GT5 Latest News & Discussion

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Movies and picture? I think movies will not run in 4k until 2016 or so, but they could integrate 4k for multimedia.
Multimedia, as in music, pictures and such? That can be done with hardware decoders that would already be included with the system anyway. And even if they did want to do 4k movies natively, that likely wouldn't require much of anything beyond what is required for 1080p native content.







You are ignored from now as you make no sense.
I'm sure he's crushed about this.

There might be 4k games,
Pick one. Either they will need to massively overpower the system compared to the PS3 and dump absolutely massive amounts of money into it to play games at that resolution natively, or they won't. And if they won't then people won't buy into 4k TVs because of it if there is no visual benefit.

there might be 4k broadcasts,
There will not be. All current plans involve broadcasters planning on the next jump being to 8k (Ultra High Definition). No stopover point between. 4k wasn't even designed as a broadcast standard, hence why it isn't named as such.

4k media is expected next year.
That's nice, but occasional 4k movie releases aren't going to drive TV sales by themselves.

The high capacity disc 4k involves will be greater than 50GB obviously and allow for PS4 games to be on 1 disc.
50GB being the limit for games hasn't remotely been an issue yet, and more advanced versions of Blu Ray discs have been in the works for years now completely irrelevant to 4k televisions.

No ones needs to own a 4k display to run a 4k capable PS4. It will still make use of it's new generation drive and processing power on a standard 1080p TV. It's future proofed.
So they set it to upscale content, and BAM! PS4 supports 4k TV and no one who owns one really cares because the content doesn't look any better than it would on a 1080p TV.


Still want to know what Sony's endgame in this would be.
 
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SimonK
So again, why do Sony need to make the PS4 capable of 4K output?

For marketing reasons and for multimedia in the future.

SimonK
Do you realise how powerful the PS4 would need to be to display 4K games at even 30fps? Many PC players use Eyefinity to achieve 5760x1080 resolution and require very expensive GPUs, usually 2, to achieve decent gameplay. Full 4K is 4096x3112, that's roughly 200% the amount of pixels for 5760x1080.

The PS4 would have to be a monster to be able to do 4K games and since that is obviously not going to happen, neither is 4K gaming.

Didn't you get the news? The PS will be called PS4K and costs 4.000$. Some say 4.000=4k. xD

4k in gaming is far away and will not happen Next Generation.

Toronado
Multimedia, as in music, pictures and such? That can be done with hardware decoders that would already be included with the system anyway. And even if they did want to do 4k movies natively, that likely wouldn't require much of anything beyond what is required for 1080p native content.

I know.
 
Is it only me or you cannot make pit stop at Twin ring motegi Speedway with NASCAR ? Try it in arcade mode. Mechanics will go away. It is fun to watch but not cool to experience...
 
hrusa2
Is it only me or you cannot make pit stop at Twin ring motegi Speedway with NASCAR ? Try it in arcade mode. Mechanics will go away. It is fun to watch but not cool to experience...

The 9hrs of Boredom at Tsukuba has an invisible pit crew too! Also, there is a 70% chance the big invisible pit road troll will deny you access to pit road and punt you back onto the track!
 
4K, that's like saying 2160p, right?

2160p is 3840x2160 in 16:9, which is almost "4k" across the top. That's QFHD (Quad Full High-Definition).

4k is really 4ki, i.e. 4096 across the top, which at 2160p means a wider aspect ratio than 16:9, similar to cinema (3840x2160 -> 16:9 -> 1.77:1 ; 4096x2160 -> 256:135 -> 1.90:1).

But they use the 4k label for QFHD, too, because the industry hasn't learned it's lesson from the whole "HD Ready" confusion...
 
OK, so that means GT5 can take pictures in QFHD.
 
The 9hrs of Boredom at Tsukuba has an invisible pit crew too! Also, there is a 70% chance the big invisible pit road troll will deny you access to pit road and punt you back onto the track!

It is not about that the crew is invisible. You see them go away from the pits and nothing happends.. This is major BUG because you cant do anything. You are trapped. Just quit the race. Or you will stay at the pits forever. The same goes for the AI. The picture below is proof (in replay the crew is there but in game the crew leaves the course. Yes they walk away). At Tsukuba the crew is only invisible because there isnt enough of space for it. So there is patch needed for twin ring speedway. Try to see it for yourself in arcade mode.
picture.php
 
Doesn't that only happen in Arcade Mode?

yes, it only happends in arcade mode. But still it sucks. I bought track for more nascar and i cant do pit stops. Online works well because there is normal crew animation and not nascar specific animation for pit crew.
 
30fps is no-go for games IMO.

But each to his own.

Thank God, GT will never go under 60fps (as a goal at least) so this discussion in solved in the foundations.

Yeah I agree, I meant 1080p 60fps as it relates to PS4 instead of 4k, or anything higher than 1080p 60fps. I didn't clarify though, fixed.
 

