GT5 vs. IRacing

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I havn't played GT5 since getting iRacing. I tried, but the difference in physics is pretty dramatic. If you get used to playing one game, the other feels off.
 
Those of you saying one is better than the other just...stop, please for the love of God stop comparing them. Apples and oranges that look like apples.

GT5 is as close to sim as console racers get, but that still isn't sim. Play any demo of the PC sims out there for an hour, then go back to GT5. You're suddenly a God in the corners, because you've been forced to learn cornering the CORRECT way. Meaning you can't carry ungodly speeds through every bend just because you throw DF and ballast weight on the back end in a GT car. You can't brake super late into corners and still make a clean exit and avoid the litter. You can't pass every Sunday driver in the first lap.

GT5 is amazing for what it is: a sim-like racing game dumbed down for mass consumption and enjoyment, for those who don't want to have to have real racing licenses to do well.
 
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Incorrect. Real-world race drivers, including professionals at the higher tiers of motorsports, do spend time in simulators. In fact, they spend a lot of time in simulators.
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It's known that professional drivers use/used these 'games' to practice.
I read on a reliable book that Jaques Villeneuve used them, he had great performances on tracks he just saw on the game. As a consequence, other F1 drivers started using these 'games'..
Also Lewis Hamilton is a good example of a driver (excellent one of course) who learned a lot from the simulators.

Lately, the teams with high budgets (Ferrari, RedBull... ) built their own simulators.
 
I Racing would be fun to try but it's a crazy price to get all the cars and tracks for a game you just rent online. Very impressive amount of tracks but 20 dollars per track and 15 dollars per car is pretty steep added to a yearly fee. The tire physics model coming in R-Factor looks pretty impressive but I'm not sure how it compares to I Racing as a sim.
 
wouldnt waste the money you spend enough on a ps3 plus gt5 plus a decent wheel and plus for your internet provider gt5 is better in my opinion and i just dont like the look of that iracing
 
I work with someone who plays iracing. He says there is a 34 mile course. Thats where I'm going to say its disappointing that GT5 has the Nordscleife, which personally keeps me on my toes, and blows me away, but thats it. Everything else is round and round, over and over. I might be mistaken, but I think le sarthe is the second longest course, less then 4 minutes typically. Physics is somewhat of a subjective argument, content is not. It would be great to see some seriously huge races both real highways and some fake ones also. Not just small tracks which are far too limiting for the potentially epic tracks that we could be getting even on the PS3.
 
I work with someone who plays iracing. He says there is a 34 mile course. Thats where I'm going to say its disappointing that GT5 has the Nordscleife, which personally keeps me on my toes, and blows me away, but thats it. Everything else is round and round, over and over. I might be mistaken, but I think le sarthe is the second longest course, less then 4 minutes typically. Physics is somewhat of a subjective argument, content is not. It would be great to see some seriously huge races both real highways and some fake ones also. Not just small tracks which are far too limiting for the potentially epic tracks that we could be getting even on the PS3.

To defend GT5...how many 34-mile race courses host actual races with legitimate race series? Can't be too many. Maybe some rally cross-country type thing or a highway street race? Iracing still cool but your argument doesn't persuade me against GT5.

Also some of the most famous race tracks including Sarthe, nordschliefe (sp?), Laguna Seca, Sebring, Road America, etc. are closed circuits. Well, Sarthe is kinda a road track but you know what I mean. I think Road America laps in Le Mans series were a bit under 2 minutes and that track is uber famous. Just sayin :)
 
GT5 and iRacing are soo different. iRacing is a simulator, GT5 is a car collecting game with the ability to drive cars.

So in general the answer the the OP is no GT5 cant compete with iRacing for simulation. Also iRacing cant compete with GT5's pokemon collection.
 
GT5 and iRacing are soo different. iRacing is a simulator, GT5 is a car collecting game with the ability to drive cars.

So in general the answer the the OP is no GT5 cant compete with iRacing for simulation. Also iRacing cant compete with GT5's pokemon collection.

Yup. Sooo...play both (or some less expensive PC sim) :)
 
Am I the only one that thinks the claim that real life racers play games like Iracing and GT5, is completely false? They have better things to do, like race real cars on real tracks, I personally think they get a nice pay check just to say they play "simulators"

<--- NOT a professional. But, If I'm going to pay to race, it's going to be on a real race track... so iRacing is out. If I want to have some fun time on a decent game, GT5 it is. You don't have to be a professional career driver to enjoy a Sim/Game/Whatever you want to call it.
 
You cannot create a new topic with a couple of words not explaning what you want to achieve with the topic. And worse, not getting back to your own thread and clarify. So lazy.

True, but 3 pages would suggest that he was successful in doing so. Why people would even debate such a silly comparison between two completely different things is another issue, but apparently they REALLY want to. Even to the point of discussing it here, when he didn't even give them a proper question to discuss, instead of in one of the threads that already exists about the same pointless subject.
 
<--- NOT a professional. But, If I'm going to pay to race, it's going to be on a real race track... so iRacing is out. If I want to have some fun time on a decent game, GT5 it is.

Paying a few dollars a month to race online, is MUCH different than the huge investment that real-life racing takes.

BTW, you paid for GT5.....
 
Correct SuperNasty, which is why I don't wanna pay (a subscription) for game type racing. I'm paying enough already! :) I see digital racing as a fun time waster... I have that with a one time payment of ~$60. If I'm gonna 'compete' it's gonna be on a real track.

But, back to the OP... real racers do have fun with GT5 and iRacing (and other games). In fact, in the off season we have LAN parties with NASCAR Racing 2003, and we have online nights with GT5 and Forza. We just don't take game racing as serious as being on track.
 
Paying a few dollars a month to race online, is MUCH different than the huge investment that real-life racing takes.

