Gran Turismo 7 coming "best case scenario" in 2014

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When it releases, might just be a prologue, and if it's got all premiums and better sound, only then will I get a PS4.. don't mind if it's as soon as next xmas.
 
If this is the case @danthespaceman, if they are using GT6 and an Prologue bench mark for GT7 then I can see the reasoning for the long delay for both titles. But to have the latest one release just a few weeks after a new PS4 system is release doesn't make any sense. Though Kaz did clearly state that he didn't feel comfortable releasing GT6 on the PS4.

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To come up with a custom firmware to hack or crack a system you first must understand the code of the system and the game code, along with which code they share @Dmarc_Atl. I know you don't need a cracked PS3 to changed the GT5 saved data everything can be done on the PC due to what is known now.I didn't refer to the GT6 game data or code which we know already was changed.

You can spend hours on hours trying to crack or hack a system, the fastest way is to understand the code that both of them share. Which more than likely the first person did, If I was to do it I would find the common code.

Plus I don't think anyone, or common since person would dare try to crack the PS4 with the new laws in place. Product tampering getting you fives years now, no questions asked.
 
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@Syngamer assuming someone does know something is just you look like :dunce: fool and not thoughtful. I have nothing against Prologue games what so ever. What I do have a problem with is companies making foolish mistake just to please their fan bases. Yes I will agree the GT5 engine made a pathway for GT6 and what is to come, and Kaz clear stated that the CODE for GT6 was rewritten due to the matters that happened with GT5. He also stayed none of the data from GT5 will travle over to GT6 due to the GT5 code being compromised.

I can agree that the funds Sony gathered after the release of GT5P and GT5 mad up for the long development period, though it didn't make of they the funds they had to spend to rectify the situation with the code which cost them a lot more to develop the game. I recall reading a new clip stating that Sony spent close to 6 million to fix the hacking trouble. Can you give one game that sold enough copies to cover that cost?

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I'm sorry it was 170 million. That 170 filters down to every where else within the company. Software development, testing etc.
http://www.computerworld.com/s/article/9216926/PlayStation_Network_hack_will_cost_Sony_170M
Wait, you're seriously comparing GT5 to the PSN hack? I think this is where I'm going to have to ignore/block you. That's too much crazy for me...
 
I would like to propose that much of the development of GT7, at least in regards to cars and maybe tracks, began with GT5. We all know the time and effort PD has put into these 'premium' models (hence their limited number). Given that GT5 and GT6 released relatively late in the PS3's life cycle, I'm under the impression that the car and track models were created with more than just PS3 in mind. Rather than having to create new cars and tracks from scratch for the PS4, they have done the hard work of capturing these objects beyond what was needed for the PS3. More work up front, less work in the long the run.


Kaz has even been quoted as saying GT5 might have 'too much detail' and might be better suited for the next gen console.
http://www.kotaku.com.au/2010/06/gran-turismo-5-might-have-too-much-detail/

That much is obvious.. as I said, evolution not revolution. Standards will surely be binned and 500 premiums made for GT7 imo.
 
If you guys ask me this has plenty to do with Sony/Nissan/PD's integrated marketing program.

GT Academy is due back in Australia (and PLEASE New Zealand as well) in the next 18 months according to this respected news source - http://www.speedcafe.com/2013/10/24/nissan-driver-academy-set-australia/ - it can't be too far-fetched to speculate that they'll tie some sort of GT7 demo with the PS4 when GT Academy 2015 comes around the corner...

...it's just a bit of a pain in the a*** how I've already got all this gear ready for the competition and I'll have to get myself a new console and maybe sign up to PS Plus with a monthly fee just to compete *sigh*.

You get the first year free! If that's any consolidation.
 
My thoughts exactly. And if they absolutely need to release a GT for PS4 NEXT year, call it just that, "Gran Turismo 6: PS4 Edition" or something similar. If GT7 is merely a graphical upgrade, fans will not be pleased...

You mean they just won't buy it!!
 
I would like to propose that much of the development of GT7, at least in regards to cars and maybe tracks, began with GT5. We all know the time and effort PD has put into these 'premium' models (hence their limited number). Given that GT5 and GT6 released relatively late in the PS3's life cycle, I'm under the impression that the car and track models were created with more than just PS3 in mind. Rather than having to create new cars and tracks from scratch for the PS4, they have done the hard work of capturing these objects beyond what was needed for the PS3. More work up front, less work in the long the run.

