GT6 'MY HOME' HUB: Awards time.

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Fresh events up.
Here's a readout of first fields presented to me:

Beginner: High Speed Ring.

Octbeg_zpse740kxwy.jpg


Hu and Silvestri are back, obviously with the rest of the gang hidden away - Monroe, Chapman, et al.


Intermediate: Circuito de Madrid.

OctInt_zpsoswyawtk.jpg
.

Ackermann, Farkas, Pfeifer . . . the usual Intermediate crowd


Expert: Silverstone Grand Prix Circuit.

OctExp_zps5sdeiusy.jpg


Yeah, Allison in the Minolta back to show off till his ass is whipped. :)

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OP has been updated to this point. Events are now closed for running but there still is a bit of a 'grace' period to allow any stragglers (or hunters who have been away) to hurry along and post their final times.

For the moment i shall put up the unofficial results, and once the positions and times have been vetted and confirmed I will then update the trophy list.


Beginner Level
Online Challenge

Aero B.A.T. Pilot
Whoosier Rule Applies. ALL Players welcome to enter.
Design-An-Event Ticket awarded.
Event designed by DisabledRacer


Objective: Biggest Margin of Victory.

Leaderboard:

nowayback: +23:899 (AI - B. Gentile)
hall90: +22:089 (AI - N. Gerste)
steve nfs: +20:215 (AI - T. Novak)
Baron Blitz Red: +7:288 (AI - B. Gentile)
TheInfamousJEW6: +05:523 (AI - N. Gerste)

photonrider: +03:203 (AI - B. Gentile)
DisabledRacer: +01:530 (AI - T. Nowak)


_____________________________


Intermediate Level
Online Challenge

Pace Car Ace
Whoosier Rule Applies. ALL players welcome to enter.
Design-An-Event Ticket awarded
Event designed by photonrider


Objective: Smallest gap between First and Last (P1 - P12)



Leaderboard

TheInfamousJEW6: P1 - P12 : 00:00:684
StirlingMoose: P1 - P12 : 00:00:793
photonrider: P1 - P12 : 00:01:098



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Expert Level
Online Challenge

The Storm Chaser
Whoosier Rule Applies. ALL Players welcome to enter.
Design-An-Event Ticket awarded.
Event designed by Vic Reign93


Objective: Fastest Winning Time


Leaderboard:

Vic Reign93: 8:15:097
MTM79: 8:18:827
photonrider: 9:04:860
TheInfamousJEW6: 9:06:625


_____________


OPEN EVENTS:

_______________


Beginner Level

Online Challenge
Speedy Spidey
Whoosier Rule Off. ALL Players welcome to enter.
Event designed by photonrider


Objective: Fastest Winning Time

Leaderboard:

nowayback: 04:29:148
MTM79: 04:37:966
TheInfamousJEW6: 04:38:494
photonrider: 04:45:534



_____________


Intermediate Level

Online Challenge
The Corvette Conqueror
Whoosier Rule Off. ALL Players welcome to enter.
Event designed by StirlingMoose.


Objective: Largest gap between P1 - P12


Leaderboard:

MTM79: +35:258
Ed_Night: +29:088
nowayback: +28:614
StirlingMoose +28:166
TheInfamousJEW6: +13:624
photonrider: +11:427



_____________


Expert Level

Online Challenge

F40 Aquatrainer
Whoosier Rule Off. ALL Players welcome to enter.
Winner gets to design event based on choice of following Expert Seasonals A-Spec events.
Event designed by photonrider.


Objective: Highest margin of victory

Leaderboard:
MTM79: +1:02:295 (AI - I. Moreno Viper GTS '02)
StirlingMoose: +1:00:650 (AI - E. Pruitt IS F '07)
TheInfamousJEW6: +15:331 (AI - J. Benton V12 Vantage '10)
photonrider: +03:512 (AI - A. Thompson F40 '92)


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The AI is an excellent team player.

Quotable quote. :) 👍
The more one plays against the AI the clearer this becomes. They work together against the player. If the player 'leaves' the race (e.g. buzzing off to the finish line at an excessive speed) the AI go back to racing each other.

They are always ready to come out and play, no matter how you approach the race yourself.

Yes. If there is one characteristic that stands out it is that they are always ready to play - whatever driving game you want to play with them. I can spend hours just hanging out with them watching their strange and hilarious shenanigans.
The fact they drive some pretty nifty cars also helps to hold my attention.

