Call of Duty: Modern Warfare 2

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I clicked for you too.

As you have noticed I haven't posted much news, not much major has come out and all the small stuff I wont bother with because it comes out with like 3 articles a day.

There will be some official videos coming out sometime soon but for now, unless no decent news comes out I wont be posting any. Here is the site for all the news that I get (there are some other sites but this is the best), just check it daily for anything that might interest you.

http://www.modernwarfare247.com/
 
Finally pre-orderd the game. "Hardened Edition," cant wait!
 
Lol, I preordered hardened back in June I believe. I saw it in your comment as well Rabia.
 
Quite a large interview here, an interesting read. This quote wont turn out well but I will do it anyway.

MW24/7 402 Interview

MW24/7 interview with Robert Bowling

We had the privilege to sit down and talk with Robert Bowling for a Modern Warfare 2 hands-on!

After we sorted out the many questions from our forums we jumped in the car for our meeting with Robert Bowling at Activision Benelux in Amsterdam. Because we were a bit early we sat down next to a life-size statue of Spider-man that looked so real we expected him to take a run with the game as soon as Robert would take it out...
Interview with Robert Bowling
Activision

The original plan was to do a casual meet-up at the FIRST LOOK event in Amsterdam but Robert thought it would be nicer to meet-up at Activision. Here he would have a dedicated setup to show us Modern Warfare 2 better and longer than at FIRST LOOK. This dedicated setup included a TV so big that Ghost (in the main menu screen) actually scared us a little. The great sound system was to make sure we were "feeling" the game. And we did.

When asked, Robert is very clear about the role Activision plays in the development of Modern Warfare 2 - “None”.

"Activision is the publisher and it is their job to handle the business side of the industry. They make sure to get all the games to the stores, worry about pricing and marketing. Infinity Ward is the one focusing on all the creative stuff. The collector editions we came up with are our own ideas and work. Only when the decision is made at Infinity Ward, Activision is contacted to work out all the logistics."

Now that weÂ’re really getting close to launch, we had to ask Robert what he is most excited about for when the game is released on November 10th, 2009.
alt

“Number one will be to get all 69 Special Ops stars. I just want to find me a co-op partner and go through it and beat it all. Because I haven’t played every mission in co-op yet. So i want to do that, but I also want to focus on unlocking callsigns. So I want to unlock the “My name is …” one that I used in one of the earlier promo video because that is by far my favorite - so I want to make it to that.”

Callsigns consist of hundreds of emblems you unlock while playing the multiplayer games the way you like it and it's completely based on your play style. You can get them by shooting down helicopters, making headshots, probably even for making double kills... There is no way of knowing what you will have to do for these callsigns, you just unlock them for doing things you do in multiplayer matches. It's a nice random rewarding system that will make every player unique because there are so many.

The Callsigns are the one thing in the game where I told them “Don’t show me the list of how you unlock them, I don’t want to know.”

Hands On

When we sat down, Robert first showed us around in the main menu. It was pretty exhilarating to see how many options there really were, the music in the background was great and the many different background images were awesome (for the lack of a better word). Robert launched the "Takedown" mission from the singleplayer campaign. Though we already knew what was going to happen, we were amazed by the amount of gore on the dashboard after your driver is taken out at the beginning of that mission.Soap and replaced characters Funny side note, this driver is the character that initially was the one with the spark-plugs in his hands in the image to the left. Sucks to be demoted, but it does make sense now that Ghost is now holding the spark-plugs in the final build. Robert explained how in early screenshots dummy-characters were used when the final characters weren't done yet. In the same image on't the left, it's quite possibly the VIP from the Call of Duty 4: Modern Warfare epilogue — Robert wasn't sure about that.
Special Ops

We were able to play some Special Ops ourselves and can confirm it will not easy to collect all 69 stars. Though splitscreen takes a bit from the graphics, it still looks great. But more importantly, the game runs like a silk robe dripping off Jessica Alba's body. It is sweet. The added elements all work out great and feel very natural, as if they already were there for years.
The fact that it will be possible to play Special Ops co-op with a buddy on two different difficulties brought up some questions about the possibility to maybe cheat your way through the highest difficulty by letting someone on a lower difficulty do all the work for you. Before Robert answered this question we first talked about why this option was added to the game in the first place.
As most of our readers are big fans of the Modern Warfare games, possibly the complete Call of Duty franchise, itÂ’s highly likely you got many and many hours into these games already. Being able to play Special Ops on two different difficulties is great for playing split-screen with a friend thatÂ’s not as good at the game as you are - maybe even fired up the game for the first time. Now you can play on veteran while you set the game up on regular for him.

