Driving Experience or skidmarks?

  • Thread starter Thread starter FlareKR
  • 114 comments
  • 9,452 views

Choose

  • I want the experience

    Votes: 106 37.9%
  • Skid-marks!

    Votes: 11 3.9%
  • Umm...why not both?

    Votes: 163 58.2%

  • Total voters
    280
Messages
292
Messages
FlareKR
Simple poll.
Should PD sacrafice the purity of the driving experience for the flashy-skiddy-widdy-marks?
I guess you know my position.👍
 
I don't understand how skidmarks take away from anything. However, skidmarks are a pointless waste of time.
 
I don't see the obsession with all these flashy graphics and brake lights, just give us some decent physics and im good.
 
I don't understand how skidmarks take away from anything. However, skidmarks are a pointless waste of time.


As I've said before: no they aren't.


Skidmarks are one of the few visual elements left to include that can help us better our driving experience. Seeing that all important mark of rubber on a track is all that is needed to tell us if we're heading to a clean finish or total disaster. Not only that, but if PD was smart about it, they'd also include the added grip to the texture, making them even more inclusive in our racing lines.


So please, stop saying stuff like this is useless.
 
Phisycs are all that matter in my opinion and it looks like they got it a lot better in the demo than it was in GT5P.
 
Anyone who says skidmarks are a waste of time, consider the fact that VIDEO GAMES are a waste of time. Everything besides having 3D rectangles on wheels and a curvy 2D track is a WASTE OF TIME. What is the point of the car models? They don't do anything except look pretty and reflect USELESS backgrounds of trees and walls.

Skidmarks add to the game, one way or another.

You want bare bones driving and racing experience go play Top Gear for NES
 
If Sega Rally Revo can have a track that deforms itself all to hell as you race it GT5 can surely manage to get a skid mark right.
 
Last I checked the "experience" is everything combined into one. So skid marks would be included in it.

Do I think they need to be in? No

However they would add that little touch that makes it that much better.
 
As I've said before: no they aren't.


Skidmarks are one of the few visual elements left to include that can help us better our driving experience. Seeing that all important mark of rubber on a track is all that is needed to tell us if we're heading to a clean finish or total disaster. Not only that, but if PD was smart about it, they'd also include the added grip to the texture, making them even more inclusive in our racing lines.


So please, stop saying stuff like this is useless.

I'll give you the added grip of the marks (and with that added, visuals should also be added), but other than that they do nothing for me. I don't mind you having a difference of opinion, but I can't follow your train of thought.

"Seeing that all important mark of rubber on a track is all that is needed to tell us if we're heading to a clean finish or total disaster."

Why? I can already tell, I won't see my own skidmarks from inside my car, and I won't need them when using chase cam.


Anyone who says skidmarks are a waste of time, consider the fact that VIDEO GAMES are a waste of time. Everything besides having 3D rectangles on wheels and a curvy 2D track is a WASTE OF TIME. What is the point of the car models? They don't do anything except look pretty and reflect USELESS backgrounds of trees and walls.

Skidmarks add to the game, one way or another.

You want bare bones driving and racing experience go play Top Gear for NES


I understand that you're being sarcastic, but I agree. Graphics are of minimal importance. They are a distraction in modern games and a waste of resources.

One example, the following game from 1994, USNF 94

http://www.youtube.com/watch?v=lgg2SI17Vpo

is better than any modern console flight game. It has nothing to do with graphics. Likewise GT1 is better than games like Need for Speed Most Wanted or Grid.

IMO, The only purpose of high end graphics [in GT] is to let you drive properly, ie you need to see the track and the other cars, and what they are doing.

If Top Gear has better physics than GT, it's probably a better game, unless it looks so bad that I can't properly drive.
 
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I was being sarcastic to an extent. Graphics have minimal affect on gameplay I will say, like I could still enjoy TXR series still. But GT is one of those games I'm playing because of the graphics. I love lowering cars and putting wheels on them and just looking at the cars. If the graphics sucked, I would play it as much for photomode, or to just buy cars, and build cars, I would just race and drift. But GT gives me that extra bit of glorifying my favorite cars.
 
I don't understand people like you OP or any other person who doesn't want skid marks. It just makes it more authentic. Hey, are you the one that will be tasked to implement it? If not why should you care instead of blindly following whatever they do? You're paying for the damn game so you can criticise all you damn well like. IMO skid marks should be in, its such a basic thing to be leaving out. It just makes the game feel more authentic. They could be really anal and make it so the rubber left on the road makes it more grippy, too. So its not all fosho.
 
why are people so sentisive when skidmarks, reverse lights or such are mentioned? it ALL adds up to a great game

I like to watch replays as much as I like to drive
 
I don't know...I mean I just ask myself what happens in real life.
Sure,skidmarks won't take away from the overall experience but I just think they would help immerse me in the GT5 world that little bit more.
 
As long as the fundamentals are solid the rest is secondary, i don't understand why some people are so fixated to things like skid marks, yeah i wouldn't mind having them would be a nice touch, but why if they are not there? is it a huge deal? i don't think it takes anything away from the driving experience unless you play this games just to see how those things look instead of just driving or racing.
 
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As I've said before in this business you can't afford to not have something everybody else has had for so many years.
 
Do you know how much memory it would take to keep skid marks?
I can imagine 24 hrs of Le Sarthe trying to recall skid marks from the past 20 hours coming up on every turn...

You can't be suggesting they only last a few seconds, God know the rambling that would take place about that.
 
Seriously?? Are you retarded??? It's a standard feature of almost any driving game in the last 10-15 years and it's what actually happens when tire is used over its limit...DUH!
I don't even understand why this thread got any replies...
 
Skid marks add to the realism of GT. I didn't miss it in GT3/4 on PS2. It was clear that there had to be a compromise to be able to create a near perfect virtual GT world.
Now on PS3 there is no excuse for letting skit marks out. I wouldn't mind though if they only lasted a short time ;o). Maybe some mem/cpu resouces can be freed bij lowering the number of AI cars from 16 to let say 12 :->.
Together with the skit marks, nice tire smoke and decent low speed physics (alway been a weak point of GT and the only feature where Forza excel) and a richer engine sound (backshifting, backfire, more emotion) are features (like damage) that imo shouldn't be a big problem for PD to implement. GRID, NFS, Forza have it, so there should be no excuse.
 
Umm... why not both?

As I've said a few times before. Every single racing game that I know of has skid marks. I wouldn't exactly cry if they're excluded, but I would go "WTF!?" for sure.
 
I'm surprised and disappointed by the voting results.

I'm sorry, but I would take the driving experience over skid marks any day of the week.
 
Sure both would be nice, but if it came down to it, I'd take the driving experience. Isn't that what this thread is about?
 
Sure both would be nice, but if it came down to it, I'd take the driving experience. Isn't that what this thread is about?

I'm surprised and disappointed by the voting results.

I'm sorry, but I would take the driving experience over skid marks any day of the week.


So you'd rather have both, but if it came down to it would take 'driving experience' over 'skidmarks' then. Which is (unsurprisingly) the same as the results of the poll. Which begs the question...

What are you bleeting about?
 
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