Does having to "Grind" to Earn diminish the game for you?

Grinding, Love it or Hate it!?

  • Love it! It adds to the challenge!

    Votes: 5 2.5%
  • It's Ok, makes the game last longer

    Votes: 14 7.1%
  • I don't mind it.

    Votes: 42 21.3%
  • Don't like it. Really takes away from the experience!

    Votes: 89 45.2%
  • Can't stand it! Makes me want to quit!

    Votes: 47 23.9%

  • Total voters
    197
People Grind to reach level 40 and to get money ...
I can tell you that the quote is flat out wrong. After level 30, even the artificial purpose behind leveling falls apart. I don't grind for levels, because I don't care about levels. My level goes up only as a concequence of what I do.

I dont think you know what Grinding means. Because what you said dont really make sense

What didn't make sense? I defined grinding. I'm against that grinding. I'm also against the definition most likely referred to in this thread, which is for example, doing Indy in the X1 10 times in a row. However, grinding like that exists only because of PD's poor decisions in GT Mode. The problem isn't with the grinders, but with PD.

lol what?
I got over 2mill doing races online

Over the course of a week? Not very helpful.

Indy offline - 70,000/2.45 minutes

Online F1 race - 20,000/15 minutes

The latter I would have a chance at losing without puncturing my tires, and I could stand to keep doing it all day. The problem is, if I did do it all day, my garage would never expand.
 
If your complaining about grinding, you're doing it wrong:sly:
zw23si4v.1rq.jpg

5 laps of this for ~82K. Not as much as Indy, but times flies during these races:D
 
I can tell you that the quote is flat out wrong. After level 30, even the artificial purpose behind leveling falls apart. I don't grind for levels, because I don't care about levels. My level goes up only as a concequence of what I do.
What ?
There are races that require levels higher than 30.
It takes a long time to get to those levels so people Grind

You cant sell cars to get money to buy more cars so people Grind for money to buy cars

so Grinding = to reach higher levels and to get money

I dont even get what "things that get in the way of fun" means
that has nothing to do with grinding

What didn't make sense? I defined grinding. I'm against that grinding. I'm also against the definition most likely referred to in this thread, which is for example, doing Indy in the X1 10 times in a row. However, grinding like that exists only because of PD's poor decisions in GT Mode. The problem isn't with the grinders, but with PD.

Yea thats not grinding at all.
Thats called your personal preferences

Grinding like that exist because people want to get all the cars fast and reach level 40 fast
Although it is on PD too for not having more races for Aspec
but there are ways around grinding

Over the course of a week? Not very helpful.

Indy offline - 70,000/2.45 minutes

Online F1 race - 20,000/15 minutes
actually over about 8 races over the weekend

Yea you would probably get 20k if you came in last and there were only 9 people racing
 
What ?
There are races that require levels higher than 30.
It takes a long time to get to those levels so people Grind

You cant sell cars to get money to buy more cars so people Grind for money to buy cars

so Grinding = to reach higher levels and to get money
So in other words, you're saying that some people may grind for levels. OK, that makes sense.

I dont even get what "things that get in the way of fun" means
that has nothing to do with grinding
Basically, the game would be better if I didn't have to play A-Spec.

Yea thats not grinding at all.
Thats called your personal preferences

Grinding like that exist because people want to get all the cars fast and reach level 40 fast
Although it is on PD too for not having more races for Aspec
but there are ways around grinding
Why wouldn't it be grinding? Define "fast". There is no fast, because there is no proper rate at which to get the cars. I should have them all from the start, so PD is just slowing things down in a way that isn't needed at all.

actually over about 8 races over the weekend

Yea you would probably get 20k if you came in last and there were only 9 people racing

20000 would be for first. Lap for lap, online payout is a ripoff, there is no escaping that.

You claim to have averaged 250,000 per race. How many laps/people? I can tell you now that you would need much more than 20 laps (~3 mile track) and 8 people.
 
I really don't mind "grinding", but I do believe it needs to be fixed. I usually run the European Championship Rome circuit. It only takes 5 mins in my Astra and I get 82k. It would be nice if PD would raise the credits for some of the races. That also might bring back some of the players who quit because it was "boring".
 