If you go fast, they go fast. If you go slow, they wait for you.

Very true; they are always 'aware' of the player and constantly adjust to give the player a fair game.

And if you go Gran Theft Auto, they will surely join the fun. It's just a matter of finding the right approach, or combination of approaches. :D

They remember, they learn your driving line, they pick up on what your objective is if you keep repeating the same race with the same field, and they will play real hard if the player starts to also play hard. The 'Commander' and "Pace car' type events bring this to light very quickly.

In short - the more a player plays with the AI the more that player's AI gets to know the player and adjusts to taste.
If a player runs a race once and leaves the game, or if a player has hardly a hundred thousand miles with the AI then the judgement of the AI by such a player merely reflects that lack of in-depth knowledge of their AI.
Let alone the AI in general.

Let's look at the game the AI plays:

For a start we will remove everything that is not strictly 'game' related.
We can take out GTAcademy, GPS Activity, Photomode, Course Editing, Online lobbies. Arcade Mode, etc, etc - all these peripherals can be removed and a core game still exists.
The core game is a bunch of AI set on various tracks ready to race.
The races are set at levels that graduate from very easy to very hard - but here is where it gets complicated. In order to cater to millions of players whose ideas of 'easy' and 'hard' are extremely variable, the AI has to adjust.
To make it more complex, the player has a lot more adjustablity of their own because of the wide variety of cars and tuning options.
So we have a huge number of variables offered by the player that the AI have to deal with in offering a fair game themselves.
This would be almost impossible for a pack of human racers to offer a player - which is why online lobbies with humans racing against each other are usually a scattered shambles unless players are culled and picked to race each other on the same level (as in our own WRS events, etc.)
The AI, however, are robots - and can be programmed to satisfy many levels of player skill, programmed to adjust and change accordingly as the player improves their driving.
Having consistently studied the AI, and also compared them with AI from various other games I am of the opinion that the Gran Turismo AI is among the best when it comes to giving a player a close (and good) race.

But what is a 'good' race?

Obviously this will change from player to player. A player who races to the finish line, whizzing by the AI cars so fast that the AI are hardly noticed, may say: "That was fun and easy, yay!"
Another player having that same experience will say 'Ah! The AI are lame. No contest.'
Looked at this way, the same race (same AI performance) outputs two different 'satisfaction' levels. One player is happy, the other is not.
How can we then fault the AI? It is the players' personal view of the race that was used as 'objective' judgement.
And it is not - much of the satisfaction/dissatisfaction is subjective.

So we have logical Artificial Intelligence attempting to satisfy illogical human desire. A tough program to write actually.

But, how well does the present generation of Gran Turismo AI attempt to satisfy these millions of different players?
Very well indeed - but it all depends of how well the player plays, themselves - and what is brilliant about it is that 'how well' the player plays has not so much to do with their driving/racing skills as to do with their playing skills in getting the AI to race well.

To demonstrate this, I will throw Ferrari Challenge Trofeo PIRELLI into my PS3, go into Quick Race mode, select 'Dynamic', grab one of the 3 available 430s and take it to Monza for a 3-lap race. The disc-case this game arrives in states clearly that it is the 'most advanced AI of any racing title' and that the game has 'life-like' AI that adapts to the players' racing strategies and styles.
Right there we have a problem. Who can define 'life-like'?

Ignoring the abysmal FFB (GT has spoiled me) and the terrible graphics (GT has spoiled me) the insipid sounds and the awkward POV of FC I get to racing. Right away I'm in the thick of battle.
Maybe not to other players, but to be jammed into a flock of cars and desperately battling to get away and reach the leaders is fun. I start out 16th (rolling start) but manage to push the 430 to its max and get P6.

FC001_zpskxej7fex.jpg


The leader is doing 06:02:06, and I'm almost 14 seconds behind. In that race I also had a couple of brushes with two of the AI cars. The pace was hectic, and in spite of the shabby graphics and horrifying (and practically unadjustable) FFB I enjoy the race because of the proximity of the opponents.
If I had started out on pole 5 cars would have raced me to the line - but because I started out last I had to battle with 10 opponents to get P6.

This makes it clear that starting on pole may not give a racer a 'good' race; if they are skilled racers and have a fast car they may never see an opponent at all, and end up actually turning the race into a TT and nothing more. The player has to race opponents (not just pass or overtake them in a second) to feel that something like a race is taking place.

