GT5 Latest News & Discussion

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Has anyone else noticed that the navigator on the special events has gone? All the other cars have a co-driver but my car doesnt anymore... You still get the pace notes but now theyre from some invisible man... or a ghost in some bizarre Randal and Hopkirk racing team kind of way!

Oh and GT5 kind of saved my life too... well my car at least... I'm not a quick driver, so never really been in a position to test my skill and reflexes.

But driving my friend home the other night I went around this corner and must have hit some oil or diesel because the car just lurched and slide tail out. A situation I've found myself in while playing GT5 on a wet circuit and I dont know if I knew how to handle the situation because of the countless hours on GT5 or Aryton Senna possessed me for moment but I was calm, knew exactly what to do and when to do it... the car straightened up without hardly any fuss and I carried on driving like nothing had even happened... My mate by this point was looking at me in a 'Who the hell are you and I will worship you as a god' kind of way!

Just thought I'd share as it was pretty cool... not saying I want to go around doing it all the time. haha

Haha, that is an awesome story. This kind of stuff is the reason why Gran Turismo is "The Real Driving Simulator". Forza hasn't proven much yet to their effectiveness in the real world yet(as far as I know), while GT5 has had GT Academy and stories like yours.
 
It isn't a question of lazyness, the purpose of that taped interior is saving polygons, the less polygons the better game/PS3 performance, with only one car in game there's no performance impact if the wheels are full modeled, but when you have 16 cars in game the FPS would drop much more than PD wants.

you don't know that, plus it's just a hole to see through the tire model.
 
Haha, that is an awesome story. This kind of stuff is the reason why Gran Turismo is "The Real Driving Simulator". Forza hasn't proven much yet to their effectiveness in the real world yet(as far as I know), while GT5 has had GT Academy and stories like yours.

I'm just glad I dont love Need for speed the same way I love GT5... I'd be dead now "What do you mean I cant take every corner sideways at 170mph?"
 
anyone guess the difference with these two pictures on this car?

GT5 Time Trial Challenge Demo 2009
4185468136_006e55f9dd_o.png


GT5 NTSC 2.03 2012
Road%20Course%20-%20Indy.png

I see what you mean about the tires but, what about that shady line splotch around the bottom of the 2.03's door? :crazy:
 
I see what you mean about the tires but, what about that shady line splotch around the bottom of the 2.03's door? :crazy:

Low res shadows?
 
^ Good eye! I really do hope in the near future that there will be a front license plate delete option.

-> I always cringed whenever I see my digi-S2K had that license plate up front on which my real-S2k doesn't. Plus that US/JDM-spec front license plate on the V12 Vantage looks hideous! :yuck:

^ If it was a Euro-spec then the damage wasn't that bad. :indiff:
 
you don't know that, plus it's just a hole to see through the tire model.

That "hole" requires the backside of the tire you never see to be fully modeled, thus more polygons.

GT5 is pushing the PS3 quite hard and thus needs to cut more corners wherever possible than the average game does.
 
Not sure exactly why thats a big deal considering its a part Never seen 90% of the time.
 
you don't know that, plus it's just a hole to see through the tire model.
I've modeled cars for games in the past, so yes, I know what I'm talking about.
 
Not sure exactly why thats a big deal considering its a part Never seen 90% of the time.

Well whats the time difference between the two photos? its taken that long for it to be noticed
 
I don't know what your talking about with the "hole". I can see through both rims, the brake discs are clearly visible on both.
 
I don't know what your talking about with the "hole". I can see through both rims, the brake discs are clearly visible on both.

It's the back-faces of the tyres / wheels. The inner surfaces are solid rubber.
So, look behind / beyond the brakes.


I don't agree that it would require too many more polygons to render the inner edges of the wheels properly. They're modeled fully on the inside already, and these solid / opaque faces are multiple polygons themselves by necessity. There must be another reason, maybe there were visual issues / artefacts due to a lack of detailed modelling on the undersides of the cars - e.g. being able to see through parts of the car that you shouldn't be able to. Or perhaps there was an issue related to transparent faces and the requirement for convex shapes, so that looking through the backs of the wheels left most of the wheel / tyre etc. invisible beyond that plane.
 
I don't agree that it would require too many more polygons to render the inner edges of the wheels properly. They're modeled fully on the inside already, and these solid / opaque faces are multiple polygons themselves by necessity. There must be another reason, maybe there were visual issues / artefacts due to a lack of detailed modelling on the undersides of the cars - e.g. being able to see through parts of the car that you shouldn't be able to. Or perhaps there was an issue related to transparent faces and the requirement for convex shapes, so that looking through the backs of the wheels left most of the wheel / tyre etc. invisible beyond that plane.

Maybe it's simply due to having aftermarket wheels available and this is a shortcut to avoid having to model each available wheel option's holes separately.
I'm mentioning this because I suspect each car model has to be 'remodelled' with every single wheel option, why else isn't every wheel available for every car?
Since this already seems a lot of work somehow (if not it would've been 'fixed' in an update I guess), having to additionally make a lot of accurate holes as well might simply be too much.

Oh, and the person who decides which wheels become available for each car (if it indeed is only a choice being made) needs to either visit an optician or have a comprehensive course on automotive do's and dont's.
For example the Beetle (but there are many more examples), not having period looking wheels like the Torq Thrust available is one thing I don't like nor understand (since they are available on the Samba), but the choice of modern wheels, apart from the BBS RS, is equally disappointing.
There are other modern wheels in GT5 which would be a much better fit. :grumpy:
 
Hello.

