
But of course without knowing what car your are talking about, I cannot tell you what is missing. Of course you also can move your "head" a little bit forward to avoid seeing the glasses, but that is just a bad workaround.
then you can go 1 step back (clicking the arrow left ) and then click on the driver part that is visible, then you get the name of the mesh you need to enter as NAME in the HIDE_OBJECT_ sections (above example).
For completeness, in case
- you cannot unpack the data.acd file (encrypted mod) so you can't recreate the data folder and change the driver3d.ini file
OR
- you do not want to unpack / repack the data.acd file because you wanna be able to join online sessions with this car
you can add in a ext_config.ini file something like:
[DRIVER3D_MODEL]
NAME=driver_no_helmet_cuir ;your own choice of driver
POSITION=0.0,0.0,0.0
[DRIVER3D_HIDE_OBJECT_0]
NAME=DRIVER:HELMET ;the object you do not want to see in FPV
[DRIVER3D_HIDE_OBJECT_1]
NAME=DRIVER:GEO_Driver_FACE ;the object you do not want to see in FPV
this will overrule the driver selected by the author , and hide the parts in FPV which you want...
Cosmetic changes like driver etc. do not affect the performance and should be OK to change even for online use.