ZZ-IIdoesn't matter how long it takes!
why?
because i want a ready game, which makes fun for a long time. i don't want a 2nd GT5...
For all we know, they began creating it during the end of GT5's development cycle, because PD knew they were going to use a lot of GT5's resources for the next GT which should be on the PS4. That only means anything if everything I said is at least half--right.Me either but if they start now with this idea first they might put aside gt6 plans to work for this. Think about you don't want a crappy GT free roam right so they want to want to perfect it, that takes time. I'm pretty sure PD doesn't hire more people out the wazoo
Saw some gameplay from forza 4 and horizon. It's impressive how dynamic and alive the tracks are compared to GT5. Polyphony has to work on that! A free roam as steril as the tracks in GT5 doesn't make any fun i think
No I know, I was just giving my opinion on it. Again I don't see any enjoyment in driving around to different areas of the menu. It might seem fun the first few times but pretty soon it'll be "Damn, I've got another 10 minute drive to the Mercedes dealership again" and you'll use the skip option, if it exists. Making the whole thing a waste of time.
I meant a waste of time because if people just skip it after one or two goes it would be wasting your time developing it. Think of it like oil changes, PD made a stupid animation that you can't skip. If you could skip it I'm pretty sure everyone would after the first couple of times, making the animation a waste of time, they might as well just make it skippable in the first place.
Oil change is a bit of a pain and too soon. Road cars are 6-8 thousand even tracked. Track cars should be changed every race and super cars 2-4 thousand. What about servicing, changing filers and brake pads, spark plugs, even changing a blown turbo or rebuilding an engine after a failure. Don't take away from the experience but expand on it and make it stream lined.
maybe unlocking certain cars as hidden garages and liveries as hidden graffiti tag.etc.
I was talking purely about the animation, not the action itself. I'd be happy to see oil changing gone completely but if they must keep it in needs to just be a super quick button press in the garage. As for all that other stuff you mention, no thanks. I didn't buy a car maintenance game, I bought a car driving/racing game.
That sounds frankly awful.
Maybe you should gear up for a rant about the marketing, because it's not the game's fault it's not the game you (thought you) bought! We've been here before: there are other games that do racing better, play those and let GT do what GT does, whether you want it to or not. If people want what GT is, they'll buy it, if not, they won't - the so-called "voting with your wallet" phenomenon everyone seems so keen on championing.
But I think a game as big as GT needs flexibility in the way it can be played, which I've talked about before in terms of "modes of play". As such, a more in depth maintenance system as part of a deeper simulation mode would be welcomed by some, as long as it were optional. Adding things as sensibly implemented options can only ever add votes-by-wallet, anyway - I think they call it "broadening the market / appeal", or something.
All they need to do is a Horizon equivalent.
He's talking about being able to opt out of all the redundant animations which detract from actually playing the game. He's right.
Or maybe we should abandon the idea altogether as you failed to provide any specific suggestion.
Again, it is not part of PDs' heritage. It possibly will not even be practical.
You're new here, you'll learnThat was not really the point
The poll result scares the heck out of me. Why on earth do you guys want this!?