Hello racers !
Of course, I red the latest pages of this thread, but you can imagine I didn't read the 300 pages !
So, soon we will be able to play GT7, that seems to be a GT Sport able to play at 120fps... with few tracks added.
I will not talk about the "single player" without internet connection here, because it's not my part, I always play online.
So, because it seems to be a better GT SPORT, I think I can like it, I like GT Sport vehicule physics, it is realistic enough for me, the trees apart... the livery editor... it's really a great game for online racing and I love it !
But ! You forget to talk about all the bugs of GT Sport, that are not still solved 4 years after its launch.
And when you play Online it's a problem, lets list the major bugs that are not still solved today.
About the lobbies :
- Everybody know the "pit bug", when you are in the pit, and when some drivers after pressing throttle, the cars become crazy and are crushing in the pit walls. Most of the time, after a host reset via a track condition/hour change, it solve the problem. But if it happens in a qualification mode, it's messed up !
But you can be forced to leave the lobby and come back if it continues after a track reset ! Bug never solved !
- The same situation appears with some launched starts, after the race start, some cars are becoming crazy, doing little rounds, and blocking every racers that are behind ! Bug never solved !
- The "cars that are locked on grid at start", when you stay locked and can do anything else than leave the race ! Bug never solved !
These 3 bugs are maybe in relation with the internet connections quality, that's what you will maybe say. But when 8 or 9 cars have the "pit bug" at the same time in a lobby, it's a more a problem of synchronization, and why it persists after a reset ?
There are things that are impossible to explain why they are still here in GT Sport :
- The way we have to erase penalties, with this forced transparency, with a good example RedBull Ring : if a racer behind you get a penalty in the very last lap, or in the very first one, he will be able in in 2nd turn, to brake lately, crossing you by transparency while he's erasing his penalty ! That's crazy !
Don't you ask yourself if these "bugs" and bad penalties "management" will be still here on GT7 ? Because it's a problem.
In time trial mode Online and Offline and with the attempts in qualification mode for daily races :
- There is a bug that kills my motivation : After I did few laps to get a good laptime, I leave the track to save my best one.
When I come back to load this laptime, there is a bug, it is never synchronized with the start I do each lap. I checked ghost settings but there is no way, it is really a bug. So, when there is a new world time trial, I have to do a new best laptime every session I do. Bug never solved !
Will it be the same in GT7 ? Mr Yamauchi is doing videos and interviews... but who asked him this question : Are these bugs solved in GT7 OR NOT ?
You maybe don't know I lost few months last year to do youtube videos with the bugs and report them on Kaz Yamauchi Twitter ! I made more then 35 videos with the bugs... and ask him everytime to solve these bugs. NEVER ANY ANSWER !
Some things are not logic and I never had any answer from Mr Yamauchi :
- Why when the racers are voting for example Dragon Trail Seaside, the result is always 10h00 ? There is no draw in the multiple hours/track conditions that are available ! Now, because of this, the players are so used to the "nice weather" track condition that they are unhappy when you set it to a less common used hour/track condition ! So, the most part of the time, we are racing everytime with the same hour/track condition per track ! It's a pity. Will it be the same on GT7 ?
- Can Mr Yamauchi explain us what is the relevance of a World Time Trial with a Tomahawk on the Nurb ? A "Real Driving Simulation" experience ?
- On a recent World Time Trial on a Tokyo track, there was a bug with the way the penalties for a wall contact were applied ! Every latime were faked, but nobody was able to correct it and it remained as it was ! And this problem appears very often these last 4 years !
It seems that the daily races are like the result of an AI draw of a lotery, nothing really serious ! Will it be the same with GT7 ?
...and I'm a gentleman, I didn't talk about the other things that are not logic, or missing... or about the way some players are using the game, like with the controversial use of the "reversed grid" parameter that became a fashion...
Can somebody ask Mr Yamauchi if everything I described will be solved with GT7 ?
Because if it is the same game as GT Sport with few graphic improvements and 4 or 5 more tracks and all the bugs or illogical features, why to choose it ? (Sorry for my poor English)