Gran Turismo 7 Update 1.52 Discussion Thread

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I actually did try every car from those decades, yes. I also tried with a lot of modern cars, including the Evos which in real life do not ever exhibit this behaviour even if they're on upgraded tires.

Take a 90s Evo out on racing hards to exaggerate the effect. Now get into a 90s Impreza and put it on racing softs. The tires are grossly inappropriate for both cars' stock suspension, yet the Impreza doesn't experience the bug. Were Subaru just that ahead of the game?
My eyes hurt from rolling so much. Um, gee, I don't know maybe because the cars are different, and their settings are different, the outcome is different? Also, as stated and shown with the evo, it's fine.

Also, for the guys how think the old cars run on modern tires, here:

https://www.rsracing.com/rrvintage.aspx
 
My eyes hurt from rolling so much. Um, gee, I don't know maybe because the cars are different, and their settings are different, the outcome is different? Also, as stated and shown with the evo, it's fine.

Also, for the guys how think the old cars run on modern tires, here:

https://www.rsracing.com/rrvintage.aspx
Ah yes so the Lancer flinging its rear up on SM/SS and the Mondial skipping on anything more than CH (yes, I did try CM/CS after SH and it was skippy) is clearly the tires, but the Impreza being stable on RS is because the car is just that much better? Flawless and totally realistic game, couldn't have anything to do with the quick fix they made after the cars would literally launch into the sky at mach seventy?

Cool, I'm gonna just drop it and leave you to your own fantasy land.
 
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Cool, I'm gonna just drop it and leave you to your own fantasy land.
Fantasy land describes the wild counterarguments very well. Reasoning pulled from thin air and then applied to GT7 as if all these far-fetched explanations are written into the physics code. So hilarious.
 
The video evidence is doctored, and the settings for the cars in video are probably set to extremes...
What exactly do you mean by “doctored”? The cars are said to be stock. Why do you think anyone would go through the trouble of capturing videos and then proceed to lie about it?

Like I’ve said a handful times in this thread, I have experienced the suspension bug myself while driving cars that are unmodified.
 
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It's not classic mate, it's literally the physical manifestation of driving a car. Unless you want to control the Titan submersible with a logitec controller, the best way that is currently used in racing and the billions of cars is a wheel and pedals?

No goal posts were moved.

What I paid for my hobby is money spent on getting more out of my hobby. I enjoy what I put in, I want to have more fun and get better. The whole sim racing scene revolves around this. Max Verstappen doesn't play iRacing with a controller?

You do you mate and as I said there are world tour drivers that use controllers but in the finals they have to use the wheels (TGT last year, DD Pro this year)

So if the makers of the game design it to be competitive with "peripherals" i mean...

If I was playing a fishing sim I'd buy a digital rod. I have 3 guitar hero, rock band guitars collecting dust, because the most fun way to play a guitar rhythm game is with a guitar 🤷‍♂️
Guitar Hero comment: Truth!
 
The video evidence is doctored, and the settings for the cars in video are probably set to extremes...
You can see the PP level of the car in my video and you can see it’s stock on SS, try it for yourself.

The excuses you lot are reaching for now are ridiculous.

That car suspension looks tuned compared the know the stock Ferrari you just posted. Do you know the E type set up? Please share.
The Ferrari is a race car btw… that Jag is a classic race car with period suspension, nothing modern. Can you please educate yourself a little bit more for the sake of everyone here.

Again, you are proving the point. That Jag is absolutely not using modern performance tires, since none come in that size.
They're made with modern compounds and methods in a CR65 pattern to look vintage, you were soo quick to google an article about ply tyres yet you can't educate yourself here. the car uses a tyre similar(if not) to this.

To Quote your shared article on tyres:
When rubber tires became the norm for cars many years ago, they were made as bias-ply tires....
Modern tires, commonly known as “radial tires”
Here's a link to the FIA regulation appendix K that covers the historic racing, check out section 8.4 as it consistently talks about "radial" tyres... guess what that's a modern tyre...
Also, it's at Goodwood, suggesting it has a racing suspension. And yet, what is it doing? It's hoping around on it's suspension.
Sorry so the Ferrari Mondial 1 of 2 built for racing doesn't have period racing suspension like the e type jaguar that has period racing suspension? guess what the e type doesn't have... anti roll bars if you're trying to match GT7's racing suspension mod to the e type...
You won't find a "real video" of cars doing that because in real life, people don't do it. You don't put super sticky modern sport tires on a classic car without modifying the suspension.