Flashed enemy behind his riot shield

"What it basically does is increase the individual skill for you - because the enemyÂ’s accuracy is better, bullet damage is greater for you, but not for him. When you change the difficulty in Special Ops it doesnÂ’t only change the difficulty of the AI (Artificial Intelligence, as in: the enemy), it also changes the difficulty of the mission objectives. If you had to kill 30 enemies before on regular, you will have to kill 30 guys, plus dogs, plus have less collateral damage which will be different for each mission. So it changes the individual AI difficulties for you, but the objectives change for everybody. Even though your friend will be playing on regular, you - as a team - still need to kill the increased number of enemies and have the increased number of challenges, just the AI difficulties are different."

Still sounds like a bit of cheating to be done? Not really. You will only get rewarded for the weakest link. So if your buddy is playing on regular, this is what you will both be rewarded with. Even though you play on veteran yourself.
Special Ops is broken down in Alpha, Bravo, Charlie and Delta which will be unlocked when youÂ’ve earned enough stars for each mission. When you have a friend that just picked up the game and havenÂ’t unlocked anything beyond Bravo, you can still invite him and play a Delta mission that you have unlocked. However, when you completed the mission your friend will not earn any stars for thoseÂ… So you can basically play locked missions with friend to gain some experience, not stars.
This is just two ways to balance Special Ops and make sure you will not be able to cheat yourself through Special Ops while you can still have fun just to play the game.

altOne other thing that seems to be working out great for variety in Special Ops is the fact that enemies are at complete random - there is never a set amount of any enemy. You could get lucky and only have to fight one Juggernaut in a mission, could be more. This does not change with the fact if you will be playing on veteran or regular. When you listen closely you can hear the music change to a much more dramatic sound when a Juggernaut is closing in. This is when you really need to be paying attention because they will not stop - until proven otherwise. While this is a great warning system, itÂ’s easily unnoticed when in the middle of a big firefight as Robert found out the hard way...

Page 2

Platforms

altWhile the PC community often feels neglected by Infinity Ward, Robert ensures us this is not the case. Infinity Ward wants the Modern Warfare 2 experience on all platforms to be really unified and for everyone to have the same experience. This game, more than ever, is going to have that. The developers are working hard and have already added many things to the PC that gives it the extra benefits that the consoles already have build in on default. Lately it has become clear that there will be no dedicated servers for Modern Warfare 2, which scared the PC community. Robert however doesn’t share this fear because he trusts in the newly added “matchmaking” system for PC through Steam. It will run on IW-net, the new matchmaking network just for PC. You can now jump in and play against players that are around your rank and skill. If you want you can still jump in to a private match to customize your settings and play, just like you can do now on consoles. Maybe Infinity Ward has something up in their sleeves, but the news of no dedicated servers for Modern Warfare 2 didn't get a warm welcome in the PC community. They started a petition that you can sign here » to bring the dedicated servers back in Modern Warfare 2.
One of the other thing added to PC which wasnÂ’t there before in Call of Duty 4: Modern Warfare is the Prestige Mode. You will be able to prestige now where it didnÂ’t before. This has all been done to unify the game and experience on all platforms.
Modern Warfare 2 on PC, X360 and PS3

One thing that has brought some angry faces on PC and PlayStation gamers is the fact that the (current) latest video had a Xbox 360 logo. While understanding, Robert ensures the fact that when theyÂ’ll be talking about Modern Warfare 2, they are in fact talking about the game on all the different platforms - including PC and PlayStation 3. All that marketing stuff is outside of Infinity Ward, they focus on the game itself.

Good thing to add is that Robert confirms that the PC version is NOT delayed and will be released on November 10th, just like the versions on the Xbox 360 and PlayStation 3.
Multiplayer

Earlier Todd already talked about the fact that the Multiplayer has been rebuild from the ground up, which makes it look much more rich than ever before. Texture streaming and dynamic objects in the hugely interactive environment will be included into Multiplayer. Things will be exploding and changing visibility. Weather effects are also added in certain maps but only to the point that it wonÂ’t change every time you start a game. This has not been a technical decision but more like a gameplay decision to not make the weather at complete random in each map. People expect and want a certain level of structure in multiplayer, to make the map more fun and gradually become a master of the maps. While some veteran players will have no problems adapting to this, itÂ’s the general community that would pay the price.