I have a question concerning the scalle of last DLC pack.

100Ko for 5 Premium cars..... It's crazy.... 20Ko the 3D car ! and 100 Ko the track.
I dont know why but i think this things'r all ready in GT5 or was coming with some last updated and not only in the car pack dlc.
 
MANU56BZH
Hello.

I have a question concerning the scalle of last DLC pack.

100Ko for 5 Premium cars..... It's crazy.... 20Ko the 3D car ! and 100 Ko the track.
I dont know why but i think this things'r all ready in GT5 or was coming with some last updated and not only in the car pack dlc.

I'd be pretty confident in saying all the DLC so far has been downloaded in updates and the tiny download in the DLC is like a confirmation you are allowed access to it.
 
I m pretty sure too.

So maybe they'r another no seeing things (track, cars etc) in the last Update folders in GT5.
 
Last edited:
I m pretty sure too.

So maybe they'r another no seeing things (track, cars etc) in the last Update folders in GT5.

Possibly, but I think the fact the updates come just before DLC isn't a coincident. I don't think they'd but out the download so far before the next batch of DLC.
 
Here's another lighthearted write-up (or type-up)...

For the first time, I played GT5 today using my Driving Force Pro. I mostly did some test drives to try to adjust myself to using the steering wheel. The feel is much more different using a wheel as opposed to a basic gamepad. I'm probably one of the most old-fashioned folks you'll ever come across. I used that car around High Speed Ring and my Racing Modified Honda Civic (EK) around Deep Forest. The steering wheel does provide great feel for all the bumps and all the undulations on the road. I sometimes have to fight the steering wheel to keep my car stable. I will be using more cars on more tracks to try to get adjusted to the wheel. I don't usually race with my steering wheel, so this is all a brand-new experience for me in GT5. Using a wheel really makes you have to earn solid laps and great victories since you have to put in more effort.


I still honestly enjoy GT5 regardless. May have to keep working on my steering wheel technique, though.
 
Hmm, As a post said awhile ago. "GT5 DLC to be released every 2 months."

We had one in December then January.. does this mean PD will be skipping the "regular" february in the schedule? Or was january a bonus?
 
Here's another lighthearted write-up (or type-up)...

For the first time, I played GT5 today using my Driving Force Pro. I mostly did some test drives to try to adjust myself to using the steering wheel. The feel is much more different using a wheel as opposed to a basic gamepad. I'm probably one of the most old-fashioned folks you'll ever come across. I used that car around High Speed Ring and my Racing Modified Honda Civic (EK) around Deep Forest. The steering wheel does provide great feel for all the bumps and all the undulations on the road. I sometimes have to fight the steering wheel to keep my car stable. I will be using more cars on more tracks to try to get adjusted to the wheel. I don't usually race with my steering wheel, so this is all a brand-new experience for me in GT5. Using a wheel really makes you have to earn solid laps and great victories since you have to put in more effort.


I still honestly enjoy GT5 regardless. May have to keep working on my steering wheel technique, though.

It's going to be a great experience John. Watch how every car feels different, and how the weight of the car is going to transfer through your wheel. Get ready for a great new experience have fun.
 
I was wondering if PD would make the Toyota TS030 since its been shown to public now? :D
 
Mayyyyyyyyyyyyyyyyyyyyyyyyyyyybe.

I would hope so. It looks really sleak and dare I say, sexy?
 
Here's another lighthearted write-up (or type-up)...

For the first time, I played GT5 today using my Driving Force Pro. I mostly did some test drives to try to adjust myself to using the steering wheel. The feel is much more different using a wheel as opposed to a basic gamepad. I'm probably one of the most old-fashioned folks you'll ever come across. I used that car around High Speed Ring and my Racing Modified Honda Civic (EK) around Deep Forest. The steering wheel does provide great feel for all the bumps and all the undulations on the road. I sometimes have to fight the steering wheel to keep my car stable. I will be using more cars on more tracks to try to get adjusted to the wheel. I don't usually race with my steering wheel, so this is all a brand-new experience for me in GT5. Using a wheel really makes you have to earn solid laps and great victories since you have to put in more effort.


I still honestly enjoy GT5 regardless. May have to keep working on my steering wheel technique, though.

you'll get used to it in about 5 hours of constant driving (not including menus).

Try every car type as well, particularly heavy vehicles and rally cars in rally tracks to get used to the FFB (heavy and lightweight feel, losing traction and so on), and open wheelers. Then you could try doing the licenses and special events again.

Finally, the greatest thing about getting a wheel is you can use it in pc games and sims, some of which have great tutorials (gtr2, rbr, lfs, etc.)
 
Ive only just realised that if your friends are in a lobby online , you can go on their lounge icon from the community section and join them straight away!!
 
Since I recently tried the new time trial, has anybody else noticed how HUGE the FT 86 is on the screen? It takes a lot of space.

I remember when we first were able to download it, and my God, it's wide in 3rd person mode.
 
Rob-F1-Fan
Ive only just realised that if your friends are in a lobby online , you can go on their lounge icon from the community section and join them straight away!!

I was just online with a guy and he said he said the same thing lol
 
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