drift faster than grip

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LOL... I guess the newbie didnt take my advice and read this thread if he wanted to drift fast... oh well...
 
When is drifting efficiently utilized?

In a race scenario, not time trial...because grip will be faster, but in a race. When you are approaching a sharp corner and you are drafting the car in front of you ( approaching him at higher speeds due to the draft) you need to drift around him to take the lead. Why grip to just follow him and continue to be behind him when you can take advantage of the slipstream draft and overtake him by slingshoting a drift and drift ahead. Even if you screw up on your drift exit, you will still be in position to block the car as you pass him.

From my experiences in playing, I find that drifting through corners as you draft is faster than driving grip through corners. When I've driven drift through the corners I come out the corners faster than grip style and am in the position to pick up high speed as I'm drafting the next guy while my rear tires are spinning crazy.
Because when my tires catch traction, I'm going faster than I would grip.
 
Did you read the entire thread. LOL prolly not. But if you ahve the chance i would suggest you do so. What you brought up is a valid point. With drifting you can achieve later braking and pass cars in this way. In real life grip drivers would have higher corner speeds than the ai in gt3, and it is definitely possible to drift and win in gt3 even drift faster than ai. However the rare occasion that this would occur in a person to person race is in hairs, and a couple consectutive corners ( depending on the drivers's lines). I do not think that drafting cars at speeds below 150 will do all that much, especially because you are not at the limit of your cars ability to power itslef through the air. An technically you could go much faster if you were using all of your tires grip and drafting the same car... which would be true drift (4 wheel drift)... well come and join us in our little challenge...

drift versus grip: an online challenge
https://www.gtplanet.net/forum/t-27752.html
 
If you can drift and block a guy while racing (let's say it's not AI, because AI still sucks), then by all means, do it. But we have already debated the point, almost to death. We've moved on, and now we're trying to see which techniques are best on which corners for GT3 to yield better sector times (ergo lap times).

I'm sensing that people saw this thread back on the first page and didn't bother to read the rest. It's okay. It was a long debate. Follow the links, PLEASE. Thank you.
 
hey thought i should ressurect this thread to tempt more ppl into joining... we will be using 4wd cars next...

evo 4=481
sti version 6=513
tt=385
celica gt4=443

i will vote last... all of you who would like to particeapate vote on a car.. majority wins the car to be used
 
I think I'm leaning towards the Evo4 and the Celica GT4. Whatever the rest of you vote on is fine with me. I'll get back to you all when I actually make up my mind.
 
Originally posted by TaiLo
I think I'm leaning towards the Evo4 and the Celica GT4. Whatever the rest of you vote on is fine with me.

What he said. My vote is for the Evo 4 but the Celica is a close second. =) Although personally, my favorite Evo is the 6. Those machines are a work of art.
 
There's a couple of things some people here are forgetting with the whole "drift vs grip" thing (which your testing will not take into account)...

1. Drift burns tyres... fast.
If you're racing any significant distance, the requirement for new tyres will kill any slight advantage that increased cornering speed will give you.

2. If you think you'll be able to block the guy who is driving grip by drifting past him, remember that your exit speed is going to be slower. There is nothing to stop the guy who is driving grip from lifting off the throttle ever so slightly, getting a little more turn in, and keeping inside your line on the exit, then driving away with his superior exit speed.

Drift is useful for car positioning, and adjusting for a bad line or excessive speed on corner entry, as many people have mentioned in this thread, and certainly looks cool.

Its not the quickest way to drive though - otherwise you'd see the guys in Indy, Nascar, and Formula 1 doing it :D


nutter.
 
my evo TME hits 1:21 drifting and gripping on trial mountain, so is there anyone whos faster with the same car as mine, well thats all~~~
 
Originally posted by nutter
1. Drift burns tyres... fast.
If you're racing any significant distance, the requirement for new tyres will kill any slight advantage that increased cornering speed will give you.

True, drifting definetely wouldn't work in endurance races, but we're discussing purely theoretical "fastest times" not whether or not it can win a race.

2. If you think you'll be able to block the guy who is driving grip by drifting past him, remember that your exit speed is going to be slower. There is nothing to stop the guy who is driving grip from lifting off the throttle ever so slightly, getting a little more turn in, and keeping inside your line on the exit, then driving away with his superior exit speed.

That's not true, exit speed is the one thing drifting has. It has a slower entrance speed but higher exit speed. As a result, by drifting in front of a grip driver, in order to pass you, he must drift as well. Otherwise there is no way for him to wedge his nose in and push you over without colliding with you which may happen in GT3 but not in real life. All he can do is sit back and watch you take off at the exit. You are forcing the other driver to play by your rules, exploiting his weakness. As they say in kung fu "use your opponent's energy against him, force him to defeat himself."
 
