Do you think Gran Turismo would be better if developed for the PC?

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More blind fanboyism. PC sims look dated, well, because they are, lol. Also, they are made by small devs with limited resources, yet they are more sim and have better online the gt5. You seriously cant be serious criticisng PC sims online after gt5;s barebones online? Pc would allow more features (Kaz complained about Ps3 memory or lack there of causing issues), better graphics, Mods, and better Ai, physics due to more processing power.


I play rf every day ... And I love it so I'm not a fanboy...

Yes- game can be improved by users, but I'm talking about the game itself (as it is released).

And may I ask why ISI and others are small ? Because there is no demand for racing sims.

And I'm not saying that online is worse then GT5's. Its just simple (and simple is not bad)

MODS - that's what makes PC sims better, not hardware.

And believe me its good that Kaz has a limit.


Big budget - Lots of resources.
One platform - Focus.


Graphics =/= good game / sim.
 
More blind fanboyism. PC sims look dated, well, because they are, lol. Also, they are made by small devs with limited resources, yet they are more sim and have better online the gt5. You seriously cant be serious criticisng PC sims online after gt5;s barebones online? Pc would allow more features (Kaz complained about Ps3 memory or lack there of causing issues), better graphics, Mods, and better Ai, physics due to more processing power.

"yet they are more sim and have better online the gt5"

That has to deal more with a design choice rather than what a hardware is capable of. And people prefer GT5s approach because the physics are considered to be a lot more fun and like an actual video game than a PC sim.
 
slightly stale looking environments in Rfactor.
2-4424_1.jpg
 
How come everytime a game comes out, it would automatically be better on PC? I don't get this kind of thinking. More power doesn't mean better game. There's no such thing as "enough power" yet, and certainly not for Kaz.

It COULD look better, but the chances are, it could also actually look worse. Why? Because they have to target the average computer, not the most powerful. And don't think there wouldn't be complaints. The grass isn't always greener on the other side.

More power doesn't necessary mean better game. The potential is bigger, but it's all up to the developer.

Either way, this is a pointless hypthetical question, because Gran Turismo will not ever be a PC game unless Sony decides to stop making consoles and become multiplatform or PC only developer.

I make these, my words.
 
Sure it might be better in some ways but the market would be so much smaller that it just wouldn't be worth it.

There is a reason why PC games don't dominate the market because a really top PC game is only realistically accessible to less than 10% of the gaming market (possibly even lower)
 
rFactor looks like crap. LFS looked like crap even in 2003. SimBin games looks a bit better, but still like crap.

Talking about games made by enthusiasts with 100$ budget cause nobody on PC buy simulators (only Sims and WOW).

It worth to add that they don't shine in physics either. Just try Race 07 (Race Pro)
 
F1 2010 looks awesome on PC running at 1920x1080 and 60fps. Even on my mid ranged modern PC (i5 750, GTX460) it looks great...

http://hardforum.com/showpost.php?p=1036500205&postcount=222

Simbin games look a bit crap because they're using an ancient engine which hasn't been updated. The current simbin titles are barely a step forward from GTR2, which looked awesome back when it was released (2006). Problem is, no PC sims have been released with modern graphics in years. GTR3 is rumoured to finally bring modern graphics to the PC sim racing genre again, but that's not due out until Fall next year.
 
I have to laugh at that because aside from the bland looking cars, the above image looks better than GT5 in ways. The best car models in Rfactor look better than a lot of the GT5 premiums.

I can't believe the ignorance in this thread, people think that people only play the Sims and WoW on the PC? That is just madness.
 
F1 2010 looks awesome on PC running at 1920x1080 and 60fps.

Add NFS Shift. Best cockpits and environment (though I hate replays because of this stupid constantly shaking camera and cheap blur)

The problem is - you don't need PC to play F1 2010 or Shift
 
I have to laugh at that because aside from the bland looking cars, the above image looks better than GT5 in ways.

Man, play the actual game. You won't be able to sleep after this.

Yes, the rFactor graphics is that terrifying, worse than GT4
 
I took one of the SSDs out of my computer and stuck it in the PS3 and loading times are much better. The load bar only loads to 1/3rd of the way before it disappears and the race screen appears.