Why wouldn't it be grinding? Define "fast". There is no fast, because there is no proper rate at which to get the cars. I should have them all from the start, so PD is just slowing things down in a way that isn't needed at all.
Wanting it fast would be the main reason you grind

Getting all the cars and reaching level 40 is possible without grinding
it will just take a long time
and I dont have a problem with that

20000 would be for first. Lap for lap, online payout is a ripoff, there is no escaping that.

You claim to have averaged 250,000 per race. How many laps/people? I can tell you now that you would need much more than 20 laps (~3 mile track) and 8 people.
15 laps suzuka circuit 20 monza
etc. as long its around 30mins to an hour of racing
with 16 players will pay out big from 4th place up
its not as fast and easy as aspec races but its funner
to me anyways
 
In my opinion the level system is completely redundant, time put into the game should not reflect your level.
I used to joke that GT was becoming a RPG and then they made licences useless and added a level system that makes no sense. Sadly all the aspects of dynamic leveling are here but not implemented. Exp and CR's should be based on position and your car. As the game is now anyone can repeat races over and over and get to level 40 if they have the time and brain dead tenacity to do so.
For example have a non disclosed pp and tyre limit on A spec races, if you remain within the limits you get 100% exp and CR's then as you go over the limit it degrades. As I mentioned all the aspects are here so it's not totally hidden.
However being dynamic if you are under the limits and still win you get bonus rewards. Negative exp should also apply, I mean if you take the piss then it's fair for the game to the proverbial urine.
Side note cars should only have a CR limit, anyone if they wish to do so should be able to buy any car he/she wants.
Sorry if I'm not totally on topic.
 
If your complaining about grinding, you're doing it wrong:sly:
zw23si4v.1rq.jpg

5 laps of this for ~82K. Not as much as Indy, but times flies during these races:D

i totally agree.. and since i have a large collection of european vehicles, once i get bored with one i simply exit out after the last race and change the car, then head back in and repeat until i have the money i want (=
 
Yuppers, the game stopped bein fun at lvl 25... It's a joke bein forced to do over races for the sake of lvl up...

PD dropped the ball big time this go round...

An I imagine many are jumpin ship on GT5, I for one will soon as I hit lvl 40 A side, I'm done with GT
 
Im not on a pointless mission to collect every car in the game as quickly as possible and then only drive 1% of them.
Its nice to see that you are inconsiderate of why other people may play GT games.

But if you really want everything now (or preferably yesterday as it seems to be for many people) without having to move a finger I have to conclude you bought the wrong game. GT doesn't work like that, it never has and probably never will.
GT2 worked like that. GT4 worked like that.
I don't understand why GT5 being the first game in the series that is obstinate and, quite frankly, stupid in how the game economy and structure is set up suddenly makes it the player's fault for playing the game "wrong."


Wanting it fast would be the main reason you grind
And why exactly is that a problem?
 
It means that there's no need to do the same race 20 times in a row and then get all out of shape because of it. Nobody's forcing you to have every car at this very second - that's your own choice should you want it - and the money will come by itself over different races as the time goes by. The game is about racing, racing brings money. It comes as a side product of actually playing the game.

But if you really want everything now (or preferably yesterday as it seems to be for many people) without having to move a finger I have to conclude you bought the wrong game. GT doesn't work like that, it never has and probably never will.

It's not about wanting everything right away. It's about running out of things to do far too soon, long before you have amassed enough credits to even acquire a fraction of the interesting cars.

Never before has a GT Career Mode been so meager and short. Grinding is unavoidable unless you're happy only sampling 5% of the cars in the game.

People who say 'they're not in a hurry' really do not understand the cause of this whole discussion.
 
Wow, under 1/3rd either don't mind the grind or actually like it, while over 2/3rd's don't like it or outright hate it.

My hope is that PD will change their priority and focus and instead of fixing glitches players use to "earn" will fix the earning/level system to make the overall experience more enjoyable. After-all it is a game we've bought for enjoyment.
 
I also get the feeling that from his recent interview that Kaz is not happy with Sony for forcing him to get the game out. I wonder if he realizes that 8 years is not the cycle for a racing game.
 
I also get the feeling that from his recent interview that Kaz is not happy with Sony for forcing him to get the game out. I wonder if he realizes that 8 years is not the cycle for a racing game.

Well it seems he has forgotten how to turn a great simulation-model into an actual game. Everything about GT5 tells me they're great mathematicians and programmers but 100% clueless when it comes to game development. A good creative director to steer the project would go a long way...
 
