With peer-to-peer it doesn't matter how good your connection is (also your bandwidth - which I'm assuming is 1000Mbps, not 1000mbps, because 1 bit per second sucks and 1 gigabit per second doesn't - is almost irrelevant, though the fact it's wireless isn't), it's how good everyone's connection it.Even better then, fix whatever it takes. I dont think the problem is my wifi as the signal is 1000 mbit, its even better than my old cable net.
There are no servers in lobbies. It's peer-to-peer.
In essence, each console acts as a server, but also as a client. There's no single machine to which all the others send data and which then serves data out to all the others. They all do it.I was always thinking each lobbies created their "own" server (between lobby players). I'm learning everydays
How amazing would a cheeky little VR update be with full grids. Take No Mans Sky, it now looks amazing on PS5 VR via PS4 backwards play.
Surely it's simple enough for a team like PD to 'flick the switch' and allow something they actually wanted for the PS4 at launch, but was held back by technical restrictions of hardware.
Here's me hoping, but very much doubting
Dunno about ps5, 4 will definitely burn out.
Ummm, I don't know if you have a PS5 or not, but I do and it can do that already...
I was always thinking each lobbies created their "own" server (between lobby players). I'm learning everydays 👍
I would love for a PS5 Patch that would include a
60FPS Gameplay @ 2160p
60FPS Replays @ 1800p or 2160p
120fps Gameplay @ 1080p or 1800p
That's at the cost of resolution, though. It drops down to 1080p when you select it. So what he wants is both 4K and 60fps in the replays.You can do 60fps replays already. If you have PS4 Pro/PS5, go to Video Settings, set graphics options to "Prioritize Frame Rate".