I go back for a retry:

FC002_zpsgljpg5br.jpg


The leader stayed in place, the opponents just ahead of me have increased their speeds - and meanwhile - the opponents I had skirmishes with in the previous race now do their best to take me out. I have no recourse but to battle them back.

This, I guess, is a definition of 'life-like' - holding grudges. :)
This FC AI has been programmed with humanity's 'bad stuff' - either that or they believe in karma.

I go in for the third time, and the AI have definitely turned vicious; the two I had skirmishes with have made it a priority to block or take me out, and the rest of the AI work to corral me. This has now turned from racing into a game of survival. I struggle to make P8 - even though the leader has slowed because of all the action behind them. Shades of NFS AI start to appear.

Here's the third try:

FC003_zpsdk2un3jy.jpg


I'm no stranger to using a vehicle as a weapon, so I go in for the fourth try with my blood up and no quarter given. The battle is hot, fast, and intense, everybody driving like we are out to kill each other.
It's not racing anymore - we are fleeing down the highway escaping a tsunami, and no one else on the highway matters.
There is nothing I can do to the car - I have to race it as is.
I manage P6 again.

FC005_zpszve3oa0l.jpg


On my fifth try I blaze away making sure I dodge the revengeful AI and not waste time, and do better, even though the leader has now significantly increased their speed:

FC006_zpsc4ijkuv7.jpg


This obviously pisses off the AI and they go absolutely frenzied trying to stop me - my sixth try is a demolition derby and I end up P8:

FC007_zpsbv3wbaod.jpg


This pisses me off and I go back with all negative levels at the red-line - having almost won the race and being taunted is now turning me into a terrible driver; I need to win this at all costs and I'm not racing in the technically satisfying way I drive in GT, I'm racing like an online troll.

I manage to get P4, but now in addition to the muscle-numbing FFB, eye-blistering graphics, and all-round dissatisfying feel of the 430 I'm done with this game for the moment.

I switch to GT6 and look for a similar race and find one - 3 laps at Monza in the Italian Festival series.
The AI are the same as we just raced against in the previous Beginner's Seasonal at Rome - in fact the Rome race is right there, too.
I get a 430 and jump into Monza.

Right away the exquisite FFB and brilliant graphics of GT6 is orgasmic. The 430 feels like a real car should feel - even though my experience of real cars is limited to passenger vehicles and speeds that never exceed 100 MPH, I have enough to compare with and feel this.

I take off for the finish line, the GT AI just a blur of colour as I flash past. This was no race. It was a lovely Sunday drive in a spiffy Ferrari with me in a bit off a hurry to get to the beach quick.

Nice, but no real race:

430tc1abs1_zpsd92hyotw.jpg


I am at full PP with TCS1, ABS 1, everything else off, stock car. But this wasn't playing fair. I take off the TCS and ABS, all off, driving a rather dangerous Ferrari now:

430alloff_zps8wfagvfl.jpg


But I'm still not 'feeling' a race. I take longer to overtake some of the opponents, and this longer 'overtaking' feels like racing, but not really different to what I would encounter on the highway and the everyday drivers we meet on the road who don't like to be overtaken for some misbegotten reason or another.
I'm still well over a 20-second lead in a 3-lap sprint.
Not good - unless I'm driving to enjoy the Ferrari (which I have to admit I am - GT simulates the sheer joy of driving very well all things considered. To make it a closer race I now drop the tire compound to CH:

430CHs_zpswbu88nb7.jpg


This was a better race - a lot of time spent racing each particular opponent as I passed, but not in the arcadey fantastical way that the FC AI raced. The GT AI raced me a lot more realistically. I still made it with some seconds to spare. It was time to take off the winged sandals and run barefoot - so I now reduced the 430 to its full 50% reduction.

Now I'm racing a 430 at 50%, all off, on CH:

430hpreadout_zpsqjtvfowm.jpg


and getting a helluva close and exciting race:

430closerace01_zpsuroytxop.jpg


I'm spending more time with the opponent AI as I overtake them getting to the lead, and this feels a lot more like racing now. I'm also glad I'm not on pole or else I would have never seen any AI as I sped to the finish line. I have a close win:

430closerace01_zpsuroytxop.jpg


I repeat, going even faster, with several close wins.

This could go on all night, I decided, but what was I doing racing a 430 against cars like this? Mitos? Puntos? It was no wonder I had to cripple the 430 to get a close race.

