Haus of flying Daggers

Discussion in 'GT6 Tuning' started by DolHaus, Feb 2, 2014.

  1. Urbanliner

    Urbanliner

    Messages:
    192
    Location:
    Japan
    Dolhaus, is it possible to tune the Mitsubishi VGT? I don't care about how long it takes.
     
    DolHaus likes this.
  2. DolHaus

    DolHaus

    Messages:
    3,865
    Location:
    England
    Yeah sure, I will have a look
     
    Urbanliner likes this.
  3. DolHaus

    DolHaus

    Messages:
    3,865
    Location:
    England
    MitsuFGTNürburgring Nordschleife__2.jpg
    Car Make/Model: Mitsubishi Concept XR-PHEV Evolution Vision Gran Turismo
    Wheel / Joypad: PS3 controller
    Power: 502 BHP @ 7500 rpm / 103.5kgfm @ 1000 rpm
    Weight: 1350 kg
    Performance Points: 609pp
    Tires: RH

    Suspension: (Height-Adjustable, Fully-Customisable Suspension)

    Ride Height: Front: 51 Rear: 47
    Spring Rate: Front: 18.40 kg Rear: 19.80 kg
    Dampers (Compression): Front: 3 Rear: 3
    Dampers (Extension): Front: 6 Rear: 8
    Anti-Roll Bars: Front: 4 Rear: 5
    Camber Angle (-): Front: 0.0° Rear: 0.0°
    Toe Angle: Front: 0.00° Rear: 0.20°
    Brakes: Racing Upgrade F: 5 R: 5

    Drivetrain: Fully Customisable Transmission

    1) Set final to 5.000
    2) Set Max Speed to 112
    3) Set in sequence (8-7-6-5-4-3-2-1-F)

    1: 4.960
    2: 3.710
    3: 2.870
    4: 2.262
    5: 1.833
    6: 1.536
    7: 1.322
    8: 1.169

    Final: 3.200

    Differential Gear: Standard

    Initial Torque:
    F - R -
    Acceleration Sensitivity: F - R -
    Braking Sensitivity: F - R -
    Clutch & Flywheel: Standard
    Propeller Shaft: Standard
    Torque Distributing Centre Differential: Standard
    AYC Controller: 50

    Power

    Oil Change: No
    Power Limiter: 100%
    Engine Tuning: Standard
    Computer: Standard
    Exhaust: Racing
    Exhaust Manifold: Standard
    Catalytic Converter: Standard
    Intake Tuning: Standard
    Turbo Kit: Stage: Standard
    Nitrous Oxide (N2O): No

    Body

    Body Rigidity Improvement: No
    Downforce: F: 365 R: 715
    Weight Reduction:
    Standard
    Bonnet: Standard
    Windows:
    Standard
    Ballast:
    0 kg
    Ballast position: 0
     
    Gyro1780, Urbanliner and TurnLeft like this.
  4. TurnLeft

    TurnLeft

    Messages:
    1,370
    Location:
    Canada
    If it drives as well as the picture looks beautiful, it must be amazing.:tup: I'll give you some news after I try it. Take care of yourself.
     
    DolHaus likes this.
  5. TexRex

    TexRex Premium

    Messages:
    11,777
    Location:
    United States
    I'm 97% sure it's meant to imply that there's no rush, but it sure sounds like "I don't care if you go a week without sleep, I want it done!" :lol:
     
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  6. DolHaus

    DolHaus

    Messages:
    3,865
    Location:
    England
    Thank you, I got lucky with the light at the ring.

    Its an odd car to tune, I was left wishing it had a proper LSD as I'm not a massive fan of the AYC. I didn't like the way the car sort of dived into corners when off the throttle, found it made the car really hard to place and be consistent with so I focussed most of the effort into getting rid of that. Once that was dealt with the car only needed a bit of attention, there's a decent car underneath the initial oddness.
    Would love to hear what you think, all the best

    Haha, I'm sure it wasn't meant like that, short term orders are usually a lot more frantic and involve some degree of begging/pleading lol
     
    TurnLeft and Urbanliner like this.
  7. Urbanliner

    Urbanliner

    Messages:
    192
    Location:
    Japan
    Whoops :p Should improve my English abilities haha

    Anyway, I'm yet to test it, but I don't like the fact that it loves to drift even if in tarmac if you try to dive into a corner when off the throttle. Sure, it's usually recoverable because of AYC and 4WD, but it's jarring.
     
