Has GT6 been abandoned by PD?

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Do you think GT6 has been Abandoned?


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Except it isn't pointless. All of you are impatient. We've only had the game for three months or so. Good things will come when you wait. ;)

Do you or do you not how long it takes to finish the features? Yeah, what I thought.

No offence but who are you to declare us impatient? "Only" 3 months? Is there some universal update to patience to time ratio i'm unaware of? How long do we have to wait until we're allowed to feel disgruntled? 4 months? 6?
 
Just out of curiosity (as i haven't played Japanese games for some time now, it's been years since the days of final fantasy and resident evil); do the other JP developers communicate more with their fanbase?

Yeah, they do.

Konami/Kojima is a pretty good example right now, lots of information and interviews going around about Ground Zeroes.
Squeenix did a decent job of communicating after the atrocity that was FFXIV 1.0, and after the FFXIII shambles as well.
I'm enjoying the communication from Kadokawa Games, but that's just a crappy little web game (Kantai Collection). You need to be able to read Japanese to get the information, but it's there.

That's the only ones I have personal, recent experience with. I'm sure other people can comment on whether the other big boys like Capcom and Namco/Bandai communicate regularly, or whether they clam up like PD.

I'm pretty sure that most companies, even when they screw up (or especially when they screw up) like to reassure and communicate with their consumers.
 
An excellent retort sir.

I have every right to call some of you impatient.

Guys, how about we let PD take their time! Just because other companies have the resources to release new content left and right doesn't mean PD has that ability. It's like we're all spoiled or something. You have to understand that PD does things in much different ways than we're used to. They're certainly no EA, Codemasters, or Turn 10!

🤬 it. Putting Samus on my block list. I can't take your silly remarks anymore. 👎
 
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Erm, no? That was the point, none of us know how long it takes to finish features so this:

You did seem to have implied you might have through the "three years" comment. At least to my interpretation, feel free to clarify. Although it is certainly quite a bit of time, that's not to say we're only talking about one feature here, or a little one.

Is a pointless thing to say as if to defend PD for their lack of progress.

Maybe, maybe not. We really don't know how they operate their facilities and I'm sure it could very well shed some light on what their process is.

No offence but who are you to declare us impatient? "Only" 3 months? Is there some universal update to patience to time ratio i'm unaware of? How long do we have to wait until we're allowed to feel disgruntled? 4 months? 6?

Why wait? You're always disgruntled. :D On a serious note, it's still a pretty silly thought to think anything big would come out of only 3 months after release. Sure what about that time between games? How would I know? How would anyone know? No use making theories or denying all theories and just complaining regardless.
 
On a serious note, it's still a pretty silly thought to think anything big would come out of only 3 months after release. Sure what about that time between games? How would I know? How would anyone know? No use making theories or denying all theories and just complaining regardless.

Really? I'm sorry, but is this what passes as a rebuttal now, that it's pretty silly to expect something that was teased and then announced?

As much as I personally dislike the game, Forza Motorsport 5 started a consistent DLC schedule in January, and in February released 3 separate pieces of additional content: two car packs and a track pack. So, no, it's not silly to expect something to be released just three months after the game has released.

Especially when these things are actually advertised. Where does the rope end? I'm genuinely intrigued.
 
I have every right to call some of you impatient.

Guys, how about we let PD take their time! Just because other companies have the resources to release new content left and right doesn't mean PD has that ability. It's like we're all spoiled or something. You have to understand that PD does things in much different ways than we're used to. They're certainly no EA, Codemasters, or Turn 10!

..and I have every right to say you're wrong. Take their time? You really want to go down that route with PD? They've had a collective 8 years of working with the PS3 to deliver a complete game and failed. They famously had a LONG time on GT5 and still wanted 2 more years. PD have plenty of resources and they only fail to expand as a choice, Kaz saying he wants to keep the team small. You can't then use that as an excuse for being slow.

What are these different ways exactly? They're a game studio like any other.

You did seem to have implied you might have through the "three years" comment. At least to my interpretation, feel free to clarify. Although it is certainly quite a bit of time, that's not to say we're only talking about one feature here, or a little one.

I wasn't suggesting I knew how long they took, I was simply pointing out they've had a similar or longer time as any other developers.


Why wait? You're always disgruntled. :D On a serious note, it's still a pretty silly thought to think anything big would come out of only 3 months after release. Sure what about that time between games? How would I know? How would anyone know? No use making theories or denying all theories and just complaining regardless.
I was referring to those doodle decided were impatient. As for three months you're talkng as if they just started these features 3 months ago. No, that is just the extension they've had over the 3 years they already had. So again the question is how long an extension is acceptable?
 
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I have every right to call some of you impatient.

