Forza will include levels of realstic damage from No Damage to Simulation damage to judge this aspect of the game when not too much is known about it other than what i've stated is rather silly
I do not dispute the fact that racing is to find the shortest line around the track, i'd also add it's also the Racer's job to ensure it's the safe for himself and other's and pushing the car too hard to find that perfect racing line, will result in crashes GT4 online will suffer if they do not come up with a better solution to reckless driving.
Car damage is a long term risk you must concider in Toca 2 Race Driver damage make's me concider pushing the car too hard and if Forza is full sim damage it will make me a better racer, in my opinion.
Damage in sim's is anything but a joke
Yes Forza has a smaller car selection they also have Ferrari and Porsche both of these manfacturers have proven racing pedigree's unlike the 50hp unknown crap GT4 has.
Forza has 200+ and also has Ferrari and Porsche and all the best car's GT4 has
GT4 has 500+ cars plenty of variety but alot of stuff no one will drive
Flipping car's is hardly new and hardly shows of the "muscle" of the XBox simple fact is flipping car's in GT4 would be stupid without the damage it just so happens Forza has damage and it kinda makes sense yeah the car's will flip.
Forza is big budget never forget that Microsoft has pumped alot of money into this game and saying Polyphony just because there Polyphony will topple the compo is highly naive and stupid, PD are not god's there talented developers, I wonder what the people who thought Nintendo and Sega was untouchable think today.
Nintendo and Sega were god's until Sony came along and recently Microsoft.
Never say somthing lasts forever because it simply doe's not