And then the light went on. It was then I realised the 'secret game' hidden in GT.

We have raced this particular bunch of Italian rabbits several times - and it was Morvan in the Dino or Hirvonen in the Stratos who were the leaders.
My choice of car then was actually a Stratos or a Dino.

I took a bone stock Stratos, all off, B/B untouched, and went into battle again, asking for a new field. Bingo! Hirvonen appears right away in his Stratos:

MonzaStratos_zpszkki5mxg.jpg


We had at it. The Stratos was a blast to drive, the AI were better matched to tussle with me, and I had a heart-pounding race that resulted in:

MonzaStratos01_zps4h2suzkf.jpg


Obviously I had stumbled right into the seat of PV1.
Now my blood was up - but not in the frustrating way that the FC AI had brought about. This GT AI was infinitely interesting, fighting hard (and legally) to not let me overtake them and giving me a good race:

MonzaStratos02_zpshdpwn5jk.jpg


I get better at handling the Stratos - but Hirvonen keeps up:

MonzaStratos03_zpscvd57d50.jpg


The AI now work really hard to make my overtakes longer and more difficult; I'm racing for all I'm worth. But even with the slower lap-times Hirvonen slows to let me race him to the finish line:

MonzaStratos04_zpscsq3d7vy.jpg


I let go of Hirvonen, now I'm hunting Morvan in the Dino. I ask for a fresh field and once again - Bingo! Morvan shows up. We race like devils:

MonzaStratos05_zpsj0pt0zv8.jpg


I can't leave the console. The Stratos and I are one now - I'm so enjoying the car, and need any excuse to drive it. Racing this funny, perceptive, incredible flexible AI, who will not hesitate to take the win from me if I so much as breathe wrong has got me hooked. The FC AI seem childish by comparison. I repeat the race several times, losing some, winning some, learning to handle the Stratos a lot better, and the AI keep getting faster and faster - and more inventive at preventing me winning as I go along - keeping pace with my skills perfectly.

This was definitely worth $60.00.

Like I said, they could get rid of everything in this app and just give me the cars, tracks, and the AI . . . and the game is complete.
Having said that, however - Whoosier Rule. To each their own - but I think I found my own. ;)
Can you tell I'm all excited to see what the next generation is going to give me? :)

Well, back to the console, and the Stratos. The Dino next.
So many events . . . so many PV1s to discover.
So much driving and racing and enjoying hundreds and hundreds of cars . . ..

____________________


Entries for the last round are now closed. OP fully updated with new winners. Standby for new challenges.
 
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This is the best aspect of GT6 in my opinion. How the game tries to make every race a close race.

I'll throw here something for the weekend as I think I got a design an event ticket from the F40 race.

Current expert race, couple of rules. Player must beat Didier in his C60 Hybride. Biggest gap to Didier wins. Player must also win the race.

And the car to do it with is:

WP_20150925_004.jpg

The McLaren F1 GTR. You can use the Base model or the Kokusai Kaihatsu. I trust that @photonrider will come up with a catchy name for the event. 👍

Here is my opening entry:

WP_20150924_004.jpg
 
Still remember I got one intermediate licence ticket. See how this Mirage Cyborg ZR '97 (FF car) deal with those expensive sport cars. Best position/time - win. Explore a non aids shot first hehe :cheers:
20150926_025755.jpg
 
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You read my mind, nowayback - that's exactly what we're going to do. We will run these 3 Seasonal races for two weeks, and the winners can then use the same races for fresh challenges for the next two weeks till the new batch comes in. I was programmed by the hype to expect more A-Spec events, and if this was the case then running 5 or 6 events for a whole month would give players time to get to them all, but because we have been limited to three events again two weeks should be sufficient for most of us to tackle them.
So we will run these 3 events only till the new TTs are in.
After that we will recycle them.

It is also time to arrange some Special Events (open only to Hunters with VicReign Rights) in which we will use some A-Spec events from the My Home dashboard. These events will have specified settings - e.g. 'no aids', no Nos, various tyre compounds, limited PP, etc. These events are 'Honour' events (since we have no way to verify that players are actually using the specified settings) and so because we trust all licenced Hunters to strictly abide by the Code the events will be open only to Hunters that have won 3 or more trophies - and who have thereby earned the right to play fair. In these events we not so much compete with each other but compare our skills and practise various settings towards improving our overall driving and racing skills.
An example would be to take a stock Stratos, disable all assists, not use Nos, and win the race against Hirvonen.
These events will take some time to set up - so please bear with me.
My apologies also for being tardy with the next B-Spec series event - this will be set up soon, too.

