GT5 Sound Thread

Discussion in 'Gran Turismo 5' started by Marry_Me_GT, Aug 31, 2009.

  1. tpark103

    tpark103

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    I just drove the new Honda for the first time today.... I'm so disappointed with the sound :-( I can't till the difference between it and the Hyundai tiburon
     
  2. Crowood

    Crowood

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    The mines GT-R in the final GT 5 version does not sound like the prologue one. In fact the prologue one sounds better, imo.

    Even with a exhaust change, no GT-R gets the prologue soundsample. Somebody care to explain?
     
  3. Raitziger

    Raitziger

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    They did not even put every car from prologue to the game.(e.g. PD tuned lotus)
     
  4. digitalic

    digitalic

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    I heard that the new 2.09 update improve the sounds all around? People are noticing more grunt to the engine sounds. Can someone please confirm?
     
  5. Gotbeefboy564

    Gotbeefboy564

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    All I know is after the update the turbo sounds are louder in the roof cam I don't know if the supercharger sounds are louder.
     
  6. digitalic

    digitalic

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    Wow the Honda-HSV sounds amazing!

     
  7. diegorborges

    diegorborges

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    Some cars have some details more audible, the turbocharged cars for example, you can listen to the turbo better, specialy in cockpit view.

    The McLaren MP4-12C finally sounds good! :)
     
  8. Samus

    Samus

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    I wouldn't go as far as saying it's amazing. It's certainly a whole lot better than the original version but it's still very synthetic sounding.
     
  9. Vegard

    Vegard

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    :lol: The A4 DTM :lol:

    What an utter joke!
     
  10. R1600Turbo

    R1600Turbo Premium

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    The Mines Skyline is in GT5. What he's saying is the sound was changed for the worse in the full game. Should have stayed the same as Prologue.

    I don't get how people keep saying "supercharger sounds" when I've never heard it at all. Adding a supercharger doesn't add the sound to any car in the game. (as it should) Just last night I supercharged a 370Z and even purchased a Mercedes SLK from the UCD that is supercharged from the factory. Neither car had any supercharger sounds...
     
  11. TagCloud

    TagCloud

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    I use the standard ps3 headset ("Official PS3 Wireless 7.1 Virtual Surround Sound Headset"), what sound setting is the best for it? Small theatre seems to be the general preference as for dynamic range, having looked around this thread a bit, but what's the optimal speaker layout? 7.1 or Virtual Surround I would guess? I've tried both, but have trouble testing which option provides the best directionality and sound quality. I know a "7.1" headset cannot compete with an actual 7.1 speaker setup for directionality. I just want to make sure I make the best with what I have. Thanks!
     
  12. Naqluz

    Naqluz

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    The new Corvette prototype sounds pretty good in my opinion, is it just me?
     
  13. Griffith500

    Griffith500

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    Depends on how well your ear-brain, head and shoulders match up with the virtualisation Sony are using - each person needs bespoke "settings" to get the best out of it. If the virtual surround setting does nothing over straight 7.1, chances are you're not a close match to the "average" Sony used.

    What virtual surround over headphones does better (for me) than discrete speakers using the classic channel per speaker mixing (i.e. practically all home theatre setups) is the sense of envelopment and fullness of sound, whilst the speakers win out on directionality (marginally) and the full-body sound experience, at the expense of the obvious sense of discrete sound sources, i.e. of being sat amongst a load of speakers.

    What's supposed to be much better is the treatment of the speakers as an array of "exciters" to create a circular or spherical sound field, rather than as discrete sources - this means they all work together to create a much better sense of envelopment, and individual speakers "disappear". Each output sound channel is a component of the spherical harmonics that represent the sound field's "vibration", and each speaker gets a mix of each harmonic appropriate to its position in the array. That's in theory, at least, it needs some setting up and there's generally very little support despite it being pioneered in the 1970s, although Codemasters use it in their racing games. Check out "ambisonics" in general for more information, and try not to get too hung up on the vertical element, there are improvements to be had even using 2D speaker arrays and headphones (as Codies demonstrate).
     
  14. TagCloud

    TagCloud

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    Interesting reading, and thanks for the advice!
     
  15. RACECAR

    RACECAR Premium

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    Just thought of something regarding the HSV-010 in comparison to the other cars. When one listens to the outside and the inside of most the cars, really the onboard doesn't sound all that different from the outside (other then maybe being slightly more muffled or Gearwhine, which even then is present on Roof cam). For instance, the Peugeot 908 has this issue. The outside sounds exactly like the inside with the only difference being in volume and gearwhine. The HSV-010 on the other hand, Actually has a totally distinct difference in the outside having that scream (not exact, but still different) and the inside having the in-car muffle. Seems like this is the first car where PD has this difference in sound actually done well for once.
     
  16. Cosbuster

    Cosbuster

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    I don't think so, most people I've talked to seem to have a favourable opinion of the sound. It's not amazing or anything but pretty decent.
     
  17. Lock2Lock

    Lock2Lock Premium

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    It's better though
     
  18. Eric1512

    Eric1512

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    The only car I have heard with a supercharger sound is the 2000 camaro. It has a whine that I am pretty sure is a supercharger.
     
  19. Griffith500

    Griffith500

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    The SS? It's not supercharged (LS1), that sound is due to the ancillaries / accessories on the engine, like belts and pumps and stuff. Now, if they'd included the induction sound...
     
  20. Lock2Lock

    Lock2Lock Premium

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    I think he means when putting the supercharger on.

    Another car that you can hear the supercharger is the C3 corvette the premium one.

    Rev it up around 1000 to 1500 RPM sounds amazing
     
  21. Griffith500

    Griffith500

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    I reckon that, like with the Cobra R, this is placebo.
    No other cars change when putting a supercharger on, why would only those two?

    Have you driven the C3 without the supercharger? That happens a lot, people fully mod a car and marvel at the realistic supercharger sound, totally unaware that that particular sound is there when stock...
     
  22. NSXDriver

    NSXDriver (Banned)

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    crazy how much better this sounds in real life, listen to the popping exhaust on deceleration, PD's is so stale and boring

     
  23. Gotbeefboy564

    Gotbeefboy564

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    It has the same stock exhaust sound from the ZR1 and ZO6 IMO.
     
  24. counter345

    counter345

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    Found another great (and realistic) exhaust, IMO.

    RUF 3400S with semi-racing exhaust sounds just like a Porsche and pretty damn awesome. Great handling car, too.
     
  25. Eager Snake

    Eager Snake

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    And it sounds amazing. It's a blast in 5.1. You can even hear some details while you change your gears.

    counter345, thanks for the tip :tup:

    I will upload some videos with some cars I've discovered that it has some great sound.
     
  26. SlowInFastOut

    SlowInFastOut (Banned)

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    This is what a modified R34 sounds like PD, PLEASE take note.
     
  27. crazy_cj

    crazy_cj

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    That sound is seriously...just orgasmic man.

    on another note, has anyone noticed any improvements in sound after the 1.12 patch?

    has anyone done any comparisons?
     
  28. Marry_Me_GT

    Marry_Me_GT (Banned)

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    Bump.

    I'm back and I've finally edited that damned OP.

    :)
     
  29. mlt456

    mlt456

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    I need that 2-JZ GTE TT sound *drools*