On the plus side: You can now have a pre-race themed photo and let the photoshop guys do their stuff :D
 
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1080p has hardly been mastered with the PS3, with most games falling short of actually being proper HD.

If we ever got a 4K PS4 I bet we would rarely see the ful 4K the for majority of games. Not that it would really matter.

BTW 1920 x 1080 is basically 2 mega pixel or 2 million pixels.

4k, which comes in many aspect ratios has at least more than 3 times the pixels as current 1080P



Digital cinema 4K - 4096 × 1714
Aspect ratio - 2.39:1
Total pixels -7,020,544

Digital cinema 4K - 3996 × 2160
Aspect ratio -1.85:1
Total pixels - 8,631,360

Academy 4K - 3656 × 2664
Aspect ratio -1.37:1
Total pixels - 9,739,584

Full Aperture 4K - 4096 × 3112
Aspect ratio - 1.32:1
Total pixels - 12,746,752
 
GT5 running in 4k or 2160p (2560x2160 native up-scaled to full 2160p) would only take a PS4 running at 4x the power of the PS4. Considering PS4 is capable of being 15-16 times more powerful than PS3, it could run GT5 in full native 4K at 60fps, and greater detail. Though it would look bland compared to other PS4 games in native 1080p designed for the most graphical detail and richness, especially if 30fps is still considered fine for next gen games. I expect 60fps to be the default standard though next gen.
 
BlisteredHand
GT5 running in 4k or 2160p (2560x2160 native up-scaled to full 2160p) would only take a PS4 running at 4x the power of the PS4. Considering PS4 is capable of being 15-16 times more powerful than PS3, it could run GT5 in full native 4K at 60fps, and greater detail. Though it would look bland compared to other PS4 games in native 1080p designed for the most graphical detail and richness, especially if 30fps is still considered fine for next gen games. I expect 60fps to be the default standard though next gen.

Are there specs released that shows that? i havent searched anything regarding the ps4 for a while.
 
I still don't get why everyone is everything must be 1920x1080p and 60fps.

In the end it won't matter if the game is crappy or subpar right.

We forever talking about graphics when GT5 biggest problem was the gameplay factor just sayin.
 
I still don't get why everyone is everything must be 1920x1080p and 60fps.

In the end it won't matter if the game is crappy or subpar right.

We forever talking about graphics when GT5 biggest problem was the gameplay factor just sayin.

If GT5 ran at 480P and 30FPS, I wouldn't care if it had every car in the world I wouldn't play it. I bought a PS3 for hi-def games, and it's hi-def games I'm going to play. I bet that if GT5 did run 480p max, you would not play it either. We're still in the middle of a graphics race, and GT5 is right on top of that.
 
PAPPACLART
1080p has hardly been mastered with the PS3, with most games falling short of actually being proper HD.

The PS3 failed to master 1080p at all. I think the PS3 can't run 10 AAA games in nativ 1080p. Except HD Remakes.

PAPPACLART
If we ever got a 4K PS4 I bet we would rarely see the ful 4K the for majority of games. Not that it would really matter.

I think we'll not see it at all. Maybe some Arcade games.

BlisteredHand
GT5 running in 4k or 2160p (2560x2160 native up-scaled to full 2160p) would only take a PS4 running at 4x the power of the PS4.

Maybe but a developer said a Halo in nativ 1080p and 60 FPS with would use the power from Next Gen console.

http://www.gamesindustry.biz/articl...ack-not-all-that-excited-by-next-gen-hardware
I think he just wants to promote his product, but i think it has other reasons that we don't see a game running in a higher resolution than 1080p.

We don't know the hardware which i believe will not deliver AAA games in 4k, but i have a question for you.

What would you do? Increase the resolution which only a few customer can use or create better graphics, performance and use 1080p or 720p instead?

I think the answer is simple.
 
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Guys games in 4k...i mean on consoles will be impossible. It is not even good to play games on PC because you always want more frame rate than resolution.

For example my GTX560 ti OC can do more than 1080p but my TV can´t because it is native 1080p Full HD TV. So what's the point to make games at that resolution in that case...it has no sense. (sell more super duper ultra HD TV´s...lol no)

If a GPU is capable to do more resolutions it doesn't mean that its fully potential is to run games at that resolution because it is the limit or the top but not in performance. Again FPS is the performance not resolution. If it does higher resolutions it means that the GPU is powerful but not in all cases. There are GPU´s that does 1080p but the performance is horrible. For example 520 series or lower than 550-540 series on nvidia cards...good resolutions but not good for games.

I think the standard for next gen consoles should be 1980 x 1080p or upscaled as GT5 1280 x 1080p and with 60FPS in most of the games. Or more than 45FPS is enough too.
If next gen can't do that, is going to be the same all over again with 720 crap p and 30 not impressive FPS.
Even 720p at 60 FPS is possible but with antialiasing and stuff.

Hopefully DX11 will be implemented.

(one thing i am not sure what i am talking about it is late here and i read some 4k stuff and said to myself "WTF are these guys talking about...")

