GT6 'MY HOME' HUB: Awards time.

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I went back with my Elise, and now can't get close to the first overall time I produced. I'm beginning to wonder if deterioration is effecting the performance. I can only know by going off and buying another new Elise.
Though I had a tuned 111R in my Garage, I bought a shiney new green Elise for this event to match with Chapman - have a great replay of two green Elises duking it out.
But maybe yellow is faster. :dopey: Plenty of money in the bank so no harm giving it a shot.

A reminder to all Licenced Hunters taking part in The Elise 111R Trophy - please check and double-check the settings required. If you find that you have made a mistake in the settings then ask for the timesheet submitted to be scrapped and start all over again. Feel free to ask questions if unsure.
The only way we can get honest-to-goodness results is if the Code is strictly followed. 👍
That often happens to me, do a good time then few days later am way off the time . I think its because 1st time I am building up gradually and methodically . 2nd I just grab ds3 and expect to do around same time .
 
In addition to smooth driving one must find correct amount of draft in the right spot.

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What @nowayback said. Plus I think this race is particularly affected by a magnifying effect because of the importance of drafting. It's particularly noticeable in slower cars but it seemed to affect the Lotus too. Early on I did a 4:45 race in the S500 but didn't bother to take a pic because it didn't feel like it was a fast one. I had a few more goes and didn't get near it and haven't managed it since. A small mistake that seems to cost a few tenths can mean a slightly later draft on one car that means you miss out on the next draft completely and it ends up costing you five seconds. Conversely sometimes nailing a corner results in meeting an AI at the worst possible moment and having to lift, and what you thought was a great bit of driving has cost you a couple of seconds. It's infuriating, and there's a lot of luck involved when you add the variations in AI behavior into the mix.
In my experience green Elises are the fastest but I see @MTM79 has just posted an excellent time. I wonder what colour his is.
 
First time I race with all off, although ABS 0 is not such a big deal here . Would be interesting also with tuning, try and get the oversteer out . Not green, beige or something like that. Track like this, or most actually it is good to go to single player mode TT and race against yourself and see with which style of cornering you lose or gain time .
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Silvestri seemed to doze off last lap(Koivu should stick to hockey ), 5.6 sec gap after lap 2 . Also he was always hitting 4:16-18, then all of a sudden 4:26 . 449 pp as I didn't check oil was down from change. Wonder why you cant change oil on the track !!!
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Shaking off Didier is a bit easier if you manage to pass him before he overtakes Allison.

Agreed... I actually passed Didier while he was in fourth place, and that seemed to piss him off and then he found the gas pedal. It surprised me how fast he was moving AFTER I passed him.

Cheers
 
Unbelievable time. In fact the usual top three all decided to hang back.

Did you make them see red? :sly:

__________

I can't believe you guys are taking this whole 'colour' thing seriously. Seriously? :dopey:

I have to admit I bought the green Elise because Chapman drives a green Elise quite often, and he's fast in it. But if the different colours have different tunes for the AI (according to track) that really can't translate into the same for the stock cars that players buy from the dealer.
Maybe. Okay, I've heard that Speed Yellow is fast - don't kill me.
Or was it Lightning Yellow. :rolleyes:
Well, anyway, be warned my next Elise is going to be yellow.

Chapman drives a white Elise when he's thrashing Suzuka, and that's a fast track, so I would guess that Chapman's fastest Elise would be the white one. We can check this out if he ever appears in a Seasonal again in it.

In the process of editing the OP now with all fresh data - as we go into the weekend . . . and a lot more activity.
 
I like red cars, because they are faster. 👍

You'll kill me, Hall. :lol:


@photonrider ...

Yep, you got 'er Pontiac, it's in kph. As for your traitor comment, I say meh... I'm old enough that I was taught the Imperial system first and then Metric alongside it afterwards. Secondly, we live in Canada, where you buy litres of gas and gallons of paint. We still buy 2x4's at the hardware store. We go out for pints of beer. We listen to Nine Inch Nails. Etc., etc., etc.

We're global cosmopolites. Is that even a word? We'll make it a word. Some country will accept it. We speak Oxford, Webster, avoirdupois and metric, fahrenheit, centigrade and we'll throw in some kelvins for fun. Only Canadians will understand that. :lol:

I love the way the car handles with the tune, it suits my style very well. You can make it slip out with control... turns are just fun in it!

