Common sense with standard and premium cars.

  • Thread starter Thread starter sparkedglory
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With the improved physics and the new graphic engine, it's going to be a much more different and improved driving experience than what it was in GT4 and I know I'm gaining more than just a higher resolution gameplay. Even if you remove the driving experience out of the equation, there's still the huge improvement in the car animation- improved body roll, suspension behaviour and of course, damage. And when it comes to the driving physics- I'd love to see how well I could handle a 69 Camaro through the Nordschleife. GT4 didn't quite do it for me.

And yes, I'm a car nut and even the standard cars seem to get all excited.

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I think all those cars look beautiful! :lol: obviously not as good as the premiums, but it's certainly not as bad as people are making it out to be.

I think people are mostly afraid because of that one Le Mans Audi R8 picture. That one isn't the prettiest of the bunch, but it's not horrid.
 
MAYBE if they hadn't spent time on those 🤬 features like highly detailed tracks, dynamic time or advanced photo modes and instead focused on the ONLY IMPORTANT aspect, the 🤬 CARS!

But aren't those the majority of what the people asked for? :sly: Plus I think the tracks are a little important in a simulation game. :lol:

Edit: Sorry for the double post.
 
I think all those cars look beautiful! :lol: obviously not as good as the premiums, but it's certainly not as bad as people are making it out to be.

I think people are mostly afraid because of that one Le Mans Audi R8 picture. That one isn't the prettiest of the bunch, but it's not horrid.

Horrid is probably not the best word for the standard cars... just not nearly up to expectations and par considering the console and work put into it.
 
But aren't those the majority of what the people asked for? :sly:

Edit: Sorry for the double post.

The majority of people could never have guessed PD would do something quite as pathetic as this.
 
Having been a member of the Flight Simulator community for some time, I'm actually ok with the standards. You see, with FS games the same thing would happen. You would get some great looking models, and some like this, and not all of them had a 3D cockpit either. Instead you just got a 2D instrument panel. This whole premium/standard thing is pretty much the same concept. The only difference is that , even though some stuff looks better than others and it was a long wait, the FS guys are grateful for a bigger variety of planes ,even if some are just last-gens with touch-ups, and more than anything are thankful for a improved physics engine. I wish GTers would have the same mentality.
 
The majority of people could never have guessed PD would do something quite as pathetic as this.

Calm down Paulie. As much as graphics are a central point of a racing game, its not the end of the world. I understand your frustration, but wait until the games out, not 5 months in advance where we've had very little detail released. And another thing, would you rather some very shoddy physics and all cars with interior view, or 200+ highly detailed cars with 800 odd standard cars and some great physics.
 
Well I am not worried about the cockpit thing I am worried that these standard cars will have the same phisics and lame sounds from GT4
 
They should release the game with only 200 cars. 800 of them are useless!
 
Well I am not worried about the cockpit thing I am worried that these standard cars will have the same phisics and lame sounds from GT4

Sounds... probably... physics however almost certainly not. The engine is what handles the physics and all cars are gonig to be subject to the GT5 physics engine.
 
Calm down Paulie. As much as graphics are a central point of a racing game, its not the end of the world. I understand your frustration, but wait until the games out, not 5 months in advance where we've had very little detail released. And another thing, would you rather some very shoddy physics and all cars with interior view, or 200+ highly detailed cars with 800 odd standard cars and some great physics.

There was nothing wrong with Prologue's physics, I expect 1,000 cars with interior views. I suppose they don't have a bonnet view either, I'm not going to feel comfortable playing GT5 with a wheel. The actual graphics I'm not as worried about, interior view I very much so am. Oh, and V8s still sound like 4 cylinder engines, WTF!
 
Well I am not worried about the cockpit thing I am worried that these standard cars will have the same phisics and lame sounds from GT4

Then you have nothing to fear in the physics department. The new physics system applies to all cars.

The sound on the other hand, nobody is really sure about. So the only thing we can do is wait until GT5 releases.
 
Well I am not worried about the cockpit thing I am worried that these standard cars will have the same phisics and lame sounds from GT4

:indiff: Thats almost impossible considering that the game engine is completely different. You could get away with it possibly with the updated gt4 engine used in prologue but you can't with it now.
 
There was nothing wrong with Prologue's physics, I expect 1,000 cars with interior views. I suppose they don't have a bonnet view either, I'm not going to feel comfortable playing GT5 with a wheel.

I doubt you'll have to worry when It comes to a bonnet view.
 
There was nothing wrong with Prologue's physics, I expect 1,000 cars with interior views. I suppose they don't have a bonnet view either, I'm not going to feel comfortable playing GT5 with a wheel. The actual graphics I'm not as worried about, interior view I very much so am. Oh, and V8s still sound like 4 cylinder engines, WTF!

There were some things wrong with Prologues physics.

You'll get your bonnet view and going by some of the questions asked, you may even get a hybrid interior view. I mean, its not in the premium quality, but its something. As for your sounds, as I said much earlier, they'll more or less port the sounds from the premium vehicles over to the standard ones. Its quite bit easier to do and while they won't be exact individual sounds of each car, they'll be better then the Gt4's efforts.
 
Where have we had proof of a bonnet view? Has GT ever used a bonnet view?
 
Disagree - Prologue's physics were "bad" and simplistic


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Anway would you rather have 200 really detailed cars only, or the 200 cars + 800 more?

