- 2,809

- Tasmania, AU
- stigsdaddy
Settling into console sim-racer visual mediocrity purely to achieve parity in technical simulation terms with some distinctly average games wouldn't be refreshing, it would be a disaster, and I, for one, would certainly not rejoice.
So you consider Pcars and AC "distinctly average games", but GT games aren't? Having great graphics with bland, shallow gameplay and basic physics doesn't make for a great, standout game, it makes for a "distinctly average" game with pretty graphics. There are plenty of boring, shallow games with great graphics this gen, a good example would be The Order 1886. AC has depth because of it's physics, and Pcars has depth because of it's gameplay. Both of those games look good, they don't have terrible graphics.
Being beautiful is hardly a unique way of distinguishing a game. It's basically the lowest common denominator when a game can't distinguish itself in any other way.
How about if each generation was worth it for the expansion of gameplay that it allowed? More computing power allowing deformable/destructable objects and terrain, realistic weather and physics models, great AI, and all the other things that might make you feel like you were racing in a real, vibrant, evolving world.
That'd sure be interesting as opposed to a beautiful but shallow game where cars bounce off walls and each other without any serious interaction.
You make it sound like the choice is between being a mediocre simulation that looks pretty and an average simulation that doesn't.
What if someone made a good simulation that was FUN? Graphics be damned, just make it so enjoyable that the graphics don't actually matter. Revolutionary thought, I know.
Exactly this ^
My preference for GT is for visuals first. And I stick to the idea that it is a big part of the appeal of GT, broadly-speaking. I think I've spent an age in photomode, purely because it's so damn gorgeous.
There are other games for other things. That's OK, I think.
So you don't want GT to have a gameplay and simulation focus, because you don't want it to be like other racing sims on console, but you want it to focus on visuals first, so that you can spend ages taking photos of the cars, despite the fact that the PS4 already has a racing game with gorgeous visuals, a great car list, and a brilliant photomode, which is also PS4 exclusive? Yeah, that makes sense.