Spot on - bolded part. As I mentioned I love the handling, it's the gearing that doesn't fit my style - but I'm working on it.
Tuning a tranny is about the only thing I do when it comes to tuning.
I hardly ever tune my cars, most of them stock, or even sometimes detuned, but there are some upgrades I usually bolt on when I go into tuning mode:
Transmission first (unless I'm satisfied with the stock tranny - which sometimes happens with some cars for certain tracks, at particular HP.)
Next would be weight reduction (or ballast) before I look at clutch plates, racing brakes and LSD.
Next would be intake tuning, stage tuning, and on-board computer upgrades before I look at turbos or superchargers - and adding turbo would be rare for me - only when I have to boost the performance of a car for a particular event. If I go turbo it's almost always the mid-range.
I never use NOS.
Suspension upgrade is usually bolt on - but I switch bolt-on suspensions for different tracks, different challenges; it's convenient.
I hardly ever fiddle with down-force, unless I have to for a particular event - down-force has its ups and downs.
All in all I never go intricately into the tuning, just no time to delve deeply into it to master it - but then because I drive cars as close as possible to stock so that they are not all homologous in the handling, I don't miss tuning very much.
But in GT5 I had friends who shared their tuned cars with me - and I was always blown away by the amazing difference between a well-tuned car, tuned for racing, tuned for a particular track, tuned to fit the driver's racing style - and a car right out of the showroom.

After a bit of looking, it might be based in part or in whole on a @PASM tune for a Silverstone event way back when. I'm fairly certain he's a moderator here on the Planet, and part of the WRS.

Those are pretty good creds, as far as I'm concerned. :) 👍

Dang this little Elise can get tail happy! Finally put down a smooth run:
Edit: All Aids were off including ABS! And it was a brand new (minus a few laps) Red Lotus:lol:;):cheers:

Not you, too? :ouch: Red, red, everywhere.

I want to try yellow first. Don't make me buy red.

That often happens to me, do a good time then few days later am way off the time . I think its because 1st time I am building up gradually and methodically . 2nd I just grab ds3 and expect to do around same time .

This is it.

The first time I went in with the Elise I was prepped for the event. New car, everything checked to regulations, keen to see what field, then raced a few fields getting used to the car bone stock and zero assists, then a few more fields to check the drafting, and - IIRC - it was the fourth field I got (they became faster and faster) and I stayed with this field for some time till I got that fastest time.
But here's the thing - the rabbits get to know you as you keep racing the same field - and man, they do their best after that to 🤬 you up every chance they get after that.
Or is it only my rabbits?
But sooner or later when you repeat the race, you get zoned-in, the rabbit-line just jumps out at you because of so much rubber laid and you know exactly when to put on speed and when to hold back so as to avoid contact while maintaining throttle. And then you get that astounding time, and know exactly how to repeat and shave off a few more milliseconds.

Then a few days later you go back to the console, the same car is sitting in the garage, you boot up the same race and - bam - you're five seconds off in a 3-lap race on a medium length track. So you go back and do it again and it keeps happening because you just dived in for a short session - and that may be a factor.
One has to really 'immerse' to get into that 'zone'.

......XsnipX.....A small mistake that seems to cost a few tenths can mean a slightly later draft on one car that means you miss out on the next draft completely and it ends up costing you five seconds. Conversely sometimes nailing a corner results in meeting an AI at the worst possible moment and having to lift, and what you thought was a great bit of driving has cost you a couple of seconds.

Absolutely. Nail on the head when it comes to this event.

It's infuriating, and there's a lot of luck involved when you add the variations in AI behavior into the mix.

It's infuriating, but also lots of fun. :lol:
And if and when you finally nail a good time, never mind it's not the top-time on the board, it still feels good that you got the best out of the car and tested your skills to the maximum.
In a strange way, too, because we spend so much time with the AI we get familiar with their 'personalities', and so we can get emotional at what they do - from outright rage to open hilarity at their antics.
I have come across AI that so infuriated me that I quit and restarted just to bash them.
:O
I know . . . I'm scum.

In my experience green Elises are the fastest but I see @MTM79 has just posted an excellent time. I wonder what colour his is.

Green is losing to red at the moment. But MTMs choice is out of the blue.
I'm totally confused now.

Not green, beige or something like that.

OMG.

First time I race with all off, although ABS 0 is not such a big deal here .

The car bone stock, all assist off, is a joy to drive on this track. It totally bosses this track, and only a really wild run can make it lose its stability. We are driving it to the max, if we consider that we are basically riding it bareback, unbridled, clutching the mane. If we rig it out to take full advantage of what the car can actually do on this track it would be lightning quick.
Obviously, as is, this car IRL must be a freaking bomb to drive.
Nice to have a simulation - and a great track to put it through its paces, stock.

Would be interesting also with tuning, try and get the oversteer out .

There's 4 ways we can race a car:

#1: Bone stock/all assists off.
#2: Bone stock/assists
#3: Tuned/all assist off
#4: Tuned/assists


Dividing it this way means even de-tuning the car (actually any alteration to the car) makes it fall into 3 or 4.

Right now we're doing #1.
Of course, we're going to be doing other categories. Are you game? :lol:

Track like this, or most actually it is good to go to single player mode TT and race against yourself and see with which style of cornering you lose or gain time .

That's a great idea - with no AI to interfere, we get away from actual racing and really get to grips with the car and the track, and that's a whole different experience, and a learning one, too.