Yes, because they are the WRONG TIRES for that suspension. You are seeing the issue 100% accurately.


Like, jeez, through some RS tires on it while you're at it.
Ok please explain how the sticker softer RS tyres don't launch the car up but SS does?


Wrong tyres for the suspension but it works? or are you going to use the excuse of poor driving again?
 
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@TheAdmiester,@AlexWilmot,and anyone else with this issue,your fighting a losing battle.Some people will argue the sky is pink for as long as they can.Just use the ignore function. 👍
 
@TheAdmiester,@AlexWilmot,and anyone else with this issue,your fighting a losing battle.Some people will argue the sky is pink for as long as they can.Just use the ignore function. 👍
Yeah, don't waste your time debating with people that don't pay attention to certain details. Some folks can be naive in a way.
 
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Noticed the new GT-R has Premium edition in the name. The '17 GT-R doesn't, yet it did in GT Sport?
Also why is the e lowercase. Do I have ocd.
In the US they're named like this:

1. GT-R Premium $121,000
2. GT-R Skyline Edition $131,000
3. GT-R T-spec $141,000
4. GT-R T-spec Takumi Edition $151,000
5. GT-R NISMO $221,000

Option 3 "GT-R T-spec" is the only one available in Millennium Jade (as per GT7)
 
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You can see the PP level of the car in my video and you can see it’s stock on SS, try it for yourself.

The excuses you lot are reaching for now are ridiculous.
yes, they are indeed
Ok please explain how the sticker softer RS tyres don't launch the car up but SS does?


Wrong tyres for the suspension but it works? or are you going to use the excuse of poor driving again?

So, to paraphrase, this "undriveable car" can be driven perfectly fine on the other tires, and, as evidenced by the video, on it's own stock tires. It's just a problem if you toss it into a corner like a ham-fisted clod.

Got it.

Soooo poor driving. Thanks for coming out.
 
The Ferrari is a race car btw… that Jag is a classic race car with period suspension, nothing modern. Can you please educate yourself a little bit more for the sake of everyone here.
You’re calling the Ferrari a race car which is funny because in GT7 it’s not a full blown race car by any means… GT7 has it classed as a road car.
IMG_8802.jpeg


IMG_8798.png


Anyone who actually plays GT7 knows stock tuned cars track cars and race cars come with already modified suspension. This is known because when you upgrade the suspension it is either already upgraded, or you can only get a couple options. Not like what you see here in which you can buy the whole suspension line up.

IMG_8799.png


IMG_8800.png


IMG_8801.png


As you can see with these true race cars/Tuned cars they already have modified suspension because they don’t have full options Like the so called Ferrari race car.

So again yes those are awesome videos of what to seem like cars set up for the track and not in stock form like what we have in GT7.

In the end I personally tested the so called broken Ferrari (post videos) and it drove as what I except a stock car from the 50’s to handle like. If anyone is expecting it to handle like a 911 GT3RS I don’t know what to say.
 
There’s too much focus on a few select cars, such as the 500 Mondial, and it has sparked a noisy discussion feeding trolls incapable of facing reality. Sure, the Mondial showcases the suspension bug very well, but don’t forget that many cars are affected in some capacity, if not all cars. The Nordschleife has exposed the bug in pretty much every car I’ve driven there since the update. Everything from Nismo 400R to Suzuki Escudo misbehave on default setups. @snowman_pr described it perfectly:
So, not trying to argue with anyone but yesterday I was hosting a 630PP street cars sports tires only event at the Nordschleife and during a race I was using an R34 tuned and during a high speed section before the carousel (sorry I can’t remember by name all the sections of the ‘ring) I went for the inside apex and went thru the curbs. No biggie as I like to use them to sort of thread the needle between semi curves, and guess what? My car launches and started jumping for two, three seconds max as if it were on pogos sticks.
 
