GT5 Sound Thread

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:lol: It's a road car. If it's bored, it'll sound very similar. If it's stroked, it'll sound mildly different (given the relative difference in stroke length). High-flow cats, eh? Same effect as a resonator in that position; stock cats are the same, just a bit quieter. The rest of the exhaust, obviously, will sound quite different - though Rufs of that era typically aren't that loud, not race-loud at any rate.
Road car or not, the exhaust is called that because of how it's designed. Regardless, RGT does not sound like the GT game's.
 
Road car or not, the exhaust is called that because of how it's designed. Regardless, RGT does not sound like the GT game's.

No it isn't. A race exhaust is minimal - get the gases out from under the car.
A road car needs silencing duties (true, more and more race series mandate silencers, but not to the extent that road cars require.)

I've struggled to find evidence of how the first RGT sounds in real life - what have you got?
 
No it isn't. A race exhaust is minimal - get the gases out from under the car.
A road car needs silencing duties (true, more and more race series mandate silencers, but not to the extent that road cars require.)
That's what the techs. called it at their dealer & what RUF listed it by as an available aftermarket exhaust for a 996.
I've struggled to find evidence of how the first RGT sounds in real life - what have you got?
Besides the fact that I was there when RAC opened its doors & had the CTR2, RGT, rTurbo, & several other cars, and were starting them up for the crowd, nothing but video clips on disks in my office.

I know exactly what most RUFs sound like by now. I have seen enough at RAC & MSR to get more than ear full.
 
Anyone know why video games seem to have such difficulty accurately representing the sound of a rotary engine? They never seem to sound right.
 
Anyone know why video games seem to have such difficulty accurately representing the sound of a rotary engine? They never seem to sound right.

I actually thought that GT4 did a pretty good job getting the sound of a turbo'd rotary right. Some of the upgrade exhausts screwed it up, but I recall there was one in particular that sounded excellent. The II/L10B actually sounded reasonably close to my own car when it was stock. Never tried it with an exhaust upgrade though.
 
That's what the techs. called it at their dealer & what RUF listed it by as an available aftermarket exhaust for a 996.

Besides the fact that I was there when RAC opened its doors & had the CTR2, RGT, rTurbo, & several other cars, and were starting them up for the crowd, nothing but video clips on disks in my office.

I know exactly what most RUFs sound like by now. I have seen enough at RAC & MSR to get more than ear full.

You could well be bull****ting me here. And your reticence to provide any backup / reasoning for anything you've said so far in this discourse doesn't sway me in your favour, either. Maybe it's the "inflated sense of self-importance" thing again?

Why would you believe the technicians? They are not race exhausts - maybe "race-style" in terms of appearance, or the use of race-type materials, or construction methods etc. They are production road cars; they have road car exhausts. At any rate, this catalogue (page four) says "sports" parts. Nothing about the text, nor the images, says race.
You should know that Alois Ruf started out making parts, then began assembling complete cars as showcases - the differences between the RGT and a 996 Carrera with the full complement of (appropriate) RUF-made 996 Carrera parts is likely to be minimal.

And it doesn't change the fact that you might only think you know what they sound like - like I said, people hear what they want to hear, and remember the parts that stood out to them, rather than the whole "picture". Did you hear a GT3 RSR or similar race machine, back-to-back to the RGT to compare its "Race" exhaust? Maybe you should watch your videos again and compare the RGT (not "most RUFs") to that in GT4 / GT3, back-to-back, just to be sure ;)

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I'm thinking that the sound of a rotary is heavily dependant on the port geometry (which affects the timing of gas movement into and out of the individual rotors). The same is true of two-stroke engines. And four stroke engines, to a point - except here we're talking about cam timing.

Maybe they used the wrong samples? Not to mention, every port job on a rotary is more-or-less unique. We know that GT doesn't explicitly allow you to change cams, or other such things, it's sort of included under the other mods. In GT2, an exhaust upgrade could reset the rev-limiter! I'm hoping for a change this time...
 
The RGT is good stock. I remember agonising over which exhaust to race it with, since they were all very different. I think I preferred it stock! I used to race on Complex String so much :(

Ditto!:nervous: Most of the exhaust upgrades changed the sound to something unfamiliar and wrong for that type of engine, maybe most evident on V8 engines.
Anyhoo, my RGT stayed stock in the exhaust department, just because it was the best and most similar sound to the original. Sound matters. 💡
 
I wouldent take that sound as ingame.. Since its a trailer and we know from the past that PD usualy inserts engine sounds into their trailers.

Sounds like GT5 tyre sounds, and everything lines up with the video
 
You could well be bull****ting me here. And your reticence to provide any backup / reasoning for anything you've said so far in this discourse doesn't sway me in your favour, either. Maybe it's the "inflated sense of self-importance" thing again?
I'm obviously just full of it, aren't I?
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Why would you believe the technicians? They are not race exhausts - maybe "race-style" in terms of appearance, or the use of race-type materials, or construction methods etc. They are production road cars; they have road car exhausts. At any rate, this catalogue (page four) says "sports" parts. Nothing about the text, nor the images, says race.
Considering the technicians work on the car & you don't, I'm inclined to believe their word. If the parts catalog says otherwise, though, then so be it.

And it doesn't change the fact that you might only think you know what they sound like - like I said, people hear what they want to hear, and remember the parts that stood out to them, rather than the whole "picture". Did you hear a GT3 RSR or similar race machine, back-to-back to the RGT to compare its "Race" exhaust? Maybe you should watch your videos again and compare the RGT (not "most RUFs") to that in GT4 / GT3, back-to-back, just to be sure ;)
Actually, I did, though it wasn't a RSR model. They had a GT3 Cup car sitting in their shop sometime shortly after the opening.

Simple fact is, I have seen & heard these cars in person. Have you? If not, then I'm pretty positive I know what that car sounds like compared to some YouTube video w/ distorted quality.
And just so you don't think I'm still BS'ing you, the RGT.
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The videos ive seen in gamescon are covered with music, not engine noise

That's because they're taken by folks in a convention hall. Whereas the video linked is done by PD... Sherlock

There is even the noise going over the curbing.
 
Well this confirms the new Lexus IS-F sound shown a while back in the Tokyo Auto Salon vid is legit
Pretty recent, as it's on the new 24 hour Nurburgring track in GT5. Quite an improvement from Prologue 👍

 
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The drive by parts are clearly audible though, and sound way different to Prologue's IS-F

 
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Yeah big improvement. I just wish we could get some videos with sound of the Ferrari, Ford and Zonda R at Gamescom!
 
That's what the techs. called it at their dealer & what RUF listed it by as an available aftermarket exhaust for a 996.

Besides the fact that I was there when RAC opened its doors & had the CTR2, RGT, rTurbo, & several other cars, and were starting them up for the crowd, nothing but video clips on disks in my office.

I know exactly what most RUFs sound like by now. I have seen enough at RAC & MSR to get more than ear full.

Just out of curiousity, do you work there at the RUF Auto Center? Just noticed you mentioned your office and thought "wow, what a lucky guy".
 
Slightly tweaked? Gees I hear a massive difference, that annoying high pitched buzzing in Prologue, that hurt my ears is gone, and it growls like the real car is supposed to. We already heard that in the TAS video posted before, but this just confirms it once more, that the sounds weren't overdubbed in the DataLogger video

remeber?
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