Gran Turismo Spec IV Thread: Autumn Ring, Sugo Circuit, and More

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Assuming Autumn Ring's current + extended layouts get reverse variations, which I'm sure they will, plus with only one layout for Sportsland SUGO, then GT7 will have the largest track roster in the series, with 43 environments and 126 layouts.
 
I haven't logged into this account in a minute. This is the best news I have heard in years. I can finally change my avatar after years. It would be great if they had class filtering for shuffle racing. Family mode looks a lot like Gran Turismo 4! I hope this is a hint of a new art direction.
 
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I've been asking for brand-specific challenges for years! I'm hyped for that, the garage viewer, and the vintage car section more than anything else. More content is always great (looking forward to Autum Ring for sure) but this update seems to be adding new features that make the game feel deeper, rather than just wider. Love it.
 
I've been asking for brand-specific challenges for years! I'm hyped for that, the garage viewer, and the vintage car section more than anything else. More content is always great (looking forward to Autum Ring for sure) but this update seems to be adding new features that make the game feel deeper, rather than just wider. Love it.
I think its a great idea however the execution of it will anger a lot of people when live…
 
I think its a great idea however the execution of it will anger a lot of people when live…
My hope is that the challenges have meaningful rewards. Imagine completing the Mazda challenges and unlocking a "legendary" car from Mazda's Gran Turismo history that is not otherwise available, like the GT1 Mazda RX-7 LM edition, as an example. I miss reward cars being tied to specific things instead of everything coming through purchases.
 
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I wonder what else will they show us on october 3rd.

I remember it was similar last year with brief reveal on State Of Play and later details on World Series.

Do anyone remembers when Power Pack was revealed? On SOP or this later event.
The Power Pack was not mentioned during the initial SOP announcement.
 
Add me to the camp of folks who aren’t necessarily seeing the need for gt8 anytime soon. Gt8 should be for ps6, and drop support for ps4/5. Also, if sony/pd decides not to make a new vr headset, or at least carry forward support for psvr2, I won’t be buying a ps6, and will move to pc gaming, and likely something from pimax. Rammageddon be damned… flat simply doesn’t do it anymore.

That said, im still loving the new physics/ffb on the dd+ 18nm. The games never driven better. Overnight, the road cars in game have become interesting and fun to drive. As opposed to previously, where everything kind of felt like driving an empty box truck, on back roads, in moist conditions. Its so nice actually being interested in ‘normal,’ cars instead of purely race cars and it has practically made the game in vr feel new again.

Given how much data centers and the AI race have driven component costs through the roof i see no reason for ps6, nor gt8, until 2029-2030. The worst possible move would be releasing a gimped ps6, and continuing support for ps5, to keep the thing, ‘affordable.’ The better option is, continuing to support gt7 as they are, and waiting for a sane component market to return. Then make ps6 a solid upgrade with a new VR headset. Until then, keep the tracks coming, and please don’t mess this new physics/ffb thing up. Its great!
 
Add me to the camp of folks who aren’t necessarily seeing the need for gt8 anytime soon. Gt8 should be for ps6, and drop support for ps4/5.
There are not going to be any next-gen exclusives, by anyone, until well into the 2030s if ever. Everything will still be on PS5/Xbox Series.

At the price the console will be you are basically sending your game (and probably your studio) out to die by doing that.
 
There are not going to be any next-gen exclusives, by anyone, until well into the 2030s if ever. Everything will still be on PS5/Xbox Series.

At the price the console will be you are basically sending your game (and probably your studio) out to die by doing that.
If thats true, then the whole console market is, dead man walking. A casualty of the AI boom.
 
I haven't logged into this account in a minute. This is the best news I have heard in years. I can finally change my avatar after years. It would be great if they had class filtering for shuffle racing. Family mode looks a lot like Gran Turismo 4! I hope this is a hint of a new art direction.
lol, I remember when half the forum had that avatar

Quite a good time to be a GT fan
 
I guess we can talk about a Spec V update now. :lol:
Looking forward to next year already. And it would almost certainly be appropriate, as December next year is the true 30th anniversary of the series.

Also looking forward to when GT7 finally reaches 600+ cars, likely early to the middle of next year. (For reference, the Japanese version of Gran Turismo 2 had 604 cars.)
 
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Shuffle racing was NOT random cars in GT5. It was FAR more sophisticated than that..!

Cars had about a 100PP range per 'class' and you were given a higher rating car when you first joined. Then, depending on how you placed in your first race, you'd get a lower PP car if you placed, and a higher PP car if you came near the bottom.

It was absolutely the BEST feature of Shuffle. It made the good drivers work harder, and helped the noobs be more competitive. It was handicapping at its best, and kept large grids together for hours.

Of course, having a selection of over 1000 cars helped a lot with keeping grids varied. Not sure how that's going to work out with GT7's smaller car selection.

The other thing that made Shuffle work was having the host able to kick griefers (who could not rejoin that particular lobby), and of course, being pre-auto stewarding, the members usually adopted GTP OLR and self penalized. The good ol' days!

Sadly, despite all the work, GT7's auto penalty system is still fatally flawed. Hopefully Shuffle Mode can be used in other modes than Sport, and hosts can go back to self-stewarding public lobbies. Hours and hours of CLEAN racing. Haven't seen it since Sport Mode got started...

Shuffle Mode was the best thing Gran Turismo ever had, fingers crossed that PD recognize what made it so popular. But given its 13 year absence, I'm not that optimistic.
 
