Since the last thread about it was closed:
Because the more people buy it, the more developers are encouraged to hold back content to sell it at proportionally high prices (for example one might get 80% of the game content on a disk for 60$, but to see the remaining 20% might have to pay other 60$), increasing the total cost of ownership. Sure, developers might say that they're an "extra", not required feature and people are not obligated to buy it, but who guarantees that? Who defines what is an "extra feature", in a console game? Would that be the essentially bare minimum to "finish" the game? Then in a game like GT5 every car except a dozen selected ones might be considered as "extra feature".
Also, because you don't physically own DLC, you can't resell it, so it's guaranteed to be a money sink.
There are many other points against DLC I won't discuss here (also because other people might be able to explain those better than me). I will only say the concept of paid DLC as intended by game companies as of late is just wrong on too many levels and I cringe when people support it.
I guess people like to be treated as cash cows. Or maybe they are unaware of that.
That's the power of microtransactions.
Thank you very much for sharing your point of view...
i am glad you did so, because i feel exactly the same way as you 👍
I am so surprised that so many people here are OK with Paid DLC.
I am glad that someone here has the same idea as me regarding those...
This is about to get out of hand if we dont demand more.
Below is the quote of my last post in the newly-closed thread:
sidsid118:
There will be dlc, this is a cashcow and Sony will milk it for all they are worth.
I understand the concept... but they will milk it if the cow has milk...
...meaning that they will do it if you guys allow them to do it...
that's what i mean...
Terronium-12
Not sure where all of these 'No DLC for GT5' claims are sprouting from, but he's already hinted at one possible DLC pack and that's motorbikes - that entirely rides on (no pun intended) how large the demand is. Just as the entire topic of DLC itself, if people want it and are willing to pay for PD would be a couple of fools to not release DLC packs monthly, bi-monthly, tri-monthly, etc.
For those who don't want it, don't want to spend the money, consider DLC to be some divine evil from below - don't buy it. Simple, right?
I am not totally against the idea of DLC.... for example...
i find it interesting that, based on what you said above (which i didn't know), if Kaz were to release a DLC for GT5 for exclusively motorcycle... i think that would be cool for you two-wheelers crazes, and i would understand that Kaz would charge for it... and if i were to like motorcycles as much as cars, i would buy it... but since i am not, then i would not...
So far so good... we are on the same page...
But if it was a DLC for cars... NO... (the way Forza does), then in that specific case, i am not ok at all... because cars are the core content, the heart of GT5, and if they start selling extra cars , then they are basically holding us hostage, forcing us to pay by the units, which they can do...
i dont want it to become like that...
What is supposed to be the content of a full game, should NOT be paid DLC.
What is extra and only an enhancement for the game, can be a paid DLC.
That's what i would think should be the line drawn for what can be paid or not paid DLC.
They will do whatever they can, if you allow them to...