For now - let's get to grips with this round of limited-time Seasonal A-spec events. I'm just off to work, but when I return I will set up the present round officially in the OP - meanwhile no harm in doing the events and throwing in the first timesheets.
Locate and destroy Didier. Find and kill Vitale. Show the robots what a Cyborg can do. You just got two weeks.

Go for it! :lol:

:cheers:
H.
 
Questions for @MTM79 and @nowayback:

Does Didier have to be in P2 at the end of the race?
Does Vitale have to be in P2 at the end of the race?

Or can we knock them back to the end of the line? :dopey:

BBS.
 
Questions for @MTM79 and @nowayback:

Does Didier have to be in P2 at the end of the race?
Does Vitale have to be in P2 at the end of the race?

Or can we knock them back to the end of the line? :dopey:

BBS.

Same here. Any place is OK.

Feel free to knock him, you just need to catch him first and make sure that Allison doesn't steal the victory while you are knocking. ;)
 
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Thanks, guys. 👍

I noticed that in the first field I booted up (Post #961) Didier was in P4 at the start - so already a gap in place. Otherwise he needs to be persuaded to hang back and let some of his AI pals get by. :sly: Catching him up if he is on pole is a different matter altogether though. :lol:
Vitale is refusing to come out and play with me - tried a dozen fields and no go. All I get is Harvey and Chapman. The dang game brain thinks I like to race Chapman.
But, I had to go battle Chapman :dopey: and he keeps taunting me; starts off on pole and dictates the pace. Did a whole bunch of races against him but he keeps edging away faster and faster, always beating me at the line by a second or two. I'm going to kill him! Slipstreaming like mad to get to the front - poor Honda is doing its best but a hard fight against the Elise. I'll kill him somehow. Meanwhile no sign of that coward Vitale so that I can enter for The Slipstream Supersports Trophy.
Had a couple of go's with The Invincible Cyborg - whuf - this race is going to be addictive. This was one of the cars I picked as COTW once, and I remember we had a whole lot of fun with it even bone stock. Tuned, it's a monster. Dances around the Madrid circuit.
Haven't tried out for The British Crown as yet - but looking forward to that in the weekend. Long time since I took the McLaren F1 GTR for a spin; such a fantastic car - and a perfect circuit for strutting its stuff.

Great picks, guys - we are going to enjoy this round. 👍

____________________

OP updated with Whoosier-ruled Events. Leaderboards to come.
 
So I finally had chance to get behind the wheel and take a spin around the beginner and intermediate seasonals! When I was choosing a car to run the beginner event the radio started to play "The Power of Love" by Huey Lewis and the News. So I was inspired to go Back to Future for my beginner design an event card.

The car is of course, a 2004 DMC DeLorean S2 for the largest gap between P1 and P2 at the High Speed Ring Beginner's Seasonal.

Here's a pic of my first try in an all stock DeLorean:
20150926_080922.jpg


The next time I sit down at the wheel I'll finish designing an event for the Intermediate event too! :cheers:
 
Is anyone else having trouble getting Vitale to appear in the race using the Honda S500 '63, because I only have him once and I do not know how many times I have reset this event to try and get him to appear, so I gave up on this one and do the other events.
 
Is anyone else having trouble getting Vitale to appear in the race using the Honda S500 '63, because I only have him once and I do not know how many times I have reset this event to try and get him to appear, so I gave up on this one and do the other events.
I get him about once every 10 turns
 
Dropped in to say I'm just about heading back to the console - I will swing by later to build up the new leaderboards. I'm hoping that more players join this round - and not just to get a top spot - but to slot themselves into the leaderboard so that we have a clearer picture of the racing/driving community here. GTPlanet drivers get respect in online lobbies - I have personally experienced that - and are regarded by most as the cream of the crop especially when it comes to the Gran Turismo series. We rule. We never rest at this game; we plunge into it, tear its guts out, master the particular physics that come with it - and that makes us overall more than capable drivers - whether offline or online. Our skills are separated by seconds - the leaderboards reflect this; how close the top three, or even five, are in their timesheets - so there is quality driving reflected here all down the leaderboard.

