- 326
- American Samoa
No, It competed at all tracks on the calendar. It should just about run out of gears at the end of the Nurburgring start finish line.I do indeed, but wondered whether this car only ever competed on small twisty tracks.
No, It competed at all tracks on the calendar. It should just about run out of gears at the end of the Nurburgring start finish line.I do indeed, but wondered whether this car only ever competed on small twisty tracks.
So it really needs an update then @JK1977 ?No, It competed at all tracks on the calendar. It should just about run out of gears at the end of the Nurburgring start finish line.
Yeah, I mean it's also using stuff from an E30 and an GT3 Z4 so it needs more than an update lol.So it really needs an update then @JK1977 ?
Those from TC1 regulations era from 2014 to 2017.Which years are you looking for?
Probably still needs a more appropriate default setup for DTM-centric tracks though. Shouldn't be necessary to faff about with the ratios every single time.The latest version has 3 different gear sets and 15 clicks for the final gear ratio. Plenty possibilities now, but quite some trial and error when changing tracks.![]()
The M3 E30 DTM (kunos) use Suspension from the Z4GT3Yeah, I mean it's also using stuff from an E30 and an GT3 Z4 so it needs more than an update lol.
For sure, most of the time it does in fact work. However, there are countless times where people are drag/drop installing VRC and RSS mods, and CM does not install ALL the files for whatever reason. Hence why I don’t particularly trust it.Not singling you out, as you are not the only one who appear to think that CM drag and drop does not work.
Just want to mention that I have used it, many times a week, when not daily, for years, to install tracks and cars, new and update, without having a single issue.
To me, the drag and drop so called issues are just an other urban legend.
A complete AI revision of PieZello's Autumn Ring (Forward GP Layout).
The AI here was crash prone and slow - not anymore. With this revision, fights within the field are frequent, and overtakes are doable and a common occurrence even amongst the AI themselves.
Tested with the Fuzo Cupra Leon 2022, Kunos Porsche Cup, Porsche Cayman GT4 and the Tatuus. Clean, hard racing 95% of the time - although there was the odd spin in T1 in a 22+ car field. I left it as is, as while I could make T1 a danger zone, it's one of the most prime overtaking spots on the circuit.
Drop the "autumnringlarge" folder into your "autumnring" track folder - and overwrite when prompted. No other files outside of the AI files themselves were changed - and this mod does not overwrite any UI, skins or anything outside of its scope.
Feedback is welcome as always, and subscribe to my OnlyFans for more spicy content like this.
Assetto World has those cars.Those from TC1 regulations era from 2014 to 2017.
The team joined Authentic Simulations, which is an offshoot of HSS. To my knowledge the tracks are now payware via Authentic Simulations.What happened to the original release on Overtake?
It's even worse on mobile. The whole screen can get hijacked by ads, or pop-ups playing unwanted videos, or begging letters to pay for premium, or competitions where winners never seem to get announced. It's awful.EDIT/Post-Script: In order to even post this on Overtake, I have to disable my ad-blocker.
As in, if I want to even contribute to their website, by pressing the "Add Mod" button, I have to disable adblock. Which I only have on because of how horrendous the ads have gotten. And I let my premium expire this year because the content is clickbaiting ****.
I call it SlopDepartment now. Such a shame what it has become.
I can't stand it. The ragebait articles are so blatant, as are the constant stream of slop articles farming for ad revenue. I was a daily reader and I've dropped it, like so many other media outlets.It's even worse on mobile. The whole screen can get hijacked by ads, or pop-ups playing unwanted videos, or begging letters to pay for premium, or competitions where winners never seem to get announced. It's awful.
The standard of the staff writer's 'journalism' has also steeply nosedived.
The Overtake takeover seems to have added a layer of corporate commercialism that they want to ram down our throats at every opportunity.
changelog v1.01
- reverb error fixed
- missing sections.ini included
- missing KERB in pit entrance fixed (thank you @LaChub )
- rF2 corner workers hidden
:: DOWNLOAD v1.01 ::
JodyI'm not sure how elaborate you might want it, but I was able to throw this together rather quickly. If you want more just let me know.
[RAIN_FX]
PUDDLES_MATERIALS = ROAD?
SOAKING_MATERIALS = ROAD?
SMOOTH_MATERIALS = armco, tresspass
ROUGH_MATERIALS = ...
LINES_MATERIALS = ...
LINES_FILTER_MATERIALS = ...
STREAM_EDGE_... = 42.5, 10.12, 54.05, 42.5, 10.12, 219.16
STREAM_POINT_... =
I certainly will, to the best of my ability that is!Jody
Thank you so much for that, could you possibly make a more elaborate version as well please.
Regards
Mark
Thanks for your work on this mod.SUPER GT MOD (LM Corsa GR SUPRA GT300)
As I have reached a break in the creation process, I am releasing the second work (beta version) of the Super GT MOD.
