D1gp 2005

  • Thread starter DRIFT GOD
  • 261 comments
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Ok well after playing if for 2 days I finnaly found the car that suits me best, I started out with the 180sx but i was'nt feeling it, so I went to time trials and tried out diffrent cars and I tried the Toyota Sorara(JZZ30) and fell in love with it, I feels so good going around corners in that thing, and I like how I can play with the throttle alot to get the right angle in the car.

So after 2 days I did the 2001 season and got last place, that was with the 180, then I switched cars turned of aids and switched to manuel, dialed the car in and practice a couple times on the tracks and got 3rd place out of the season which i think is pretty good for me, so tomorrow I will be starting the 2002 season.

I like how the game has no modes so it forces you to get better at this game or quit, so now all we need is online for more uberness, I wish it had lan so where we could do xlink with it.

An online drifting game would be so bad ass. What I loved about Need For Speed Underground Online is that everyone had their done up cars, and my car only had wheels, exhaust, and maybe the simplest body kit. The rest was performance. Everyone thought I was a noob. YEA! I whooped their ass like no tomorrow.
 
got the last copy microplay had today and ive been playin it non stop just now took a break, so far my only cars i can actually drift in is the s13 s14 and the ae86. its really hard to get a hang of it to
 
well i am a drift legend according to the anouncers lol i found a new car, i am strictly s14, but i think my game has a glitch. whenever i race reese millen he always gets a score of 66.6 its happend 3 times in a row. anyone else getting this?

everyone should try the s14 in it im kicking names and taking a$$es
 
yea thats why i want to stay with the jzz30 i figure once i do all the seasons and then try it again i will prob be pro in this game, i practice alot in time trials and stuff, i tried to convince my friend to take off aids but he won't he is like dude i am getting first place, i am like take aids off and lets see what happends,
 
I just received the game in the mail yesterday, and WOW! I LOVE IT! The graphics are much better than I expected. I did the 2001 season in the AE86 Trueno Coupe, and ended up in 21st. :lol: Then I did the 2002 season in the AE86 Levin coupe (sexy beast), and I am the 2002 D1 champ. Then I did the 2003 season in a AE86 Trueno Hatchback, and placed 15th. Then I did the 2004 season in a 180 SX, and I am the 2004 D1 champ also. I love the way that the AE86s always run out of power, and you need to constantly kick the clutch, very realistic in that sense. The tracks have been recreated very well. The Sugo Kart track is amazing. Bihoku is realistic with the hill that everyone clips before the first turn. I even had a Bihoku style crash. The car nearly flipped over. IT WAS GREAT!

Well, it's now time for the things that need to be improved. First off, we all hate the judges in the game. They sound immature, like they know nothing about drifting. They could have left the original judges from the start. I'd rather hear Manabu Suzuki's loud ass than that stupid girl.:grumpy: If they needed english speaking judges, they could have used Toshi Hayama, J-Rod (voice of Formula D), and Alex Pheiffer. That would be much better. Also, the music sucks plainly, but many racing games have crap for music, so screw it. The actual scoring in the game should be worked on a little. My opponent has a perfect run, but if I stop drifting in the middle of the turn, all I have to do it produce huge angle, and I am the winner. If I stop drifting, I AM DONE. That is what needs to happen. You think I am done? NO! Anyway, the cars look great, but I wish I didn't have to just pick a car that already looks nice, has good performance, and just tune it. I would like a GT or Forza system in it (just like every racing game should be). I buy a car, I buy parts, I make it look at as hot as I want, and I tune it. I would like that, but Yuke's isn't going to listen to me.

The game has it's flaws, but the fun factor and challenge is more than enough to cover up for it's flaws. It's not GT, it's not Forza, it's not Enthusia, but in it's own way, I have more fun with this game than any other (I am a huge drift fan, so this is my opinion, not a fact). I am glad they decided to bring it here to America. There are many games I wish they would bring over here, but this is the one I was dying to play.

Challenge: 4/5 if you are a beginner and 3/5 if you have played a couple hours.
Fun factor: 5/5 Just plain ole fun.
Value: 3/5 A little pricey, but well worth it if you are a drift fan.
 
yea i feel ya if i could buy parts and tune it the way i wanted the game would be even more cool, and those judges omg. i just cut their vocies off or put the tv on mute sometimes.
 
the worst car in the game in my opinion is the MZ12, i think its an old toyota soarer, i take it on dec sekia hills, and it flips on the first turn everytime, its very anoying, but ya this game is exxy for an old game just getting here but for the addicting factor and fun factor and dificulty factor well worth the money. and the graphics are way better then in the screen shots they were showing in reveiws on the game.

what i recomend doing to practice with assist off, go to dec sekia it has lots of turns, in time attack in a ae86 so its a little easier to handle, once you got that one down pat, then keep moving up bit by bit to more powerful cars untill you can controll the type of car you are running.
 
yea i went with the 240 first then i mooved to the jzz30, but if you don't practice in between rounds in this game, you will suck right now i am #1 in the 2002 season, and we have 3 more rounds to go, so as long as i stay consistant and don't mess up i should win.
 