You can get to level 25ish without serious grinding right? I think that's where the casual gamer is invited to stop. Past that, it gets hardcore...

I guess I'm trying to say once you do most of the A-spec with out major grinding, there isn't much left to achieve for gamer Joe. He's got a Lambo, he's got some cash: time for a new game.

If you are gamer Jim, though, you need that X2010 Prototype, you need golds on every event, you need all 1000-odd cars, etc. Level 25+ was made for people like Jim; made for perfectionists.

This make good gameplay for both the casual and the hardcore gamer. Joe can stop at 25 without missing out on too much, but Jim gets to work his way all to 40.

I guess it's about what you seek to achieve in the game. If 100%ing it your thing, months of grinding is waiting for you. If not, good for you: you're not missing too much.

Anyone follow?
 
You can get to level 25ish without serious grinding right? I think that's where the casual gamer is invited to stop. Past that, it gets hardcore...

I guess I'm trying to say once you do most of the A-spec with out major grinding, there isn't much left to achieve for gamer Joe. He's got a Lambo, he's got some cash: time for a new game.

If you are gamer Jim, though, you need that X2010 Prototype, you need golds on every event, you need all 1000-odd cars, etc. Level 25+ was made for people like Jim; made for perfectionists.

This make good gameplay for both the casual and the hardcore gamer. Joe can stop at 25 without missing out on too much, but Jim gets to work his way all to 40.

I guess it's about what you seek to achieve in the game. If 100%ing it your thing, months of grinding is waiting for you. If not, good for you: you're not missing too much.

Anyone follow?

No, because level 25 is around a week and a half worth of content. That's not even close to enough to be satisfying.
 
No, because level 25 is around a week and a half worth of content. That's not even close to enough to be satisfying.
Okay maybe not 25 for you, but 25 for me. I don't play religiously, so it took me a good few months. If I didn't love the game as much as I do, I probably would've left off there. And don't single out my use of level 25: I just use it as a representation of the point where leveling up begins to really pick up in diffuculty (because that's where it was for me).

You sound like a Jim to me :)
 
Okay maybe not 25 for you, but 25 for me. I don't play religiously, so it took me a good few months. If I didn't love the game as much as I do, I probably would've left off there. And don't single out my use of level 25: I just use it as a representation of the point where leveling up begins to really pick up in diffuculty (because that's where it was for me).

You sound like a Jim to me :)

Lol... fair enough. I couldn't care less about the whole XP/level paradigm. The things that bugs me is the utter lack of content in this game. There's simply not enough to do (especially compared to GT4 and GT3 or other racing franchises).
 
You can get to level 25ish without serious grinding right? I think that's where the casual gamer is invited to stop. Past that, it gets hardcore...

I guess I'm trying to say once you do most of the A-spec with out major grinding, there isn't much left to achieve for gamer Joe. He's got a Lambo, he's got some cash: time for a new game.

If you are gamer Jim, though, you need that X2010 Prototype, you need golds on every event, you need all 1000-odd cars, etc. Level 25+ was made for people like Jim; made for perfectionists.

This make good gameplay for both the casual and the hardcore gamer. Joe can stop at 25 without missing out on too much, but Jim gets to work his way all to 40.

I guess it's about what you seek to achieve in the game. If 100%ing it your thing, months of grinding is waiting for you. If not, good for you: you're not missing too much.

Anyone follow?

Everyone is different, but most of us ARE hardcore. We'd like to finish everything, but also enjoy the focus of the game which is the cars. I personally am just asking for easier availability of the cars because I want to get most of them and race with them, but to get cars I've got to grind.

The next guy might want to get a bunch a cars and "supe" them up. He's got to grind also to earn money to tune them.

The next guy might just want to finish all the levels but he's got to grind 'cause some of the cars he needs are pretty expensive. i.e the FGT which is 4.9 million.

One way or another if you want cars and you want to do anything to them you've got to grind.
 
It's like an RPG with cars. I find it kinda refreshing.

It could be just a bit quicker paced but if you don't burn yourself out on it, it's not bad.
 
Grinding has, in some ways, been a part of every GT. It's just that GT5 takes it a little further than what many of us are used. The pricing of certain cars and the amount of prize money given for each event is pretty disproportionate.

