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They weren't slating anyone for driving FF cars, just expressing their personal preference.I am not giving up my TT or RCZ any time soon. So, fling your arrows.
They weren't slating anyone for driving FF cars, just expressing their personal preference.I am not giving up my TT or RCZ any time soon. So, fling your arrows.
Depends what you like. I am as consistent and fast in a TT as any car when it’s suited to the track like at DTS this week. Was able to run a Viper down after he no-stopped and I pitted for the hards, with five consistent laps after being down 4 sec coming out of the pits. By being consistent and chewing up tenth after tenth while he was less so. In fact I’m more consistent in a TT than just about anything.Agreed. The FF cars drive worse than any other car in the game, in my opinion.
I did at least 8 races here before it caught me, however I was able to make it back and winAs much as I love DTS, one of my most raced tracks the death chicane is such a deal breaker. Sometimes it just comes down to luck, imo. You can be the fastest driver in the room and lose or vice versa. The rest of the track I'd agree it's a lot of fun in the right room.
I think your points are valid, actually. But there are problems that counters your points.
1. Two thirds of daily races are with no tire wear. Those are always dominated by FF. And while they can act as an entry way for beginners because they are easy to drive they often wreck others races because they drift wide on exit and by doing so forces other drivers off.
2. When tire multiplyers are so high that the FF's can't dominate, the new drivers often gets so frustrated that they start to drive reckless or dirty.
True, Gr. 4 is the only race class with FWD cars (scratch that, damn Gr. 1 GT-R LM Nismo), but I do dabble in other classes. I love Gr. 3 more than Gr. 4, but I do enjoy the challenge of Gr. 2. Gr. 1....forget it. I haven't been able to figure that out.
PS. Tip: use traction control when you start using Gr. 3 cars. When you become more comfortable with them, you can reduce TC. I suggest no more than TC2. Anything else will kill power on corner exit. TC2 will reduce power, but is the best balanced level of traction control.
Fair point, you are correct.They weren't slating anyone for driving FF cars, just expressing their personal preference.
Like I said, I'm fine with other people driving FF and 4WD, I just can't stand driving them myselfI am not giving up my TT or RCZ any time soon. So, fling your arrows.
Some tips off the top:PS. In the not-so-distant future I am going to ask for help as I am so bad at Gr 3 cars. You can point back to this post as a root cause if you must.
Measure yourself against you from a month ago, or three months ago, or three years ago. Are you faster? More consistent? Better able to race side by side without contact? Then you're improving. The grade letter next to your name is meaningless.I had an extremely crappy day yesterday, was pushing too hard at Bathurst and ended up spinning in both because I just couldn't keep up. Then tried to go to DTS for some fun racing and was dead last on pace because it was my first time doing that race, and I was a bit careless in a few corners so got a few SR Downs and penalties. I stopped focusing after that and got disqualified for doing donuts while getting lapped.
Question for everyone here: How do you not get demotivated while racing for minor positions? How do you know the limit of how much to push? I think I will hover around 20K DR for now, don't see myself getting too much faster in the near future unless it's a Monday.
PS. In the not-so-distant future I am going to ask for help as I am so bad at Gr 3 cars. You can point back to this post as a root cause if you must.
C7 gang represent!Like I said, I'm fine with other people driving FF and 4WD, I just can't stand driving them myself
Some tips off the top:
FR is easier to drive than MR
The weight balance of FR cars is more similar to that of FFs, and they corner more predictably (usually worse than MR, but predictably). With MR cars they corner very well by comparison, but that makes it very easy to over rotate them and suffer from power oversteer on exit.
They (MR) are also way more sensitive to hitting kerbs than FR cars are. With FR you might gain some rotation, or upset the balance a bit forcing you to wait to put the power down, but generally you can go over kerbs without worry in FR cars. With MR cars you'll spin out or lose so much balance that you'll probably go off on the exit because you're waiting so long to turn or put the power down.
So, MR is sketchier to drive than FR as a general rule.
Naturally aspirated is easier to drive than turbo
With NA engines power starts coming on when you push the throttle down and it builds up gradually over a curve. Some cars have a lot of low end torque that means you have to be a bit more careful powering out of slow corners or you'll spin out from power oversteer, but being smoother on the throttle fixes that.
