GT5 Latest News & Discussion

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Damn you're right, now I remember Jordan or someone saying Sony took it down when he brought it here :banghead:. My bad, will delete post.

At least I figured out how to embed videos :dunce:
They don't like their stuff being shown on a competitor's site which is understandable. Sony host these videos themselves on Viddler and there's never been any issues with those videos being embeded.

I'm not sure if this site accepts embeding from Viddler though. in work so can't test it now but it's done the same way as embeding Gametrailers videos.

If it's not possible then maybe it's something worth looking into for the site as embeding Sony's videos gives far less compression even though the resolution is lower than YouTube.
 
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So, I would say that "premium" refers to when they have modeled the internal parts of the car. And that is what he was trying to say when the mis-translation happened in that interview. So, seeing premium means that a car's engine, full exhaust, drive train, etc have all been modeled. Or at least thats my explanation. By the way, I bet more cars will be added to the premium list in the form of downloadable content over the next couple years. 👍 Oh, by the way (again), this may be a big part of what the premium GT5 was about, too. Remember seeing that large 3 disc box. Not to mention, Amar talking about the 2 different versions of the game. One of which allowed downloadable content for free while the lesser version required you to pay.

Seems legitimate, however I think it might be a little more, in depth than that and even a little more broad. Exhaust systems I would liek to think you'll be able to see on all cars once you buy the mod, but maybe an engine swap you might only be able to see on a premium car (the engine within the engine bay) as well as a gutted interior and roll cage, verses just doing the mod and knowing it happens on non premium. Maybe even those 170 cars will be 'race modification' available? The ability to widebody/turn stock cars into SuperGT GT500 racecars/NASCARs?
 
To be honest, GT would still be GT if it looked like FM3, but it doesn't. PD have gone above and beyond the expectations to create a phenomenally rendered game cars. Which is why I love GT

Rather this, please.
 
This is not real, cant be, GT5 cant have 2 type of car models.

In other hand have sense, most of people (NOT ME) just want Corvette, Mclaren, Lambo, Ferrari and forget the other 900 cars, the most important cars, not the "premiun", not the supercars, the rest of cars make GT big.

We have what we deserve.
 
I played the shift demo (ps3) last year and it again paled in comparison to GT5p. Poor handing, no to very little AA, laggy/glitchy and 30fps to boot just the thought of turning to that for my driving needs makes me :mad:

The Pc version I hear is better, but I do not have a pc capable of running it well at all.

All I know is that all of GT5's cars better be as detailed (dashboard view) as the ones in GT5p, or GT5 and all it's places of discussion will become a minefield of trolls and hate.:nervous:

Taking those highly detailed car models away would give GT less ammo to combat all those lesser titles. GT does have a lot of stuff it excels in, but also stuff that it does not. Removing the highly detailed cars would make all of its short comings several times worse. If the simple subject of trees could cause such an uproar just imagine. :eek:

People would have one more thing to complain about, but unlike the trees/sounds/shifting there would be no one to defend GT on those grounds. (Premium vs. Standard)

The car models are easily one of the most important aspects of GT and if they falter, it will lessen the positives and accentuate the negative. :(

People will list GT5's weaknesses, and if the car models are among them I fear for the series, especially after they had shown so much promise in this area. The car models should be no where near the complaint list regarding GT.
See, here's the thing. We don't even know yet, really, what Kaz means by "premium" vs "standard". We thought it might mean "race cars" vs "production", but the latest ZR-1 proves otherwise. There is also confusion over what "interior view" vs "cockpit view" means, and until we get all of that confirmed by Kaz or whoever, it's always going to be a game of speculation and doubt.

Personally, I really don't care too much about the "cockpit/dashboard/drivers seat" view at all, and could easily live without that particular detail aspect. Nor am I particularly bothered about an inconsistent damage model, but I'll take what we get. With that said, it terms of the car models themselves, I'd be perfectly happy with them all being the same quality as we had in GT5P. The reason being, GT5 is about more than just the graphics and the car models.

As for people whining about the trees, I actually look at that as very positive. If that's all people can really find fault with, they must have done a pretty good job everywhere else.
 
Put it this way. People are worried about only the premium cars having cockpit view, highly detailed modelled etc.

But there is only going to be around 150 premium models (What was the exact figure again?). And Prologue has 70 cars which are highly detailed and have cockpit views.

I highly doubt that the cars we have seen in prologue are all going to be premium models.

GT5P sets the base standard for all cars in GT5
 
Put it this way. People are worried about only the premium cars having cockpit view, highly detailed modelled etc.

But there is only going to be around 150 premium models (What was the exact figure again?). And Prologue has 70 cars which are highly detailed and have cockpit views.

I highly doubt that the cars we have seen in prologue are all going to be premium models.