I'm curious, for those people who are really adamant that there are no bugs in the current model:

1) Have you not experienced any strange behaviour, at any point? Or is it just that it is infrequent for you?
2) What do you think is motivating people to point out the issues that they see? Someone like @AlexWilmot has been quite a staunch defender of GT7, so the motivation can't be to hate on the game or to troll


I find the whole argument quite strange, because whilst the game is working great in most cases, and whilst the new model is mostly good, I have definitely noticed some odd car behaviour at points, behaviour that indicates there are still some bugs or issues with the current model. It does not happen often, but when it does it is very strange.
 
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I've mentioned this in the physics thread from 2021 and 2024.
The way the Toyota bounces, Assetto Corsa replicate that with their suspension model. The Group A E30 and DTM 190E, behave the same. Same bouncing skipping over curbs.

That's something I wish PD did replicate with the old Group A/JGTC Skyline R32.

I’m convinced what PD have done is something I wanted done since the first Gran Turismo. It’s a blink and you’ll miss it moment, but when the SVX below hops over the curb, it does it realistically with a bounce and settles.


PD refined the tuning and they’ve actually programmed parameters for extreme reactions to happen as in the video below. Note the attitude of the V8 Quattro at corner exit.


Now I’m always watching Group A videos. Specifically for the attitudes of the cars. It’s how I set up all my suspensions. To get that bounce over curbs and to see the suspension compressing and expanding as the real Group A race cars do.

I use a DS5, but I still get the same inputs through the controller as what Tsuchiya is experiencing in the video below.


All that bouncing and correcting is what I’ve been after for years. I got some of it before update 1.49 with the curb hopping, but now it’s even moreso with my set ups with 1.49. Watching drivers back in the days steer those cars were so lively. That’s what I want to experience in Gran Turismo. It’s happening.

The bouncing of certain cars are too extreme. However, as I mentioned above, the extreme reactions are in the programming replicating the physics of real race cars in the videos I've posted. The brief clip of the Audi V8 showcases the reactions I experience(with my Group A tuned cars) in GT7 perfectly.

Main problem are the stock road cars as has been pointed out. That does need adjusting for certain cars. BUT... this is real life. I always reference Best Motoring when setting up my cars and watching car behaviour. PD have replicated the bouncing to a T. Look at the reaction of this Civic Type R straight out the box! And this is on a wet track!
 
I'm curious, for those people who are really adamant that there are no bugs in the current model:

1) Have you not experienced any strange behaviour, at any point? Or is it just that it is infrequent for you?
2) What do you think is motivating people to point out the issues that they see? Someone like @AlexWilmot has been quite a staunch defender of GT7, so the motivation can't be to hate on the game or to troll


I find the whole argument quite strange, because whilst the game is working great in most cases, and whilst the new model is mostly good, I have definitely noticed some odd car behaviour at points, behaviour that indicates there are still some bugs or issues with the current model. It does not happen often, but when it does it is very strange.
You have a point there, I agree with you 100%.
 
You’re calling the Ferrari a race car which is funny because in GT7 it’s not a full blown race car by any means… GT7 has it classed as a road car.
View attachment 1398031

View attachment 1398024

Anyone who actually plays GT7 knows stock tuned cars track cars and race cars come with already modified suspension. This is known because when you upgrade the suspension it is either already upgraded, or you can only get a couple options. Not like what you see here in which you can buy the whole suspension line up.

View attachment 1398026

View attachment 1398027

View attachment 1398028

As you can see with these true race cars/Tuned cars they already have modified suspension because they don’t have full options Like the so called Ferrari race car.
it’s one of only two four-cylinder Mondial Coupes which were built to compete in the 1954 Tour de France automobile race,
So not a Race car if built to race? You've identified an issue with the car tag type system, not the issue with the suspension.

So again yes those are awesome videos of what to seem like cars set up for the track and not in stock form like what we have in GT7.

In the end I personally tested the so called broken Ferrari (post videos) and it drove as what I except a stock car from the 50’s to handle like. If anyone is expecting it to handle like a 911 GT3RS I don’t know what to say.
Not once has anyone said they're expecting the car to handle like a modern day sports car, again you're making things up.