    DolHaus likes this.
  8. DolHaus

    DolHaus

    Messages:
    3,865
    Location:
    England
    Your English is very good, far better than my Japanese at any rate.
    It feels less nervous and unstable now, much more constant between being on the throttle and lifting off. It can't be fitted with a Custom LSD unfortunately, the problem would have been easier to fix if it could be. The car is much more constant now, dives less and feels more predictable and easier to use.
     
    Pete05 likes this.
  9. alvaritoteam

    alvaritoteam

    Messages:
    141
    Dolhaus,is possible to tune the 3 Senna cars?if its possible with soft Racing.Thanks
     
  10. DolHaus

    DolHaus

    Messages:
    3,865
    Location:
    England
    Sorry, not really my kind of car. I will tune race cars but my cut off point is GT3/GT500, not really into Formula cars or LMP's as they don't suit my driving/tuning style.

    I believe @praiano63 has a tune for the 97t in his garage
     
    Pete05 likes this.
  11. alvaritoteam

    alvaritoteam

    Messages:
    141
    Thanqks
     
    DolHaus likes this.
  12. DolHaus

    DolHaus

    Messages:
    3,865
    Location:
    England
    F40Circuit de Spa-Francorchamps_13b.jpg
    Ferrari F40 '92
    Wheel / Joypad: PS3 controller
    Power:
    500 BHP @ 7000 rpm / 64.3 kgfm @ 4000 rpm
    Weight:
    1172 kg
    Performance Points:
    500pp
    Tires:
    SS

    Suspension: (Height-Adjustable, Fully-Customisable Suspension)

    Ride Height:
    Front: 85 Rear: 85
    Spring Rate:
    Front: 9.08 kg Rear: 15.45 kg
    Dampers (Compression):
    Front: 4 Rear: 3
    Dampers (Extension):
    Front: 8 Rear: 7
    Anti-Roll Bars:
    Front: 4 Rear: 4 (4/5 If you require more stability)
    Camber Angle (-):
    Front: 0.0° Rear: 0.0°
    Toe Angle:
    Front: 0.01° Rear: 0.10°
    Brakes: Racing Upgrade
    F: 5 R: 6

    Drivetrain: Fully Customisable Transmission

    1)
    Set final to 3.750
    2)
    Set Max Speed to 112
    3)
    Set in sequence (5-4-3-2-1-F)

    1:
    4.400
    2:
    2.610
    3:
    1.850
    4:
    1.440
    5:
    1.144

    Final:
    2.490

    Differential Gear: Fully Customisable Differential

    Initial Torque:
    F - R -15
    Acceleration Sensitivity:
    F - R -15
    Braking Sensitivity:
    F - R -15
    Clutch & Flywheel:
    Twin Plate
    Propeller Shaft:
    Standard

    Power

    Oil Change:
    No
    Power Limiter:
    100%
    Engine Tuning:
    Standard
    Computer:
    Standard
    Exhaust:
    Standard
    Exhaust Manifold:
    Isometric
    Catalytic Converter:
    Standard
    Intake Tuning:
    Standard
    Turbo Kit: Stage:
    Low-Rpm
    Nitrous Oxide (N2O):
    No

    Body

    Body Rigidity Improvement:
    No
    Downforce:
    F: 0 R: 50
    Weight Reduction:
    Stage 3
    Bonnet:
    Standard
    Windows:
    Weight Reduction
    Ballast:
    60 kg
    Ballast position:
    -32
     
  13. alvaritoteam

    alvaritoteam

    Messages:
    141
    are you going to make tunes for the new seasonal events?
     
  14. DolHaus

    DolHaus

    Messages:
    3,865
    Location:
    England
    I will be doing tunes for the seasonal events for sure, looks like a few interesting events this time.
     
