Most are silly but some are decent shouts like putting bodies in the trunk and a Mexican radio station.
Read the fine print that comes with pre-ordering games. There's a disclaimer in there that notifies that dates are subject to change.But they shouldn't have put the date in the first place then.
Never noticed that before. Thanks for pointing that out.Read the fine print that comes with pre-ordering games. There's a disclaimer in there that notifies that dates are subject to change.
I liked the Scar Tissue one, the dead bodies/weapons in the trunk and the Mexican Radio station.
And I agree with the animals thingy, if we are going to have dogs (don't know in which proportion, locked to few missions or really take care of one) but if the latter is chosen, then they could add more wildlife (not really much, but something to give variety) and/or add cats because there will be people complaining about having one and not thave the another and vice-versa.
SlashfanThe entire ecosystem is coming. It was confirmed by IGN after they got their preview like Game Informer did.
I believe we may get two tracks from The Doors.
I didn't know about that.![]()
I believe we may get two tracks from The Doors.
Regarding music I hope the rock station is more modern this time. The GTA IV station was pretty much a classic rock station. I'd like to see a KROQ clone playing modern rock.
New screenshot out, shows Trevor climbing the Vinewood sign ladder with a load of cop cars
+1 👍The new car physics were, in my opinion, one of the best new features in GTA IV 👍
See I dislike some aspects of it. They felt like boats. VC's were better.
Vice City the cars just glide around though, it's like they've got mega downforce and grip and no weight when they turn. GTA IV as I say some cars felt too heavy and understeered so they just need to tone that down for GTA V and we'll be onto a winner. The old physics were fine for their time but I wouldn't want to see a return to that sort of thing now.
Maybe lessen how much the cars suspension lifts up too.