Silvestri seemed to doze off last lap(Koivu should stick to hockey ), 5.6 sec gap after lap 2 . Also he was always hitting 4:16-18, then all of a sudden 4:26 . 449 pp as I didn't check oil was down from change. Wonder why you cant change oil on the track !!!

That would be good if you could change oil on the track, because we can change parts on the car on the track. Very good 💡 nowaback 👍.

There's so many things we can't do while entered into a field - unfortunately sometimes. No rigidity fixes, no oil change, no paint job - I guess this is to keep the simulation 'realer'. :D. Yet we do have tires, engines, suspension, etc, on command, switchable, while on track. It's a mash-up really right now, hope things improve when we get the next edition. :)

Agreed... I actually passed Didier while he was in fourth place, and that seemed to piss him off and then he found the gas pedal. It surprised me how fast he was moving AFTER I passed him.

Cheers

He has a big ego. I got this straight out of his psychiatrist's mouth. (We golf together.) :dopey:

OP Updated with all new times.
 
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Finally persuaded Vitale to come out again, although I had to go and bang on his trailer door and tell him I was ready to whup his ass in a fifty year old car with 85hp. Maybe he was having a Kimi moment.

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Good line-up this time with some fine drafting opportunities. I had another go and got a close second in 4:45.9. Just needed to find an extra half a second in the first two laps to get a good last lap tow from the Focus. Then the oil started to go off. :banghead: Faced with the prospect of plodding on with a deteriorating car or quitting to change the oil and spending God knows how long finding the same grid, I decided to call it a day.
 
You should do trans last as some power upgrades alter it .

Good point, @nowayback - maybe we should expand on it. This was discussed a lot recently in @nowcontrol's thread dedicated to the LM race at R246 (Reverse) because a lot of tuning was going on in that event, especially top-end tuning which of course brought the tranny into play.

I don't run into that problem often because I tend to run cars stock - but I might change or upgrade non-power items - weight-reduction, clutch-plates, LSD, transmission, suspension, etc.
OTOH, I also tend to take a high PP car and reduce it for a race, (so actually stripping power) as I demonstrated with the 430 at Monza a couple of pages ago.
In between these are the cars that come already with custom transmissions.

And then the cars that don't have custom transmission equipped as standard but have to be powered up - like the 2CV and the Midget and so on where on is definitely going to be throwing on HP upgrades - which means it's definitely better to throw on the power first before gearing up.

Because I drive manual and tend to use my gears a lot for a variety of reasons from stability via throttle control to engine-braking, I have to tune each gear to fit the particular track. This means adjusting the top end so it red-lines at the braking point of the longest straight, as well as tweaking mid-range gears to reflect a torque-band that gives me continuous power through the various corners of that particular track. Fun, when I get it right - the gears are seamless and it feels like I'm in the sweet spot most of the time - I have some torque to spare, yet dropping a gear would slow me down sufficiently for the brakes to take over smoothly without locking.
And then again, for certain cars, top-end could be on fifth, instead of sixth, for particular tracks.

Some cars, though, have fabulous transmissions - hardly need to touch them. Like the Nardo, or the Yellowbird. :D
 
Kowalczyk is letting you down, Hall.

______________

@nowayback holding the lead in 3 of the Limited Time Events, with @Ed_Night holding the title in the remaining one.
Last few days for these four events.

@hall90 is wearing the British Crown while @StirlingMoose is the one and only Ringbird in the Extended Time Events.
Two and a half weeks to go for these two.

OP updated to this point.
 
So with the new course maker finally out and people making amazing tracks out there, I have a question for everyone that participates in the AI HUB.
Should/Could we make an event based on a "Created" track to see how the AI handles driving on courses that would be new to them and us?
It could produce some very interesting results!
Just a thought! :cheers:
 
So with the new course maker finally out and people making amazing tracks out there, I have a question for everyone that participates in the AI HUB.
Should/Could we make an event based on a "Created" track to see how the AI handles driving on courses that would be new to them and us?
It could produce some very interesting results!
Just a thought! :cheers:

I would think it's inevitable... what would be interesting would be something totally new at the time of making said event. A never seen before track with brand new virgin cars similar to @photonrider 's challenge with virgin Elises. That way both us and them would be "equal".

Cheers
 
But, of course . . . the possibilities are endless.

It all takes a bit of organising, though. Doesn't even have to be in this thread - I'm sure players out there will organise many challenges that they have set up with friends.

Having user-created tracks in Rabbit Hub challenges will entail participants having to download the particular track for the challenge - not a difficult thing - but as yet we are in the very early stages of this app. Hardly a week.
Sure as time goes on and we get comfortable with using it, those winning Design-an-Event tickets will include more tracks to play with. :crazy:

If we are to expand this project then maybe we should also split some of this activity.
We need:

More B-Spec Contests.
More A-Spec contests based on offline races.
Arcade-type contests

ETC!

For this we need more than one ph:nervous:t:eek:nrider.
 
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