DLC in GT5?

  • Thread starter Thread starter Peter
  • 565 comments
  • 80,995 views

DLC in GT5???


  • Total voters
    1,348
I believe this would be a great idea. It would make a specific car more special and admirable if it is not owned by everyone. Hence, making the car a beautiful site to see when racing.
 
I see DLC only as a good thing. PD and Yamauchi san aren't so cynical as to withhold back stuff they've created just to charge us extra later on so I don't have that worry like others seem to. I'm sure if there is DLC it will be stuff well and truly created after the main game has shipped, and the main game will be full of content to begin with. DLC will allow new tracks, new cars, maybe even new features, or as others have said perhaps even some standard cars getting an upgrade. They could maybe even have an in game poll every month to find what people want the most then deliver it a month later (you never know).

I really hope GT5 has this, that the game keeps growing bit by bit, it's the one aspect of modern gaming I rather like. Even if they fix bugs and glitches, such as those we're destined to see with the damage system being implemented, having patches, new features and new content will only ever be a good thing for the gamer at home, and as long as they're not crazy with their pricing I have no qualms shelling out something if it means I'll maybe get to race round Donnington or something when it's not in the original game.
 
^ Either that or its stuff they just did not finish by November 2nd. It would be nice to see something every major auto show, like PD did in GT5p with the GTR and STi.
 
I'm not keen on DLC stuff to be honest. I already paid for the game so stop dipping in my pockets (looking at you FM3 :grumpy: ). I DO however like the idea of what they call "Unicorn" cars in Forza3. They can do that with GT5 and it would be a blast. Announce special races (with devs or a contest or something along that lines) where participants/winners can receive special cars not available to the general public. That's the way to go if you ask me. It's not really DLC but if they do do DLC don't dip in my pockets.
 
Easy access to every, and any improvement of the game cant be bad. Can it?
Certain downloadable content may very well come at a cost of course, but I'd rather have a selection of upgrades and expansions to choose from than none at all. As long as DLC does not interfere with the development of the next installment of the series.

I mean. If a pay a small fortune on a five course dinner I expect it to be perfectly prepared and cooked, I expect to enjoy it, but I will still be hungry by dawn, just as if I had settled for pizza the night before.
 
Last edited:
I voted yes.

I'd download every cockpit/premium car upgrade or new car they make, and every rim/wing/body pack. Not sure about tracks though as we have the track generator.

I'd honestly just want cockpit upgrades and would definetly pay for them. By the looks of the polls they could make money while working on GT6.

From what I have read so far Kaz is not likley to do DLC though so I expect none whatsoever.
 
Since the last thread about it was closed:

Why (paid) DLC is not ok?
Because the more people buy it, the more developers are encouraged to hold back content to sell it at proportionally high prices (for example one might get 80% of the game content on a disk for 60$, but to see the remaining 20% might have to pay other 60$), increasing the total cost of ownership. Sure, developers might say that they're an "extra", not required feature and people are not obligated to buy it, but who guarantees that? Who defines what is an "extra feature", in a console game? Would that be the essentially bare minimum to "finish" the game? Then in a game like GT5 every car except a dozen selected ones might be considered as "extra feature".

Also, because you don't physically own DLC, you can't resell it, so it's guaranteed to be a money sink.

There are many other points against DLC I won't discuss here (also because other people might be able to explain those better than me). I will only say the concept of paid DLC as intended by game companies as of late is just wrong on too many levels and I cringe when people support it.

I guess people like to be treated as cash cows. Or maybe they are unaware of that.
That's the power of microtransactions.
 
I know this may seem sudden but I hope kaz works on GT6 rather than adding new stuff to GT5. i personally don't like DLCs, always makes me feel as if im been ripped off. Unless they are free of coarse.
 
It's business. Companies will do whatever they can get away with. Why worry about it being ok or not when you have no influence over any of it?
 
I would snap up any and all DLC released for GT5. I've waited six years for it. If I'm gonna shell out ~£150 for the signature edition (hopefully), then I'll definately get any DLC, priced or otherwise.
 
Digital Liberty Coalition? Dalian Zhoushuizi International Airport? Democratic Leadership Council? Development life cycle? Diamond-like carbon? Driver License Compact? Dual-listed company? Delocalized coordinates? Downloadable content? Data Length Code? Data Link Control? Desktop Linux Consortium? Digital loop carrier?

Note to self: don't expect everyone to know the acronyms!

Lot's of "D's" in there :sly:
off topic but I spotted your avatar & thought i'd share that the virgin racing main factory & H,Q is about 1/2 mile away from me they have an f1 car on show in a corner window visible from the road :)
 
I'd like DLC but I'd expect to have my car in the garage as opposed to grinding additional cash (as in Forza 3) for the vehicle to be honest.
 