Something that Robert was not yet ready to talk about is new multiplayer list-modes, all we know is that there will be more modes than only Core and Hardcore.
Statistics

CoD5 Multiplayer Stats
Call of Duty 5: World at War by Treyarch have added multiplayer statistics up on a website while Call of Duty 4: Modern Warfare only shows those statistics in game and only for your friends list. To some degree, Infinity Ward will eventually try to integrate Modern Warfare 2 statistics into IW-net but Robert didnÂ’t know if it would be ready at launch.
Clan Support

The clan support will be tied in with your callsign. So you have your gamertag, clan tag and your emblem but that is about it for clan support.
Killstreaks

Killstreaks are stackable in Modern Warfare 2Â’s multiplayer mode. In Call of Duty 4: Modern Warfare you completely replaced your killstreak awards, like when you earned a UAV this would be lost in the woods when havenÂ’t used that before you got to the 5 killstreak to call in an airstrike. In Modern Warfare 2 it will still replace it but only for that time being as you will not be able to toggle and you will not loose the other. So, for example, you are doing very good and you unlock your 9th killstreak (Pave Low, heavy armored assault helicopter) while a Care Package (4 killstreak) is dropped by one of your teammates, when you pick that up this one will temporarily replace your Pave Low - with whatever is in there. You can now call that one in, but still have your Pave Low in waiting to use at a later time. So you are not losing killstreaks, because youÂ’ve earned them and should get the right to use them.
Mosh Pit

In an UncleGamer Podcast Todd Alderman talked about a gametype called “the mosh pit”. It is just like Team-Tactical was in CoD4:MW which was like multiple game types but only for 2 to 4 players - basically it’s a group of multiple playlists. Mosh pit will be like that but they doubled the amount of player to 6 to 8 players.
Balancing Multiplayer
Selective Fire Modes

While many guns in real life have a switch for the rate of fire (eg. single shot, burst, fully auto) thatÂ’s not something Infinity Ward chose to use in Modern Warfare 2:

We determine the rate of fire of a weapon based on balancing. That balancing determines when you will unlock it, itÂ’s rate of fire and how powerful it is. If you want a single shot, unlock a single shot rifle (like the FN-FAL).

Balancing the Predator

Predator Missile in mid-air In previous multiplayer gameplay footage at the Multiplayer Reveal Event we've seen the Predator Missile as a 4 kill killstreak. To us it looked like this killstreak was pretty imba, as it is such a quick and precise aerial attack that many had no idea what killed them. Robert ensured us that it's not as imba as we thought it would be.

"You pretty much need to know where need to shoot before you fire because it's coming down so fast. When a Predator Missile is inbound, a target of sorts (though it doesn't look like a target) appears on your mini map. So when you see it on you, you know you should leave that area a.s.a.p. And audio cue comes over your headset as well, saying 'Predator missile inbound' just as it tells you when an airstrike is incoming on your position. If you have the cold-blooded perk, then you will not show up. They can still see you but as you have no red bracket on you, you will look like a friendly to them."

Page 3

After Release

Dedicated setup at Activision in AmsterdamWhile doing it a little bit for Call of Duty 4: Modern Warfare, giving the player something more is something Infinity Ward is planning on doing much more after release. Coming up with new game types (Mike Myers anyone?) up to maybe even change up the flag positions and spawn positions if they do not work as well as they initially thought. The community will be there to help making decisions.
DLC

Downloadable content (DLC) is always something that is worked on only after the release of the game. That’s something that has been made clear in previous interviews with members of the Infinity Ward family. Now when Infinity Ward is developing the game, they prioritize things that will benefit the complete community over “cool feature” stuff like Video Sharing.

"ItÂ’s always a delegate balance to see what you will have to leave out to make time to put a new feature in. When itÂ’s not worth it, that feature will be put up on the todo list which eventually may (or may not) be offered as downloadable content."

Examples of things on the todo list for DLC are leaderboards for Special Ops, more Multiplayer maps or Special Ops missions. When discussions for DLC start at Infinity Ward they will start thinking about that based on feedback from the community.

"ItÂ’s important to know that anything is possible with DLC and itÂ’s not just all about new multiplayer maps, it can be new features to make the game more appealing after release. We can't put everything in but when the community feedback shows there is something that needs to be added it will be high up that list."

