GT5 Latest News & Discussion

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And I guess you still don't take into consideration what difficulty may have been used? Oh and lets not the company wide warning that always states "Demo is not representative of finished Product".

I hope they will fix that on part of the AI, my goodness it really looks stupid that they will continue to hit your car when you stop or any cars stop, they dont even evade cars or obstacles they just go on and on like that Energizer advertisement in the past. :sly:
 
But he has also said in the Famitsu magazine that they are still working on it, and couldn't say definitively if it would be on all tracks and races. I also recall reading somewhere today that he said "probably not" but again that isn't a no.

So like Amar said there is still hope for it, they are working on getting in everything but we probably won't know for sure until we get the game.

I don't see weather or D/N happening on all tracks, or even most track.
I hope I'm wrong cause all you guys want it, but I don't see it happening.
 
From Kaz's statements the chances are pretty low and so are my expectations because of this, but its just a few months before we know.
 
I don't see weather or D/N happening on all tracks, or even most track.
I hope I'm wrong cause all you guys want it, but I don't see it happening.

I don't see the need the need to have D/N on any tracks except Daytona, Nurburgring, Le Mans and Spa if it's in as they all hold 24 hour races and assuming they will also have them in the game.
 
The perfectionist argument is no longer valid when it comes to PD/Kaz in my opinion.
Well, you certainly are free with your opinions lately. ;) But I disagree. Kaz does come across very much as a perfectionist. In the interview with Famine, he seemed nervous, as if he was going to get a grilling from a pro, not just another game writer who's knowledge of cars was that they used gas and drove on tires. When he presented GT PSP at E3 2008, he looked visibly upset, no doubt because he wanted to be unveiling his masterwork, not some portable game.

He said frankly in an interview that he hates the times after a Gran Turismo release, because he wanted more time to make it even better. No doubt he's going to have to have some bottles of antacid handy, the way some of the people here are still complaining in the face of incredible revelations, and some yet to come!

I'm hopeful that the Master understands that some people just won't be easy to please no matter what, and that the rest of us are forever thankful to him and his incredible team for what they struggled for most of five years to give us. I'm one of them, sensei, arigatou! :bowdown:
 
I hope they will fix that on part of the AI, my goodness it really looks stupid that they will continue to hit your car when you stop or any cars stop, they dont even evade cars or obstacles they just go on and on like that Energizer advertisement in the past. :sly:
Just look at the karting video at around the 2:40 mark.
 
Regarding the availability of day/night cycles on selected tracks, surely it wouldn't be too difficult for it to be added to fictional circuits. We know PD to be sticklers for realism, but accurate representations of real world lighting systems wouldn't be an issue at these tracks. They can just add light sources where they see fit, without compromising real world accuracy. Or am I missing something (probably!)?

Also, it wouldn't be much of a stretch to add it to those tracks that were previously run only at night (Special Stage etc), would it?
 
The Zondas acceleration is just insane. This gonna be a wet dream...
 
It bothers me how little the driver steers in the kart. He barely turns the wheel.
 
Well, you certainly are free with your opinions lately. ;) But I disagree. Kaz does come across very much as a perfectionist. In the interview with Famine, he seemed nervous, as if he was going to get a grilling from a pro, not just another game writer who's knowledge of cars was that they used gas and drove on tires. When he presented GT PSP at E3 2008, he looked visibly upset, no doubt because he wanted to be unveiling his masterwork, not some portable game.

He said frankly in an interview that he hates the times after a Gran Turismo release, because he wanted more time to make it even better. No doubt he's going to have to have some bottles of antacid handy, the way some of the people here are still complaining in the face of incredible revelations, and some yet to come!

I'm hopeful that the Master understands that some people just won't be easy to please no matter what, and that the rest of us are forever thankful to him and his incredible team for what they struggled for most of five years to give us. I'm one of them, sensei, arigatou! :bowdown:

I know many people who came across as one thing and are then another. As much as I believe he is an automotive geek, I also know that his business is selling me a product and doing whatever he can, to an extent, to make me want the product as much as possible. He does it well and it works on me, can say the opposite about Steve Jobs.
As much as I appreciate this short, unwanted, worship of Kaz, I'll also, respectfully, disagree.
 