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Sadly, despite all the work, GT7's auto penalty system is still fatally flawed. Hopefully Shuffle Mode can be used in other modes than Sport, and hosts can go back to self-stewarding public lobbies. Hours and hours of CLEAN racing. Haven't seen it since Sport Mode got started...
It's very likely that it won't be in Sport mode at all. The point of Sport mode is that it's a somewhat serious competitive mode, so randomness doesn't fit in that. The preview we saw in the announcement is in a regular lobby. Hopefully the roster is just a placeholder, as it's kind of all over the place.
 
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Both circuits look phenomenal, and I like the variety of cars. What's most interesting about the cars is that the first 6 include both the announced Xiaomi VGT and the RX-Vision Evo. So the December cars could be very interesting as there are no other leads besides the various datamines.
 
Can’t recall the disparity in Shuffle Racing like this mock up.
IMG_9102.webp


I think it was more like the FD RX-7 was the one you wanted out of the six cars. However, a Gr.4 car versus the other cars would be wrong. Maybe not at Route X, but everywhere else, whoever gets the 4C won’t be happy.
 
My hope is that the challenges have meaningful rewards. Imagine completing the Mazda challenges and unlocking a "legendary" car from Mazda's Gran Turismo history that is not otherwise available, like the GT1 Mazda RX-7 LM edition, as an example. I miss reward cars being tied to specific things instead of everything coming through purchases.
What if only 50% of GT7 players are able to unlock it by driving fast enough in a challenge or mission or license test? Or only 20%? Or perhaps 80%? Should those who are not fast enough never be able to get that car?? At least after we reached the cap in the GT7 collector level we should be able to buy, or you think we should never be able to buy it?
 
What if only 50% of GT7 players are able to unlock it by driving fast enough in a challenge or mission or license test? Or only 20%? Or perhaps 80%? Should those who are not fast enough never be able to get that car?? At least after we reached the cap in the GT7 collector level we should be able to buy, or you think we should never be able to buy it?
These cars are free, and getting unique cars—like the ones in the Power Pack—is really rewarding.

It's still way more interesting than a café mode where you're just chasing rabbits while half-asleep.

And anyway, it's not like we're talking about beating a Dark Souls boss or anything.
 
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What if only 50% of GT7 players are able to unlock it by driving fast enough in a challenge or mission or license test? Or only 20%? Or perhaps 80%? Should those who are not fast enough never be able to get that car?? At least after we reached the cap in the GT7 collector level we should be able to buy, or you think we should never be able to buy it?
1. It doesn't need to be punishingly hard - you just need to complete something. In my opinion, things like this should be able to be accomplished via work, not purely via skill. That requires careful design to feel good, but I think its achievable.

2. Being able to spend credits isn't the perfectly fair compromise you think it is, particularly for those of us who are severely time crunched.

3. In my opinion, good game design should provide some rewards that can't just be bought because it makes those things feel less special if they can be. How boring would it be if every artifact-level weapon in a TES game was not earned by completing a quest but by just acquiring gold and buying it? The point is the quest.
 
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Whilst GT7 is a great game, I can't help but wonder what an open-ended career mode would be like. Only a new game could provide such a thing, which does annoy me a little as it seems we're quite a long way off that.
It won't take many more hours of coding of making a parallel career mode, regardless if it is similar to GT3-GT4-GT5 etc. The menu book should have all the options especially after achieving top 3, including AI Sophy & qualifications etc.
 
If thats true, then the whole console market is, dead man walking. A casualty of the AI boom.
The console market as we knew it was already dead even before that. All of the same reasons that caused GT7 to be backported to the PS4, wasting a year and much of its potential, exist fivefold now. Even if memory was/will be reasonably priced (and it probably won't be for a very long time if ever), the gains in technology are too small for a new console to ever be the kind of leap the PS1, PS2, PS3 were.
 
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Just so we can enjoy and discover a true and new career mode. That's not a minor deal, and without detracting in any way from the quality of their recent work, the structure of GT7 as it stands will never allow for that.

I gladly accept whatever they are willing to offer us, but I remain waiting for a fresh start.
Fair enough! One of those situations where I don't know what I'm missing because I never played a GT game before this one. :)
 
I think Autumn Ring Mini is a given. They didn’t announce Grand Valley South in the 1.29 trailer but we got it; and Autumn Ring Mini is even easier than that as it’s just a cut through. The full layout too was a very small track, so I expect that will be several courses, if you include the reverse versions.
I dont think its a guarantee - see Suzuka West
 
I dont think its a guarantee - see Suzuka West

The difference there might be that they were unable to scan it (and PD never make anything up with real circuits). Better comparisons are to fantasy tracks. I’m still confident.
 
There is one car I'd love to see added & that's the Honda CRX.

It was pretty much the only car I'd start my career with since way back in the early years of GT.

Definitely looking forwards to all the goodies coming our way, though!

Keith.
 
There are not going to be any next-gen exclusives, by anyone, until well into the 2030s if ever. Everything will still be on PS5/Xbox Series.

At the price the console will be you are basically sending your game (and probably your studio) out to die by doing that.
Thats interesting if thats true,have you got a source for that?
 
Suzuka West hasn’t been used for any racing events since 2019 for motorcycles due to the pitlane facilities not being up to standard, there have been a few track day type events but nothing in terms of racing cars events for a very long time.

It’s just not a real world layout anymore and most likely no license for it, so I can’t see why Autumn Mini would be excluded as it’s not a real world location and doesn’t need a license outside of PD for.
 
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