...so you've resorted to flame-baiting because you didn't get the unanimous response of agreement you desired? If you expect everyone to agree with you, you're going to be very disappointed. Some people see it your way, others don't. This is how the world works.
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Dang...how did those World War 1 and 2 flight sims ever get made?
IL-2 must have sucked bad, because I can say for CERTAIN that nobody on that dev team flew a BF-109 and shot down a B-17. It is odd...
I wasn't obviously expecting an unanimous agreement, but I wasn't expecting flamebaiting either for just posting my thoughts on both games, people disagrees and in most cases are right but stuff like this(sample) comes into play I hardly see the discussion going somewhere.
That opinion is not corrected or even pointed out so why should I take such pre consideration while posting.
So we've now progressed to the point where Kaz can provide information on accurate light rendering in a game... based on his driving experience?
Actually no, what he can acknowledge is how the lights and the environment looks from the driver's perspective, this information is actually important when recreating the 24 hours cycles for example.
He definitely doesn't need to be racing to do that. I'll echo the sentiment found earlier in the thread: while certainly impressive, I feel Kaz' on-the-side racing career hurts GT more than it helps. It's a great marketing tool, but that's about it, as getting professionals involved makes way more sense than the game's producer.
I agree but the impact in the gameplay experience(driving, not game as a whole) is significant.
Similar how? Other than Red Bull and Pirelli both being real life companies, of course.
Red Bull Racing is involved in plenty of motorsport disciplines, providing feedback from such disciplines(mentioning again F1 and Rally) will add to each individual experience, Forza just have to deal with one surface and how the tyre works on it, but it doesn't have to deal with the different surface types.
They helped produce the telemetry system in the centre console.
Not sure, but I will believe that.
Dirt? Yep, FM3 has that. Concrete? FM3 has that too.
Tarmac, snow, wet and dirt, 4 different surface conditions, doesn't seem to relevant but a simple change these stats work will require a complete recheck in how the tyre model and grip model works.
Acknowledging the effects of these conditions will have an effect on the game engine and how its scripting works.
Much like PD's massaging of Laguna Seca's surroundings? Both games are guilty of this to a degree, as are most games in general. Doesn't make it any less good for us, regardless of who does it.
True PD also does this, but this is a matter of who do it the most, which in this case is FM, which is not a bad thing but is not a good thing either, a developer can cut corners in order to reduce production time and therefore costs, however such thing should not fill up the entire track listing(refers to the track listing in FM).
I'm not sure if you're serious or not; actual development and innovations? How most of the patches we've received in a year have just been bug patches? Or just adding in things that should've been there from release (like the proper racing customizable transmissions, or the PP scale)? What about horns, and outfits, and museum cards, and paint chips? Sure, I suppose technically, they're innovations, alright...
Cheap production techniques might also cover bringing over 800 cars from a last-generation game, where even the newest ones are over 5 years old (some being 10), and not doing any significant changes to them. Or doubling cars by making up imaginary ones thanks to engine swaps (there was never a Lexus GS300 with a turbo, as just one example). It's these exact sorts of statements that make it exceedingly clear you have no interest in actually comparing both games on any remotely even playing field. Both games have their share of innovations, and both, their unfortunate shortcuts.
Globally speaking, GT5's game engine is more advanced because it can handle more calculation and it can recreate more conditions, I known that it is an unfinished product that had over 5 years in the making just to be released, however the new features should not be ignored all together, apart from that, the GT5 resources were poorly distributed to create the amount of content necessary something that I really do think was a really dumb call from PD.
But producing and building over the same content over and over again doesn't presents any innovation or change, yes you can have the content to a mirror shine quality but it is the same content you have experience before, in the same way you experienced it before, so where is the innovation, the only significant change I've seen in FM in the latest years in the incrementation of the cars on track, the rest are just evolution in the User Interface and the online capabilities, apart from the incrementation in the car listing(which sadly is not as massive or relevant in the case of the track listing).
Having said that, I think I will stop participating in this disscusion, I'm aware I say it before but this time is for real, so I guess that the discussion(trolling or whatever) should stop here. I don't see any point in pointing out GT5 flaws when everyone here does it, is something somewhat redundant. But not accepting criticism for FM3(which is my intention) is also not acceptable in a this discussion either. I don't see how the comparison can take place when stuff from FM4 is posted with no reasoning or point of discussion, and I don't see how the discussion can take place when personal attacks are involved(most certainly when my opinion has changed during the time I have played GT5, only one thing that I have misunderstood is the GT5 engine having wind physics, the rest is information that I stop caring about to corroborate because other people and opinions doesn't seem to care about this either). I tried to follow OP but people who replies doesn't do this either.
I don't think that criticise FM3 and getting flamebait for it is worthy, it truly isn't. I know that very few people is capable of discussing this correctly, however this is outweighed by the people who doesn't seem to care to follow OP or anything, so
why bother I wonder?