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I also set myself up in front of a big screen and often use cockpit view for qualifying (I'll race with it one day) but I wonder if, outside of immersion, it is truly better. It's the consensus that in shooters, a smaller monitor is better than large so you can see the whole screen or because your eyes have to travel less from one point of intel to another. I'm curious as to what people think of this in regards to racing games.
Imo the bigger the screen the more precise you can be in a game such as gts. Plus if your screen is like a 65 and your eyes are close and centered cockpit is imo by far the best to use.
I think on pc many guys use tiny fast hz monitors, for a couple reasons-one frame rate two smaller screen looks better at lower resolution like 1080.
I’ve now experienced higher frame rate 1080 vs 4K 60 in some pc title like rfactor2 and automobilista2.
My tv is pretty new so it doubles nicely as a monitor. When hdmi 2.1 update gets pushed out it will have potential for 4K 120hz.
As far as small monitors, I could see using those but only on triples, which I never see myself doing.
A single pancake (modern low lag in pc mode native 4K) is quite immersive. It’s natural in gts and other titles the way you see the mirrors, it’s like real driving.
With a pc you can set a precise fov which is very nice and you can adjust more your in car viewpoint, eliminate the wheel hands animation, and the ai is competitive.
When you get it right, which I find does take time, it’s mind blowing.
Rfactor2 ffb/physics is simply outstanding imo. Automobilista is great also and looks fantastic. Dynamic weather is amazing, the first time I sat in the pits a few minutes while doing something away and came back to different lighting was rad.
But re gts yes a large screen imo is advantageous regardless how you play. You can better maximize track limits you see more of everything, it’s just way better. I’m just not sure if I will continue it going forward, unless there’s a great combo. After feeling ffb in the other games....