Gran Turismo 7's Force Feedback Hobbled to Prevent Player Injuries

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I thought that the DD Pro was the same base as the F1 Podium? I have an F1 Podium and cant complain about the in game force, I use hi-torque mode and set my wheel between 30 and 50 force depending on the car, I cant imagine trying to drive a car at full force. I still have my CSL Elite that I typically used between 40-60 for force, they both feel pretty equal at those settings. To me the biggest difference between GTS and GT7 is the detail, I started GT7 with my Elite as the F1 Podium wasnt released until mid June. First thing I noticed about 7 was the lack of detail, no expansion joint feeling at Tokyo and the curbs barely seem to exist. If PD could improve the detail I would be happy with my current set up playing GT7.
 
I thought that the DD Pro was the same base as the F1 Podium? I have an F1 Podium and cant complain about the in game force, I use hi-torque mode and set my wheel between 30 and 50 force depending on the car, I cant imagine trying to drive a car at full force. I still have my CSL Elite that I typically used between 40-60 for force, they both feel pretty equal at those settings. To me the biggest difference between GTS and GT7 is the detail, I started GT7 with my Elite as the F1 Podium wasnt released until mid June. First thing I noticed about 7 was the lack of detail, no expansion joint feeling at Tokyo and the curbs barely seem to exist. If PD could improve the detail I would be happy with my current set up playing GT7.
This is why I returned the DD Pro I just had bought fort GT7, it felt like driving an "elastic" motor, like rubber. I can't understant how so many youtube reviewers said that the GT DD Pro had so much detail and recommended it. And some of them are using it. I prefer feeling the kerbs with the game pad than not feeling anything at all (and spending 700 euros).
 
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Same by me. I had played with TGT 4 years on GTS. At the last 3 month before GT7 release I bought the DD pro and I was so disappointed with it on GTS. My hope was that GT7 will use DD pro better because it was announced as the official wheel for it.
And guess what happened... DD Pro on GT7 turned out to be WORSE then in GTS. No Curbs Feedback, almost no surface feeling. I cant discribe the disapponitment.
I can understand those who came from T300 or G29 or even CSL and thinking that DD Pro is super on GT7, but they didnt play with TGT in the first place and also likely didnt play GTS with DD Pro.
Regarding Youtubers, its a mystery to me also. I still cant understand why for example kie25 hyped even the CSL over the TGT. Either I'm the only stupid who has no clue about anything or people talk not based on what they really think but out of other, non technical, reasons.
 
Same by me. I had played with TGT 4 years on GTS. At the last 3 month before GT7 release I bought the DD pro and I was so disappointed with it on GTS. My hope was that GT7 will use DD pro better because it was announced as the official wheel for it.
And guess what happened... DD Pro on GT7 turned out to be WORSE then in GTS. No Curbs Feedback, almost no surface feeling. I cant discribe the disapponitment.
I can understand those who came from T300 or G29 or even CSL and thinking that DD Pro is super on GT7, but they didnt play with TGT in the first place and also likely didnt play GTS with DD Pro.
Regarding Youtubers, its a mystery to me also. I still cant understand why for example kie25 hyped even the CSL over the TGT. Either I'm the only stupid who has no clue about anything or people talk not based on what they really think but out of other, non technical, reasons.
And Kie25 is using the DD Pro everyday. i guess he is more interested in pure speed/time laps than immersion, but anyway, wouldn't a good feeling of the car help in having good times? Ah well, also clueless here.
 
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Regarding Youtubers, I never trust a review from anyone that has this...

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... same goes if they have Thrustmaster or any other brand affiliate links.
 
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I've been away for a long while since they nerfed the FFB in v.1.15. Now we're at v1.21, has the FFB strength been restored to pre 1.15 levels for T-GT and Fanatec DD wheels?
 
AFAIK yes it has mate. 👍
Are you sure about that? I have an F1 Podium, if I hop in the Tomohawk I need to double my force settings to have any amountable FFB compared to other cars. Maybe they returned it back to 1.15 for everything but the Tomohawk? With all of the constant changes and bugs it becomes difficult to determine what changed and what may be a bug.
 
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Are you sure about that? I have an F1 Podium, if I hop in the Tomohawk I need to double my force settings to have any amountable FFB compared to other cars. Maybe they returned it back to 1.15 for everything but the Tomohawk? With all of the constant changes and bugs it becomes difficult to determine what changed and what may be a bug.
The Tomahawk is one of three cars to still use the old profile, yes.

 
Thank you Andrew; you beat me to it mate.

@fastone371, PD nerfed FFB strength across-the-board as a temporary / stop-gap measure. It then restored it for all but the 3 "most-problematic / potentially-dangerous" cars and you happened to test one of them. Pretty much any other car and you would've been pleasantly-surprised.
 
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I already played on max feedback or close to it and now its so weak it doesnt even feel real.. this is pathetic. Over 20years on GT and Im thinking about buying an xbox... Im furious
Calm down, if you wish to experience something more realistic than Gran Turismo (PlayStation) and Forza Motorsport (Xbox) series in terms of handling, then why not buy a gaming PC with racing wheel peripherals then you can experience something like Assetto Corsa Competizione, iRacing, Automobilista 2, rFactor 2 and the original Assetto Corsa?

Edit: Please note that PlayStation and Xbox consoles are more for Simcades while Gaming Desktop PC is more for proper Sim Racing.
 
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I already played on max feedback or close to it and now its so weak it doesnt even feel real.. this is pathetic. Over 20years on GT and Im thinking about buying an xbox... Im furious
Have fun with XBOX then lol. Selling my PS5 for an XSX for two months is one of the worst gaming related decisions I’ve ever made.
 
Calm down, if you wish to experience something more realistic than Gran Turismo (PlayStation) and Forza Motorsport (Xbox) series in terms of handling, then why not buy a gaming PC with racing wheel peripherals then you can experience something like Assetto Corsa Competizione, iRacing, Automobilista 2, rFactor 2 and the original Assetto Corsa?

Edit: Please note that PlayStation and Xbox consoles are more for Simcades while Gaming Desktop PC is more for proper Sim Racing.
I think some fans remember the "good old days" when Gran turismo was a cutting-edge sim in a niche genre. But today there's obviously plenty of sim alternatives, so his expectations need to come down to earth a bit. GT today is less about strictly sim racing and more about passion of car culture with their focus on car scapes, social integration, car customisation with liverys and the like
 
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