I've got a 200GB SSD in my PC, might have look into buying a cheap 60GB for the PS3 as well 👍
 
Man, play the actual game. You won't be able to sleep after this.

Yes, the rFactor graphics is that terrifying, worse than GT4

I'm playing it as i post on these forums, GT5 was hard for me to play at first because of how blurry it looks, i'm not the only PC gamer to think the same, my eyes had to adjust. I thought there was something wrong because the incar textures were so blurry, some cars you can barely read the dials.

GT4 looks horrific, and if you put a GT5 next to that Rfactor at screen resolution you would see the Rfactor looks so much sharper. GT5 has a better engine, better lighting and in some cases better textures, but its covered in cloudy/jaggyness.

The cars in Rfactor are what i am comparing to GT5 though, like the screenies i pointed out in the last page, they make GT5 look dated, if you put the F1 cars side by side then Rfactor looks better.


If GT5 was on the PC it would have the option of being able to pump up texture filtering, shadows and resolution.. No more blurries, no more jaggies and no more glitched jaggy shadows. There would be memory left over to give the AI some brains so they dont just plough into you.

In Rfactor if you crash, the AI attempts to avoid the accident/spin off, and sometimes it causes them to crash trying to avoid it, also the cars actually drive fast where as the AI in GT5 is painfully slow 99% of the time.


But i love GT5, i never said i didnt like it, i said it would be better on the PC, as all the current popular multi platform games have been (MW2, F1 2010), consoles are dated and all the developers can do is try to stretch out the power. Sure PC's are more expensive, but not to forget that PC's were already ahead of the PS3 before it came out, most people have PC's that are far beyond the power of any console.
 
for every1 that claims that PC's aren't that much better: Wait until you see what I see on my i7 monster with dual graphic cards. Battlefield Bad Company 2 for example everything at the highest detail levels man I think you'll need 8 PS3's to output that kind of detail....

GT series on the PC would be freakin' awesome.
 
for every1 that claims that PC's aren't that much better: Wait until you see what I see on my i7 monster with dual graphic cards. Battlefield Bad Company 2 for example everything at the highest detail levels man I think you'll need 8 PS3's to output that kind of detail....

GT series on the PC would be freakin' awesome.

I tried that game on my friends PC, and it blew my mind, the game looks absolutely breathtaking, some of the best graphics i have seen to date. Looks better than Crysis at max settings.
 
for every1 that claims that PC's aren't that much better: Wait until you see what I see on my i7 monster with dual graphic cards. Battlefield Bad Company 2 for example everything at the highest detail levels man I think you'll need 8 PS3's to output that kind of detail....

GT series on the PC would be freakin' awesome.

I have a cobbled together PC with an older Q6600 CPU and a GeForce GTX 275. I can run games at 1080p with tons of eye candy. F1 2010 on my PC destroys what I can get out of my consoles. But there's no denying the low cost and convenience of consoles.
 
The cars in Rfactor are what i am comparing to GT5 though, like the screenies i pointed out in the last page, they make GT5 look dated, if you put the F1 cars side by side then Rfactor looks better.

Are we talking about this?

http://www.v8gaming.com/screenies/V8F06_04.jpg

besides, there is no single real car in rFactor except Panoz. Yeah, I know, all this mods with Shelby Cobra 427 from one guy, who never even seen the actual car in his life. LOL

And you know what difference between PC NFS Shift and X360 NFS Shift? None. The only difference - you can play it on PC in 5000x3000 resolution, which adds absolutely nothing.
 
What I am saying is: if some team with 100 developers and 50 mil budget made simulator racing game exclusively for PC, it would be awesome game and probably dwarf every console racing.

But there is no such team at the moment
 
Are we talking about this?

http://www.v8gaming.com/screenies/V8F06_04.jpg

besides, there is no single real car in rFactor except Panoz. Yeah, I know, all this mods with Shelby Cobra 427 from one guy, who never even seen the actual car in his life. LOL

And you know what difference between PC NFS Shift and X360 NFS Shift? None. The only difference - you can play it on PC in 5000x3000 resolution, which adds absolutely nothing.