And the counter argument, because everything about the game is perfect? The perfectionist argument is no longer valid when it comes to PD/Kaz in my opinion.
As for not all tracks having weather, your argument about night time is likely not valid since during the day tracks would still have weather and I doubt they'll count "track 1 day time/track 1 night time" as separate tracks. I think that the old tracks from GT4 will most likely not have weather effects just like standard cars are hindered in damage, these tracks will be hindered in the weather department.

I still do not see where my point is not valid. PD and KY are perfectionists... I do not really think that is up for debate. If they are going to do something they are going to do it to 11. Honestly the only reason they are including standard cars is because they set the bar too high for themselves and said halfway through well, some standard cars are better than no standards. I agree it makes slightly less sense for weather... but we are bot devs so there may be conflicts unbeknownst to us.
 
I still do not see where my point is not valid. PD and KY are perfectionists... I do not really think that is up for debate. If they are going to do something they are going to do it to 11. Honestly the only reason they are including standard cars is because they set the bar too high for themselves and said halfway through well, some standard cars are better than no standards. I agree it makes slightly less sense for weather... but we are bot devs so there may be conflicts unbeknownst to us.

From my point of view it wasn't valid, and I stated that. Of course to you it's valid, you made it.
The perfectionist bit is to debate, but I will not argue it anymore. Many people have done it before and doing it again would most likely not be worth it.
The part about standard cars, doesn't that alone throw out the whole perfectionist argument?
 
At the rate this thread grows, I really don't feel like looking through it. Does anyone know what happend to the 68 or so screenshots that were in the news feed earlier? They seemed to have disappeared... :(
 
This is not directed towards anyone in particular.

Perfectionist- — n
1. a person who strives for or demands the highest standards of excellence in work, etc

Inability to achieve perfection does not disqualify someone from being a perfectionist. Especially when they are attempting astronomically large projects. Sacrifices are made. Besides, "Perfect" is an opinion.
 
At the rate this thread grows, I really don't feel like looking through it. Does anyone know what happend to the 68 or so screenshots that were in the news feed earlier? They seemed to have disappeared... :(

My assumption is that they are embargoed and Jordan was asked to remove them until tomorrow.
 
Well, you certainly are free with your opinions lately. ;) But I disagree. Kaz does come across very much as a perfectionist. In the interview with Famine, he seemed nervous, as if he was going to get a grilling from a pro, not just another game writer who's knowledge of cars was that they used gas and drove on tires. When he presented GT PSP at E3 2008, he looked visibly upset, no doubt because he wanted to be unveiling his masterwork, not some portable game.

He said frankly in an interview that he hates the times after a Gran Turismo release, because he wanted more time to make it even better. No doubt he's going to have to have some bottles of antacid handy, the way some of the people here are still complaining in the face of incredible revelations, and some yet to come!

I'm hopeful that the Master understands that some people just won't be easy to please no matter what, and that the rest of us are forever thankful to him and his incredible team for what they struggled for most of five years to give us. I'm one of them, sensei, arigatou! :bowdown:

Nice cartoon from GAF :dopey:

livefromkotaku.jpg
 
GT5 at AMG Driving Academy at Laguna Seca and Road Atlanta. Does this mean Road Atlanta is in GT5?

link

Yeah I mentioned this a while ago. Somewhere I read that they were doing driving techniques in GT5 and then they were going to the track to replicate and the two tracks they were at was Laguna and Road Atlanta. I really hope Road Atlanta is in I used to go there all the time to watch motorcycle racing.
 
It bothers me how little the driver steers in the kart. He barely turns the wheel.

Because that's how it actually is. Because if the size of the kart it requires very little steering.