  15. DolHaus

    DolHaus

    Messages:
    3,865
    Location:
    England
    R5London.jpg Drift Spec
    Renault R5 Turbo '80
    Wheel / Joypad: PS3 controller
    Power: 243 BHP @ 6100 rpm / 29.2 kgfm @ 4600 rpm
    Weight: 882 kg
    Performance Points: 454pp
    Tires: CH

    Suspension: (Height-Adjustable, Fully-Customisable Suspension)
    Ride Height: Front: 100 Rear: 100
    Spring Rate: Front: 3.51 kg Rear: 6.12 kg
    Dampers (Compression): Front: 3 Rear: 3
    Dampers (Extension): Front: 2 Rear: 2
    Anti-Roll Bars: Front: 2 Rear: 2
    Camber Angle (-): Front: 0.3° Rear: 0.1°
    Toe Angle: Front: 0.00° Rear: 0.16°
    Brakes: F: 5 R: 5

    Drivetrain: 5 Speed


    Differential Gear: Fully Customisable Differential
    Initial Torque: F - R -60
    Acceleration Sensitivity: F - R -60
    Braking Sensitivity: F - R -60
    Clutch & Flywheel: Twin Plate
    Propeller Shaft: Standard

    Power
    Oil Change: No
    Power Limiter: 100%
    Engine Tuning: Stage 1
    Computer: Standard
    Exhaust: Standard
    Exhaust Manifold: Isometric
    Catalytic Converter: Standard
    Intake Tuning: Yes
    Turbo Kit: Stage: High-Rpm
    Nitrous Oxide (N2O): No

    Body
    Body Rigidity Improvement: No
    Downforce: F: 0 R: 0
    Weight Reduction: Stage 2
    Bonnet: Standard
    Windows: Standard
    Ballast: 0 kg
    Ballast position:0
     
    Last edited: Jun 6, 2014
  16. DolHaus

    DolHaus

    Messages:
    3,865
    Location:
    England
    z28Circuito di Roma_13.jpg
    Chevrolet Camaro Z28 '69

    Wheel / Joypad:
    PS3 controller
    Power:
    368 BHP @ 6100 rpm / 49.1 kgfm @ 4400 rpm
    Weight:
    1159 kg
    Performance Points:
    500ppTires: SH
    Fitted Parts: Aero type A, Custom rear wing A

    Suspension: (Height-Adjustable, Fully-Customisable Suspension)

    Ride Height:
    Front: 115 Rear: 110
    Spring Rate:
    Front: 7.46 kg Rear: 6.50 kg
    Dampers (Compression):
    Front: 4 Rear: 4
    Dampers (Extension):
    Front: 2 Rear: 3
    Anti-Roll Bars:
    Front: 6 Rear: 6
    Camber Angle (-):
    Front: 0.0° Rear: 0.0°
    Toe Angle:
    Front: 0.00° Rear: 0.09°
    Brakes:
    Racing Upgrade F: 5 R: 5

    Drivetrain: Fully Customisable Transmission
    1)
    Set Max Speed to 162
    1:
    3.002
    2:
    1.990
    3:
    1.427
    4:
    1.082
    5:
    0.868

    Final:
    3.890

    Differential Gear: Fully Customisable Differential

    Initial Torque:
    F - R -17
    Acceleration Sensitivity:
    F - R -17
    Braking Sensitivity:
    F - R -17
    Clutch & Flywheel:
    Twin Plate
    Propeller Shaft:
    Carbon

    Power

    Oil Change:
    No
    Power Limiter:
    97.4%
    Engine Tuning:
    Stage 3
    Computer:
    Standard
    Exhaust:
    Sports
    Exhaust Manifold:
    Standard
    Catalytic Converter:
    Standard Intake Tuning: Standard
    Turbo Kit: Stage:
    Standard
    Nitrous Oxide (N2O):
    No

    Body

    Body Rigidity Improvement:
    No
    Downforce:
    F: 0 R: 12
    Weight Reduction:
    Stage 3
    Bonnet:
    Carbon
    Windows:
    Weight Reduction
    Ballast:
    0 kg
    Ballast position:
    0
     