Kaz has even been quoted as saying GT5 might have 'too much detail' and might be better suited for the next gen console.
http://www.kotaku.com.au/2010/06/gran-turismo-5-might-have-too-much-detail/

Nail meet head because you've hit it:tup: GT7 is not a complete re-write as GT1, 3 and 5 were. All the premium content from GT5/6 will be transferable directly to GT7. They may add things like engine bays for example, but it'll be an addition to the base models that already exist. This is the reason, other than revenue of course, for PD's promise of earth shattering DLC for GT6. It's all content being prepared for GT7. When 2014 is out there should be another dozen premium tracks in the bag (according to PD) and I'm guessing several dozen cars and other things like photomode locations and other content. GT7 could easily launch in late 2014 with potentially 30 premium tracks with dozens more variations along with 300-400 unique premium cars (+variations).
 
Wait, you're seriously comparing GT5 to the PSN hack? I think this is where I'm going to have to ignore/block you. That's too much crazy for me...

I see where he is coming from,as the PS3 hack did open the gateway to "hacking hell" for all games on the ps3 and displayed a lot weaknesses in games security (code-wise ).In result they found out how to duplicate saves and play them on different profiles.But I don't think he realize that GT5 would have been hacked rather the PS3 was hacked or not ,( it would have just taken a bit longer) and that despite the hack they still aren't able to access the games data itself.
 
No @Syngamer the hacking of the network has nothing to do with the hacking of GT5. Though I do believe that the hack of the PS3 had trickled down allowing all of the other games beside GT5 to be hacked. GT5 wasn't the only game to be hacked there have been many others. Let me name a few, COD, BF3, Madden, Pacific Rim and Mortal Combat.
 
I see where he is coming from,as the PS3 hack did open the gateway to "hacking hell" for all games on the ps3 and displayed a lot weaknesses in games security (code-wise ).In result they found out how to duplicate saves and play them on different profiles.But I don't think he realize that GT5 would have been hacked rather the PS3 was hacked or not ,( it would have just taken a bit longer) and that despite the hack they still aren't able to access the games data itself.

We were all attempting to discuss the possibilities and benefits of GT6/7 on PS4, and the possible situations it could come about. Yet he keeps going on about how GT5: P was a "mistake" and how it was "costly" and what he doesn't seem to understand is that GT5: P is a game, while the PSN hack was a Sony issue. If anything, the money GT5: P and GT5 brought in probably HELPED Sony considering how costly the PSN hack was (which was completely separate from GT5.

No @Syngamer the hacking of the network has nothing to do with the hacking of GT5. Though I do believe that the hack of the PS3 had trickled down allowing all of the other games beside GT5 to be hacked. GT5 wasn't the only game to be hacked there have been many others. Let me name a few, COD, BF3, Madden, Pacific Rim and Mortal Combat.
And this ties into GT5: P sales how? That's what we were discussing, incase you forgot. And yet you continue on about how it was a mistake and such. GT5: P was a smart move to by PD time and allow fans to play *something* while they continued working on GT5. It also brought in A LOT of money.
 
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@Syngamer combine your latest two post ASAP. Even though GT5 P did do well to me it's still 5.5 million of mistakes even if we did enjoy it. But the funds it brought in still doesn't cover the development time and cost. 5.5 million copies at 40 dollars (220 million, along with a new PS3 (Maybe another million due to people already having a PS3) at the time would have never covered to cost of the delay. If you understand programming and development so well then you should know the cost that goes into it. Correct?
 
HAHA I don't even know how we started talking about hybriding and hacks anyway.Back to GT7 .. I suppose.


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@Syngamer combine your latest two post ASAP. Even though GT5 P did do well to me it's still 5.5 million of mistakes even if we did enjoy it. But the funds it brought in still doesn't cover the development time and cost. 5.5 million copies at 40 dollars (220 million, along with a new PS3 (Maybe another million due to people already having a PS3) at the time would have never covered to cost of the delay. If you understand programming and development so well then you should know the cost that goes into it. Correct?

I don't understand this.The funds doesn't cover the cost of what? GT5 or GT5P?
 
@Syngamer - no need to double post: you can hit Reply on every post you want to respond to, and they'll fill up the response box in order, before you type anything 👍

Pardon me quoting the first page, just got home:

Don't get me wrong, I would love an "HD" GT6 for the PS4 next year...if done properly. But calling it GT7 and advancing it in no way other than graphics won't fly.

GT3 had very little over GT2 other than better graphics. New cars, tweaked physics, a few new tracks, yep - but then again, that wouldn't be impossible for a hypothetical GT7 to manage in a year on PS4.

Even a GT6 shorn of its last-gen assets (Standards and a few of the uglier tracks) tossed onto the PS4 right now would do quite well in the genre, really. There'd be absolutely no slow-down unlike the PS3 version, and PD could always pretty it up in short order with even better lighting and more extravagant particle effects.
 