Now I know you're excited about the video shared about the civic and audi, but what you've failed to see yet again is the suspension doesn't launch the rear of the car into the atmosphere like it does in GT7. Because you cannot understand the difference in height I'll visibly show you.

These(I slowed the videos down to 0.25 speed to find the highest points the cars are lifted):
civic.png
audi.png


And these:
20969904878564463.jpg

20970631750060280.jpg
20970295677353023.jpg


Are not the same thing, these are from different runs too so it's not a once off thing.

The issue is this is the expansion that extends up too fast too be realistic it shoots the car up, This isnt bad driving as @Voodoovaj has constantly been saying because he's then saying the driver of that honda civic is just a bad driver, which by the way whichever driver Best Motoring used, they're all professional racing drivers.

Once the both of you understand how suspensions and physics should work we can actually have proper discussions on the topic.
 
Are not the same thing, these are from different runs too so it's not a once off thing.
I can already predict the reply of "well DUH the Ferrari is older than the Civic, you're just driving it far too hard!" with no examples of any real life car doing the same.

I think my realisation at the top of this page that they think Polyphony suddenly figured out 100% true to life suspension physics, one month after messing them up badly enough to create an unofficial VW Type 2 space program, is enough to know engaging with them is now pointless :lol:
 
Can someone please explain how this suspension bug works? I get the impression I've experienced it too. Every now and again I'd be doing my Raw time trial videos and the car will either be quite bouncy or every now and again the car will spear off in another direction. It has got a bit harder to drive since these updates I must concede.
 

So not a Race car if built to race? You've identified an issue with the car tag type system, not the issue with the suspension.


Not once has anyone said they're expecting the car to handle like a modern day sports car, again you're making things up.

Now I know you're excited about the video shared about the civic and audi, but what you've failed to see yet again is the suspension doesn't launch the rear of the car into the atmosphere like it does in GT7. Because you cannot understand the difference in height I'll visibly show you.

These(I slowed the videos down to 0.25 speed to find the highest points the cars are lifted):
View attachment 1398100View attachment 1398101

And these:
View attachment 1398104
View attachment 1398105View attachment 1398106

Are not the same thing, these are from different runs too so it's not a once off thing.

The issue is this is the expansion that extends up too fast too be realistic it shoots the car up, This isnt bad driving as @Voodoovaj has constantly been saying because he's then saying the driver of that honda civic is just a bad driver, which by the way whichever driver Best Motoring used, they're all professional racing drivers.

Once the both of you understand how suspensions and physics should work we can actually have proper discussions on the topic.
I don’t care what YOU want to call it.. In GT7 it’s not a race car in which your footage of the video you posted are race cars…Yes it says they were built to race in a specific race however the people who own the car did not build it to actual race! If it was a race car in GT7 it would come with modified suspension just as the REAL race cars In GT7 this is a fact… Please explain why I literally took the same car out on both tracks and if you keep the car in its limits the car drives fine… Unlike many others in this thread who just talk… At least with you.. you have taken the time to show what you mean….If that Honda with decent suspension was bouncing like that what do you think if they were pushing a car Stock car from the 50’s going to do?
 
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I don’t care what YOU want to call it.. In GT7 it’s not a race car in which your footage of the video you posted are race cars…Yes it says they were built to race in a specific race however the people who own the car did not build it to actual race!
It is still a race car, it has raced in a legitimate motorsports event
If it was a race car in GT7 it would come with modified suspension just as the REAL race cars In GT7 this is a fact…
VGTs come with it too but they’re fictional cars, how is your head going to work around that one now…
Please explain why I literally took the same car out on both tracks and if you keep the car in its limits the car drives fine…
Well this is going to be a hard pull for you to swallow but someone needs to say it…
You’re just not fast enough, you’re obviously no where near the limit if you cannot replicate what myself and others who are very good drivers(top100 for Nebu on occasion in dailies) able to achieve
Unlike many others in this thread who just talk… At least with you.. you have taken the time to show what you mean….If that Honda with decent suspension was bouncing like that what do you think if they were pushing a car Stock car from the 50’s going to do?
But that’s supposed to because of bad driving according to @Voodoovaj is it not?
Why doesn’t the car from the 50s not do it with RS tyres then?

The answer is that there is a flaw with the current physics of the game which has spanned too many pages now.

