Gran Turismo Sport: General Discussion

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Not impressed with gameplay shadow jaggies and smoke unless it only happens online.
 
Why? They'll still be loaded even if you don't click on the reveal spoiler button, it won't make a difference to the load times.
Edited post for better clarification because now I just learned that.
 
I think by now, it should be a minimum requirement, for any realistic racing simulator to have car damage in 2016. In 2001, given the power of the PS2, it was perfectly understandable for Gran Turismo 3 to not have car damage. However in 2016, with the power of the PS4, there is no excuse. I am perfectly ok with no car damage, however bouncing off guardrails and hitting a barrier unscathed at 200MPH, makes it unrealistic.
 
No one else is talking about it but it seems that regarding those rally versions of the Evo X and Mustang, PD is making reimagined Group B versions of the cars ( or within the regulations of 2017 WRC cars).

As a rally enthusiast (and therefore Group B nut) this is intriguing and pretty spectacular :D
 
A downside I actually can find with the reduction in cars, besides losing some favorites, are community run series are going to lose a lot of variety. Unless they really manage to pack just the right cars in this roughly 200 car count.
 
Not really keen on many of the race cars being 'fake', for want of a better word. As we feared the vision cars are being mixed in with the others.

And to whoever said there was a new real track, where? All I've seen are two/three new fictional tracks.
 
And my phone just informed me that a certain event is about to start. Get on the Train!!!
 
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