The car is the GR SUPRA GT300 (2022 version) entered by LM Corsa.
As with the BRZ, the exterior has been reproduced to the extent possible.
However, the interior is a simple model.
The vehicle behavior data is almost the same as that of the BRZ.
Skin data is not available. (AO map (.png) is stored in Skin folder for Skin creation.)
Please download the data based on the above.
Translated with DeepL.com (free version)
Download Link:https://mega.nz/file/NP0hSSYD#w0xm3MmsgHWAPWBP5UO_nVEHxJ_wewbpLu_mc9T39E8
View attachment 1413015View attachment 1413016View attachment 1413017View attachment 1413018View attachment 1413019
I certainly will, to the best of my ability that is
[RAIN_FX]Jody
Thank you so much for that, could you possibly make a more elaborate version as well please.
Regards
Mark
Jody[RAIN_FX]
PUDDLES_MATERIALS = ROAD?, RMBL_01
SOAKING_MATERIALS = ROAD?, RMBL_01, GRASS_SIDE, GRASS_01
SMOOTH_MATERIALS = armco, tresspass, big_boards, marlboro_hang, logos1, bricks_01, poles_flags, wood_white, corner, plastic_white, KOMBIAMBULANCE
ROUGH_MATERIALS = ...
LINES_MATERIALS = ...
LINES_FILTER_MATERIALS = ...
STREAM_EDGE_... = 42.5, 10.12, 54.05, 42.5, 10.12, 219.16
STREAM_EDGE_... = -33.14, 8.72, 237.34, -33.14, 8.72, 2.08
STREAM_EDGE_... = -34.64, 13.99, 1.3, -34.64, 13.99, -6.9
STREAM_EDGE_... = 27.44, 11.32, 589.01, 5.67, 10.82, 589.01
STREAM_EDGE_... = 5.67, 10.8, 589, 1.73, 10.8, 589
STREAM_EDGE_... = 1.72, 10.82, 589.01, -19.08, 11.32, 589.01
STREAM_EDGE_... = -223.42, 11.31, 546.51, -241.97, 10.8, 567.99
STREAM_EDGE_... = -241.98, 10.79, 567.99, -242.69, 10.79, 568.81
STREAM_EDGE_... = -242.68, 10.81, 568.82, -261.83, 11.31, 591.98
STREAM_EDGE_... = -85.49, -0.413, -483, -60.97, -0.92, -483
STREAM_EDGE_... = -60.97, -0.936, -482.99, -57.02, -0.93, -482.99
STREAM_EDGE_... = -57.01, -0.918, -483, -37.99, -0.411, -483
STREAM_EDGE_... = -101.47, 6.66, 418.44, -80.73, 6.16, 418.44
STREAM_EDGE_... = -80.73, 6.14, 418.45, -77.14, 6.15, 418.45
STREAM_EDGE_... = -77.13, 6.16, 418.44, -55.9, 6.67, 418.44
STREAM_POINT_... =
It wasnt working out for me at the time. I am happy to apply any solution you might have.View attachment 1413033
Hi, nice track. But why not use a proper shader for the asphalt?
Detroit Street Circuit v0.7
For Indycar fans and Assetto Corsa simracers; We've just released v0.7 of our Detroit Street Circuit for all Authentic Simulation members. I am the lead dev on this project and we've vastly improved Detroit over the last couple months. Check it out!
https://www.patreon.com/authenticsimulation
![]()
It got slightly improved with many tweaks from previous version and it will be more optimised throughout the development until v1.
It will receive monthly updates
And there's more to come soon from us 😉
SUPER GT MOD (LM Corsa GR SUPRA GT300)
As I have reached a break in the creation process, I am releasing the second work (beta version) of the Super GT MOD.
The car is the GR SUPRA GT300 (2022 version) entered by LM Corsa.
As with the BRZ, the exterior has been reproduced to the extent possible.
However, the interior is a simple model.
The vehicle behavior data is almost the same as that of the BRZ.
Skin data is not available. (AO map (.png) is stored in Skin folder for Skin creation.)
Please download the data based on the above.
Translated with DeepL.com (free version)
Download Link:https://mega.nz/file/NP0hSSYD#w0xm3MmsgHWAPWBP5UO_nVEHxJ_wewbpLu_mc9T39E8
View attachment 1413015View attachment 1413016View attachment 1413017View attachment 1413018View attachment 1413019
nice! HERE some extra skins I put togetherThanks for your work on this mod.
Drives pretty nicely already. Sound is spot-on as well
Two items to report:
1. The inside of the glass behind the sun-strip reflects wildly. From the interior of the car (cos that's how light works) but also from under the car, from kerbs and such-like. Inserting this in the ext_config.ini sorts that out (h/t @Masscot) :
[SHADER_REPLACEMENT_...]