GT5P sets the base standard for all cars in GT5

I dont care about the cockpit or more damage detail, i care that 2 diferent cars in a race have diferent treatment.
 
Personally, I really don't care too much about the "cockpit/dashboard/drivers seat" view at all, and could easily live without that particular detail aspect. Nor am I particularly bothered about an inconsistent damage model, but I'll take what we get. With that said, it terms of the car models themselves, I'd be perfectly happy with them all being the same quality as we had in GT5P. The reason being, GT5 is about more than just the graphics and the car models.

Indeed, some people can/do live without the dashboard view, but for GT5 not to have that feature for every vehicle would be a let down.
Years ago it would not have mattered as much but now when GT5 is released late 2010/2011? it is standard. If it had released in mid 2007 with Forza 2, not having the dashboard view would not have been such a big deal as it is today. But now that the other games have them for all, GT would have to step up.

There should be no reason why PD can not do it when lesser games could. This long development schedule made people expect unrealistic things, a track editor/night/weather for all tracks, I would have to see it to believe it. But something so basic in this day and age would let down a great many people. Skid marks/reverse lights/trees mean nothing compared to that.

Yes, a lot of people would be perfectly happy with GT5p car models, but what would happen if 80% of gt5's cars were gt4 models in HD or worse then Fm2 models in 2007 :lol:, GT5 would a laughing stock in the gaming world. Just imagine all the other complaints AI/shifting/sound along with gt4 models on the ps3 after 5 years of patience, the whole thing would be so bad it would just cave in on itself.

If the standard models are as detailed as the GT5p cars (dash view) I will be a happy man regardless of the damage model. :) I am Happy with everything as it stands now in the videos.
 
Am I the only one who's not really bothered by the graphics? I know it's nice and all but beauty is only skin deep.
I think only 4 or 5 people are bothered by the graphics, and only 5 or 10 are worried about the whole "premium" thing...

See, here's the thing. We don't even know yet, really, what Kaz means by "premium" vs "standard". We thought it might mean "race cars" vs "production", but the latest ZR-1 proves otherwise. There is also confusion over what "interior view" vs "cockpit view" means, and until we get all of that confirmed by Kaz or whoever, it's always going to be a game of speculation and doubt.
There are SO many things we don't know about GT5. Does anyone recall me saying that we don't even know if there are going to be used cars?? I know a number of people are worried about whether there will be a cockpit view for all cars.

People are even worried that we might not even see something new at E3. Kaz has remarked that we'll be able to demolish race cars down to spare parts in a good wreck. Have we seen anything remotely like that yet?

We got news I didn't expect. A month out from E3, we got a Nurburgring demo which is not only crazy detailed, but includes the GP circuit. They didn't have to reveal these extras on the Nurb. They could have coded up the same old Nordschleife, just prettier. And this is GT's crown jewel. The fact that we got this so early says to me that we're going to be surprised. You know, good stuff. After all, Kaz also said that everything about GT5 was going to be a surprise, and so far, everything was. ;)

E3 is less than a month away guys, time really is marching on. Just be patient.
 
I've read Rems' posts in regards to the quality of GT5's cars and tracks. He sounds worried that cars or tracks or fine details will be compromised, or that 'Premium' models will be clearly in a different class to other car models.

In all honesty I still don't understand what 'Premium' mean but I do think that PD have worked the averages across the game i.e. all car models will have the same love across the game, wherever you are.

Basically I don't think 'Premium' relates to a number of polygons.
 
Well, after all the speculation, and innacurate assumptions I won't be speculating about "Premium" and "Standard" models, the last video prove that we were wrong. Let's wait until E3, then maybe we get some clarification on the issue.

Also, is it just me, or somebody else loved the car selection screen? It's so GT4'ish. :D Very good!
 
I've read Rems' posts in regards to the quality of GT5's cars and tracks. He sounds worried that cars or tracks or fine details will be compromised, or that 'Premium' models will be clearly in a different class to other car models.

Yes, cars and track detail are dependent on each other. GT's use of 2d trees/no skid marks/2d details, are dependent on how detailed the car models are. Having super detailed cars+16 on the track has it stands presently (2d effects) is perfectly acceptable and within reason. But if they were suddenly drop the cars down to say Gt4 level, they would have to

A. increase the #of cars on the track by 30+ or so.

B. put the extra resources into the track models.

If they did nether a lot of power would go to waste, and it would make the absence of 3d details/skid marks all the more apparent. Lesser games seem to follow plan B where a good amount of detail goes into the tracks, though their car models are completely next-gen in design as well.
GT apparently decided take detail away from the track and put it into the cars (I like GT's plan better) along with more cars on the track as well. Numbers and graphics are usually performance killers but GT pulls it off better then everyone else.