Here's an example although on an even more technical and twisty track than the one in GT demo but you see how very little steering is actually being done

[YOUTUBEHD]TJMCuTn5SDg[/YOUTUBEHD]
 
Nice cartoon from GAF :dopey:

livefromkotaku.jpg

thanks, lol at this ! so true, just they forgot about the AI which was the most severe and true critic for GT4 (plus of course the crushing disappointment at that time with the abandon of the online mode, I cant forgot that lol)

this gamescom demo showed : skidmarks + improved dust graphics/physics wind interaction + a lot better AI than GT4 or even GT5 prologue, cars now are more aggressive and they try to avoid crashes, but still they only turn to avoid crashed and rarely brake, I hope this will be fixed in the final build, programmers at Polyphony responsible for AI in GT5 have a big responsibility, the game will be crashed in reviews if AI doensnt improve a lot...

After the relatively (compared to last gen) advanced motorstorm, NFS shift, forza 3...AI, bad AI for GT5 would be a big shame for polyphony AI programmers after 6 years of development

Also what I like in polyphony, they progress slowly but they progress demo build after demo build of the game, this is rare in the industry to see those hyge imrovements between demos (adding damage, day/night cycles, better AI, dust physics, skidmarks...etc)

they also need to improve tree shadows (maybe with better anti aliasing ?)

hopefully GT5 will show us what the ps3 is capable of, after killzone 2, motorstorm, uncharted 2, god of war 3 and heavy rain...
 
It bothers me how little the driver steers in the kart. He barely turns the wheel.

Because that's how it actually is. Because if the size (wheelbase) it requires very little steering.

Here's an example although on an even more technical and twisty track than the one in GT demo but you see how very little steering is actually being done

[YOUTUBEHD]TJMCuTn5SDg[/YOUTUBEHD]
 
This is not directed towards anyone in particular.

Perfectionist- — n
1. a person who strives for or demands the highest standards of excellence in work, etc

Inability to achieve perfection does not disqualify someone from being a perfectionist. Especially when they are attempting astronomically large projects. Sacrifices are made. Besides, "Perfect" is an opinion.
Just what I was about to post, saved me the copy n paste. 👍

Nice cartoon from GAF :dopey:

(comic snip)
Yes, that is classic. So classic that Devedander kind of borrowed it, rewrote the text and is using it every few posts. He's such a character. ;)

I forget who made it originally, did see it on GAF, but it's so very true.

Why does Kaz have 6 arms?
Shh... he's been genetically and cybernetically enhanced in order to do six times the work in the last stages of production. Either that or Kevin Butler helped with the artwork. :D

this gamescom demo showed : skidmarks + improved dust graphics/physics wind interaction + a lot better AI than GT4 or even GT5 prologue, cars now are more aggressive and they try to avoid crashes, but still they only turn to avoid crashed and rarely brake, I hope this will be fixed in the final build, programmers at Polyphony responsible for AI in GT5 have a big responsibility, the game will be crashed in reviews if AI doensnt improve a lot...

After the relatively (compared to last gen) advanced motorstorm, NFS shift, forza 3...AI, bad AI for GT5 would be a big shame for polyphony AI programmers after 6 years of development
Honestly, I haven't been amazed at any game's A.I., and I have several of them. In particular, I was appalled at the bug-like A.I. in GTR as cars ground against each other like kids were driving them through the chicanes of Monza. GT5's bots will probably be as good as anyone else's.

And Motorstorm?? All they do is run over each other! :lol:
 
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People need to stop quoting large images and videos in this thread.


Embargo, when does it end. T minus how many hours? As you can see by my location, I live in Australia.
 
People need to stop quoting large images and videos in this thread.


Embargo, when does it end. T minus how many hours? As you can see by my location, I live in Australia.

3 hrs
 
Can anybody confirm if Famine or Jordan or whoever will post the new info exactly at 0900? I dont want to stay up for another few hours for nothing
 
I just realized how close this game actually is.. OMG!! I CAN NOT WAIT!

The recent batch of pictures look amazing, the best looking graphics I have seen from any game to date.
 
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