Except the game is actually rendered in the resolution you choose, not some upscaled garbage like the consoles do because they're not powerful enough to render 720p let alone 1080p.
 
Except the game is actually rendered in the resolution you choose, not some upscaled garbage like the consoles do because they're not powerful enough to render 720p let alone 1080p.

There is one thing you missed. Try to watch actual races on usual SD TV (or say some chase from DVD movie).

This is 640x480 resolution. It makes best PC graphics in 5000x3000 look like garbage. And rFactor is very far from the best.

GT5 is rendered in true 720p with 4xAA if you use 720p TV, and render 50% more pixels for 1080p (but not exactly 1080p). More than enough
 
Add NFS Shift. Best cockpits and environment (though I hate replays because of this stupid constantly shaking camera and cheap blur)

The problem is - you don't need PC to play F1 2010 or Shift

I was going to take some snaps of Shift to show the awesome cockpits, but then I remembered I uninstalled the game ages ago and can't be bothered reinstalling.

No, you don't need a PC to play them, but it just shows how awesome a PC can be, even with games that are simply ports.

That's not even with a very powerful PC, I can max those games with previously a 4870 and now with a gtx460, both at FULL 1920x1080, which really makes a huge difference.

I don't understand why people are bothering arguing PC sims look bad, they're all run absolutely ancient engines and don't update their graphics often. There is other racing games which show the pure potential of graphics on PCs compared to the aging consoles.

GT5 is rendered in true 720p with 4xAA if you use 720p TV, and render 50% more pixels for 1080p (but not exactly 1080p). More than enough

I'm sorry, I disagree. Full 1920x1080 looks great compared to blurry upscaled ugliness. If GT5 was on PC, it'd be full HD, 60fps, 24 cars on a track and no blocky rain textures.
 
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I'm sorry, I disagree. Full 1920x1080 looks great compared to blurry upscaled ugliness. If GT5 was on PC, it'd be full HD, 60fps, 24 cars on a track and no blocky rain textures.

Personally, I can't distinguish between 720p and 1080p and even DVDs on modern 1080p TV looks fine to me.

It's more about lighting, effects and stuff like this than resolution
 
So what you're trying to say is that lower resolution looks better than high resolution, right. And a 600bhp has less power than a 200bhp. 200mph is slower than 100mph, and a bodybuilder is smaller than a glamour model!

You do realise that the BMW sauber model i linked earlier is an official mod by the company? You do realise that most of the cars in GT4/GT5 are nothing like the real life cars apart from the way they look? The NASCAR Stock cars for example, and about 90% of the standards.

Where as many of the top Rfactor mods are made by real enthusiasts of the car. like CART Factor was made using the real stats, from people envolved with the real cars, these people who are passionate about that 1 car. compared to a large company that is modeling a car as filler.

Only the top end premiums are getting close to the real thing, The skylines, the GT-R, some of the Ferrari's, the Mclaren F1 and a few others. but most of the cars in GT5 are nowhere near the quality of some of the "non-official" Rfactor ones, let alone the actual official ones.

And since were talking about graphics, i dont see how any of it would be relevant, does it look like the car? yes or no, thats all that matters. Doesnt matter if some top sim company made the car, some F1 race team or some dude in his basement.
 
I was going to take some snaps of Shift to show the awesome cockpits, but then I remembered I uninstalled the game ages ago and can't be bothered reinstalling.

To be honest I like Shift more than Forza 3 and GT5 for incredible sense of driving. Even Cobalt SS has very complex behaviour.

AI sucks, and so driving of highest rank supercars, but looks like every racing game has it own flaws
 
There is one thing you missed. Try to watch actual races on usual SD TV (or say some chase from DVD movie).

This is 640x480 resolution. It makes best PC graphics in 5000x3000 look like garbage. And rFactor is very far from the best.

GT5 is rendered in true 720p with 4xAA if you use 720p TV, and render 50% more pixels for 1080p (but not exactly 1080p). More than enough

Do you even know what any ACTUAL PC resolution numbers are?

