[Gran Turismo 5 @ E3 2010] (SEE POST 1!: New Vids, Pics, Interviews!)

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Yeah, sorry for any confusion. The PSP bundle comes out on June 8th.
 
If I had known at last year's E3 that I would still be waiting for the game a year later, I think I would have out myself into a coma.

17 DAYS!!!!!
 
If I had known at last year's E3 that I would still be waiting for the game a year later, I think I would have out myself into a coma.

17 DAYS!!!!!
Live a life, this is just game!!!!! But I must say THE BEST GAME ever!!!!:cool:
 
OMG, i didnt realize it was so close!! i'm well exited now :D :D
 
If I had known at last year's E3 that I would still be waiting for the game a year later, I think I would have out myself into a coma.

17 DAYS!!!!!
hahahah...I think that you need a girlfriend urgently!!:sly:

sasha-grey1.jpg
 
hey buddies...I guess you are drifting away from this thread...
oh, talking about drifting: i hope there will be a lot more rally in the game than in gt4...
COME ON KAZ, RELEASE THE BLOODY DAMN F&%§$"ING GAME!!!
thanks...
 
hahahah...I think that you need a girlfriend urgently!!:sly:

sasha-grey1.jpg

Make sure to check up on her history as well...you can never known what she's been through and then have you foot the bill.
 
She's what you need if you're really this into e3.
I'm afraid that if she and I were in the same room, we'd need a muffler.
 
hey did not develop the game for one particular individual, so if you disagree with their approach, leave it alone and let everybody else enjoy it. .

How would i prevent anybody else enjoying the game :) ?
They said they make simulator and failed. Gaming media said that there is no problems in physics which is quite strange to me.Good game though and AI is good. In In the worst case GT5 physics could be even worse, and then i will be enjoying the steering help all night long :)
 
I'm sure there will be plenty of sexy promo girls at E3. Eye candy for sure. But with that said however, I doubt anybody will be remotely interested in girls when they show us the new trailers and screens etc.
 
How would i prevent anybody else enjoying the game :) ?
They said they make simulator and failed. Gaming media said that there is no problems in physics which is quite strange to me.Good game though and AI is good. In In the worst case GT5 physics could be even worse, and then i will be enjoying the steering help all night long :)
They failed eh? I don't really want to get into yet another boring debate about what constitutes a simulator and what doesn't. Suffice to say that as a game, neither is a true simulator in the strictest sense of the word. However, under the majority of reasonable definitions, both Forza and GT fall into the same sub-genre of "simulation-style" racing games:

http://en.wikipedia.org/wiki/Racing_video_game

Your opinion on the accuracy of the physics and how that appeals to you is fine. I accept from playing both that Forza does lean towards being a more approachable game, but how does that constitute them failing? They set out from day one to create a game that had wide mass appeal, so in that regard they succeeded admirably. The hardcore racing minority not liking the pitch of the game is not enough to classify the game as an arcade-style racer, becase clearly it isn't. At the end of the day, both are GAMES that make use of cars and tracks modelled on real-world counterparts, with physics models based on real-world physics, all to varying degrees of accuracy. To call one a simulator and the other an arcade-style racer (not saying you did) is bordering on fanboyism.
 
Oh great look more Forza talk.....


People will argue to they are blind which game has better physics. It comes down to what game you have accustomed to the most or enjoy the most driving, simple.

However a pad player telling anyone "How it is" and even moreso a self confessed light weight GT player lol, like really speaking from personal experience then or just more drivel?

Come on lads move on.... and really if you havent fully experienced both with the same wheel (Turbo S) to eliminate controller input differences then really have you got much of a clue in each games true differences?
A gamepad simply does not give the user any steering feedback like a wheel can and the GT Academy demo was further proof of that. Besides any half serious GT fans as players should be using a wheel to play the game in the way the developers recommend it to be played and demonstrate it ALWAYS with the official wheel not with a gamepad.

If you want to talk about FM guys do it in PM for heavens sake...

E3 THIS WAY.....

LETS LOOK FOR AND LINK E3 PREVIEWS / NEWS
 
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Just watched it. NOT ONE WORD about GT5.

Fail video.
 
Really, game nerds...
No word about GT5.. damn!
Really thought that was going to be the big one, and they don't even mention it.
 
Oh great look more Forza talk.....


People will argue to they are blind which game has better physics. It comes down to what game you have accustomed to the most or enjoy the most driving, simple.

However a pad player telling anyone "How it is" and even moreso a self confessed light weight GT player lol, like really speaking from personal experience then or just more drivel?