I will only say the concept of paid DLC as intended by game companies as of late is just wrong on too many levels and I cringe when people support it.

My thoughts exactly.

DLC can be great, there's no argument there, but it's a double edged sword. Most, if not all, developers are abusing the concept as a way to rip people off.
 
Since the last thread about it was closed:


Because the more people buy it, the more developers are encouraged to hold back content to sell it at proportionally high prices (for example one might get 80% of the game content on a disk for 60$, but to see the remaining 20% might have to pay other 60$), increasing the total cost of ownership. Sure, developers might say that they're an "extra", not required feature and people are not obligated to buy it, but who guarantees that? Who defines what is an "extra feature", in a console game? Would that be the essentially bare minimum to "finish" the game? Then in a game like GT5 every car except a dozen selected ones might be considered as "extra feature".

Also, because you don't physically own DLC, you can't resell it, so it's guaranteed to be a money sink.

There are many other points against DLC I won't discuss here (also because other people might be able to explain those better than me). I will only say the concept of paid DLC as intended by game companies as of late is just wrong on too many levels and I cringe when people support it.

I guess people like to be treated as cash cows. Or maybe they are unaware of that.
That's the power of microtransactions.

Thank you very much for sharing your point of view...
i am glad you did so, because i feel exactly the same way as you 👍

I am so surprised that so many people here are OK with Paid DLC.

I am glad that someone here has the same idea as me regarding those...


This is about to get out of hand if we dont demand more. :scared:




Below is the quote of my last post in the newly-closed thread:


sidsid118:
There will be dlc, this is a cashcow and Sony will milk it for all they are worth.

I understand the concept... but they will milk it if the cow has milk...
...meaning that they will do it if you guys allow them to do it...

that's what i mean...




Terronium-12
Not sure where all of these 'No DLC for GT5' claims are sprouting from, but he's already hinted at one possible DLC pack and that's motorbikes - that entirely rides on (no pun intended) how large the demand is. Just as the entire topic of DLC itself, if people want it and are willing to pay for PD would be a couple of fools to not release DLC packs monthly, bi-monthly, tri-monthly, etc.

For those who don't want it, don't want to spend the money, consider DLC to be some divine evil from below - don't buy it. Simple, right?


I am not totally against the idea of DLC.... for example...
i find it interesting that, based on what you said above (which i didn't know), if Kaz were to release a DLC for GT5 for exclusively motorcycle... i think that would be cool for you two-wheelers crazes, and i would understand that Kaz would charge for it... and if i were to like motorcycles as much as cars, i would buy it... but since i am not, then i would not...


So far so good... we are on the same page...

But if it was a DLC for cars... NO... (the way Forza does), then in that specific case, i am not ok at all... because cars are the core content, the heart of GT5, and if they start selling extra cars , then they are basically holding us hostage, forcing us to pay by the units, which they can do...

i dont want it to become like that...


What is supposed to be the content of a full game, should NOT be paid DLC.

What is extra and only an enhancement for the game, can be a paid DLC.

That's what i would think should be the line drawn for what can be paid or not paid DLC.



They will do whatever they can, if you allow them to...
 
I'd like to see DLC for liveries if those aren't in the initial release. But, I'll be a little ticked off if I'm offered a chance to pay for downloading variations of Grand Valley Speedway. I expect things like that to be in the game when I buy it in November.
 
When OPM asked about DLC for GT5, Mr. Gran Turismo seemed to get a little bit frustrated, "Let me be clear on this. There is a massive amount of content in this game, I don't think there are many teams that put as much into a game as we can. The launch of the game isn't a start, we are releasing a full game. Everything we want to put into the game is on the disc when it ships. Having said that, we do have a sizeable online team that will look after it once it's launched." I guess KY is getting pretty annoyed with EVERY reviewer asking the same DLC question...
 
Kaz will be pretty pissed of then when reviewers mark down his game for not having it seeing as all big ps3 titles do, And would I be right in thinking that sony own polyphony & give them a budget to create a game so sony basically own the game, they could release it when they chose & take revenue from sales of the game and any future dlc. ? kaz and all his staff are ultimately just employees of sony.there will be dlc for gt5 because its easy money, all of the free bonus cars will be available for a small fee which suits me as I will choose the best ones or the ones I want after buying the std game.
what makes me giggle the most is the "i wont pay for dlc" but your willing to cough up twice as much in the first place to get a few pre-order bonus cars or spend £100+ just to get a book and some other bit's, talk about double standards. sheesh.

:EDIT:
Just thought of this, dlc is almost 100% confirmed otherwise how do you expect to get the pre-order bonus cars ?
 