Sugo International is a tough one, and so is Autopolis.
At Autopolis, brake at the metal scaffolding bridge, and stay at about 120km/h till the corner.

And to they guy who only uses the GTO and S14, try using a different car, such as the 2003 champion car.
 
i cant drift other cars, well i can i just dont like the way they handle. i just started practicing in expert cars and the tires spin so much more in these ones, its got its up and downs you really have to feather the throttle or your not gonna leave second gear cause the tires smoke so much. i turned everthing but the sound effects off, the music dont pump me up so i got my sterio system loaded with some poison the well, chamiara ,rise against, alexisonfire, bloodlined caligraphy, bleeding through, and walls or jericho, all are hardcore, metal, or indie music, really pumps me up and it seems i drift a lot more i cant think of a word so im gonna make one, daringly, i let the car get more angle and it works for the better
 
lol yea i used to drift wide to, but i kept practicing now i know how to stay tight on the tracks. I tried the s-15 and all i got to say is wow, she puts out more smoke than the jzz30.
 
I use SUGO Int. as my test track. My car is a electric blue (dark, yet luminescent in a way) 180sx with the 5 spoke black/polished lip deep dish wheels. That thing is teh secks.....Anyways, it took me 3 hours to get a car/setup combination I liked. I can link drift that whole track now though. It's awesome.

And no this game isn't as realistic as y'all make it out to be. Enthusia is still the most realistic game ever made im my book. For drifting, gripping and in general, they just made the control too mushy. And I have LFS, GTR, RFactor, GPL, NR2003, SODA, CART, Toca 2 and 3, Richard Burns Rally, All the tourismo's, and I had PGR 1 and 2 and Forza back when I had my xbox....it got stolen :mad:

And I use a DFP in 900 mode in PS2 and set to 700* in PC games.

The problem I have with this game is it's too floaty, like TOCA 2, your just floating all over the road and never really feel connected like you should. TOCA 3 solved this, but TOCA 2 had it bad. You can really tell when in both TOCA 2 and D1 Grand Prix you can be drifting out of a corner and be at full lock way off of steering balance in the understeering way trying to correct the drift or kick it back the other way and the car just takes WAY too long to respond to the front wheels being turned. In replay you can see the front wheels going to lock and the car appearing to "PLOW" and not respond to them hardly at all.....even though the car is sideways while doing this....:odd:

That just doesn't happen in real life. Also when you going down a straight away with grip, instead of feeling like it has grip it feels like your driving a small boat on the river, just kinda floating around and never really connecting with the road. It's ok to feel like that when you sliding, but not when you should normally have full grip.....also it's very obvious at low speeds. Try driving slow (like 5-15kmh) in either game and turn the wheel, you start floating all over the place, really odd....:odd:

Other than that though, I've always loved TOCA 2 for it's drifting physics and I love this game just the same. Really is quite fun.
 
GRrrrrrr.......K, the ai is fine at most tracks, but at the long, fast tracks like Sugo Int. and Tsukuba and Fuji, Irwindale, etc, they just plain cheat. I'm coming into a turn at the SAME DAMN SPEED THEY ARE, ON THE EXACT SAME LINE, and I go flying off the track and they cut a turn like they were on some kind of rails.......F1 Cars don't even turn that damn quick, and they're doing it SIDEWAYS!!! WTF??!!......:ouch: :crazy: :ill: :dunce:

Other than that this is a really damn addicting game.
 
It really is unrealistic in the floating sense. But I don't have a problem with the steering response. Maybe is because I have a lot of negative camber in the front. lol.
 
well none of us can say its realistic or not cause none of us have actually driven an actual d1 car, ive seen videos where the read starts to get loose just cruising so maybe it is realistic lol
 
CCX
id prefer gt4 with a driftin setting car

:odd:

Your an idiot aren't you??..........Or maybe you've just never driven/drifted a real car before......

Seriously, the float is kinda unrealistic, but it's way better than the boring, retarded terminal understeer while drifting, wheelspin looses all forward bite but retains it's side bite completely making real drifting and donuts impossible BS that is GT4........wow. Atleast with this game the car behaves properly. :dunce:

And I do drift IRL all the time and I actually have to pay a $200 ticket for street drifting, THIS MONTH. Oh and burnt clutch, I see what you're saying, but I've ridden in a real drift car and you still feel the grip up to the point when it starts sliding, it just starts sliding A LOT easier than most cars. Really smooth too. You'd think it'd be a rough ride but aside from bumps + hard suspension = bruising it really is smooth as glass. Sway bars/stiff springs make a world of difference in that regaurd.

Sorry for the rant, I just have a real problem with GT4's tire physics....that's all. :nervous: :scared:
 
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