So yes, it does. I wish there was an easier way to make money. But I still find ways to enjoy the game, especially when I'm not after certain high-priced race cars to add to my collection.
 
Grinding has, in some ways, been a part of every GT. It's just that GT5 takes it a little further than what many of us are used. The pricing of certain cars and the amount of prize money given for each event is pretty disproportionate.

So yes, it does. I wish there was an easier way to make money. But I still find ways to enjoy the game, especially when I'm not after certain high-priced race cars to add to my collection.

you are right. Grinding is a part of most racing games, but to a much, much lesser degree.

My strategy now is get all my high priced cars out of the way first and fast as possible. Then hopefully, I can enjoy the game. Just buying little trinkets I find here and there.
 
I don't grind. I've reached lvl31 Aspec (Bspec complete) and never felt like I was doing because I had to, I just race when and how I want (usually enduros) and race by race the XPs increase.
It's only a grind if it's not enjoyable, if it's not enjoyable then there's something wrong with the way one plays/ reasons for playing in my view.
Gaining money and XP is great but I for one am not rushing to do it. I've played casually for the whole time and by this method will continue even after I've hit lvl40 and got all the cars I want.
GT is for life, not just for Xmas!
 
Still more than Shift! Boom! Haha

Offtopic much?

Anyway, Shift uses clever, creative ways to keep you entertained and challenged much longer than GT5, because it was designed as a game, rather than a physics engine and some tracks (autolog and proper AI, to name just two things).
 
I enjoy the grind!



REally! I actually play with the UCD always trying to find the rare pearl... or just the normal car that i always have wanted.

Actually the Grind is what makes this game have so much replay value !! I just cannot put it down... i have to collect the cars... Gotta Catch them all type of feeling...

The feeling of rewards for sticking it through and to find the cars you've always wanted... it's like reading through the local papers and announce and find the dream car that you've been waiting... This randomness in the UCD is really one aspect of the game i am so thankful and glad that Kaz/PD decided to keep.

There would totally be so much less fun if all 1000 cars were made available from the start.... One less aspect to make GT as fun as it always have been...

This, i think, is a tradition for the Gran Turismo serie... a sort of a trademark... a philosophy that i wish more people here would understand, instead of trying to make it (Kaz/PD/the game) conform to what junk can be found out there...

And that! my friends .... is what makes this games so special... the fact that it has its own standard, it sets a different tune, which makes the play so much more enjoyable...

From the music, from the camera work, the in game navigation ... etc
...

it's not yet the perfect game... therefore it cannot be considered as the best game out there... it still have much room for improvement...

BUT it certainly does not need to match or simulate other games...
it can incorporate other aspects of other games, but GT series should keep their own identity....

because so far, and to me, it is the car game closest to an ideal ;)





I don't grind. I've reached lvl31 Aspec (Bspec complete) and never felt like I was doing because I had to, I just race when and how I want (usually enduros) and race by race the XPs increase.
It's only a grind if it's not enjoyable, if it's not enjoyable then there's something wrong with the way one plays/ reasons for playing in my view.
Gaining money and XP is great but I for one am not rushing to do it. I've played casually for the whole time and by this method will continue even after I've hit lvl40 and got all the cars I want.
GT is for life, not just for Xmas!

Bravo!! I gotta give you a hand for saying and posting !!! 👍


It's like an RPG with cars. I find it kinda refreshing.

It could be just a bit quicker paced but if you don't burn yourself out on it, it's not bad.

YES !






Everyone is different, but most of us ARE hardcore. We'd like to finish everything, but also enjoy the focus of the game which is the cars. I personally am just asking for easier availability of the cars because I want to get most of them and race with them, but to get cars I've got to grind.

The next guy might want to get a bunch a cars and "supe" them up. He's got to grind also to earn money to tune them.

The next guy might just want to finish all the levels but he's got to grind 'cause some of the cars he needs are pretty expensive. i.e the FGT which is 4.9 million.

One way or another if you want cars and you want to do anything to them you've got to grind.

I understand your feeling ... indeed that goes against what we currently have...
a contradiction the current choice.... So indeed, it's really difficult to make everyone happy....
 
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i have to collect the cars... Gotta Catch them all type of feeling...

This a very good point.

The way the UCD is implemented really gives the game a replay factor, either offline or on.

Loving the comparison by the way. GT meets Pokemon. GranTokemon
 
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