Big Modern Warfare 2 Canvas
Video Sharing

The video sharing feature Todd Alderman talked about earlier is not something that is guaranteed to make it into the game, itÂ’s something that the team is excited about. They would really like to see in the game but it will need to be really polished and without any bugs. It will be on the todo list for now and it will be prioritized against other stuff that they want to add into the game.
Gameplay

Two gameplay elements that have been added in Modern Warfare 2 we thought would have the potential to screw things up.
Knifing with Akimbo

We had to fire the game up once more to double check what would happen if you were knifing while equipped with Akimbo (dual-wield UziÂ’s/Desert Eagles), we were slightly disappointed to not see a Hulk Smash but just a real quick switch between the left handed knife and re-equipping the UziÂ’s. It could have been our mind playing tricks on us but it did seem to take slightly longer than a normal knife.
Double riot shield?

While still in the game we also had to check out if it would be possible to become a complete tank when equipping a second riot shield. Now that the riot shield is classified as a primary weapons that will be covering your back like a turtle shell when switched to your secondary weapon, you would be protected from the front and the back when you would switch out your secondary weapon for a second riot shield. This took us a couple of tries to check, as Special Ops is really not that easy as it might look. WeÂ’re happy to confirm you will NOT be able to pick up the second shield, it just letÂ’s you swap your secondary weapon with the weapon that was used by late soldier.
Modded controllers

Robert wasnÂ’t able to go into details on how they will fix the modded controller cheat in Modern Warfare 2 but it will be different from the quick fix in Call of Duty 4: Modern Warfare. "ItÂ’s more about identifying the hardware than it is just capping the maximum fire rate." tells Robert. It sounds promising, letÂ’s hope this works out as good as they think it will!
Final Words

This. Game. Rules.

It really does, you will not be disappointed by it when it's released worldwide on November 10th, 2009. It plays exactly like you would expect and we're even more excited about the game than we were before (which might make the coming three weeks unbearable...)! Thanks to both Robert '402' Bowling and Martijn of Activision for going out on a limb for us - it has been a blast.

Still wondering about that image on the frontpage? More about that in the coming days as you might become a proud owner of a Modern Warfare 2 canvas painting signed by Robert Bowling himself!

Huge interview :sly:.

If you havent read it in that gobble de goop, the link is here.
http://modernwarfare247.com/news/mw247-interview-with-robert-bowling?start=2
 
Thanks Tomaz 👍 I clicked for you guys, too. WTF. :D

I still haven't prepaid the game. I'm still planning on getting it on PS3 & X360, but I might not get the hardened edition. I'll have to go read up on the details of that game again. I know I don't care about some metal case, and I don't really want, or need a book. I still do want the Madcatz throat comm thing.
 
The hardened comes with the game, the booklet, the art book, the tin case and a free download of call of duty classic which has been revamped, better graphics and PSN/ Live multiplayer support.
 
I forgot about the "booklet". So, does the game come with two books that standard edition doesn't come with? I just remembered, but that's what confused me last time.

I don't really care about the classic CoD's anymore. After playing WaW, I'm not sure if I'd even look at another WWII games for a very looooong time.
 
The standard comes with the instruction booklet, the hardened comes with the artbook aswell.
 
OK, thanks for the info. 👍 I'm probably gonna go with the standard edition. Only thing in the hardened edition that I might like is the art book, but it certainly isn't worth $20 to me.
 
I'm going with standard, since all I want to do is play the game, I cant see the art while playing it :)


EDIT: Time for a time clock!
 
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I have a time counter on the first post and would have an HTML one in my sig/ first post if it were allowed.
 
Ah, well I didn't start looking at this thread until it was a few pages in, missed that one :)
 
I added it at around pages 12-15 so you wouldnt have seen it anyway.
 
Little sneak peek at one of the multiplayer maps:sly:



 
Sorry but I cant see youtube on this computer, is that the 'Rust' Map? I saw it a while ago, its like a shipment map, small.
 
Why yes it is L7, didn't see it on here and that was the first time I had seen it so I posted it up. I don't like the looks of the map really, looks like a halo map and I hate halo so much....so much....




 
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Nice, I hadn't seen that interview yet, pretty good quality actually. As for the rust map, I didnt post it up here because I couldnt find a good enough quality one, this was a few days ago though.
 