    Pete05 likes this.
  17. DolHaus

    DolHaus

    Messages:
    3,865
    Location:
    England
    BMWCape Ring North_3.jpg
    Drift Spec
    BMW M3 Coupe '07
    Wheel / Joypad: PS3 controller
    Power: 478 BHP @ 8800 rpm / 45.4 kgfm @ 4300 rpm
    Weight: 1325 kg
    Performance Points: 478pp
    Tires: CH

    Suspension: (Height-Adjustable, Fully-Customisable Suspension)
    Ride Height: Front: 102 Rear: 90
    Spring Rate: Front: 5.02 kg Rear: 11.80 kg
    Dampers (Compression): Front: 4 Rear: 6
    Dampers (Extension): Front: 2 Rear: 2
    Anti-Roll Bars: Front: 4 Rear: 5
    Camber Angle (-): Front: 0.3° Rear: 0.1°
    Toe Angle: Front: 0.02° Rear: 0.16°
    Brakes: F: 5 R: 7

    Drivetrain: 6 Speed


    Differential Gear: Fully Customisable Differential
    Initial Torque: F - R -30
    Acceleration Sensitivity: F - R -60
    Braking Sensitivity: F - R -20
    Clutch & Flywheel: Twin Plate
    Propeller Shaft: Carbon

    Power
    Oil Change: No
    Power Limiter: 100%
    Engine Tuning: Stage 1
    Computer: Standard
    Exhaust: Semi-Racing
    Exhaust Manifold: Standard
    Catalytic Converter: Standard
    Intake Tuning: Yes
    Turbo Kit: Stage: Standard
    Nitrous Oxide (N2O): No
    Body
    Body Rigidity Improvement: No
    Downforce: F: 0 R: 0
    Weight Reduction: Stage 3
    Bonnet: Carbon
    Windows: Weight Reduction
    Ballast: 0 kg
    Ballast position: 0
     
    xghosthunterx likes this.
  18. TurnLeft

    TurnLeft

    Messages:
    1,370
    Location:
    Canada
    Hi Dolhaus, finally found some time to try this, one more week of craziness and life gets back to sort of normal. I have a love/hate relationship with this car, it does take some time to get used to it because it has a strong personality.
    I tried your tuning setup, and then I drove it like it was out of the box, to be honest I didn't notice a huge difference in the behavior of the car, a slight difference in cornering. I was a little faster with the original setup, but that could be because I did those laps after trying your setup. I have no idea how the AYC works but I noticed that as soon as you let go the gas it turns much sharper. At low speeds you can turn 90 deg. angles easily, give it a little gas with the wheel turned and the back pops up ready to follow you, to much gas and you'll be kissing the wall or eating up the grass, when decelerating this can and is a problem, if you attack the curve with your normal way of turning well you know what happens, so you have to learn new braking and turning places. I haven't tried it on dirt or snow but I have a feeling it might do well especially on dirt tracks. I like the way the car behaves because you have to control your driving to tame it, but unlike something like the Toyota 7, with practice you do have a chance at doing some good laps with it. It may be my impression only, but I found it a little slow for the amount of PP they gave it, and I really don't like the way it looks, good thing that when I drive it I can't see it. Hey I'm rambling on like a hen, that's what happens when you don't get the time to delve in the wonderful world of gtplanet.
    I've tried quite a bit of your tunes, those that you know and those I didn't tell you (heh heh), I'd chalk this one in the experimental index with the mention "WILL BE PROPERLY TUNED WHEN THEY INSTALL A M.S.L.D.".
    Hey, yesterday I went for my first kayak ride of the year, this is the earliest I ever went, I hate cold water, especially if I fall in it. I've also been working on my version 2 of my spreadsheets, I really like learning how excel works, it's been giving my brain some long due exercise.
    Take care of yourself,:cheers:.
     