With turbo engines you have generally less low end torque than NA and then all of a sudden you have a whole lot of torque because turbooooo, which means it's way less predictable and it can catch you out if you're powering out of a slow corner. You get on the power and you can push the pedal down a bit quicker than with FR, but then you get a gob of torque all at once and by that point the throttle is further down than it would've been in a NA car so it's harder to modulate and if you have a bit too much steering input still or you're tracking out over an exit kerb you are more likely to spin out because your car becomes unbalanced.
I recommend the following cars:
Mercedes-AMG GT3
Corvette C7
Jaguar F-Type
Dodge Viper
Hyundai Genesis
Lexus RC-F
They're smooth and not twitchy at all.
I haven't, but a few have pitted after two laps. An F-Type remains with no qualy and starts in RH. Pits at Lap 2 for RM and comes up. It gets in strife at times because some may not understand the pace that player has due to the RM.Have been alternating between no stop and the RH-RM combo for Race C, using the Huracan.
RM tyres can take 6 laps with good performance
RH start to wane after 8
Pit stop adds about 10s I think. With 6 clean fast laps on RM it pretty much cancels out
Great track and the CoD chaos makes it exciting
going to try pitting on first lap for kicks - anyone tried that?
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PS. Tip: use traction control when you start using Gr. 3 cars. <...snip...>
C7 gang represent!
<...Snip...>
Some tips off the top:
FR is easier to drive than MR
<...snip..>
So, MR is sketchier to drive than FR as a general rule.
Naturally aspirated is easier to drive than turbo
<...snip..>
I recommend the following cars:
Mercedes-AMG GT3
Corvette C7
Jaguar F-Type
Dodge Viper
Hyundai Genesis
Lexus RC-F
They're smooth and not twitchy at all.
Without seeing a lap it’s hard to diagnose your issues BUT...Guys, thanks for the the thoughtful explanations, especially the MR/FR differences and the turbo lag. When driving the turbo cars I still don't understand or *feel* the turbo difference. I *do* feel the difference between FF and FR.
During my learning cycle I spent a week (1300 kms) at Spa with the Gr 3 MR Audi R8 LMS. The level of frustration was unbearable. I'd be driving in a straight line and I just had to look at a curb... spin. I picked the Audi as it was stated by a youtuber, a good youtuber, that it was the hands-down best choice for the week. It probably was if you were a top driver but I still didn't even know how to spell MR.
I switched to the Beetle and had decent success at Fuji. Then I switched to the Genesis for faster laps and managed to dial back the TCS zero. More success came. While the Genesis drives like a tank it is forgiving and stable and as Kungtotte stated it handles the curbs well. While the Porsche is fast if I have a single off it feels like I need to beg forgiveness for half a lap before it will stabilize. I have tried the Jag and the Vantage and they feel similar to the Genesis.
With Gr.2 and Gr.1 and Super Formula I am doing better compared to Gr.3 and my expectation is otherwise. I am using objective measures like QT differentials and DR gains and losses. It suggests there are some Gr. 3 gains to be made and I am missing them.
Here are my questions:
1) I sometimes compensate for TCS=0 by using 2nd gear instead of 1st for fear of wheel spin. For example, at Mount Panorama I use 2nd on the exits from "The Cutting", "The Dipper", and "Forrest's Elbow".
2) Is the Genesis effectively a "crutch"? Do I need to migrate to a MR or twitchier car to get to the next level?
I am not ready to post a lap. Not comfortable with social media yet and need to create a Little Guppy youtube/gmail identity.
I am not ready to post a lap. Not comfortable with social media yet and need to create a Little Guppy youtube/gmail identity.
I took the GT-R out last night for a no-qual and finished ten spots up. It's really fast once it gets going, I think I outran most of those on the straight.End of the week, but the Gr.4 GT-R is a weapon. Other than the Genesis, Cayman, and M4, the GT-R held together mighty well.
Had a go in the R32. Fun race. Wish we could get a Group A thing happening: R32, E30 M3, A70 Supra
Yeah, been using it for multiple races and once out in the open, I'm gone.I took the GT-R out last night for a no-qual and finished ten spots up. It's really fast once it gets going, I think I outran most of those on the straight.
Daily race C has been quite enjoyable this week. Guess I'm among the minority who enjoy driving the FF cars.
@bone_tone was good to see you out there, I was on my alt account. But still great clean racing.
Spent some time today on my main account, trying to improve my quali time. Couldn't match the time I did on my alt account, about 2 tenths off.
Any pointers from the group would be awesome. Not sure where I could get any more time.
Stay in 5th for the esses., flat out COD , i usually take it around 208kph ,