This is my final message on the subject because you’ve been disproven time and time again with more excuses thrown in to the mix.
 
Can someone please explain how this suspension bug works? I get the impression I've experienced it too. Every now and again I'd be doing my Raw time trial videos and the car will either be quite bouncy or every now and again the car will spear off in another direction. It has got a bit harder to drive since these updates I must concede.
I haven't experienced this suspension bug yet. I have not noticed any bouncing on any of the new cars from Update 1.52.
 
It is still a race car, it has raced in a legitimate motorsports event

VGTs come with it too but they’re fictional cars, how is your head going to work around that one now…

Well this is going to be a hard pull for you to swallow but someone needs to say it…
You’re just not fast enough, you’re obviously no where near the limit if you cannot replicate what myself and others who are very good drivers(top100 for Nebu on occasion in dailies) able to achieve

But that’s supposed to because of bad driving according to @Voodoovaj is it not?
Why doesn’t the car from the 50s not do it with RS tyres then?

The answer is that there is a flaw with the current physics of the game which has spanned too many pages now.

This is my final message on the subject because you’ve been disproven time and time again with more excuses thrown in to the mix.
It’s not a race car in GT7 so please stop…. lol now I’m not pushing the car to the limits.. but when I say your driving the car like a noob with no skill… it’s oh “ it’s not a skill issues… Again you and other Claimed the Ferrari is broken and cannot be driven period is this not true or do I need to quote it again? I drive the car with ease and no I wasn’t Sunday driving…

This is what me and you can do if you think I’m slow or not pushing the car enough… let’s set up a TT with car… upload the replay and let’s see if it’s me just being slow and if you can beat my time?
 
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lol now I’m not pushing the car to the limits.. but when I say your driving the car like a noob with no skill… it’s oh “ it’s not a skill issues… Again you and other Claimed the Ferrari is broken and cannot be driven period is this not true or do I need to quote it again? I drive the car with ease and no I wasn’t Sunday driving…

This is what me and you can do if you think I’m slow or not pushing the car enough… let’s set up a TT with car… upload the replay and let’s see if it’s me just being slow and if you can beat my time?
No need because if you weren't Sunday driving lets use the 1:18.240 in your post here:
I used eiger again for its a demanding track on the cars suspension. Drove the car in stock form and again how is the car broken.. besides feeling like an old car the car was fun to drive around the track.

I beat your time with just my first lap by 1.1 seconds, if I did more laps I'd be even faster

 
No need because if you weren't Sunday driving lets use the 1:18.240 in your post here:

I beat your time with just my first lap by 1.1 seconds, if I did more laps I'd be even faster


Just beautiful.. beautiful lap… Can you upload that same replay in the TV style view? Because for a broken car you seemed to drive it extremely well and why didn’t I see the acting weird and non drivable as you and other have said? granted it’s bouncy but you kept the car very planted! Great lap!!
 
Just beautiful.. beautiful lap… Can you upload that same replay in the TV style view? Because for a broken car you seemed to drive it extremely well and why didn’t I see the acting weird and non drivable as you and other have said? granted it’s bouncy but you kept the car very planted! Great lap!!
Well if you paid attention to any of the conversations here, the issues are highlighted on SS tyres
 
Well if you paid attention to any of the conversations here, the issues are highlighted on SS tyres
My friend I was told you cannot drive the Ferrari in stock form which comes with SH tires.. it was said the car is broken.. you just proved otherwise… If you put SS tires on you should tune the suspension for the fact it’s a stock car from the 50’s and the extra grip from the tires is going to stress the stock suspension out it’s not a 911 GT3Rs.. granted PD might be a little OD with it but it’s better than what we had before were cars were just magically not effected by bad driving tunes etc. Me and you might be going at it but I Appreciate you at least backing your argument up with actual video proof! Good stuff!!👍
 
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Feel free to use my playlist to have a look. Some are pre 1.49. This one in particular is recent, watch 3:26 onwards, it spent most of the lap trying to take off.

Edit: Racing Mediums, untuned.

Edit 2: oh yeah spotted that 500 Mondial. Yeah I haven't been able to do a recording of that because it's on its roof in the first few turns.
 
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