Come on lads move on.... and really if you havent fully experienced both with the same wheel (Turbo S) to eliminate controller input differences then really have you got much of a clue in each games true differences?
A gamepad simply does not give the user any steering feedback like a wheel can and the GT Academy demo was further proof of that. Besides any half serious GT fans as players should be using a wheel to play the game in the way the developers recommend it to be played and demonstrate it ALWAYS with the official wheel not with a gamepad.

If you want to talk about FM guys do it in PM for heavens sake...
Oh look, the hypocritical mod wannabe strikes again with his lectures on what and how things should be discussed... As ever Mr Latte, your incessant personal beef with myself, insults, stalking my posts, and reference to pad playing and being a "self-confessed GT lightweight" is bordering on harassment.

I made no statement about which game has the better physics, and nor do I care. Both have their differences that people will prefer, but those differences are not sufficient enough to warrant one game being considered a simulator and the other an arcade-style racer.

As for your ramblings about how to experience a game, sorry, but we are not all rich enough or so bothered enough to spend upwards of £5,000 on a rig just to play a video game. Nor do that many people even have the room or money to play racing games with a wheel. I'm happy for you that you are able and dedicated enough to do so, but I'm perfectly happy playing the game with a pad sat on a sofa. Given that's how the vast majority of gamers will play the game, I fail to see how you think that makes such an opinion any less valid. The differences between the two games and how they play is evident enough with their respective controllers, and besides, there is more to them than just driving a car around a track.

You enjoy looking down on people don't you? Like, if people haevn't played a game for hundreds of hours, and didn't play the game using a £5,000 gaming rig, you automatically think their opinion counts for nothing.

Honestly, you really do you need to take a look at yourself and the childish way you follow and respond to my posts (or discussion threads that involve my posts). Every single time it is you responding in a disparaging manner. Grow up, let go, move on, and I might listen to your advice. Until then, if you have a problem with the direction a thread is taking, report it instead of hypocritically perpetuating it as you normally do in an attempt to belittle others.
 
Oh look, the hypocritical mod wannabe strikes again with his lectures on what and how things should be discussed... As ever Mr Latte, your incessant personal beef with myself, insults, stalking my posts, and reference to pad playing and being a "self-confessed GT lightweight" is bordering on harassment.

I made no statement about which game has the better physics, and nor do I care. Both have their differences that people will prefer, but those differences are not sufficient enough to warrant one game being considered a simulator and the other an arcade-style racer.

As for your ramblings about how to experience a game, sorry, but we are not all rich enough or so bothered enough to spend upwards of £5,000 on a rig just to play a video game. Nor do that many people even have the room or money to play racing games with a wheel. I'm happy for you that you are able and dedicated enough to do so, but I'm perfectly happy playing the game with a pad sat on a sofa. Given that's how the vast majority of gamers will play the game, I fail to see how you think that makes such an opinion any less valid. The differences between the two games and how they play is evident enough with their respective controllers, and besides, there is more to them than just driving a car around a track.

You enjoy looking down on people don't you? Like, if people haevn't played a game for hundreds of hours, and didn't play the game using a £5,000 gaming rig, you automatically think their opinion counts for nothing.

Honestly, you really do you need to take a look at yourself and the childish way you follow and respond to my posts (or discussion threads that involve my posts). Every single time it is you responding in a disparaging manner. Grow up, let go, move on, and I might listen to your advice. Until then, if you have a problem with the direction a thread is taking, report it instead of hypocritically perpetuating it as you normally do in an attempt to belittle others.

Support you, Tokyodrift. As you are still young, there are a lot of chances for you to earn money. I remember, when I was young, I just used a PS1 controller to play GT2. I'm sure that you will be able to buy a wheel. Don't be angry or unhappy. They just don't understand.
 
OK well done guys.

I issued a nice polite warning regarding flame wars and posting conduct in this thread, something that quite clearly fell of deaf ears.

On top of that we now also have blatantly off-topic posts, non-English posts and people getting around the swear filter.

You were all warned that action would be taken if you failed to follow the AUP. You chose to ignore that and as a result I'm locking this thread for 24 hours to give you all a chance to reflect on things and calm the hell down.


Scaff


Edited to add:

OK guys the thread is now open once again. I'm sorry its a little more than 24 hours, but I didn't get back in until 4am and currently have a rather well earned hangover.

Now lets keep this thread on track this time and any and all further issues will result in infractions being issued.


Scaff
 
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A shame they didn't even mention Gran Turismo 5 (watched it like 2 weeks ago).

I'm not sure if I like how silent it's been around here (not in the thread, per se, but in general about GT5.) Perhaps it's a good thing?
 
