- 1,336
- New York
It's gotten really bad as the week's gone by. Drivers in the back and mid-pack decide to push and shove to get forward because of the one-make meta this track forces. So I empathize with you. Been struggling with it myself the past few days too. My favorite so far has been this 4 wide demo derby through the bend into t2.Down to 84 SR on race B, too many Sunday drivers around. The game should punish bouncing off walls much harder, it seems there are no wall penalties at all this week and it makes the races very dangerous. At least ghost wall bangers instead of taking out half the traffic and saddling up some innocent bystander with a penalty.
Also this new, if you don't leave the road within one second after getting punted, you get SR Down is way too short. Nvm it still can't detect getting spun out but not leaving the road after getting hit.
Next week on DT Seaside it will all be better
I went through all the cars again at race B, GT-R stored at the bottom of the pile again, no second try for you. Back to the Audi, seemed to be the best compromise between speed and avoidance. Let's see if I can avoid the wall bangers with this.
Nope, got dive bombed again and receive SR Down. The track is too wide I guess.
If it's any consolation, Race C wasn't any better in this bracket at Fuji.
Dragon Trail's chicane of death is going to be....interesting next week.