Secondly, initial european version of GT4
rologue called "Signature Edition" included another great documentary which showcased a special track days footage organized by PD where dozens and dozens owners have brought hundreds of their cars for test driving and data-collection. Also, that video showcases testing done for driving over wet surfaces and so on, later included on GT4 for Tsukuba track.
I couldn't find any footage from it and I am not in the mood to rip it and such, but here's the segment from GT4 Prologue's ending movie where you can also see some testing conducted:
http://www.youtube.com/watch?v=U0WJ-u6UBq8
Here you go:
[youtubehd]JZarfwGHJ84[/youtubehd]
[youtubehd]nIRsJX7v-Q4[/youtubehd]
[youtubehd]4cNY_KgyUjE[/youtubehd]
*Edit: My bad, I think you mean other vid, never seen the full edition of the Prologue's end trailer.
They were researching real life data for GT games since the beggining of the series.
[youtubehd]pemGjQRvV_M[/youtubehd]
With all the proof of things missing, toned down in purpose, real life comparison user opinions, professional motor press opinions, developers interviews quotes and all the playable differences between both games I'm very surprised how are still some people not sure about what game is more accurate and that they still are making excuses about GT results on things that Forza does not even remotely try to recreate in a realistic way. That is a total denial mode.
Matching Lap times with accurate driving inputs is a great achievement, that's a thing no one can deny, that's because it's important to see the player hands/feet in the comparison vids and not only the game screen.
Also, yeah, how does one argue with the comparision videos between real life and GT5 is there's so little FM3 videos doing the same? It's hard to prove which one is better overall if there's only video footage for one of them.
You answered your own question. Forza fan community is very strong on uploading vids, hd capture cards, steering wheels, etc and they make a lot of video edit of every possible FM theme.
Think about why there are so little real life video comparisons and think why there are so much of GT. If you still don't know re-read the C&D article. I'm sure a lot of people tried before but the result was not like they wanted.
Even GT4 with all its weak points made a good work recreating the RL inputs.
Add to this, if a pro driver has raced a real life circuit (or a weekend warrior who's laid a few laps down on various tracks) enough times and you put him in an identical car in the game wouldn't he drive that car exactly like he would in real life EVEN if he could drive it faster in the game?
You have
the answer some pages back.