    Pete05 and DolHaus like this.
  19. DolHaus

    DolHaus

    Messages:
    3,865
    Location:
    England
    Thank you for the review, I'm not happy with the tune overall because of the lack of a real LSD, I find that the way AYC constantly shifts the power around makes the car impossible to work with on a serious level. I like to tune a car so it responds to the input of the driver rather than the whims of a computer. If I feel a car needs to be able to dart in when lifting off the throttle then I can tune the LSD to do that (big numerical distance between Initial and Accel combined with soft springs/dampers), I want to be able to choose how much and how aggressively it does this with throttle inputs rather than having a predetermined system force the decision. There is no amount of suspension tuning that can overcome the odd way AYC operates in game, it forces the car to respond how it wants to rather than how you want it to.

    All the best of luck with the Kayaking, I was going to start doing some in the local estuary this summer but the winter hasn't been kind on my shoulder so I think it would prove unwise in the long run. As for excel, I've never liked the thing, when ever I see that much maths in one place my eyes glaze over lol
     
    Pete05 and TurnLeft like this.
  20. DolHaus

    DolHaus

    Messages:
    3,865
    Location:
    England
    carltonRed Bull Ring_3.jpg

    Drift Spec
    Vauhall Lotus Carlton '90
    Wheel / Joypad: PS3 controller
    Power: 493 BHP @ 5400 rpm / 68.9 kgfm @ 4700 rpm
    Weight: 1425 kg
    Performance Points: 521pp
    Tires: CH

    Suspension: (Height-Adjustable, Fully-Customisable Suspension)
    Ride Height: Front: 90 Rear: 90
    Spring Rate: Front: 9.35 kg Rear: 10.30 kg
    Dampers (Compression): Front: 4 Rear: 6
    Dampers (Extension): Front: 5 Rear: 5
    Anti-Roll Bars: Front: 5 Rear: 6
    Camber Angle (-): Front: 3.1° Rear: 0.4°
    Toe Angle: Front: 0.05° Rear: 0.16°
    Brakes: F: 4 R: 7

    Drivetrain: 6 Speed


    Differential Gear: Fully Customisable Differential
    Initial Torque: F - R -60
    Acceleration Sensitivity: F - R -60
    Braking Sensitivity: F - R -60
    Clutch & Flywheel: Twin Plate
    Propeller Shaft: Carbon

    Power
    Oil Change: No
    Power Limiter: 100%
    Engine Tuning: Standard
    Computer: Standard
    Exhaust: Semi-Racing
    Exhaust Manifold: Isometric
    Catalytic Converter: Standard
    Intake Tuning: Standard
    Turbo Kit: Stage: High RPM
    Nitrous Oxide (N2O): No
    Body
    Body Rigidity Improvement: No
    Downforce: F: 0 R: 0
    Weight Reduction: Stage 3
    Bonnet: Carbon
    Windows: Weight Reduction
    Ballast: 100 kg
    Ballast position: 50
     
    TurnLeft and Pete05 like this.
  21. DolHaus

    DolHaus

    Messages:
    3,865
    Location:
    England
    supraBrands Hatch Grand Prix Circuit '80s_1.jpg

    Toyota Supra 3.0GT Turbo A '88
    Wheel / Joypad: PS3 controller
    Power: 399 BHP @ 6200 rpm / 46.8 kgfm @ 6200 rpm
    Weight: 1224 kg
    Performance Points: 499pp
    Tires: CH

    Suspension: (Height-Adjustable, Fully-Customisable Suspension)
    Ride Height: Front: 110 Rear: 105
    Spring Rate: Front: 7.50 kg Rear: 8.39 kg
    Dampers (Compression): Front: 4 Rear: 2
    Dampers (Extension): Front: 4 Rear: 4
    Anti-Roll Bars: Front: 4 Rear: 4
    Camber Angle (-): Front: 1.4° Rear: 0.6°
    Toe Angle: Front: 0.02° Rear: 0.12°
    Brakes: F: 4 R: 6

    Drivetrain: 5 Speed


    Differential Gear: Fully Customisable Differential
    Initial Torque: F - R -5
    Acceleration Sensitivity: F - R -60
    Braking Sensitivity: F - R -30
    Clutch & Flywheel: Twin Plate
    Propeller Shaft: Carbon