ACTIVE = 1
MATERIALS = Window_Black
SHADER = ksWindscreen
2. The tachometer bar-chart is way too bright. It BLOOMS. I tried editing all the EMMISSIVE and DIFFUSE brightness values, in digital_instruments.ini, down to absurd levels and it made no difference (and yes, the data.acd has been renamed).
Example:
[LED_27]
OBJECT_NAME=RPM_BAR_28
RPM_SWITCH=6600
EMISSIVE=255,255,0,0.001
DIFFUSE=0.01
BLINK_SWITCH=7000
BLINK_HZ=8
That should be dark as a thief's heart, but no. BLOOMING, I tell you
Of course, if anyone else has any wisdom to share, I'm all ears.
I tried and tried, but could never get stream edge values to work for any track I tried to create them for![RAIN_FX]
PUDDLES_MATERIALS = ROAD?, RMBL_01
SOAKING_MATERIALS = ROAD?, RMBL_01, GRASS_SIDE, GRASS_01
SMOOTH_MATERIALS = armco, tresspass, big_boards, marlboro_hang, logos1, bricks_01, poles_flags, wood_white, corner, plastic_white, KOMBIAMBULANCE
ROUGH_MATERIALS = ...
LINES_MATERIALS = ...
LINES_FILTER_MATERIALS = ...
STREAM_EDGE_... = 42.5, 10.12, 54.05, 42.5, 10.12, 219.16
STREAM_EDGE_... = -33.14, 8.72, 237.34, -33.14, 8.72, 2.08
STREAM_EDGE_... = -34.64, 13.99, 1.3, -34.64, 13.99, -6.9
STREAM_EDGE_... = 27.44, 11.32, 589.01, 5.67, 10.82, 589.01
STREAM_EDGE_... = 5.67, 10.8, 589, 1.73, 10.8, 589
STREAM_EDGE_... = 1.72, 10.82, 589.01, -19.08, 11.32, 589.01
STREAM_EDGE_... = -223.42, 11.31, 546.51, -241.97, 10.8, 567.99
STREAM_EDGE_... = -241.98, 10.79, 567.99, -242.69, 10.79, 568.81
STREAM_EDGE_... = -242.68, 10.81, 568.82, -261.83, 11.31, 591.98
STREAM_EDGE_... = -85.49, -0.413, -483, -60.97, -0.92, -483
STREAM_EDGE_... = -60.97, -0.936, -482.99, -57.02, -0.93, -482.99
STREAM_EDGE_... = -57.01, -0.918, -483, -37.99, -0.411, -483
STREAM_EDGE_... = -101.47, 6.66, 418.44, -80.73, 6.16, 418.44
STREAM_EDGE_... = -80.73, 6.14, 418.45, -77.14, 6.15, 418.45
STREAM_EDGE_... = -77.13, 6.16, 418.44, -55.9, 6.67, 418.44
STREAM_POINT_... =
Thanks man! That hood animation was assigned to the button assigned for starting all the VRC cars so it was frustrating. I was just hitting the ignition then putting it into Reverse because the starter wouldn't start it in Reverse but it would open the hood, then I'd put it back in neutral and it would close the hood and start the engine at the same time.Thanks, but about what app you are talking, "Extended Controls"? I think it was installed with one of the latest paid mods, I don't remember which one, but I've never used it; it's set by default; I only have the A to F keys on my computer keyboard set to Extra A, Extra B, etc... (My God, how complicated all this becomes...)
While loading appears the message: "WARNING! Track is misconfigured. Node "AC_REVERB_TUNNEL 14" from "[REVERB_13]" used for track audio is missing.", although it ends up loading and working.
By the way, this track is awsome... 😙
EDIT: to report that after a thorough investigation I have discovered (without help, which given my level of programming knowledge is an achievement) that in the file "ext_config.ini" of the folder "extension" you can find this code...
View attachment 1412730
...and by changing the letter "B" highlighted in red for any other letter of those assigned as "Extras" (I have changed it for "C", since "Extra A" is assigned to activate the ignition), the hood opening function will be transferred to that new letter, so "Extra B" will only start the engine.
(Right now I feel like I was Linus Torvalds).
Thanks very much. Appreciated.I joined the Patreon, but still couldn't download this track... I then would have to use Discord, link my patreon account to my discord account ... ( and who knows what else after that?)
I drew the line at joining on Patreon.
Can't you share the direct link here?
nice! HERE some extra skins I put together
- fixes also the bloomy rpm bar
and digital instr texts that were floating
(DELETE data.acd , there's an unpacked DATA folder and a backup of data.acd in the archive should you need to revert)
- made the roll-cage material smoother (if you like the original one better, remove Supra_scratches_RollCage_AO.dds in each skin folder)
View attachment 1413129View attachment 1413130View attachment 1413131View attachment 1413132View attachment 1413133