They failed eh? I don't really want to get into yet another boring debate about what constitutes
a simulator and what doesn't. Suffice to say that as a game, neither is a true simulator in the strictest sense of the word.
However, under the majority of reasonable definitions, both Forza and GT fall into the same sub-genre of "simulation-style"
racing games:

http://en.wikipedia.org/wiki/Racing_video_game

Your opinion on the accuracy of the physics and how that appeals to you is fine. I accept from playing both that Forza does
lean towards being a more approachable game, but how does that constitute them failing? They set out from day one to
create a game that had wide mass appeal, so in that regard they succeeded admirably. The hardcore racing minority not
liking the pitch of the game is not enough to classify the game as an arcade-style racer, becase clearly it isn't. At the end
of the day, both are GAMES that make use of cars and tracks modelled on real-world counterparts, with physics models based
on real-world physics, all to varying degrees of accuracy. To call one a simulator and the other an arcade-style racer
(not saying you did) is bordering on fanboyism.


Spoken even as it were by mere gamepad player, I find your commentary "spot-on" TD. ;)

Oh great look more Forza talk.....


People will argue to they are blind which game has better physics. It comes down to what game you have accustomed to the
most or enjoy the most driving, simple.

However a pad player telling anyone "How it is" and even moreso a self confessed light weight GT player lol, like really
speaking from personal experience then or just more drivel?

Come on lads move on.... and really if you havent fully experienced both with the same wheel (Turbo S) to eliminate controller
input differences then really have you got much of a clue in each games true differences?
A gamepad simply does not give the user any steering feedback like a wheel can and the GT Academy demo was further proof
of that. Besides any half serious GT fans as players should be using a wheel to play the game in the way the developers
recommend it to be played and demonstrate it ALWAYS with the official wheel not with a gamepad.

If you want to talk about FM guys do it in PM for heavens sake...

E3 THIS WAY.....

LETS LOOK FOR AND LINK E3 PREVIEWS / NEWS

I must admit, the use of a steering wheel is more sim-like simply by virtue of the fact it is what you use in a real car.
However no one at this point except maybe those at PD truly know how GT5 will play either way.

Personally, I believe the wheels and racing games in console gaming, only recently in this gen have improved enough technically to make
their use truly close to simulation. Those technical improvements are forcing racing games in particular into a wedge of division between
more sim-like or less sim-like ends of the scale. Your sited example indicates that.
The demo however was not released with the same priorities that the full GT5 will be.

These improvements and the fact that the predominate controller for the vast majority of gamers who will buy and play GT5 is the DS3,
create an increasingly growing dilemma for PD on this build not really present previously. Throw in the motion controller in the mix, and you
have a real challenge on the controller side of things.
This probably will make GT5 the most defining release of the GT series and I for one am very intrigued as to how Kaz will handle it.

Do the math. Broad appeal and equally excellent playability of the game with the DS3 controller has to be a priority with PDs development. Sales
of the game has to pay the bills, which I would imagine are quite staggering at this point. Sales to wheel only players is not going to suffice. Niether
will the implication that you need to buy a wheel or motion to competitively play GT5.

IMHO when you consider the game sales of 60% to 80% of potential GT5 buyers, many of which are also potential PS3 buyers, I have trouble believing
PD or Sony can allow GT5 to be controller inclined particularly toward the wheel or motion. Even if in a more sim-like build one is superior.
Again dilemma duly noted. If and when GT5 comes out, I expect the differences between controllers used will be miniscule, if any at all, unless it is
selectably addressed in someway.

Hopefully, this year's E3 will be more than just Deja Vu all over again and we will find out something more on this.
However until we do, the fact is we don't know how the "sim-like" scale will be applied in GT5, and how that will effect the wheel vs pad (vs motion?)
issue. We can only speculate. Who knows, PD may build in two or more seperate controller play modes.

I still use the DS and 360 controller, mainly for convenience and force of habit reasons.

As TD obviously did, I found your comment toward game pad players particularly arrogant, premature, and downright below the GTP standard.

Just employing a steering wheel won't inadvertently make you a better driver any more than a racing suit or a helmet would.

From all appearances it won't make you a better driver in negotiating forum etiquette either.
 
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A shame they didn't even mention Gran Turismo 5 (watched it like 2 weeks ago).

I'm not sure if I like how silent it's been around here (not in the thread, per se, but in general about GT5.) Perhaps it's a good thing?

We are getting everything ready for E3
 
I think the reason for not mentioning GT5 is that its been there every year, so its expected now. Most these sites are talking about new games that we haven't seen before. GT5 has been shown in one form or another for years, though constantly improving, its just not worth it for them to spend the time talking about GT5. All they would do anyway is ask "are we really going to see it this year" and go on tangents about it being delayed.

The gametrailers one did mention GT5, but only for like a second as an expected showing.
 
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