    Power
    Oil Change: No
    Power Limiter: 100%
    Engine Tuning: Standard
    Computer: Standard
    Exhaust: Semi-Racing
    Exhaust Manifold: Standard
    Catalytic Converter: Standard
    Intake Tuning: Standard
    Turbo Kit: Stage: High RPM
    Nitrous Oxide (N2O): No
    Body
    Body Rigidity Improvement: No
    Downforce: F: 0 R: 0
    Weight Reduction: Stage 3
    Bonnet: Carbon
    Windows: Weight Reduction
    Ballast: 0 kg
    Ballast position: 0
     
    Pete05 likes this.
  22. DolHaus

    DolHaus

    Messages:
    3,865
    Location:
    England
    carltonRed Bull Ring_3.jpg
    Vauxhall Lotus Carlton '90
    Wheel / Joypad: PS3 controller
    Power: 493 BHP @ 5400 rpm / 68.9 kgfm @ 4700 rpm
    Weight: 1425 kg
    Performance Points: 521pp
    Tires: CH

    Suspension: (Height-Adjustable, Fully-Customisable Suspension)
    Ride Height: Front: 90 Rear: 90
    Spring Rate: Front: 9.35 kg Rear: 10.30 kg
    Dampers (Compression): Front: 4 Rear: 6
    Dampers (Extension): Front: 5 Rear: 5
    Anti-Roll Bars: Front: 5 Rear: 6
    Camber Angle (-): Front: 3.1° Rear: 0.4°
    Toe Angle: Front: 0.05° Rear: 0.16°
    Brakes: F: 4 R: 7

    Drivetrain: 6 Speed


    Differential Gear: Fully Customisable Differential
    Initial Torque: F - R -60
    Acceleration Sensitivity: F - R -60
    Braking Sensitivity: F - R -60
    Clutch & Flywheel: Twin Plate
    Propeller Shaft: Carbon

    Power
    Oil Change: No
    Power Limiter: 100%
    Engine Tuning: Standard
    Computer: Standard
    Exhaust: Semi-Racing
    Exhaust Manifold: Isometric
    Catalytic Converter: Standard
    Intake Tuning: Standard
    Turbo Kit: Stage: High RPM
    Nitrous Oxide (N2O): No
    Body
    Body Rigidity Improvement: No
    Downforce: F: 0 R: 0
    Weight Reduction: Stage 3
    Bonnet: Carbon
    Windows: Weight Reduction
    Ballast: 100 kg
    Ballast position: 50
     
    Pete05 likes this.
  23. TurnLeft

    TurnLeft

    Messages:
    1,370
    Location:
    Canada
    Hi there my busy friend, I tried your Carlton out, but unfortunately I can't really give you any worthy feedback on it, I really suck at drifting, after twenty minutes of frustration I quit, didn't even get the bronze. Drifting is not my thing, for now. Afterwards I went to check out the videos of the the leaders and one of my many problems was that I was going much to fast, and also I couldn't find the right corner entry, and when I did and those points were starting to rack up I'd loose control and received a generous dose of "boos" from the impartial crowd. It was nice to try your creation and I haven't given up on drifting, just taking a good long break. Take good care of yourself,:cheers:.
     
    DolHaus likes this.
  24. DolHaus

    DolHaus

    Messages:
    3,865
    Location:
    England
    I'd recommend the Supra above rather than the Carlton, its way more progressive and easy to drive. The Carlton was more of a means to an end and isn't the easiest to drive whereas the supra is more about the driving experience, I'd go as far as saying its the perfect learner car because its just so forgiving.