GT5 Prologue was simply a stopgap between GT4 and GT5 because of the extremely long development time between the two.

Because the development time between 5 and 6, with all those assets (cars/tracks) carrying over between the two with more on the way, GT7 will not need a Prologue, or stopgap, as if you consider it another way that's what GT6 really is.
 
Sony and PD must fix GT7 soon, 2014 is really a must.
When i buy a ps4 GT6 will be forgotten.
If they fix a gt6 version on ps4 then ok but otherwise i dont think i will go back to ps3 once i start using the new console.
And as ps4 seems to sell in record numbers it needs to get a gt7 asap.
If only they improve sound, internet multiplayer, graphics, ai and all starts up really quick then its a winner. I think all tracks and cars are already ready so it will go fast to fix and the hardware is no limit. Hope GT6 is shortlived.
 
@Syngamer combine your latest two post ASAP. Even though GT5 P did do well to me it's still 5.5 million of mistakes even if we did enjoy it. But the funds it brought in still doesn't cover the development time and cost. 5.5 million copies at 40 dollars (220 million, along with a new PS3 (Maybe another million due to people already having a PS3) at the time would have never covered to cost of the delay. If you understand programming and development so well then you should know the cost that goes into it. Correct?
Just to end this once and for all, the combined development cost of GT5: P and GT5 was roughly $60 million, according to this; http://www.gamasutra.com/view/news/...urismo_5s_Development_Cost_Hit_60_Million.php

I doubt that's 100% accurate but regardless, the combined sales of GT5: P and GT5 is over 15 MILLION units...15 million. Let's just pretend that after all is said and done, Sony/PD receive $20 for each copy sold. That's $300 million. I mean, let's be realistic, GT5, in all forms + DLC, has been a hugely profitable game for Sony and PD. Therefore, doing something similar for GT6/7 on PS4 makes financial sense. Yes, the 5 year development time was far too long, and I can concede that as a "mistake", but the game didn't cost $170 million to make, nor did it have anything to do with the PSN hack.

/
 
Just no. Take your time PD. One year will not be enough to:

1. Enjoy GT6 at its full.
2. Come up with a decent successor with at least a good 600 cars, a good amount of tracks and as many or more features than current GT titles.

I don't want (and I know most feel the same) a GT7 Prologue.
 
Let's hope guys that GT7 can fit more cars in a race than 16. Probably 20 to 40 cars.
 
i bet manufacturers pay some money to. Mercedes latest is a real marketing investment. Nissan has helped too. GT is a great marketing place. To continue this PD must be keeping up the pace.
Now Porsche needs to be fixed
in GT7.
 
I'm not putting much stock in the report and I would be utterly shocked if it came out next year. It's one of the reasons why I will eventually get a PS4, but I don't see it, nor do I really want it out in 2014.
 
Just no. Take your time PD. One year will not be enough to:

1. Enjoy GT6 at its full.
2. Come up with a decent successor with at least a good 600 cars, a good amount of tracks and as many or more features than current GT titles.

I don't want (and I know most feel the same) a GT7 Prologue.
Indeed. Gran Turismo 5 has been enjoyed by millions since November of 2010. Gran Turismo 6 is now being released for the same platform about three years later. Even with the various additions of patches, free content and DLC, GT6 assumed to had been in development after the release of GT5. I think a full two years was enough for me to enjoy GT5, and I hope the same for GT6.
 
I'm not expecting GT7 anytime within the next 2 years; Late 2016 at the earliest.
 
2015, please. Gives me time to save up, gives Sony time to work out any hardware issues, gives PD time to upgrade as much content as they can for a proper release, and gives GTP time to speculate on minutiae.
 
If GT7 comes for ps4 this year I will buy a ps4 definitely
 
While I'm really looking forward to GT6, mainly for the extra tracks and physics update, I'm definitely looking forward to GT7 purely because I'm excited to see what technological improvements they can make with the next gen hardware.

As we know from previous articles and comments by Kaz, the PS3 hardware has really limited them, they even had to remove things that the PS2 had like heat waves from the track surface.

I'd be happy if they didn't add any more cars, I'd be happy if they didn't release any more tracks. I'd even be happy if the graphics and features were kept the same (but just running really really fast!).

What I DO want to see, are the things that I believe have been "missing" from the GT series but have been in various other games - things like rubber build up on the track affecting grip, heat wave effects, dry/wet lines also affecting grip, vastly improved sounds including gearbox whine, rubber pelting at the underside of the car, burbling and bangs from the exhaust off throttle, better turbo noise, brake squeal as the temperature of the brakes changed, brake fade as the brakes get too hot and haven't been upgraded, engine swaps. That's the minimum of what I think a simulator should have.
 
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