- 1,002
- Northern VA
I don't know about this Perelli partnership. While it's good that they're working with an actual tire company, they're only working with one, and because of that, some cars might not handle like they should. What they SHOULD do for future FM games is work with several different tire companies. Because, let's face it, a 1965 Mustang probably doesn't come with Perellis stock. And I KNOW Spyker uses Michellins. And, besides you can't really get an accurate tire model with one set of data. (Although, they've got 2: their own and Perelli's. Still it's not enough to be completely 100% accurate.)
I would say they need at least: Falken, Goodyear, Firestone, Michellin, Toyo, Hancook and Yokohoma. With data points from all those tire companies, they'd have an excellent tire model.
They did something along those lines with Forza 3, but there were issues. Perhaps they were in different formats, or some companies provided some parameters and not others. Turn 10 had to massage the data to fit it into their physics engine. It sounds like by focusing on one manufacturer they were able to get a proprietary data set specific to their needs. Pirelli even ran specific tests for Turn 10. Given all the parameters that were analyzed, I'm hopeful we'll get a better simulation of how the cars respond to different tire sizes and classes and how the tires react to different loads. So while Forza 4 can no longer give us an approximation of different brands of tires, it will hopefully give us a much more accurate experience of how these cars feel shod in one brand of rubber.