I wish old maps made it in there. Maybe as downloads later on, but I'll sure miss maps like Strike, Crossfire, etc.
 
God, the game has been leaked today, some noobs got a hold of it 15 freakin days before release. Dont ask how but they did. The map list is something I havent seen but let me link you to some stuff. FourZeroTwo has told us to tune out of the Media stuff if we want a spoiler free release but if we wanna whoop ass on the first day here is our chance for four of the maps:

Guide to Afghan, Favela, Highrise and Estate.

There is also a video of someone playing it here:
http://www.mw2blog.com/modern-warfare-2-live-footage-leaked-on-justin-tv/

Crazy and I am not impressed the slightest, shame on these people.
 
God, the game has been leaked today, some noobs got a hold of it 15 freakin days before release. Dont ask how but they did. The map list is something I havent seen but let me link you to some stuff. FourZeroTwo has told us to tune out of the Media stuff if we want a spoiler free release but if we wanna whoop ass on the first day here is our chance for four of the maps:

Guide to Afghan, Favela, Highrise and Estate.

There is also a video of someone playing it here:
http://www.mw2blog.com/modern-warfare-2-live-footage-leaked-on-justin-tv/

Crazy and I am not impressed the slightest, shame on these people.


I posted the leak video yesterday mate:dopey:
 
All the leaked videos I've seen so far looked great, except

the 3rd Person modes. Honestly, I'm thinking "fail" right now. Call of Duty is supposed to be an FPS. A solid FPS and they bring this? What the ****?! The 3rd person gameplay reminds me of "The Club." They could've added better game modes than this ****. I'm really mad at Infinity Ward right now... Everything else looks decent, though.

More leaked videos:
http://modernwarfare247.com/news/leaked-multiplayer-footage
 
I posted the leak video yesterday mate:dopey:

Sorry, didnt see the video.

All the leaked videos I've seen so far looked great, except

the 3rd Person modes. Honestly, I'm thinking "fail" right now. Call of Duty is supposed to be an FPS. A solid FPS and they bring this? What the ****?! The 3rd person gameplay reminds me of "The Club." They could've added better game modes than this ****. I'm really mad at Infinity Ward right now... Everything else looks decent, though.

More leaked videos:
http://modernwarfare247.com/news/leaked-multiplayer-footage

You beat me to the rest of the videos aswell, far out. Anyway, I agree, the mode you mentioned is completely fail, I didnt expect that but it would be better with customizable clothes:tup:.

In the shipped game there will be 16maps with 8ish (2 map packs) coming out along with the 360 game and a few weeks later for the ps3. I dont think I will be allowed to buy the map packs because last time I bought something on PSN, It accidently charged my mums credit card without confirmation (long story) so I am not sure if she will let me use it again...:nervous:.
 
All the leaked videos I've seen so far looked great, except

the 3rd Person modes. Honestly, I'm thinking "fail" right now. Call of Duty is supposed to be an FPS. A solid FPS and they bring this? What the ****?! The 3rd person gameplay reminds me of "The Club." They could've added better game modes than this ****. I'm really mad at Infinity Ward right now... Everything else looks decent, though.

More leaked videos:
http://modernwarfare247.com/news/leaked-multiplayer-footage


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Yep. They removed it, and so have a lot of sites. They're "on a war against leaks." :rolleyes: A lot of other sites have removed them also.
 
In the shipped game there will be 16maps with 8ish (2 map packs) coming out along with the 360 game and a few weeks later for the ps3. I dont think I will be allowed to buy the map packs because last time I bought something on PSN, It accidently charged my mums credit card without confirmation (long story) so I am not sure if she will let me use it again...:nervous:.
What the heck, how does this work? So on X360, there could be around 24 maps(16 + maybe 8), right off the bat. But on PS3, you pay the same money for fewer amount of maps, but they will let us have it for extra(probably $10?) few weeks later?

Am I alone in thinking this makes no sense?
 
I have a 360 and not a PS3 yet so it makes sense for me right now :)
 
You selfish son of a wonderful woman!
 
Could it not just mean they're releasing map packs on the stores at those times, and 16 come with the game (both versions)? If so, my COD hatred just hit a whole new level for releasing DLC so quickly which could've been in the full game, and if not and you're correct that the PS3 version has to wait and THEN pay extra as well, then I'll still continue to hate COD more and more every day :). Definately avoiding this game until it becomes cheap at least, may dodge this one completely unless it's given to me as a gift.
 
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