Since we have not seen any crazily apparent track side detail increase (all 2d trees being replaced with 3d/skid marks etc) They are either

A. 30+ cars added when standard(gt4 level detail) cars are used. :scared:

B. There is parity between all cars and the models are of the same detail as the one in GT5p and this new demo, barring the damage differences. 👍

C. A good amount of power is wasted, and we have last gen car models on a pseudo next gen track, with no 3d track side detail or skid marks along with all the other complaints, sound/AI etc..👎

Obviously, plan C is not PD's style. But if the cars had lowered their details something would need to be compensated.

All evidence points to Plan B, since we have not seen a dramatic increase in track side detail. So throw this up there with the other arguments where all the cars contain a dashboard view/are highly detailed. :)
 
I dont care about the cockpit or more damage detail, i care that 2 diferent cars in a race have diferent treatment.

Whatever "premium" does exactly means, or what "full interior modelling" is, this setence above, pretty much summarizes what is (or should be) the biggest concern - if there will be cars that would have different treatment from others.

I personally hardly believe that we won't get all cars with cockpit view. It doesn't make sense in my opinion and it would be a big letdown. It would be opposite to what I understand is the spirit of the GT game.

I also believe that although no all cars will be affected by damage (either the same way or at all), following that interpretation I have of what the series is all about, I also think that the selection of cars to be "premium" will be such that hardly unlikely one will race it against those which aren't. Think, for example, Mclaren F1 and VW Golf.
 
Well, after all the speculation, and innacurate assumptions I won't be speculating about "Premium" and "Standard" models, the last video prove that we were wrong. Let's wait until E3, then maybe we get some clarification on the issue.

Also, is it just me, or somebody else loved the car selection screen? It's so GT4'ish. :D Very good!

Seeing that you're a Premium model goes to show it doesn't necessarily mean a better contribution or performance than a Standard model like me.:D

Also liked the selection screen, although I'm still worried about the whole Premium/Standard confusion........please PD, confirm or clarify all cars will have interior view.:nervous:
 
From what I have seen up to this point from Demo footage , Promo and general info picked up over the forums/net ,PD has created a game what any developer would give there children to produce .Its Gameplay is beyond judgement and what we've seen from the new physics its going to be that much closer to real conditions .

This game could go out now to stores and sell big time. At the end of the day all this talk about premium views / damage is a bonus .Apart from the component damage it's eye candy ,thats all it will be .We've been without damage for 4 full production versions of GT and what you've got to ask yourself is "Will it stop you buying what is essentially going to be the biggest game to hit racing genre for years ,and possibly years to come ?".I know what my answer would be , and if you say Yes to the the question above ,I applaud you because I could'nt. :)
 
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Whatever "premium" does exactly means, or what "full interior modelling" is, this setence above, pretty much summarizes what is (or should be) the biggest concern - if there will be cars that would have different treatment from others.

I personally hardly believe that we won't get all cars with cockpit view. It doesn't make sense in my opinion and it would be a big letdown. It would be opposite to what I understand is the spirit of the GT game.

I also believe that although no all cars will be affected by damage (either the same way or at all), following that interpretation I have of what the series is all about, I also think that the selection of cars to be "premium" will be such that hardly unlikely one will race it against those which aren't. Think, for example, Mclaren F1 and VW Golf.

IMO all cars gona have cockpit/dash view AND damage.

My fear is that "premiun" cars have more/less damage than others.
 
If damage models were the only thing a stake I would be jumping for joying right now.

For me

GT5p quality cars/dashboard view controversy >>>>>>>>>>> any type of damage talk in importance at this time. Once that is cleared up "GT5p quality models or bust" everything can fall into place. :)
 
Yes, cars and track detail are dependent on each other. GT's use of 2d trees/no skid marks/2d details, are dependent on how detailed the car models are. Having super detailed cars+16 on the track has it stands presently (2d effects) is perfectly acceptable and within reason. But if they were suddenly drop the cars down to say Gt4 level, they would have to

A. increase the #of cars on the track by 30+ or so.

B. put the extra resources into the track models.

If they did nether a lot of power would go to waste, and it would make the absence of 3d details/skid marks all the more apparent. Lesser games seem to follow plan B where a good amount of detail goes into the tracks, though their car models are completely next-gen in design as well.
GT apparently decided take detail away from the track and put it into the cars (I like GT's plan better) along with more cars on the track as well. Numbers and graphics are usually performance killers but GT pulls it off better then everyone else.

Since we have not seen any crazily apparent track side detail increase (all 2d trees being replaced with 3d/skid marks etc) They are either

A. 30+ cars added when standard(gt4 level detail) cars are used. :scared:

B. There is parity between all cars and the models are of the same detail as the one in GT5p and this new demo, barring the damage differences. 👍

C. A good amount of power is wasted, and we have last gen car models on a pseudo next gen track, with no 3d track side detail or skid marks along with all the other complaints, sound/AI etc..👎

Obviously, plan C is not PD's style. But if the cars had lowered their details something would need to be compensated.

