Gran Turismo - Open World Freeroam? (Read OP)

  • Thread starter Thread starter johnny dazed
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Would you like an added free-roam mode in the Gran Turismo series?

  • Yes

    Votes: 1,107 80.5%
  • No

    Votes: 269 19.5%

  • Total voters
    1,376
Or make the free-roam mode some sort of "social" gathering spot?
People can meet up, talk about set-ups,etc and if they decide to go and race one of the "groupmembers" selects a track and off they go. Sort of like the "open lobby" GT has now, but a lot more expanded. Let them put all of that on a second, online gameplay disc of some sorts.
Yes, I know it would take a lot of development time and you'd have to swap to play either offline or online, but I think it would be nice
 
agree, Streetracing is for NFS not for the Gran Turismo series

Technically, street racing has been in Gran Turismo from the very start...

There's no need for specific frameworks or unnecessary exclusionary tactics - provide the tools and let the players do what they want with them. If that includes "street racing" (which it regularly does online in GT5), let it be.
 
I can see where the track editor aspect like the WRC races would make things interesting driving to each venue. Drive your car into your trailor, follow the GPS to the event of your choosing( or license qualifications/car type, etc), park your trailor in the infield, unload your car or cars( according to what type of trailer you bought) as the event may have different classes of cars participating( Example: Laguna Seca Vintage cars morning race, FIA GT cars midday, Prototypes afternoon evening).

All these things take up valuable memory that cold be used for more tracks, AI, smoother running of the game, whatever. Just dreaming...
 
They don't necessarily take up memory - you only need in memory what you require in that moment (or will do repeatedly in the near future). That's why we have loading times, to transfer things from storage (the disc) into memory, usually with some repackaging / (de)compressing etc.

The game already streams as you play, that is, it transfers from storage into memory what's needed as you need it, without interrupting play. This sort of thing is going to be very important for the future of big budget games, distributed across the internet...
 
Good info. How would you see free roaming within GT?

The ideal scenario, which probably will not come true until Sony goes bankrupt and PD is purchased by Google, is to have the grand tour event like in GT5, only you drive all the way and get to chose the route as you go!

Perhaps in 10 years time the technology would be sophisticated enough to allow that...
 
Hey, that's cool. The free roam would have to in a way where road rules apply and no street racing or dangerous driving because it detracts from what GT is about. Keeping it on a track!

It would be made up of more driving to your preferred dealership and buying cars, parts and servicing. Oil changes at the track would be ideal, for cars that haven't had the cheap hp boost from GT AUTO.
 
Genuinely baffles me why people want gameplay like that. Are you all people that can't drive in real life?

Just because you can drive that way in real life doesn't mean it isn't fun on a game also.
 
SimonK
It still baffles me and personally I hope PD never waste a huge amount of time on something like that.

It would be cool. But totally agree it is unnecessary. I cruise on the Nurburgring Nordschleife anyway haha
 
It still baffles me and personally I hope PD never waste a huge amount of time on something like that.

It won't be a waste at all if it's something PD and most GT fans want.
 
It won't be a waste at all if it's something PD and most GT fans want.

Do most GT fans want it though? I highly doubt it, that sort of thing is very much a niche market, even more so than sim racing and that's quite a niche.
 
SimonK
Do most GT fans want it though? I highly doubt it, that sort of thing is very much a niche market, even more so than sim racing and that's quite a niche.

Honestly Simon I thought at first oh cool... But it is unnecessary and kind of pointless. And if it was truly nessasary it would have been put into GT5 where he wanted it
 
well it's like the whole trading forum section, it's just something I'll never understand the appeal of. When I play a game that features cars I want to drive them to their limit, not stick to speed limits and road laws like real life. I've got real life for that.

I don't see how driving in a realistic manner in a videogame is fun. I never will, just like I'll never understand the trading forum and how insanely serious people take it and spend so much time on it. I can totally see it's use in training and learning and that LGV game might be useful at a starting point to learn to drive one of those but purely as a fun, entertaining game? Nope, don't understand.

It's not that I have an issue with open/public roads, driving a car to it's limits on a road like that can be great fun in a game. It's the realistic driving and obeying speed limits I don't understand.
 
SimonK
well it's like the whole trading forum section, it's just something I'll never understand the appeal of. When I play a game that features cars I want to drive them to their limit, not stick to speed limits and road laws like real life. I've got real life for that.

I don't see how driving in a realistic manner in a videogame is fun. I never will, just like I'll never understand the trading forum and how insanely serious people take it and spend so much time on it. I can totally see it's use in training and learning and that LGV game might be useful at a starting point to learn to drive one of those but purely as a fun, entertaining game? Nope, don't understand.

It's not that I have an issue with open/public roads, driving a car to it's limits on a road like that can be great fun in a game. It's the realistic driving and obeying speed limits I don't understand.

Yep... Perfect sense... Like i said the realistic public road part could and in my opinion could be in a different game but I wouldn't really like it in the racing portion.
 