Last edited:
To be frank, he can be as annoyed, aggravated, or displeased as much as he wants to because at the end of the day DLC is commonplace these day amongst consoles. The idea itself is nothing new whatsoever as it's been a feature on PC's since I can remember when, the only difference between the two is that 9 times out of 10, or, in this day and age - 7-8 times out of 10 the content is free. If you really have to sit there and contemplate why DLC costs money then you either don't understand how business efforts correlate to a premium (whether it be points, money,or a trade-in of some kind) no one is going to do a wealth of work to extend the shelf and overall life of the game for free.

Of course, there are exceptions to that even today as some DLC content will be released for free for the entirety of it's life on the server, or for a limited-time, or they'll offer a portion of the content for free. Furthermore, there's really no way one can feel cheated by purchasing DLC unless you need to something to hold onto to justify your angst against it. If something was released a month (or less than) after the initial game hit the shelves, you don't know why it's being released then; perhaps time was a factor and instead of delaying the game until said content was ready to go, it was released (on schedule) and a healthy DLC plan is then organized.

Why?

To extend the usefulness of the game. No one is 'forcing' or 'coercing' you to pick up the content, it's your choice, your wallet, your say-so. Even if every developer wanted to release every piece of DLC under the sun for free, ultimately, it's up to the Publisher/Parent company whether or not to slap a price on it.
 
In the other closed thread, people were doubting that there would even be any DLC.

This is not concrete evidence, but GameStop is advertising that if you buy the collector's edition, you get a "Voucher for five (5) DLC cars with custom livery and tuning upgrades". Leads me to believe there will be DLC.

I would rather purchase more cars and tracks if given that option in the future, rather than buying GT6: prologue that may only have a few tracks and cars. :)
 
This is not concrete evidence, but GameStop is advertising that if you buy the collector's edition, you get a "Voucher for five (5) DLC cars with custom livery and tuning upgrades". Leads me to believe there will be DLC.

Gamestop is talking about the Chromeline cars that every CE comes with...
 
I just pre-ordered the collectors edition from Game Stop, and they showed me the 2 free cars i can download for pre ordering it, plus a voucher for 5 dlc cars.
 
Voted YES-> Since by far opinions on this thread is by far 50/50 (not on poll votes), let me device a strategy (PD take note):

- There will be two types of DLC for GT5. Why? Just like how they profited for GT5P. 1/8 of PD team should be assigned on the DLC department. While the others should concentrate GT6.

- This will lenghten the playing time of GT5 to allieviate the pain we experienced from GT4 to GT5.

- DLC should happen every 5 months.

^ As I said earlier, DLC should be split into two categories (patches & new items). Allow me to explain:

Patches (should be free)
- Standard to Premium cars
- Standard to Premium tracks
- Sound optimization
- Weather optimization
- bugs
- Physics optimization

New Items (should not exceed USD$ 2.00)

1. Classic Car & Track Package I (bundle pack, $1.00)
- Red Rock Valley Speedway
- High Speed Ring '90s
- Complex String
- Motor Sports Land

- Dodge Copperhead
- Mazda Demio
- Jaguar XJR-15
- BMW 840Ci
- Lotus GT1

2. Porsche Ultimate Pack I (Car pack, $2.00)
- Carrera GT
- 930 Turbo
- 914 1.7
- 959 Dakar Rally
- Cayenne GTS
- 993 Turbo S
- 997 Sport Classic
- Boxter S 986
- Cayman S 987
- Panamera Turbo
- 918 Spyder
- 944 Turbo
- 996 GT1
- 918 Race Car
- 550 Spyder
- Type 1
- 356
- 997 GT3 RS
- 996 GT2
- 962 Gran Turismo Edition
- 993 GT2

3. World Circuit Pack I (track bundle, $2.00)
- Gunsai Togue
- Watkins Glen
- Isle of Mann
- Circuit Gilles Villeneuve
- Texas GP Circuit
- VIR
- Hokkenheim
- Bathurst
- Batangas Racing Circuit
- Sepang International Raceway

^ These are just my tiny examples on what I'm about. :sly:
 
That would be a far too much reasonable pricing. In the real world, those DLC would end up being 1-2 dollars/euro per car, 3-5 dollars/euro per track.

Free patches for what you listed, though, seem plausible to me.
 
Voted YES-> Since by far opinions on this thread is by far 50/50 (not on poll votes), let me device a strategy (PD take note):

- There will be two types of DLC for GT5. Why? Just like how they profited for GT5P. 1/8 of PD team should be assigned on the DLC department. While the others should concentrate GT6.

- This will lenghten the playing time of GT5 to allieviate the pain we experienced from GT4 to GT5.

- DLC should happen every 5 months.

