- 672
- Toulouse
- TheHBK
- HBK Live
Actually, there is never 4000 (or was it 5000 ?) layers displayed on the car other than when using the livery editor. All those layers are converted into a single texture when exiting the livery editor (I'm not even sure the livery editor actually displays the whatever-thousand layers at the same time without rendering them into some form of texture).Turn 10 also had to sacrifice by having 16 cars on the road, in that new high detail with the new lighting...AND...still do the same thing with 16 cars on the road with up to 4000 layers of liveries on EACH car.