Again no...4k...dual GTX690 inside my PS4 and we have a deal. (one GPU costs double as the console...lol)

A last thing, an advance for next gen will be better quality graphics + performance. No more no less, is the only thing we can expect. I don´t care that you don´t care about not good looking graphics...but if i pay 70 dolars or euros for a game i want quality for the price...a quality game and a quality look.

On PC games are cheaper, play better and look better. Yeah still the same but with a huge difference as a gamer point of view. I don´t play one game on my PS3 i play tons more.
 
@Gmaerdog

Yeah while I don't want 480p on a HDTV cause it looks bad I'll take a 720p 30 Fps game that has the best gameplay over a 1080p game running at 60fps that's extremely crappy.

Basically I'll take Uncharted 2 over FF13.
 
I know someone who modded a PS3 to support native 1080p and it displayed it quite well except the game lagged to the point of being unplayable.
 
I found this video quite interesting. Check out the Tracy Sports Honda DC5.



the Tracy Sports DC5's paint and decals resemble the Honda DC5 Touring Car from GT4, and the body kit resembles the Honda DC5 RM from GT5.

side note: jut gotta love the Jun Auto DC5's high revving engine. :O
 
Foxiol
Guys games in 4k...i mean on consoles will be impossible. It is not even good to play games on PC because you always want more frame rate than resolution.
[...]
If a GPU is capable to do more resolutions it doesn't mean that its fully potential is to run games at that resolution because it is the limit or the top but not in performance.

Interessting fact:

The gamecube GPU was capable to do 1080p, but was not strong enough to do it in games.

Foxiol
I think the standard for next gen consoles should be 1980 x 1080p or upscaled as GT5 1280 x 1080p and with 60FPS in most of the games. Or more than 45FPS is enough too.

I think the games will run in 1080p or 1280 x 1080 an 30 FPS. Racing games in 1080p or 1280 x 1080 with 60 FPS.

Foxiol
A last thing, an advance for next gen will be better quality graphics + performance. No more no less, is the only thing we can expect.

What about improved physics, AI, cars/things on screen? Just a few examples.
 
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Probably because it is the one in GT4? :odd:

no. the DC5 Touring Car's body styling has a bigger air intake on the bumper, plus foglights, and the body kit makes the car sit low, like a real touring car.

Vpm4H.jpg


the Tracy Sports DC5's front end looks like the DC5 RM's front end, but with a slight difference.

integrarm.jpg
 
You were talking about the paint and the decals - exactly what I was referring to.
 
GT5 running in 4k or 2160p (2560x2160 native up-scaled to full 2160p) would only take a PS4 running at 4x the power of the PS4. Considering PS4 is capable of being 15-16 times more powerful than PS3, it could run GT5 in full native 4K at 60fps, and greater detail. Though it would look bland compared to other PS4 games in native 1080p designed for the most graphical detail and richness, especially if 30fps is still considered fine for next gen games. I expect 60fps to be the default standard though next gen.

You have no idea what you're talking about.
 
If a GPU is capable to do more resolutions it doesn't mean that its fully potential is to run games at that resolution because it is the limit or the top but not in performance. Again FPS is the performance not resolution. If it does higher resolutions it means that the GPU is powerful but not in all cases. There are GPU´s that does 1080p but the performance is horrible. For example 520 series or lower than 550-540 series on nvidia cards...good resolutions but not good for games.
.

My PC setup has a GTX 460 and it runs battlefield 3 fine at full 1080p, but with the graphics adjusted to mostly high and a few settings to medium. I haven't tested the framerate yet but it feels like at least 50fps with few drops. Either way the GTX460 destroys current consoles, with much more then just having 1080p for BF3, theres also 64 units on screen compared to a console's 24.

With brief research it appears the rumored GPU of the PS4, A Southern Islands 7000 series GPU, is about equal with the GTX460. If thats true, then I think 1080p gaming will be a regular thing for AAA PS4 titles.

As always it will depend on the developer. I think a talented AAA company like Polyphony Digital will have little problems getting full 1920x1080p @ 60fps out of the next Playstation for GT6.
 
I always thought that when the new Play Station comes out, it is usually equal to or a little better than the current highest-end PC, at least in terms of GFX capabilities such as fill-rate, memory bandwidth, antialiasing and anisotropic filtering capabilities, etc.

Just go back and look at the PS2 and the latest GFX cards the year that came out, same for PS1, and X-Box/ 360.

I think it's fairly obvious how powerful the PS4 will be if it come out sometime in the next 12 to 24 months. Look at the biggest, baddest, fastest GFX cards you can find on nVidia's or ATi's (AMD now) websites.

It'll have at least that kind of power, but will need a little bit more, by maybe 10 to 20%, so people will feel justified buying it for $1000, instead of the latest GFX card for their PC. Obviously made up $$ numbers.. just a guess. But anyway.. history predicts the future.
 
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