1080p x3 = 5760x1080 (1080p= 1920x1080)
1200p x3 = 5760x1200 (im calling it 1200p cuz im lazy. it's 1920x1200 it is an 8:5 aspect ratio)

And those are triple screen resolutions. . .
 
No.

Less accessible, more up its own arse.

This....

No. They'd have a smaller budget, smaller team and smaller audience.

That...

Common Sense is obviously was not passed around much...

This is one of the worst questions on a site clearly tilted towards console owners, who all likely own a PC/Mac as well.

Look its simple, the reasons mentioned along the lack of an affordable hardware to increase the power of the console is also correct.

Having said that, this simpleton line of thinking assumes a viral modder community will bitch less loudly about clear omissions and glitches and get busy fixing them. Along with constant car modeling for those who are butt hurt their own personal ride is not in the game, all slower than my own car I might add while people want to call it a POS... See sig which is in the game.

Also nobody mentions that comparing like vs like would be GRID. GRID when released required a $200 to get to "Ninja" level graphics (full detail@1080p) on screens larger than 19". I ran it on a 5000+ Dual Core AMD and HD4670@30fps. Warped PC purist would scream "that's not fast enough to enjoy the game" oh really? -



To get the full pleasure and speed out of the game, you need to spend at least $200 on a card if not double it up (Crossfire, since the game is optimized for ATI hardware) on mid-range cards to get 60+fps which is PS3 standard.

So you still think a GT5 on a PC would be scalable to play on the average PC out there????

NO!

So purist would have, correctly stated a $2-4K Quad Core, Dual GPU Liquid cooled monster or about two times (almost three) the cost of a new PS3 Slim or a used 40GB console since its not backward compatible and the less desirable of used PS3's.

Why do we continue to have silly, pointless discussions like this??? There's wide spread complaining about the game and I would guess that's the root of all this.
 
Where as many of the top Rfactor mods are made by real enthusiasts of the car.

I'm not sure why all this enthusiasts make something like race Maranello. 20 were made more than 10 years ago and they are not even street legal. Nobody never seen the real thing.

Or Cobra 427. Only 60 were made and what left today has a price tag 1.500.000$.

All this mods luck creditability completely. Maybe some based on real data, some based "I drove that car once and I know!" and the others obviously based on absolutely nothing. You never know

Only developers have creditability, but rFactor developers don't have any money to buy licenses from car companies
 
I'm not sure why all this enthusiasts make something like race Maranello. 20 were made more than 10 years ago and they are not even street legal. Nobody never seen the real thing.

Or Cobra 427. Only 60 were made and what left today has a price tag 1.500.000$.

All this mods luck creditability completely. Maybe some based on real data, some based "I drove that car once and I know!" and the others obviously based on absolutely nothing. You never know

Only developers have creditability, but rFactor developers don't have any money to buy licenses from car companies

This is win.
Very good comment. :)
 
I run GRID at 60fps with maximum settings, 1920x1080 resolution and 2x AA and i have an Athlon FX60, and a HD3870 card, so that whole post is debunked. Also F1 2010 and Dirt2 run perfectly fine on my computer. That processor was out before the PS3, the graphics card was released in 2007.

GRID is a fantastic looking game, at the end of the day PC's are more expensive than consoles, but they are also much higher quality, much more powerful, and im not talking about the new stuff, the top end stuff at the time of the PS3 release was ahead of the PS3.

Computers of that power these days are probably not even available, but if they were they would not be expensive. We all know PC's cost more, but the thread is "Would GT5 be better on the PC" and of course it would, if people have crap computers and wanna run low resolutions like the PS3 does then they can, and if people have beastly PC's they can pump up the graphics and enjoy it in high quality crispness. And if theres something wrong with it, mod community can fix it. As they did with F1 2010.



On the credibility of the accuracy of the cars? who cares in the end of the day, obviously many of the Rfactor mods are not life realistic, but thats not the point, about 90% of GT5s cars are not, perhaps more. Ballpark area is all that really matters.
 
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