It's a no brainer, and not many other games have that many cars of the same detail as well. It's a bit like GT3 in that regard, new engine, new console and it had 150 cars. GT1 had like 170 odd, but you notice the 2nd game on each console had a massive leap in content. History repeating itself, but each generation gets harder to create the content due to rising details, resolutions, demands and expectations

Even then I still haven't collected more than 100 of the 700+ cars in GT4. Hell I haven't even driven half of them!
So it's cool to be able to get a chance to do so in a better game engine again on the positive side. GT4 's flickering and jaggies give me headaches! Most of the cars I wouldn't be bothered driving anyway, unless I actually owned them in real life. Various FWD hatches and sedans, and shopping trollies

At least the aftermarket wheels you add to the other 800 cars will be highly detailed GT5 editions, not like flat discs in GT4 :D

Though I find it odd, they couldn't retrofit high beams on the standard cars, it suggest they actually modelled proper high beams off each light in the Premium cars, rather than slapping on a generic high beam :p
 
Where have we had proof of a bonnet view? Has GT ever used a bonnet view?

We had it in GT4 did we not??? Or would you consider that roof cam?
 
We had it in GT4 did we not??? Or would you consider that roof cam?

It was roof cam, too disconnected from the car for my liking.
 
Ya know, I think PD actually missed a chance to do something pretty cool with GT5. GT1 and GT3 both had around 150-175 cars. GT5's premium set is properly in line with this, meaning that 200 models are perfectly sufficient for a whole game. They could have separated the Standard models into a separate game mode, something like "GT Classic HD" so it wouldn't hinder the experience of the full fledged PS3 models, and would feel like 2 games in 1 (and they could allow many more cars in a single field in GT Classic HD). Instead, the standard models mixed in with the premiums just cheapens the game experience.
 
They could have separated the Standard models into a separate game mode, something like "GT Classic HD" so it wouldn't hinder the experience of the full fledged PS3 models, and would feel like 2 games in 1 (and they could allow many more cars in a single field in GT Classic HD). Instead, the standard models mixed in with the premiums just cheapens the game experience.

Dude...

I would much rather have had just 200 premium cars and had a second bonus game called "GT History HD" or something for the other cars... then it wouldn't feel like they are polluting GT5.
 
I didn't wait 6 years to see only 200 'worthy' cars.
 
Calm down Paulie. As much as graphics are a central point of a racing game, its not the end of the world. I understand your frustration, but wait until the games out, not 5 months in advance where we've had very little detail released. And another thing, would you rather some very shoddy physics and all cars with interior view, or 200+ highly detailed cars with 800 odd standard cars and some great physics.

I know this wasn't for me, but I'd like to give my answer to it.

I'd prefered half of the cars (+-500), in high-detail, all with interior view, and a great physics engine.
 
I think the problem is not that 200 cars are few cars, or that the standard cars look bad (because they don't). The problem here is to have a double standard.

Being forced to change your view while playing depending on the car you choose, seeing different damage depending on the car you choose, or just different external detail. This is plain ugly. I'm sorry but it is. Of course I'll buy the game, I can hotlap forever on a premium car on my own, so imagine with 200 cars, online and whatnot. But this doesn't hide that imo PD got their priorities wrong here. I'd rather have 300 or 400 premium cars and no standard, just my opinion of course.
 
Who do you think you are? Shame on me? Spoiled ignorant brat?

I use the game how I want to. What are you gonna do about it? If I don't want to use the standard cars because I think they look like crap (they obviously do since they're last gen) I'm not going to either.

Wow you sound like a wahsfhjfdiunker. They obviously AREN'T going to look like crap as they have been recreated to GT5 standards, they haven't just used the exact same models you ignorant fool. Grow up, you are acting like you are five! Especially the What are you gonna do about it? Now run along, i'm sure theres a window for you to lick.
 
I'd rather have 300 or 400 premium cars and no standard, just my opinion of course.

I think even that would take awhile. I'm assuming the majority of the time was making the 200 cars, not the 800.

They said 40 persons per car every 6 months, maybe a bit shorter for premium cars that were in previous GTs. Over 200 cars in 5 years would seem right if that's the case. 300 or 400, the game might not release till next year and people would be even more dissapointed if that's the case. Then there's a possibility that people might complain about so few cars.

To be fair though, I do get your double standard point.
 
I, for one, agree with OP.

Yesterday, you were all saying "zomg GT5 is gonna be the best sim evrar... dents and scratches, dust/dirt accumulation, lighting effects, vastly improved graphics, day and night cycle!!! OMG!!!"

And then, today, it's "utter twaddle... GT4 in HD... not gonna buy it" simply because only 200 cars out of the 950+ have cockpits?

Jeez... PD really are doing all this hard work for a bunch of ungrateful monkeys.
 
Wow you sound like a wahsfhjfdiunker. They obviously AREN'T going to look like crap as they have been recreated to GT5 standards, they haven't just used the exact same models you ignorant fool. Grow up, you are acting like you are five! Especially the What are you gonna do about it? Now run along, i'm sure theres a window for you to lick.

Wish that was true but they haven't been recreated to GT5 standards. They are better than GT4 as they probably had the assets in higher poly counts already. All these polygons weren't showing on PS2 and now they use them all for PS3, simple as that. But this is not GT5 standards. Headlights are a texture, to put you an obvious example.
 
@daus26

Ok I agree, but I'd still rather have 200 premium cars "only". :)
 
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