It only peaked interest in me when I saw the GT4 menu for the first time. I thought it would be cool if that's the road to each aspect of the game. It's okay to share visions of something none of us have control over. I too think there requireds too much R&D to integrate this into the GT series. Doesn't hurt to fantasise.
 
No I know, I was just giving my opinion on it. Again I don't see any enjoyment in driving around to different areas of the menu. It might seem fun the first few times but pretty soon it'll be "Damn, I've got another 10 minute drive to the Mercedes dealership again" and you'll use the skip option, if it exists. Making the whole thing a waste of time.
 
SimonK
No I know, I was just giving my opinion on it. Again I don't see any enjoyment in driving around to different areas of the menu. It might seem fun the first few times but pretty soon it'll be "Damn, I've got another 10 minute drive to the Mercedes dealership again" and you'll use the skip option, if it exists. Making the whole thing a waste of time.

Hahahaha yeah... What game did this.... Ummm one of the NFS games did and Test Drive Unlimited 2 did it too. After a while yep it would and did
 
No I know, I was just giving my opinion on it. Again I don't see any enjoyment in driving around to different areas of the menu. It might seem fun the first few times but pretty soon it'll be "Damn, I've got another 10 minute drive to the Mercedes dealership again" and you'll use the skip option, if it exists. Making the whole thing a waste of time.

Haha true.
 
My imagination for a small GT free roam world to be GT6's new GT Live mode is so big, I can't even hold some of it in my head. :lol: There should be some windy roads for drift battles and long highways roads for wangan races. Cruising around the city area would be a blast!

About obeying the rules of the road and speed limit, no thanks, leave that to real life. This is a game of course. ^_^
 
No I know, I was just giving my opinion on it. Again I don't see any enjoyment in driving around to different areas of the menu. It might seem fun the first few times but pretty soon it'll be "Damn, I've got another 10 minute drive to the Mercedes dealership again" and you'll use the skip option, if it exists. Making the whole thing a waste of time.

Which is why that shouldn't be where the focus lies, but instead on the open / public roads you mentioned previously. There is a unique challenge to driving narrow, winding roads that you don't know that well, if at all. Sure, it's basically a tarmac rally - but that's not a bad thing is it? Wouldn't it be great if the whole world were your own private free-form rally course? ;)
(For clarification, that's my fantasy of "Open World Free Roam" in GT, a web of interconnected "driving roads".)

As for realistic driving not being appealing, I thought realism was the Holy Grail with you! :p
I find sims like GTR2 have the same dour dryness to them as your average <insert boyhood fascination> Simulator game, probably because their lineages and motivations are linked. Of course, that's not what GT is about, but that doesn't mean people shouldn't be able to do a bit of it in GT if they want to - diversity should never be punished. It just depends on what you're interested in (which I appreciate you've stated).

I grew up with various sims, so my view on things like this Euro Truck game is that it's fun as an interesting / new challenge, a way to broaden your perspective - they're also great retirement toys, I imagine. I never knew how tricky it was to pilot a big barge into dock until I gave that a go in a simulator, and that's with real-world experience of small but equally unmaneuvrable craft. I also have a fascination with steam locomotives - but that's also partly because I've had experience with industrial boilers (both in operation and "design"), and it amazes me that they were used as transport. Like most people, I'm not likely to get to do these things in real life, so that's what they're for, really.

But then again, maybe I'm just odd. Even more odd is how Euro Truck 2 was a top seller on Steam... All those ironic youths, eh?
 
I downloaded the demo for Euro Truck 2 from their official site and played it for about 4 hours, this game is pretty cool, from the changing day/night cycle and rain, to tickets for running red lights or hitting folks, even your driver gets tried that you gotta pull off to a rest area. Get a loan from the bank, get your own rig, start your own company, hire drivers, etc.

Definitely a real driving sim to try out. Love all these real highways.
 
I would very much like to see an open world or free roam. Specially if it included a Wangan style freeway system. It would break up the monotony of driving on tracks. If there are rule and cops then so be it,so long as it is carried out well. In other words realistic, not what we have in Need for Speed or GTA. If people start street racing and drifting so be it. There is a different sort of fun that comes with that, and no one has ever really done it with even close to what could be considered simulation physics.

I do think we need to get a fix on current problems though. The biggest one facing an open world I think is the low speed physics. Not much use to a free roam mode where you have to (or want to) stop at a light only to slide 5 feet to the left during take off because the road is at an angle.

As for the premium cars thing, it does need to be fixed but I'm not harping on it that much. It is appreciated though. More tuning options would be nice as well as a proper paint and vinyl system.

As for race cars driving on the street. . . I think the X1 (though I don't particularly like the car or how it is used) is an example of seeing what can be done in a simulation of reality without letting reality confine you. So drive a race car on the street.

As well, a proper course editor would also very much be appreciated. Something along the lines of Mod Nation Racers would be cool and also break up the monotony.

But overall I don't really see the downfall to an open world. Some players will use it, some won't. Kaz has wanted it, and I think he should do it and do it well, but without taking 10 years to pull it off.
 

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