was gt sport custom races payouts better ?yes now all we need is the payout multiplier from sport .. Than we could atleast use all the tracks in the game to accumilate coin instead of having to grind the three big money endurance races repeadetly
yes the payouts were alot more on sport and if you used a weaker car they used to multiply it. You could really challenge yourself and make some coin doing itwas gt sport custom races payouts better ?
Just in case people are looking for something to do
i use racing hard tiers on my cars and they do carry over when you pick them as opponentsWill there ever be an update that transfers the tire settings from the garage-picked opponents 1:1 to the race like it does with all the other settings instead of always using the default tires...?
As much as I like my custom races with my historic muscle cars(or with 70ies or 80ies sportcars), as much I hate it, that all of them(except the Mustang Boss) have to do that races only on comfort tires...
If I had to choose between higher payouts for custom races and free tire selection for my opponents in custom races I would pick the tires...the higher payouts are also much needed, but they would only make me richer-the tire selection would make me happier, and I always pick happyness before wealth...in games as in reality!
...and I am saving for an all Golf 1 GTI grid...I just need to buy 19 other porsche and mx5 😂
What???i use racing hard tiers on my cars and they do carry over when you pick them as opponents
It is possible, I did miss out on the piece of information completly...that's brilliant, why didn't anybody tell me that before...😅What???
I try that out instantly, and report back in an hour...
I haven't tried out other racing tires yet, but i think that'll also work with racing medium and softs...So only racing hard tyres are used in custom races if you set them as the cars tyre in garage? otherwise they revert back to their defaults, be it comfort soft, sports medium etc?
Here is another question:Ok Folks like I promised here are my Settings which I’m using to make my Custom Race Experience somewhat entertaining and enjoyable.
Keep in mind though that my Mindset is always going for a Contact Free and Fair Race.
I first and foremost race for the immersive Experience hence I don’t go for every opportunity and wisely time my Moves on Track.
I always drive in Cockpit View with Wobble 2 and have the HUD completely disabled.
I completely Focus on what’s happening in front of me and try to drive as smooth as possible and never push like a Maniac or like I would if I’d TimeTrial for a Daily Race.
I‘m always going the Realistic Route, no corner cutting always 2Tires on the Track and no insane Engine Braking or redlining the rev limiter.
I always race as I’d do it in real life too.
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My Car is the McLaren which I set to 622pp. It’s bone stock racing Hard tires. I just restricted the engine Power nothing else.
My opponents PP vary from 630-670pp. Most of them around 650pp.
No tuning just bone stock with having slapped some Turbochargers to them to get their power output up.
Keep the exact order like you see it in the Picture though.
I noticed that it makes a huge difference if you let the Cars start in a different order.
This particular order which you can see in the Pictures provides the most thrilling experience to me.
If you have any specific questions regarding the exact pp setups for each Car I could do that too but as long as you keep your Car around 620pp and than as You go up the Grid you just increase the opponents PP.
You do not have to make it a gradual Increase though.
Experiment to your likings.
You can make 2 or 3 Groups or many small 3-4 Car Groups or a long 1st to last Group.
It all depends on the order you slot the Cars in the Grid.
@Nuschel01
i just tried to upload my Replays, game showed me the StinkyFinger
Is there a workaround maybe
Edit: My McLaren is set to 628pp sorry my mistake but anything between 620 and 630 depending on the track you’re racing at should be good.
And most importantly NEVER EVER use BoP.
And DEFINITELY use Boost on Weak.
Not strong, definitely NOT OFF, just weak.
This 2 particular settings seem to have an deciding Factor in mitigating the Rubberbanding and overall a very unrealistic on track Behaviorfrom your Opponents.
Again, use the boost Function on weak but disable BoP.
And ALWAYS keep your Cars pp and HP below your Opponents.
The Combination of these 3 Factors are crucial to eliminate the Rubberbanding and to give you a really good Challenge.
If you now still can easily Win WITHOUT making Contacts and fly through the Field than I don’t know how you do it or why it’s so different compared to my experience.
Good luck and let me know what you think of my Settings.
If it turns out to be a Game Changer for you too, that’d be awesome so please let me know 😁
Racing medium and soft dont work in custom races. I think you are probably right.So only racing hard tyres are used in custom races if you set them as the cars tyre in garage? otherwise they revert back to their defaults, be it comfort soft, sports medium etc?
Just need confirmation: Since we can now go up to 30x (48 minutes for a full day cycle), is 24x the right scale to make it an hour like the WTC800 Spa race?
It seems to be limited by the size of the grid. With a small grid of 6 cars I can set the start interval (although I did less than 50m). But when I did a full 20 car grid everyone was very close together.Can anyone help me?
I am trying to do some custom races and wanna set rolling start interval at 50m but every time I try it goes to 15m and I can't change it any ideas guys/girls?
Yes, for some reason cars with only racing softs installed use the default tires if they are a street/non gr car so the only way to make them halfway competitive is by installing racing hards.So only racing hard tyres are used in custom races if you set them as the cars tyre in garage? otherwise they revert back to their defaults, be it comfort soft, sports medium etc?
I did something similar 2 days ago! Which mustang did you use?Yesterday I decided to create new class for Custom races. Class is loosely based on V8 SuperCars Gen3 but decided to Supercharge V8 engines instead of natural aspirated since Camaro ZL1 is SS from stockFor now both cars are around 730 PP so they are on par with GT3 cars but have less downforce and more power.
I am still considering making new camaro ZL1 since i overtuned it a little too much and needed to use Power limiter.
Also I am considering throwing Dodge Challenger Hellcat to the mix just for fun and make it more "american V8 supercars"
What do you think about this idea?
Here is photo of Mustang and Camaro I created. Liveries not mine. But couldn't resist using those stock Gen3 skins.
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Shelby 350RI did something similar 2 days ago! Which mustang did you use?
How it will perform in multiclass event? If I make Group 1 and group 3 race won't gr3 cars have huge boost to keep up with group 1?I’ve run my Gr.4 cars at every real world track and can’t understand why the Boost Weak is not the default Rivals Difficulty. I’m having the best racing since using this function. It’s uncanny how they can program this, but not make this a standard thing.