Guys, how about we let PD take their time! Just because other companies have the resources to release new content left and right doesn't mean PD has that ability.

They're a Sony in-house development team. Lack of resources is not an issue, and if it is, it is because Kaz refuses to hire more staff, or the goals are not within the company's means.

It's like we're all spoiled or something. You have to understand that PD does things in much different ways than we're used to. They're certainly no EA, Codemasters, or Turn 10!

Doing things differently is not an excuse for mediocrity.
 
Really? I'm sorry, but is this what passes as a rebuttal now, that it's pretty silly to expect something that was teased and then announced?

As much as I personally dislike the game, Forza Motorsport 5 started a consistent DLC schedule in January, and in February released 3 separate pieces of additional content: two car packs and a track pack. So, no, it's not silly to expect something to be released just three months after the game has released.

Especially when these things are actually advertised. Where does the rope end? I'm genuinely intrigued.

While I understand Forza has managed it and other developing companies, I'm strictly speaking of Polyphony's own ability. It's rather poor and from the past everyone has experienced, it's certainly a bit out of place to think they would actually pull it off.

I mean not to question your example, but do you really want to turn this into a Forza vs GT debate?

I was referring to those doodle decided were impatient. As for three months you're talkng as if they just started these features 3 months ago. No, that is just the extension they've had over the 3 years they already had. So again the question is how long an extension is acceptable?

They could have or couldn't have started 3 or more months ago. That was wrong of me to say that, although I did not mean they began the construction of new/returning features around the game's release. Just that content that soon after release would be kind of unrealistic to anticipate. Then again, Zahara is a tricky case. Whatever happened to that one?

How long an extension is acceptable? Personally I believe that to be 1 year.
 
I think they'll add B-Spec, the Senna content (MAAYYYYYYYBE)... and that's about it...
 
While I understand Forza has managed it and other developing companies, I'm strictly speaking of Polyphony's own ability. It's rather poor and from the past everyone has experienced, it's certainly a bit out of place to think they would actually pull it off.

I mean not to question your example, but do you really want to turn this into a Forza vs GT debate?

Oh, you were going the other way with it - did not see that coming. :lol:
 
While I understand Forza has managed it and other developing companies, I'm strictly speaking of Polyphony's own ability. It's rather poor and from the past everyone has experienced, it's certainly a bit out of place to think they would actually pull it off.

I mean not to question your example, but do you really want to turn this into a Forza vs GT debate?



They could have or couldn't have started 3 or more months ago. That was wrong of me to say that, although I did not mean they began the construction of new/returning features around the game's release. Just that content that soon after release would be kind of unrealistic to anticipate. Then again, Zahara is a tricky case. Whatever happened to that one?

How long an extension is acceptable? Personally I believe that to be 1 year.
Ever since the very first official reveal of the game course maker has been promoted as one of the major features and initially it wasn't presented as post release content. For most people I don't think it was unreasonable to think that content in particular would be available very soon after release. The same can be said for anything else promoted from day 1 although I can't remember what was/wasn't right now.
 
Really? I'm sorry, but is this what passes as a rebuttal now, that it's pretty silly to expect something that was teased and then announced?

As much as I personally dislike the game, Forza Motorsport 5 started a consistent DLC schedule in January, and in February released 3 separate pieces of additional content: two car packs and a track pack. So, no, it's not silly to expect something to be released just three months after the game has released.

Especially when these things are actually advertised. Where does the rope end? I'm genuinely intrigued.

Imagine if PD released GT6 with 14 tracks and 218 cars. Then they would have had plenty of DLC up their sleeve!

Forza 5 needs content, GT6 needs features.
 
Send your résumés to SCEI President, Andrew House. He filled a VP position a little earlier this month and may be looking for more experienced people.

The address is at this link http://www.scei.co.jp/corporate/index_e.html

I know what you are implying with this. So I am assuming you have never criticised people who do anything you can't, such as sportsmen, politicians, teachers, policemen, and so on?

EDIT: GBO, does liking this post mean a yes or a no?
 
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Ever since the very first official reveal of the game course maker has been promoted as one of the major features and initially it wasn't presented as post release content. For most people I don't think it was unreasonable to think that content in particular would be available very soon after release. The same can be said for anything else promoted from day 1 although I can't remember what was/wasn't right now.

I guess that could be true, from a short look at the information and details. If we're talking about, say, the average gamer who doesn't visit such sites like this then that's probably 100% true. Results may vary, right?
 
I have every right to call some of you impatient.

Guys, how about we let PD take their time! Just because other companies have the resources to release new content left and right doesn't mean PD has that ability. It's like we're all spoiled or something. You have to understand that PD does things in much different ways than we're used to. They're certainly no EA, Codemasters, or Turn 10!