I noticed that because we kept some events up for four weeks last round the leadrboards filled up a lot more - this may be because many people had the time to actually do-over the event enough times to get their best effort out of it.
With this in mind I will also schedule a couple of 'monthly' events that players can attempt as and when they are inclined to.

As for Vitale. He looks down on the little Honda. Not good enough for him. I tried so many times I gave up. Finally today as soon as I saw The Tachyonic Terminator ;) challenge posted by TheInfamousJEW6, I leaped in there with a stock time-machine and out pops Mr. Vitale himself with his henchmen Monroe in the other NSX. Vitale drives a silver NSX and MG the blighter is fast - as you can see from the readout I posted.
Getting away from him after passing is like trying to get out of quicksand - the guy gets glued on.

So how to get Vitale to come play when we take that little sporty Honda to the races?
That's part of the challenge. It's a gaming challenge. What trips off Vitale?
As MTM79 mentioned: there is also a bit of luck involved in some of the challenges.
This means it could be one or two players who can manage to make that miracle happen - and voila! - Vitale comes out to challenge that little Honda sports. For no reason at all. :lol:

If any of you do get him - hold on to that field - and maybe even a slow time (one that beats steve nfs' present card) can sweep the title of being a master of slip-streaming.
You'll have to do a lot of that in the Honda to beat Vitale.

Back later. Great events to keep us busy! :) 👍
 
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So it's official then, you and Vitale aren't talking. :D

Does he appear at all - even if you use another car? He appears for me 'cept when I go in with the Honda. He knows what we are up to. Or something.

How come he likes steve nfs?

I kept getting Chapman in the Elise, but I couldn't get the Honda to go any faster. Fiesty little car with lots of muscle when fleshed out with some tuning. No match for the Elise though.
But even with this fastest time :

S500chapman_zpsdzabhbwk.jpg


I wouldn't be able to beat Vitale - he does 4:19+ and may be even faster.
 
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So it's official then, you and Vitale aren't talking. :D

Does he appear at all - even if you use another car? He appears for me 'cept when I go in with the Honda. He knows what we are up to. Or something.

How come he likes steve nfs?
I am just trying this out now, and I am on my 19 reset but still now Vitale, I am going to 30 resets and see if he appears and if not well I do something else.
 
Resetting may not work - that is if you are just booting up the field then quitiing without racing and loading in again, then looking and quitting, etc.

I have found that if you go in and do the race, then call for another field, then do that race, then call for another field the game gets more intuitive at giving you what you want.
Plus you make credits and get to know a lot of fields - I've even raced a Prowler.

The faster you race and win the faster the fields that are offered up. Generally. :)
There are anomalies sometimes - whether programmed or not a mystery - and sometimes some players are totally denied a certain AI. MTM79 was denied Calvo once - when we were all after his hide. :lol:

Vitale belongs to one of the fastest fields. Together with Harvey, Monroe and Nisimura they dominate the Beginner rabbits. Chapman is the only 'odd man out' in the fast rabbits - the Brit in a Lotus. And equally fast too. When Chapman is on pole and Vitale drafting - that's one of the best Beginner Fields to race for sheer speed thrills.
 
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Resetting may not work - that is if you are just booting up the field then quitiing without racing and trying again.
I have found that if you go in and do the race, then call for another field, then do that race, then call for another field the game gets more intuitive at giving you what you want.
The faster you race and win the faster the fields that are offered up. Generally. :)
There are anomalies sometimes - whether programmed or not a mystery - and sometimes some players are totally denied a certain AI. MTM79 was denied Calvo once - when we were all after his hide. :lol:
I have done what you said, and still nothing, I think I change the car colour of the car and see what that can do.
 
Just make Vitale felt that his little brother can make a threat to win over him. As Photonrider said, the fastest rabbits will come out to challenge you.
 
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I painted the car red and I just got Vitale after 6 resets :), I don't know if it was luck or he likes red.

What? Red gets him? My S500 is red. Shiney shiney chrome red. He won't come. I'm going to try silver.

Also - new events up! The Tachyonic Terminator added and a Special Event for Licenced Hunters, too. Finally those hunters with VicReign Rights actually have a right to do something others can't. :dopey:

Five Events up. Leaderboards needed. :)
 
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Every now and then you need to take a fast car and destroy the line-ups with lesser rabbits. This is like telling the game that you are not giving me enough challenge. Next take a slower car and fastest rabbits should start to appear.

Couple of initial entries.

WP_20150927_004.jpg
WP_20150927_003.jpg
 
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