^ As I said earlier, DLC should be split into two categories (patches & new items). Allow me to explain:

Patches (should be free)
- Standard to Premium cars
- Standard to Premium tracks
- Sound optimization
- Weather optimization
- bugs
- Physics optimization

New Items (should not exceed USD$ 2.00)

1. Classic Car & Track Package I (bundle pack, $1.00)
- Red Rock Valley Speedway
- High Speed Ring '90s
- Complex String
- Motor Sports Land

- Dodge Copperhead
- Mazda Demio
- Jaguar XJR-15
- BMW 840Ci
- Lotus GT1

2. Porsche Ultimate Pack I (Car pack, $2.00)
- Carrera GT
- 930 Turbo
- 914 1.7
- 959 Dakar Rally
- Cayenne GTS
- 993 Turbo S
- 997 Sport Classic
- Boxter S 986
- Cayman S 987
- Panamera Turbo
- 918 Spyder
- 944 Turbo
- 996 GT1
- 918 Race Car
- 550 Spyder
- Type 1
- 356
- 997 GT3 RS
- 996 GT2
- 962 Gran Turismo Edition
- 993 GT2

3. World Circuit Pack I (track bundle, $2.00)
- Gunsai Togue
- Watkins Glen
- Isle of Mann
- Circuit Gilles Villeneuve
- Texas GP Circuit
- VIR
- Hokkenheim
- Bathurst
- Batangas Racing Circuit
- Sepang International Raceway

^ These are just my tiny examples on what I'm about. :sly:

see now thats a good price range! i hate it when developers charge so much for DLC! (COD:MW2) 20 bucks for 3 levels and one of them being a level from the past COD.. And i agree with the Batangas Racing Circuit, because I'm from the Philippines and I've raced there a few times, it is indeed an underrated racetrack
 
since this is a thread about DLC, i was thinking.. Sony should make GT1 and GT2 downloadable on PSN, like they did with final fantasy! GT1 and GT2 ARE classics right?
 
Voted YES-> Since by far opinions on this thread is by far 50/50 (not on poll votes), let me device a strategy (PD take note):

- There will be two types of DLC for GT5. Why? Just like how they profited for GT5P. 1/8 of PD team should be assigned on the DLC department. While the others should concentrate GT6.

- This will lenghten the playing time of GT5 to allieviate the pain we experienced from GT4 to GT5.

- DLC should happen every 5 months.

^ As I said earlier, DLC should be split into two categories (patches & new items). Allow me to explain:

Patches (should be free)
- Standard to Premium cars
- Standard to Premium tracks
- Sound optimization
- Weather optimization
- bugs
- Physics optimization

New Items (should not exceed USD$ 2.00)

1. Classic Car & Track Package I (bundle pack, $1.00)
- Red Rock Valley Speedway
- High Speed Ring '90s
- Complex String
- Motor Sports Land

- Dodge Copperhead
- Mazda Demio
- Jaguar XJR-15
- BMW 840Ci
- Lotus GT1

2. Porsche Ultimate Pack I (Car pack, $2.00)
- Carrera GT
- 930 Turbo
- 914 1.7
- 959 Dakar Rally
- Cayenne GTS
- 993 Turbo S
- 997 Sport Classic
- Boxter S 986
- Cayman S 987
- Panamera Turbo
- 918 Spyder
- 944 Turbo
- 996 GT1
- 918 Race Car
- 550 Spyder
- Type 1
- 356
- 997 GT3 RS
- 996 GT2
- 962 Gran Turismo Edition
- 993 GT2

3. World Circuit Pack I (track bundle, $2.00)
- Gunsai Togue
- Watkins Glen
- Isle of Mann
- Circuit Gilles Villeneuve
- Texas GP Circuit
- VIR
- Hokkenheim
- Bathurst
- Batangas Racing Circuit
- Sepang International Raceway

^ These are just my tiny examples on what I'm about. :sly:

👍
If priced as you suggested, i would buy all of it in a heartbeat... i think this is fair enough! Multiply this by a few millions downloads, and that should largely cover the expenses for a DLC team within PD.

Even my engineering company is not making that much money for working that hard.
 
Assuming GT6 is 3 to 4 years away. I'd pay for DLC to keep GT5 as current as possible with the release of new and exciting cars also cars KY likes.
 
Assuming GT6 is 3 to 4 years away. I'd pay for DLC to keep GT5 as current as possible with the release of new and exciting cars also cars KY likes.

I think more like 2.5-3.0 years or the amount of time passed between GT1 and GT2.
 
I think more like 2.5-3.0 years or the amount of time passed between GT1 and GT2.

I figured with the ability to add content now this gen they'll take a bit longer for the next iteration. They didn't have that luxury with the PS1 gen
 

Latest Posts

Back