Good explanation, nutter, but I agree with perg on his argument about the exit speeds. Also, the tire wear part, let's all just pretend it's down to the white flag and we're running in second, so we need that fastest lap time just for that lap. Okay?
 
Originally posted by bengee
hey thought i should ressurect this thread to tempt more ppl into joining... we will be using 4wd cars next...

evo 4=481
sti version 6=513
tt=385
celica gt4=443

i will vote last... all of you who would like to particeapate vote on a car.. majority wins the car to be used
Okay, made up my mind. Evo4. BTW, which tracks did you have in mind?
 
here's a clip of my 357hp evo against a stock Zonda. as you can see..some corners are faster with drift, but most aren't :D i used low-angle drifts to maximize speed, but for the large hairpin i had to use a sharper angle to get the drift to follow through, and grip is much faster in this situation.


right click, save as

http://pergatory.net/gtp/evoracing.avi
 
well, i personally think that grip driving is normally better, but sometimes drifting can be faster, i mean there are many types of drift aren't ther?...what about inertia drift and other stuff?
 
I think we've already concluded that (if you haven't read the past few pages), but it is still a good point. I don't know about inertia drift vs. grip, or any other drift techniques. I do know that 4-wheel drift is faster than the regular grip and drift techniques.
 
I have been gone for a while and i return to find people arguing once again. Nutter... what you said has truth to it ( at least the first one as the second as already been countered by perg), however that arguement has already been used... The truth is that you can wear tires just as fast while gripping as when you drift. It just depends on you suspension setup ( you chamber and toe mostly). And while drifting is definitely impossible to conserve tires by using less friction force in turns and such this type of grip driving is not faster in anyway, it is done for consistency and staying power. I find that if i attemt to 4 wheel drift on super slicks and such i am much faster and more consistent than if i try to conserve grip on anything from med softs to super slicks ( as these tires can be made to last a good amount of laps without becoming useless). I would stiff suggest however that you minimize drifting while your tires are yellow and orange, as conserving this range on your tires will give you an advantage ( prolonging max traction on tires). however at other times drifting while the tires are cold or have very little grip left will be beneficial to you. Once again it is proven that you must use your best ability to judge which will grant you a win, you just have to know your car's and your own limits.

btw i want the gt4 just cause it has the least power at max and i have never ever used it... on hte other hand i do not think i have used a evo 4 either... but as those have two votes i vote for gt4

I could be wrong about this but i always thought that inertial drift was another word for feint drift, as you use "inertia" to initiate drift. Really there are only two types of drift exhibition and 4 wheel/throttle steer. both forms of drift can be exectued useing different techniques which only alters the beginning of hte drift and initial angle and speed. hope that clears somethings up.
 
Well said bengee.

I haven't used either GT4 or Evo4 much either, that's why I vote for them, but Evo4 seems to have the appeal for most of the people here, so it seems.
 
yup i htink its two for evo 4 one for gt4 and one for subbie... we will wait for driftster and ae86...
 
Originally posted by bengee
I could be wrong about this but i always thought that inertial drift was another word for feint drift, as you use "inertia" to initiate drift.

I've never actually heard "inertia drift" explained before, but it sounds like it could be another name for either feint (as you pointed out), brake, or maybe even accel off. I'd be interested to know so I could put it on my drifting how-to =)
Which if you guys haven't seen, you should check it out, I'd appreciate any feedback like if you find errors or something that was left out or whatever. I'm trying not to miss anything but I'm sure I did. Thanks!
(I'm not trying to replace Cuda's drift guide because frankly it doesn't need replacing, I just enjoy creating webpages like that... you should see my webpage on turbo technology it's insane.)
 
I remember "inertia" drift from Initial D. Takahashi Keisuke saw Fujiwara Takumi do it on Akina. It was explained as being a drift linked from a previous drift only by one countersteer motion, on an S-turn. Like, the second drift was initiated just by countersteering the first. Unless I'm totally wrong.
 
oh ok... So its kinda like drifting out of hte first turn holding your countersteer to you initiate oversteer for the second corner and then countersteering for that drift... If i am incorrect please correct... if what i have said is what you mean that is using fient drift to link drifts...
 
I think it's pretty much the same thing. It just basically uses the "inertia" of your motion to get the car to turn in. So I guess if you can keep your speed while doing it, it could be pretty fast because it can give you a better line than taking the S on a grip. Of course, that's on an S, not a regular corner.
 
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