🤬 it. Putting Samus on my block list. I can't take your silly remarks anymore. 👎

Fair enough, but if they don't have the ability to do it, then again, why advertise it wildly months before GT6 release?

I guess that could be true, from a short look at the information and details. If we're talking about, say, the average gamer who doesn't visit such sites like this then that's probably 100% true. Results may vary, right?

Come on, it is printed on the box: "Make the world your circuit", or something like that..
 
Imagine if PD released GT6 with 14 tracks and 218 cars. Then they would have had plenty of DLC up their sleeve!

Forza 5 needs content, GT6 needs features.

Let us ignore the fact that you're using "content" and "features" as if one cannot constitute the other, but I'm failing to see how this combats the point I made (it was a joke @Downhill Dino; re-read what you said and then my response and you should get it).

Before GT6 released Kaz was already on about DLC and plenty of it. Weeks before its release there was an entire page with features slated to be delivered at a later date. Just last month there was something in the works that never materialized.

So, what's your point exactly? That Forza 5 has less cars and tracks than GT6? Agreed. That doesn't change the problem with GT6 though.
 
Really? I'm sorry, but is this what passes as a rebuttal now, that it's pretty silly to expect something that was teased and then announced?

As much as I personally dislike the game, Forza Motorsport 5 started a consistent DLC schedule in January, and in February released 3 separate pieces of additional content: two car packs and a track pack. So, no, it's not silly to expect something to be released just three months after the game has released.

Especially when these things are actually advertised. Where does the rope end? I'm genuinely intrigued.
Same thoughts here...

And I also thought we were gonna get this HUGE, and to be figured out as over exaggerated, update to improve many things people wanted fixed before the release of the game itself... But that hasn't happened, and technically can't.

Tree'd (by 7 minutes....)
 
Let us ignore the fact that you're using "content" and "features" as if one cannot constitute the other, but I'm failing to see how this combats the point I made (it was a joke @Downhill Dino; re-read what you said and then my response and you should get it).

Before GT6 released Kaz was already on about DLC and plenty of it. Weeks before its release there was an entire page with features slated to be delivered at a later date. Just last month there was something in the works that never materialized.

So, what's your point exactly? That Forza 5 has less cars and tracks than GT6? Agreed. That doesn't change the problem with GT6 though.

Content - cars and tracks
Features - community features, course creator

GT6 has had DLC - Merc VGTs, BMW coupe, Hudson Hornet, Red Bulls
And added feature - Red Bull X Challenge

Sorry, I thought you were comparing DLC schedule between GT6 and Forza.
 
My personal answer to the question (better late than never), it maybe a possibility since they seemed to forgot a few major things.
 
It's going to be funny to go back and look at some of these threads when they do release some good content and read some of what people are saying about the godfather of racing games. Kaz needs to go this, PD sucks that, but when they do come around it's going to be Kaz is the greatest and how much you love PD. You all have to remember, who the originator of all this is, and you got to respect him, respect him for having that vision, that drive to do something nobody else was doing. Now years later he is the king of the hill and everybody wants to knock him down, from consumers to other industry rivals, but thats not an easy thing to do when you so ahead of the game, rivals and people that wants to knock you down. I really feel people need to relax, and let Gran Turismo run it's course, and if some of complainers never played the first GT, go play it if you can and I bet you going to be running back to GT6 with open arms, then you might understand the leap in physics and graphics leap over the past 15 years and just might, and I say again , just might have more respect for Kaz and where GT has come and where it's going. I know this, if I was playing GT6 back in 1998 on a HD 1080p tv, I would have thought it was some alien technology or something crazy. And like Jordan said in the Kaz movie, GT is a massive engineering project, up there with the space program, so it's not easy to create a car sim this complex, so all I can say is have some patience and more respect for the father of Gran Turismo.
 
For the love of god, paragraphs, please.

Content - cars and tracks
Features - community features, course creator
GT6 has had DLC - Merc VGTs, BMW coupe, Hudson Hornet, Red Bulls
And added feature - Red Bull X Challenge
Sorry, I thought you were comparing DLC schedule between GT6 and Forza.

If I were it still wouldn't add up all too well. DLC kicked off for GT6 right away and started to fall off the mark just as quickly.
 
...but thats not an easy thing to do when you so ahead of the game...

Would you like to explain how GT6 is ahead of the game? It has a lot of cars and tracks. At the moment, that seems to be about it as far as I can tell.

VGT is yet to materialise.
Course Creator is yet to materialise.
Community Features will likely only bring them up to par with what every other game has been doing for years.

GT gets a lot of hype, and I'm not really sure exactly why these days.
 
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