    Tips to improve your technique:

    Driving line:- This can be a little tricky to adapt to, you need to stop thinking about the fastest way through a bend and start thinking about the longest and smoothest way through a bend. You are aiming for the same basic Out-In-Out but instead of following it with the front of the car, you are following it with the rear, the front wheels are just there to stop you going past 90 degrees.
    The idea is to keep as much momentum as possible, you want to be going sideways but still progressing forwards. If you are going sideways then you are going to start slowing down, drifting was originally used as a braking technique so that passes could be made later in the corner rather than in the traditional braking zone. The more angle you have, the more you slow down, the less you have, the more momentum you keep.
    You want to be turning in about a car length before where you would normally and much more aggressively in order to bring the rear around. Turn in hard, feel the rear step out, get on the throttle to encourage it and start counter steering to catch the slide. Use the throttle to balance the rear, smooth inputs to make sure you don't unbalance the car, if you lift off too suddenly the load will transfer onto the front wheels and you will pirouette around them.
    Once sideways the major steering is done by the rear wheels, more throttle to get more rotation, less to straighten up. The job of the front wheels is just to follow the inside of the curve via counter steering.

    Techniques:- There are 3 basic techniques to master that suit different situations but these are frequently mixed together simultaneously.

    Handbrake- About as simple as it gets really, turn in to the corner hard, lift off the throttle and grab a fistful of handbrake to speed up rotation. The rear wheels will lock up and lose grip making them rotate around the front axle. Suited best to tight hairpins where you need to be facing the opposite direction quickly. In order to maintain the slide and momentum you will need to get on the throttle as soon as you let go of the handbrake.

    Power Over: Again very simple, more akin to poor racing technique than drifting. Enter the corner as you would normally, slowing to the apex before picking your line and powering out. The idea is to wait until weight is transferred onto the rear wheels and then give it a big boot full of throttle and breaking traction.

    Feint/Scandinavian Flick: A personal favourite of mine, I'd say I use it for 90% of drifting, a very effective way of changing forward momentum into sideways motion. Enter the corner about a car width from the outside edge, lift off the throttle and turn sharply away from the corner before turning back in and getting back on the gas. This basically shifts weight aggressively from side to side meaning that the break in traction happens quickly without losing too much forward momentum. This means that you can enter a corner already quite sideways without having to sacrifice speed which maximises efficiency and score.
     
    TurnLeft and Pete05 like this.
  25. TurnLeft

    TurnLeft

    Messages:
    1,370
    Location:
    Canada
    Thanks, I'll give it a second try later on tonight and will post you the results, by the way I hadn't really payed attention to the picture for your avatar (:lol::tup:), it makes sense to me now, might be fun if PD would give us some train rails and a couple of locomotives with wagons to try drifting with it. Will try the Supra and hopefully get something more than 'Boos' or a couple of hand claps. Take care.
     
    DolHaus likes this.
  26. TurnLeft

    TurnLeft

    Messages:
    1,370
    Location:
    Canada
    Well, you wouldn't believe it, I'm ranked at number 5, wow, .......just kidding, but I did manage to get the bronze and missed the silver by very little, definitely this car is better suited for me, I will try it again another day and in theory I should get better with practice. I don't know how you cope with this but when I went back to test driving my RX-500 I was involuntary shifting the weight of the car to drift, that does slow you down quite a bit, it would have been funny if I had driven a Nascar race that way. It's still hard for me to judge the car on its merits when I can't control my driving in drifting, but it was definitely easier with the Supra, nice work.:tup:
     
    DolHaus likes this.
  27. The_Eagle

    The_Eagle

    Messages:
    1


    This is a great tune!! Was wondering if you could tune the X-Bow R and or the RUF Yellow Bird? Thanks again!!
     
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  28. Dagger311

    Dagger311

    Messages:
    6,658
    Location:
    United States
    I'm afraid I really don't play the game anymore, but thanks for the compliment :). Had a lot of help on that one.
     
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  29. Linlashi

    Linlashi

    Messages:
    5
    Hi DolHaus, I tried few of ur race tune and I like it very much, therefore I have a request for you. I've been trying to tune two cars (HSR-II '89, and Nissan R390 GT-1 Road Car '98) both cars with 550PP and RS tire, I search through most the tuning garage, and I have no luck with a decent racing tune hopefully you have can come up with a good advice!!

    CHEERS,

    Linlashi
     
  30. DolHaus

    DolHaus

    Messages:
    3,865
    Location:
    England
    I don't really tune using RS tyres unfortunately, perhaps @Thorin Cain can help you? :tup:
     
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