All evidence points to Plan B, since we have not seen a dramatic increase in track side detail. So throw this up there with the other arguments where all the cars contain a dashboard view/are highly detailed. :)

Remember "GT Hifi" from GT1, it demonstrates perfectly how what you see on screen is related to the ability of the console. I think PD's constraint is not knowledge, or ability, or desire... just time. The standard they have set for themselves is so high, to do everything to that tiny degree is just a massive task.
 
At the end of the day all this talk about premium views / damage is a bonus .Apart from the component damage it's eye candy ,thats all it will be .

Interior view may be purely eye candy to you, to me it's an essential part of the experience since Prologue.
Makes quite a big ( well, enormous to be frank ) difference to me, not only the immersion factor but also the gameplay.
 
Also, is it just me, or somebody else loved the car selection screen? It's so GT4'ish. :D Very good!

Yeah I didn't notice that :D

Certainly beats GT5P in that respect. Showing HD shots of the car from random (As in not player controlled) angles is a bit rubbish really... I hope this means they scrapped that idea.
 
Interior view may be purely eye candy to you, to me it's an essential part of the experience since Prologue.
Makes quite a big ( well, enormous to be frank ) difference to me, not only the immersion factor but also the gameplay.

+1
If you think interior views means cockpit views I agree , but if you think interior views are interior parts modelling ,no that doesnt make a difference to the "general gameplay".
 
Seeing that you're a Premium model goes to show it doesn't necessarily mean a better contribution or performance than a Standard model like me.:D

:lol:, Fair, being premium in GTP is just a little maneuver to support the forums and mostly, to have access to the Infield. You should try, it's very funny. :D

This "premium X standard" issue can mean almost everything we speculated in the past months, and frankly, I'm quite sure that E3 is the best chance to get some clarification on the subject. So I'm not really worried if it turns to take out some feature or limit the gameplay in some way. The game is pretty much finished.
 
+1
If you think interior views means cockpit views I agree , but if you think interior views are interior parts modelling ,no that doesnt make a difference to the "general gameplay".

Okay, think I misunderstood you, and i'll agree with you that if it's just a visual damage aspect it would not affect the gameplay much.
The interior/cockpit confusion even extends among us....:lol:
 
Okay, think I misunderstood you, and i'll agree with you that if it's just a visual damage aspect it would not affect the gameplay much.
The interior/cockpit confusion even extends among us....:lol:

:sly:👍
 
Besides, there is a Mustang in GT5P with "premium" in its name yet for some reason, no one went nuts over it.
Get your facts straight; the "premium" moniker is part of that car's name, and is referring to the trim level. Totally different thing, I think. ;)
 
:lol:, Fair, being premium in GTP is just a little maneuver to support the forums and mostly, to have access to the Infield. You should try, it's very funny. :D

That's the PC answer, I know you're probably just want to showcase having more money to spend than a mere mortal like me ( which could very well be the case......).:lol:

This "premium X standard" issue can mean almost everything we speculated in the past months, and frankly, I'm quite sure that E3 is the best chance to get some clarification on the subject. So I'm not really worried if it turns to take out some feature or limit the gameplay in some way. The game is pretty much finished.

It could indeed mean a lot of things, and yes we have to wait for E3 ( don't have much choice do we? ) for any possible clarification.
Can't believe interior view ( or cockpit view, or even dashboard view to avoid any possible confusion ) will be limited to certain cars only.
But just because I can't believe it doesn't mean it can't be true unfortunately...
 
Regarding tracks, the London course in GT5P is still to this day one of the most graphicly impressive tracks in any racing game. It's just incredibly detailed and the texture work is bordering on ridiculous with how detailed it is. Still looks jaw dropping today seeing such a visually impressive track combined with the best looking cars around.
 
Remember "GT Hifi" from GT1, it demonstrates perfectly how what you see on screen is related to the ability of the console. I think PD's constraint is not knowledge, or ability, or desire... just time. The standard they have set for themselves is so high, to do everything to that tiny degree is just a massive task.

:tup:I agree..I still remember I played GT Hifi 10 years ago when I was still 6 years old...It was really high-tech at that time.:D

PD also include reflections in the windows in one of the SUPER GT videos.That's really a big task to create reflections on the cars windows.Try and watch it.:D
 
All this with premius\standard car's is so confused... aaaaaaaaaaaaa I want answer!!!!:banghead::irked:
 
Get your facts straight; the "premium" moniker is part of that car's name, and is referring to the trim level. Totally different thing, I think. ;)

This sounds familiar:

Antti-san
Besides, there is a Mustang in GT5P with "premium" in its name yet for some reason, no one went nuts over it.

Clearly, I missed something because I basically said the same thing, unless you are truly messing with my mind :confused: :odd:
 
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