BTW, you paid for GT5.....
In addition to the monthly fee, there also are relatively expensive one-time fees for individual additional tracks and cars (around 12 or 15 dollars each), of which respectively 9 and 6 are included in the base package. It is very expensive if you want all cars and tracks (or even half of them).
 
In addition to the monthly fee, there also are relatively expensive one-time fees for individual additional tracks and cars (around 12 or 15 dollars each), of which respectively 9 and 6 are included in the base package. It is very expensive if you want all cars and tracks (or even half of them).

But compared to real racing where you can easily pay $2k just in fuel for a weekend of towing/racing, it's a steal!
 
$295 Entry Fee, 18 Gallons of 91 octane for the car, 20 gallons of 85 octane for the Tahoe, Food and Drinks for the weekend... usually it's about a $400 weekend. Sometimes less, sometimes more.
 
I do endurance racing. I go through a full set of tires (atleast 1 set) and a full set of brake pads every race. Then obviously you need the factor in race fuel.

Beyond that, some races are as far as 1000 miles away. The car is towed on behind a Diesel Pickup truck. I spent $1,500 in diesel fuel alone for a race earlier this summer.
 
So if they didn't have a monthly fee, who would pay for the game R & D? Who would pay for the staff? Who would pay for all of the Web Servers to host the racing?

For Sony it's much easier to charge a flat rate at the beginning, and use their massive size to support the product moving forward. A smaller company like Iracing, needs to charge that monthly fee in order to keep their business running and profitable.

Who pays for the GT5 servers and R + D for Gran Turismo? We do and it's a flat fee.

I joined iRacing this week and to be honest, it is better than GT5 physics-wise, but that's about it imo. I joined thinking I would have full access to the game...nope gotta pay for each additional car and track on top of the monthly fee. For the money, GT5 is the way to go so you avoid the slippery slope costs of iRacing.

Jerome
 
Who pays for the GT5 servers and R + D for Gran Turismo? We do and it's a flat fee.

I joined iRacing this week and to be honest, it is better than GT5 physics-wise, but that's about it imo. I joined thinking I would have full access to the game...nope gotta pay for each additional car and track on top of the monthly fee. For the money, GT5 is the way to go so you avoid the slippery slope costs of iRacing.

Jerome
Ya I agree, I wanted to try iracing this week too after finishing Shift 2 finaly and guess what, after a quick check of the fees I forgot about it. Everything seems to be costing a lot and on top of that you have to pay a monthly fee to even play it. It's like a mmorpg where every weapon/equipement should be bought with real life money. No thanks for me.
 
Who pays for the GT5 servers and R + D for Gran Turismo? We do and it's a flat fee.
Jerome

Big difference. GT5 has the power of Sony behind it, and millions of customers. They can operate on very tight margins due to the sales quantity. The developers of Iracing do not have as much money and brand recognition as Sony, and need higher margins. Basic economics as to why Iracing is more expensive.

That's cool SuperN. What car? What org?

I've used different cars, ranging from Honda's to Volvo's and GM's. The last race I did was with a 1994 Oldsmobile Cutlass.

I race in the 24 Hours of Lemons series and Chump Car.
 
Who pays for the GT5 servers and R + D for Gran Turismo? We do and it's a flat fee.

I joined iRacing this week and to be honest, it is better than GT5 physics-wise, but that's about it imo. I joined thinking I would have full access to the game...nope gotta pay for each additional car and track on top of the monthly fee. For the money, GT5 is the way to go so you avoid the slippery slope costs of iRacing.

Jerome

This is correct.

I find GT5 to be a lot more fun, but IRacing has an edge on physics.

GT5 makes so much money on volume and is a drastically better value, and the physics are great.
 
... I race in the 24 Hours of Lemons series and Chump Car.

Lemons and Chump, NICE! We have a few of our racers that do those when they come to the local tracks in Colorado.

I do 944SPEC and Instruct with NASA. :)
 
I just finished my first 3 months of iRacing and I love it. Physics are better then GT5 and the tracks are laser scanned for better accuracy. GT5's graphics are slightly better and iRacing is more pricey if you want to add content as well as yearly and or monthly fees. Cars in iRacing are much more difficult to drive, too much throttle at the wrong time and you are into the wall.

When it comes down to racing, iRacing wins hands down, because it teaches you to learn racing and to respect your opponents. GT5 is still a lot of fun if you play with a good bunch of people, it has a vast assortment of vehicles that iRacing doesn't. I like GT5 and iRacing, iRacing wins overall.
 
Cars in iRacing are much more difficult to drive, too much throttle at the wrong time and you are into the wall.
Perhaps that's because they're proper race cars which demand expertise and respect. I wonder how stock road legal cars would behave with its physics engine.
 
GT5 and iRacing are soo different. iRacing is a simulator, GT5 is a car collecting game with the ability to drive cars.

So in general the answer the the OP is no GT5 cant compete with iRacing for simulation. Also iRacing cant compete with GT5's pokemon collection.

hahahahahaha I agree with this post.


I will always race in video games ( yes IRACING is a video game, just a sim). I am hooked on IRACING and love it, but I am also going to race on the weekends in real life once I get one of my "track" cars finished. That won't for awhile though work, school, another car I'm building, then my "track" car, etc, etc....

Like what others have said, these two can NOT be compared. Myself found GT5 boring after I got to the endurance races, so I bought SHIFT 2 and it was a great game until they let problems go with out fixing them. I finally gave in and tried IRACING...................that's all she wrote
 
Old thread but iRacing is a lot more difficult. I'm pretty good at GT5 but it took me a while to run clean laps in iRacing, even in the slow Mazda MX-5. iRacing really brings out the poor physics in GT5 but GT5 is as good as it gets as far as console racers and decent physics are concerned.
 
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